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path: root/drivers/gpu/drm/vc4/vc4_drv.c
AgeCommit message (Expand)AuthorFilesLines
2017-05-22drm/vc4: fix include notation and remove -Iinclude/drm flagMasahiro Yamada1-1/+1
2017-05-10drm/vblank: drop the mode argument from drm_calc_vbltimestamp_from_scanoutposDaniel Vetter1-1/+1
2017-05-08drm/vc4: Add specific compatible strings for Cygnus.Eric Anholt1-0/+1
2017-04-13drm/vc4: Expose dma-buf fences for V3D rendering.Eric Anholt1-1/+2
2017-03-18drm/vc4: use platform_register_driversPhilipp Zabel1-14/+8
2017-02-28drm/vc4: Add a paragraph at the top of vc4 docs introducing what it is.Eric Anholt1-0/+16
2017-02-09drm: vc4: use vblank hooks in struct drm_crtc_funcsShawn Guo1-2/+0
2017-02-07drm: remove drm_vblank_no_hw_counter assignment from driver codeShawn Guo1-1/+0
2017-02-01drm/vc4: Add DSI driverEric Anholt1-0/+1
2017-01-30drm/vc4: Remove vc4_debugfs_cleanup()Noralf Trønnes1-1/+0
2016-12-13Merge tag 'drm-vc4-next-2016-12-09' of https://github.com/anholt/linux into d...Dave Airlie1-1/+4
2016-12-10drm/vc4: Don't use drm_put_devDaniel Vetter1-1/+3
2016-12-10drm/vc4: Add support for the VEC (Video Encoder) IPBoris Brezillon1-0/+1
2016-11-17Merge tag 'drm-vc4-next-2016-11-16' of https://github.com/anholt/linux into d...Dave Airlie1-3/+8
2016-11-17drm/vc4: Add fragment shader threading supportJonas Pfeil1-0/+1
2016-11-05drm/vc4: Use runtime autosuspend to avoid thrashing V3D power state.Eric Anholt1-3/+6
2016-11-04drm/vc4: Add support for rendering with ETC1 textures.Eric Anholt1-0/+1
2016-11-02drm: define drm_compat_ioctl NULL on CONFIG_COMPAT=n and reduce #ifdefsJani Nikula1-2/+0
2016-09-28Merge tag 'v4.8-rc8' into drm-nextDave Airlie1-3/+3
2016-09-22drm: Don't swallow error codes in drm_dev_alloc()Tom Gundersen1-2/+2
2016-08-20drm/vc4: Fix handling of a pm_runtime_get_sync() success case.Eric Anholt1-3/+3
2016-08-12drm/fb-helper: Add a dummy remove_conflicting_framebuffersDaniel Vetter1-1/+2
2016-07-19Merge remote-tracking branch 'airlied/drm-next' into topic/drm-miscDaniel Vetter1-11/+55
2016-07-18drm/vc4: Delete unnecessary checks before two function callsMarkus Elfring1-2/+1
2016-07-16Merge tag 'drm-vc4-next-2016-07-15' of https://github.com/anholt/linux into d...Dave Airlie1-0/+45
2016-07-16drm/vc4: Add a getparam to signal support for branches.Eric Anholt1-0/+3
2016-07-15Merge tag 'drm-vc4-next-2016-07-12' of https://github.com/anholt/linux into d...Dave Airlie1-4/+3
2016-07-14drm/vc4: Add a getparam ioctl for getting the V3D identity regs.Eric Anholt1-0/+42
2016-07-12drm/vc4: remove redundant ret status checkColin Ian King1-3/+0
2016-07-12drm/vc4: Implement precise vblank timestamping.Mario Kleiner1-0/+2
2016-07-12drm/vc4: Bind the HVS before we bind the individual CRTCs.Eric Anholt1-1/+1
2016-07-02Back-merge tag 'v4.7-rc5' into drm-nextDave Airlie1-7/+7
2016-06-22drm/vc4: Remove unused connectorDaniel Vetter1-1/+0
2016-06-22drm/vc4: Remove open-coded drm_connector_register_all()Chris Wilson1-12/+0
2016-06-06drm/vc4: Fix ioctl permissions for render nodes.Herve Jourdain1-6/+6
2016-06-02Merge tag 'topic/drm-misc-2016-06-01' of git://anongit.freedesktop.org/drm-in...Dave Airlie1-1/+1
2016-06-01drm/vc4: Fix get_vblank_counter with proper no-op for Linux 4.4+Mario Kleiner1-1/+1
2016-05-31drm/vc4: Use lockless gem BO free callbackDaniel Vetter1-1/+1
2016-05-23Merge branch 'drm-next' of git://people.freedesktop.org/~airlied/linuxLinus Torvalds1-0/+2
2016-05-03drm/vc4: Add missing render node supportEric Anholt1-0/+1
2016-04-20drm/vc4: Kick out the simplefb framebuffer before we set up KMS.Eric Anholt1-0/+20
2016-04-14drm/vc4: Add DPI driverEric Anholt1-0/+1
2016-02-08drm/vc4: Nuke preclose hookDaniel Vetter1-10/+0
2015-12-15drm: use dev_name as default unique name in drm_dev_alloc()Nicolas Iooss1-2/+0
2015-12-15Merge tag 'drm-vc4-next-2015-12-11' of http://github.com/anholt/linux into dr...Dave Airlie1-6/+30
2015-12-08drm/vc4: Add an interface for capturing the GPU state after a hang.Eric Anholt1-0/+2
2015-12-08drm/vc4: Add support for drawing 3D frames.Eric Anholt1-1/+14
2015-12-08drm/vc4: Bind and initialize the V3D engine.Eric Anholt1-0/+1
2015-12-08drm/vc4: Add an API for creating GPU shaders in GEM BOs.Eric Anholt1-4/+5
2015-12-08drm/vc4: Add create and map BO ioctls.Eric Anholt1-0/+3