1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
839
840
841
842
843
844
845
846
847
848
849
850
851
852
853
854
855
856
857
858
859
860
861
862
863
864
865
866
867
868
869
870
871
872
873
874
875
876
877
878
879
880
881
882
883
884
885
886
887
888
889
890
891
892
893
894
895
896
897
898
899
900
901
902
903
904
905
906
907
908
909
910
911
912
913
914
915
916
917
918
919
920
921
922
923
924
925
926
927
928
929
930
931
932
933
934
935
936
937
938
939
940
941
942
943
944
945
946
947
948
949
950
951
952
953
954
955
956
957
958
959
960
961
962
963
964
965
966
967
968
969
970
971
972
973
974
975
976
977
978
979
980
981
982
983
984
985
986
987
988
989
990
991
992
993
994
995
996
997
998
999
1000
1001
1002
1003
1004
1005
1006
1007
1008
1009
1010
1011
1012
1013
1014
1015
1016
1017
1018
1019
1020
1021
1022
1023
1024
1025
1026
1027
1028
1029
1030
1031
1032
1033
1034
1035
1036
1037
1038
1039
1040
1041
1042
1043
1044
1045
1046
1047
1048
1049
1050
1051
1052
1053
1054
1055
1056
1057
1058
1059
1060
1061
1062
1063
1064
1065
1066
1067
1068
1069
1070
1071
1072
1073
1074
1075
1076
1077
1078
1079
1080
1081
1082
1083
1084
1085
1086
1087
1088
1089
1090
1091
1092
1093
1094
1095
1096
1097
1098
1099
1100
1101
1102
1103
1104
1105
1106
1107
1108
1109
1110
1111
1112
1113
1114
1115
1116
1117
1118
1119
1120
1121
1122
1123
1124
1125
1126
1127
1128
1129
1130
1131
1132
1133
1134
1135
1136
1137
1138
1139
1140
1141
1142
1143
1144
1145
1146
1147
1148
1149
1150
1151
1152
1153
1154
1155
1156
1157
1158
1159
1160
1161
1162
1163
1164
1165
1166
1167
1168
1169
1170
1171
1172
1173
1174
1175
1176
1177
1178
1179
1180
1181
1182
1183
1184
1185
1186
1187
1188
1189
1190
1191
1192
1193
1194
1195
1196
1197
1198
1199
1200
1201
1202
1203
1204
1205
1206
1207
1208
1209
1210
1211
1212
1213
1214
1215
1216
1217
1218
1219
1220
1221
1222
1223
1224
1225
1226
1227
1228
1229
1230
1231
1232
1233
1234
1235
1236
1237
1238
1239
1240
1241
1242
1243
1244
1245
1246
1247
1248
1249
1250
1251
1252
1253
1254
1255
1256
1257
1258
1259
1260
1261
1262
1263
1264
1265
1266
1267
1268
1269
1270
1271
1272
1273
1274
1275
1276
1277
1278
1279
1280
1281
1282
1283
1284
1285
1286
1287
1288
1289
1290
1291
1292
1293
1294
1295
1296
1297
1298
1299
1300
1301
1302
1303
1304
1305
1306
1307
1308
1309
1310
1311
1312
1313
1314
1315
1316
1317
1318
1319
1320
1321
1322
1323
1324
1325
1326
1327
1328
1329
1330
1331
1332
1333
1334
1335
1336
1337
1338
1339
1340
1341
1342
1343
1344
1345
1346
1347
1348
1349
1350
1351
1352
1353
1354
1355
1356
1357
1358
1359
1360
1361
1362
1363
1364
1365
1366
1367
1368
1369
1370
1371
1372
1373
1374
1375
1376
1377
1378
1379
1380
1381
1382
1383
1384
1385
1386
1387
1388
1389
1390
1391
1392
1393
1394
1395
1396
1397
1398
1399
1400
1401
1402
1403
1404
1405
1406
1407
1408
1409
1410
1411
1412
1413
1414
1415
1416
1417
1418
1419
1420
1421
1422
1423
1424
1425
1426
1427
1428
1429
1430
1431
1432
1433
1434
1435
1436
1437
1438
1439
1440
1441
1442
1443
1444
1445
1446
1447
1448
1449
1450
1451
1452
1453
1454
1455
1456
1457
1458
1459
1460
1461
1462
1463
1464
1465
1466
1467
1468
1469
1470
1471
1472
1473
1474
1475
1476
1477
1478
1479
1480
1481
1482
1483
1484
1485
1486
1487
1488
1489
1490
1491
1492
1493
1494
1495
1496
1497
1498
1499
1500
1501
1502
1503
1504
1505
1506
1507
1508
1509
1510
1511
1512
1513
1514
1515
1516
1517
1518
1519
1520
1521
1522
1523
1524
1525
1526
1527
1528
1529
1530
1531
1532
1533
1534
1535
1536
1537
1538
1539
1540
1541
1542
1543
1544
1545
1546
1547
1548
1549
1550
1551
1552
1553
1554
1555
1556
1557
1558
1559
1560
1561
1562
1563
1564
1565
1566
1567
1568
1569
|
/*
* Copyright 2011 Intel Corporation
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* VA LINUX SYSTEMS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
* OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
* ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
* OTHER DEALINGS IN THE SOFTWARE.
*/
#ifndef DRM_FOURCC_H
#define DRM_FOURCC_H
#include "drm.h"
#if defined(__cplusplus)
extern "C" {
#endif
/**
* DOC: overview
*
* In the DRM subsystem, framebuffer pixel formats are described using the
* fourcc codes defined in `include/uapi/drm/drm_fourcc.h`. In addition to the
* fourcc code, a Format Modifier may optionally be provided, in order to
* further describe the buffer's format - for example tiling or compression.
*
* Format Modifiers
* ----------------
*
* Format modifiers are used in conjunction with a fourcc code, forming a
* unique fourcc:modifier pair. This format:modifier pair must fully define the
* format and data layout of the buffer, and should be the only way to describe
* that particular buffer.
*
* Having multiple fourcc:modifier pairs which describe the same layout should
* be avoided, as such aliases run the risk of different drivers exposing
* different names for the same data format, forcing userspace to understand
* that they are aliases.
*
* Format modifiers may change any property of the buffer, including the number
* of planes and/or the required allocation size. Format modifiers are
* vendor-namespaced, and as such the relationship between a fourcc code and a
* modifier is specific to the modifer being used. For example, some modifiers
* may preserve meaning - such as number of planes - from the fourcc code,
* whereas others may not.
*
* Modifiers must uniquely encode buffer layout. In other words, a buffer must
* match only a single modifier. A modifier must not be a subset of layouts of
* another modifier. For instance, it's incorrect to encode pitch alignment in
* a modifier: a buffer may match a 64-pixel aligned modifier and a 32-pixel
* aligned modifier. That said, modifiers can have implicit minimal
* requirements.
*
* For modifiers where the combination of fourcc code and modifier can alias,
* a canonical pair needs to be defined and used by all drivers. Preferred
* combinations are also encouraged where all combinations might lead to
* confusion and unnecessarily reduced interoperability. An example for the
* latter is AFBC, where the ABGR layouts are preferred over ARGB layouts.
*
* There are two kinds of modifier users:
*
* - Kernel and user-space drivers: for drivers it's important that modifiers
* don't alias, otherwise two drivers might support the same format but use
* different aliases, preventing them from sharing buffers in an efficient
* format.
* - Higher-level programs interfacing with KMS/GBM/EGL/Vulkan/etc: these users
* see modifiers as opaque tokens they can check for equality and intersect.
* These users musn't need to know to reason about the modifier value
* (i.e. they are not expected to extract information out of the modifier).
*
* Vendors should document their modifier usage in as much detail as
* possible, to ensure maximum compatibility across devices, drivers and
* applications.
*
* The authoritative list of format modifier codes is found in
* `include/uapi/drm/drm_fourcc.h`
*
* Open Source User Waiver
* -----------------------
*
* Because this is the authoritative source for pixel formats and modifiers
* referenced by GL, Vulkan extensions and other standards and hence used both
* by open source and closed source driver stacks, the usual requirement for an
* upstream in-kernel or open source userspace user does not apply.
*
* To ensure, as much as feasible, compatibility across stacks and avoid
* confusion with incompatible enumerations stakeholders for all relevant driver
* stacks should approve additions.
*/
#define fourcc_code(a, b, c, d) ((__u32)(a) | ((__u32)(b) << 8) | \
((__u32)(c) << 16) | ((__u32)(d) << 24))
#define DRM_FORMAT_BIG_ENDIAN (1U<<31) /* format is big endian instead of little endian */
/* Reserve 0 for the invalid format specifier */
#define DRM_FORMAT_INVALID 0
/* color index */
#define DRM_FORMAT_C1 fourcc_code('C', '1', ' ', ' ') /* [7:0] C0:C1:C2:C3:C4:C5:C6:C7 1:1:1:1:1:1:1:1 eight pixels/byte */
#define DRM_FORMAT_C2 fourcc_code('C', '2', ' ', ' ') /* [7:0] C0:C1:C2:C3 2:2:2:2 four pixels/byte */
#define DRM_FORMAT_C4 fourcc_code('C', '4', ' ', ' ') /* [7:0] C0:C1 4:4 two pixels/byte */
#define DRM_FORMAT_C8 fourcc_code('C', '8', ' ', ' ') /* [7:0] C */
/* 1 bpp Darkness (inverse relationship between channel value and brightness) */
#define DRM_FORMAT_D1 fourcc_code('D', '1', ' ', ' ') /* [7:0] D0:D1:D2:D3:D4:D5:D6:D7 1:1:1:1:1:1:1:1 eight pixels/byte */
/* 2 bpp Darkness (inverse relationship between channel value and brightness) */
#define DRM_FORMAT_D2 fourcc_code('D', '2', ' ', ' ') /* [7:0] D0:D1:D2:D3 2:2:2:2 four pixels/byte */
/* 4 bpp Darkness (inverse relationship between channel value and brightness) */
#define DRM_FORMAT_D4 fourcc_code('D', '4', ' ', ' ') /* [7:0] D0:D1 4:4 two pixels/byte */
/* 8 bpp Darkness (inverse relationship between channel value and brightness) */
#define DRM_FORMAT_D8 fourcc_code('D', '8', ' ', ' ') /* [7:0] D */
/* 1 bpp Red (direct relationship between channel value and brightness) */
#define DRM_FORMAT_R1 fourcc_code('R', '1', ' ', ' ') /* [7:0] R0:R1:R2:R3:R4:R5:R6:R7 1:1:1:1:1:1:1:1 eight pixels/byte */
/* 2 bpp Red (direct relationship between channel value and brightness) */
#define DRM_FORMAT_R2 fourcc_code('R', '2', ' ', ' ') /* [7:0] R0:R1:R2:R3 2:2:2:2 four pixels/byte */
/* 4 bpp Red (direct relationship between channel value and brightness) */
#define DRM_FORMAT_R4 fourcc_code('R', '4', ' ', ' ') /* [7:0] R0:R1 4:4 two pixels/byte */
/* 8 bpp Red (direct relationship between channel value and brightness) */
#define DRM_FORMAT_R8 fourcc_code('R', '8', ' ', ' ') /* [7:0] R */
/* 10 bpp Red (direct relationship between channel value and brightness) */
#define DRM_FORMAT_R10 fourcc_code('R', '1', '0', ' ') /* [15:0] x:R 6:10 little endian */
/* 12 bpp Red (direct relationship between channel value and brightness) */
#define DRM_FORMAT_R12 fourcc_code('R', '1', '2', ' ') /* [15:0] x:R 4:12 little endian */
/* 16 bpp Red (direct relationship between channel value and brightness) */
#define DRM_FORMAT_R16 fourcc_code('R', '1', '6', ' ') /* [15:0] R little endian */
/* 16 bpp RG */
#define DRM_FORMAT_RG88 fourcc_code('R', 'G', '8', '8') /* [15:0] R:G 8:8 little endian */
#define DRM_FORMAT_GR88 fourcc_code('G', 'R', '8', '8') /* [15:0] G:R 8:8 little endian */
/* 32 bpp RG */
#define DRM_FORMAT_RG1616 fourcc_code('R', 'G', '3', '2') /* [31:0] R:G 16:16 little endian */
#define DRM_FORMAT_GR1616 fourcc_code('G', 'R', '3', '2') /* [31:0] G:R 16:16 little endian */
/* 8 bpp RGB */
#define DRM_FORMAT_RGB332 fourcc_code('R', 'G', 'B', '8') /* [7:0] R:G:B 3:3:2 */
#define DRM_FORMAT_BGR233 fourcc_code('B', 'G', 'R', '8') /* [7:0] B:G:R 2:3:3 */
/* 16 bpp RGB */
#define DRM_FORMAT_XRGB4444 fourcc_code('X', 'R', '1', '2') /* [15:0] x:R:G:B 4:4:4:4 little endian */
#define DRM_FORMAT_XBGR4444 fourcc_code('X', 'B', '1', '2') /* [15:0] x:B:G:R 4:4:4:4 little endian */
#define DRM_FORMAT_RGBX4444 fourcc_code('R', 'X', '1', '2') /* [15:0] R:G:B:x 4:4:4:4 little endian */
#define DRM_FORMAT_BGRX4444 fourcc_code('B', 'X', '1', '2') /* [15:0] B:G:R:x 4:4:4:4 little endian */
#define DRM_FORMAT_ARGB4444 fourcc_code('A', 'R', '1', '2') /* [15:0] A:R:G:B 4:4:4:4 little endian */
#define DRM_FORMAT_ABGR4444 fourcc_code('A', 'B', '1', '2') /* [15:0] A:B:G:R 4:4:4:4 little endian */
#define DRM_FORMAT_RGBA4444 fourcc_code('R', 'A', '1', '2') /* [15:0] R:G:B:A 4:4:4:4 little endian */
#define DRM_FORMAT_BGRA4444 fourcc_code('B', 'A', '1', '2') /* [15:0] B:G:R:A 4:4:4:4 little endian */
#define DRM_FORMAT_XRGB1555 fourcc_code('X', 'R', '1', '5') /* [15:0] x:R:G:B 1:5:5:5 little endian */
#define DRM_FORMAT_XBGR1555 fourcc_code('X', 'B', '1', '5') /* [15:0] x:B:G:R 1:5:5:5 little endian */
#define DRM_FORMAT_RGBX5551 fourcc_code('R', 'X', '1', '5') /* [15:0] R:G:B:x 5:5:5:1 little endian */
#define DRM_FORMAT_BGRX5551 fourcc_code('B', 'X', '1', '5') /* [15:0] B:G:R:x 5:5:5:1 little endian */
#define DRM_FORMAT_ARGB1555 fourcc_code('A', 'R', '1', '5') /* [15:0] A:R:G:B 1:5:5:5 little endian */
#define DRM_FORMAT_ABGR1555 fourcc_code('A', 'B', '1', '5') /* [15:0] A:B:G:R 1:5:5:5 little endian */
#define DRM_FORMAT_RGBA5551 fourcc_code('R', 'A', '1', '5') /* [15:0] R:G:B:A 5:5:5:1 little endian */
#define DRM_FORMAT_BGRA5551 fourcc_code('B', 'A', '1', '5') /* [15:0] B:G:R:A 5:5:5:1 little endian */
#define DRM_FORMAT_RGB565 fourcc_code('R', 'G', '1', '6') /* [15:0] R:G:B 5:6:5 little endian */
#define DRM_FORMAT_BGR565 fourcc_code('B', 'G', '1', '6') /* [15:0] B:G:R 5:6:5 little endian */
/* 24 bpp RGB */
#define DRM_FORMAT_RGB888 fourcc_code('R', 'G', '2', '4') /* [23:0] R:G:B little endian */
#define DRM_FORMAT_BGR888 fourcc_code('B', 'G', '2', '4') /* [23:0] B:G:R little endian */
/* 32 bpp RGB */
#define DRM_FORMAT_XRGB8888 fourcc_code('X', 'R', '2', '4') /* [31:0] x:R:G:B 8:8:8:8 little endian */
#define DRM_FORMAT_XBGR8888 fourcc_code('X', 'B', '2', '4') /* [31:0] x:B:G:R 8:8:8:8 little endian */
#define DRM_FORMAT_RGBX8888 fourcc_code('R', 'X', '2', '4') /* [31:0] R:G:B:x 8:8:8:8 little endian */
#define DRM_FORMAT_BGRX8888 fourcc_code('B', 'X', '2', '4') /* [31:0] B:G:R:x 8:8:8:8 little endian */
#define DRM_FORMAT_ARGB8888 fourcc_code('A', 'R', '2', '4') /* [31:0] A:R:G:B 8:8:8:8 little endian */
#define DRM_FORMAT_ABGR8888 fourcc_code('A', 'B', '2', '4') /* [31:0] A:B:G:R 8:8:8:8 little endian */
#define DRM_FORMAT_RGBA8888 fourcc_code('R', 'A', '2', '4') /* [31:0] R:G:B:A 8:8:8:8 little endian */
#define DRM_FORMAT_BGRA8888 fourcc_code('B', 'A', '2', '4') /* [31:0] B:G:R:A 8:8:8:8 little endian */
#define DRM_FORMAT_XRGB2101010 fourcc_code('X', 'R', '3', '0') /* [31:0] x:R:G:B 2:10:10:10 little endian */
#define DRM_FORMAT_XBGR2101010 fourcc_code('X', 'B', '3', '0') /* [31:0] x:B:G:R 2:10:10:10 little endian */
#define DRM_FORMAT_RGBX1010102 fourcc_code('R', 'X', '3', '0') /* [31:0] R:G:B:x 10:10:10:2 little endian */
#define DRM_FORMAT_BGRX1010102 fourcc_code('B', 'X', '3', '0') /* [31:0] B:G:R:x 10:10:10:2 little endian */
#define DRM_FORMAT_ARGB2101010 fourcc_code('A', 'R', '3', '0') /* [31:0] A:R:G:B 2:10:10:10 little endian */
#define DRM_FORMAT_ABGR2101010 fourcc_code('A', 'B', '3', '0') /* [31:0] A:B:G:R 2:10:10:10 little endian */
#define DRM_FORMAT_RGBA1010102 fourcc_code('R', 'A', '3', '0') /* [31:0] R:G:B:A 10:10:10:2 little endian */
#define DRM_FORMAT_BGRA1010102 fourcc_code('B', 'A', '3', '0') /* [31:0] B:G:R:A 10:10:10:2 little endian */
/* 64 bpp RGB */
#define DRM_FORMAT_XRGB16161616 fourcc_code('X', 'R', '4', '8') /* [63:0] x:R:G:B 16:16:16:16 little endian */
#define DRM_FORMAT_XBGR16161616 fourcc_code('X', 'B', '4', '8') /* [63:0] x:B:G:R 16:16:16:16 little endian */
#define DRM_FORMAT_ARGB16161616 fourcc_code('A', 'R', '4', '8') /* [63:0] A:R:G:B 16:16:16:16 little endian */
#define DRM_FORMAT_ABGR16161616 fourcc_code('A', 'B', '4', '8') /* [63:0] A:B:G:R 16:16:16:16 little endian */
/*
* Floating point 64bpp RGB
* IEEE 754-2008 binary16 half-precision float
* [15:0] sign:exponent:mantissa 1:5:10
*/
#define DRM_FORMAT_XRGB16161616F fourcc_code('X', 'R', '4', 'H') /* [63:0] x:R:G:B 16:16:16:16 little endian */
#define DRM_FORMAT_XBGR16161616F fourcc_code('X', 'B', '4', 'H') /* [63:0] x:B:G:R 16:16:16:16 little endian */
#define DRM_FORMAT_ARGB16161616F fourcc_code('A', 'R', '4', 'H') /* [63:0] A:R:G:B 16:16:16:16 little endian */
#define DRM_FORMAT_ABGR16161616F fourcc_code('A', 'B', '4', 'H') /* [63:0] A:B:G:R 16:16:16:16 little endian */
/*
* RGBA format with 10-bit components packed in 64-bit per pixel, with 6 bits
* of unused padding per component:
*/
#define DRM_FORMAT_AXBXGXRX106106106106 fourcc_code('A', 'B', '1', '0') /* [63:0] A:x:B:x:G:x:R:x 10:6:10:6:10:6:10:6 little endian */
/* packed YCbCr */
#define DRM_FORMAT_YUYV fourcc_code('Y', 'U', 'Y', 'V') /* [31:0] Cr0:Y1:Cb0:Y0 8:8:8:8 little endian */
#define DRM_FORMAT_YVYU fourcc_code('Y', 'V', 'Y', 'U') /* [31:0] Cb0:Y1:Cr0:Y0 8:8:8:8 little endian */
#define DRM_FORMAT_UYVY fourcc_code('U', 'Y', 'V', 'Y') /* [31:0] Y1:Cr0:Y0:Cb0 8:8:8:8 little endian */
#define DRM_FORMAT_VYUY fourcc_code('V', 'Y', 'U', 'Y') /* [31:0] Y1:Cb0:Y0:Cr0 8:8:8:8 little endian */
#define DRM_FORMAT_AYUV fourcc_code('A', 'Y', 'U', 'V') /* [31:0] A:Y:Cb:Cr 8:8:8:8 little endian */
#define DRM_FORMAT_AVUY8888 fourcc_code('A', 'V', 'U', 'Y') /* [31:0] A:Cr:Cb:Y 8:8:8:8 little endian */
#define DRM_FORMAT_XYUV8888 fourcc_code('X', 'Y', 'U', 'V') /* [31:0] X:Y:Cb:Cr 8:8:8:8 little endian */
#define DRM_FORMAT_XVUY8888 fourcc_code('X', 'V', 'U', 'Y') /* [31:0] X:Cr:Cb:Y 8:8:8:8 little endian */
#define DRM_FORMAT_VUY888 fourcc_code('V', 'U', '2', '4') /* [23:0] Cr:Cb:Y 8:8:8 little endian */
#define DRM_FORMAT_VUY101010 fourcc_code('V', 'U', '3', '0') /* Y followed by U then V, 10:10:10. Non-linear modifier only */
/*
* packed Y2xx indicate for each component, xx valid data occupy msb
* 16-xx padding occupy lsb
*/
#define DRM_FORMAT_Y210 fourcc_code('Y', '2', '1', '0') /* [63:0] Cr0:0:Y1:0:Cb0:0:Y0:0 10:6:10:6:10:6:10:6 little endian per 2 Y pixels */
#define DRM_FORMAT_Y212 fourcc_code('Y', '2', '1', '2') /* [63:0] Cr0:0:Y1:0:Cb0:0:Y0:0 12:4:12:4:12:4:12:4 little endian per 2 Y pixels */
#define DRM_FORMAT_Y216 fourcc_code('Y', '2', '1', '6') /* [63:0] Cr0:Y1:Cb0:Y0 16:16:16:16 little endian per 2 Y pixels */
/*
* packed Y4xx indicate for each component, xx valid data occupy msb
* 16-xx padding occupy lsb except Y410
*/
#define DRM_FORMAT_Y410 fourcc_code('Y', '4', '1', '0') /* [31:0] A:Cr:Y:Cb 2:10:10:10 little endian */
#define DRM_FORMAT_Y412 fourcc_code('Y', '4', '1', '2') /* [63:0] A:0:Cr:0:Y:0:Cb:0 12:4:12:4:12:4:12:4 little endian */
#define DRM_FORMAT_Y416 fourcc_code('Y', '4', '1', '6') /* [63:0] A:Cr:Y:Cb 16:16:16:16 little endian */
#define DRM_FORMAT_XVYU2101010 fourcc_code('X', 'V', '3', '0') /* [31:0] X:Cr:Y:Cb 2:10:10:10 little endian */
#define DRM_FORMAT_XVYU12_16161616 fourcc_code('X', 'V', '3', '6') /* [63:0] X:0:Cr:0:Y:0:Cb:0 12:4:12:4:12:4:12:4 little endian */
#define DRM_FORMAT_XVYU16161616 fourcc_code('X', 'V', '4', '8') /* [63:0] X:Cr:Y:Cb 16:16:16:16 little endian */
/*
* packed YCbCr420 2x2 tiled formats
* first 64 bits will contain Y,Cb,Cr components for a 2x2 tile
*/
/* [63:0] A3:A2:Y3:0:Cr0:0:Y2:0:A1:A0:Y1:0:Cb0:0:Y0:0 1:1:8:2:8:2:8:2:1:1:8:2:8:2:8:2 little endian */
#define DRM_FORMAT_Y0L0 fourcc_code('Y', '0', 'L', '0')
/* [63:0] X3:X2:Y3:0:Cr0:0:Y2:0:X1:X0:Y1:0:Cb0:0:Y0:0 1:1:8:2:8:2:8:2:1:1:8:2:8:2:8:2 little endian */
#define DRM_FORMAT_X0L0 fourcc_code('X', '0', 'L', '0')
/* [63:0] A3:A2:Y3:Cr0:Y2:A1:A0:Y1:Cb0:Y0 1:1:10:10:10:1:1:10:10:10 little endian */
#define DRM_FORMAT_Y0L2 fourcc_code('Y', '0', 'L', '2')
/* [63:0] X3:X2:Y3:Cr0:Y2:X1:X0:Y1:Cb0:Y0 1:1:10:10:10:1:1:10:10:10 little endian */
#define DRM_FORMAT_X0L2 fourcc_code('X', '0', 'L', '2')
/*
* 1-plane YUV 4:2:0
* In these formats, the component ordering is specified (Y, followed by U
* then V), but the exact Linear layout is undefined.
* These formats can only be used with a non-Linear modifier.
*/
#define DRM_FORMAT_YUV420_8BIT fourcc_code('Y', 'U', '0', '8')
#define DRM_FORMAT_YUV420_10BIT fourcc_code('Y', 'U', '1', '0')
/*
* 2 plane RGB + A
* index 0 = RGB plane, same format as the corresponding non _A8 format has
* index 1 = A plane, [7:0] A
*/
#define DRM_FORMAT_XRGB8888_A8 fourcc_code('X', 'R', 'A', '8')
#define DRM_FORMAT_XBGR8888_A8 fourcc_code('X', 'B', 'A', '8')
#define DRM_FORMAT_RGBX8888_A8 fourcc_code('R', 'X', 'A', '8')
#define DRM_FORMAT_BGRX8888_A8 fourcc_code('B', 'X', 'A', '8')
#define DRM_FORMAT_RGB888_A8 fourcc_code('R', '8', 'A', '8')
#define DRM_FORMAT_BGR888_A8 fourcc_code('B', '8', 'A', '8')
#define DRM_FORMAT_RGB565_A8 fourcc_code('R', '5', 'A', '8')
#define DRM_FORMAT_BGR565_A8 fourcc_code('B', '5', 'A', '8')
/*
* 2 plane YCbCr
* index 0 = Y plane, [7:0] Y
* index 1 = Cr:Cb plane, [15:0] Cr:Cb little endian
* or
* index 1 = Cb:Cr plane, [15:0] Cb:Cr little endian
*/
#define DRM_FORMAT_NV12 fourcc_code('N', 'V', '1', '2') /* 2x2 subsampled Cr:Cb plane */
#define DRM_FORMAT_NV21 fourcc_code('N', 'V', '2', '1') /* 2x2 subsampled Cb:Cr plane */
#define DRM_FORMAT_NV16 fourcc_code('N', 'V', '1', '6') /* 2x1 subsampled Cr:Cb plane */
#define DRM_FORMAT_NV61 fourcc_code('N', 'V', '6', '1') /* 2x1 subsampled Cb:Cr plane */
#define DRM_FORMAT_NV24 fourcc_code('N', 'V', '2', '4') /* non-subsampled Cr:Cb plane */
#define DRM_FORMAT_NV42 fourcc_code('N', 'V', '4', '2') /* non-subsampled Cb:Cr plane */
/*
* 2 plane YCbCr
* index 0 = Y plane, [39:0] Y3:Y2:Y1:Y0 little endian
* index 1 = Cr:Cb plane, [39:0] Cr1:Cb1:Cr0:Cb0 little endian
*/
#define DRM_FORMAT_NV15 fourcc_code('N', 'V', '1', '5') /* 2x2 subsampled Cr:Cb plane */
/*
* 2 plane YCbCr MSB aligned
* index 0 = Y plane, [15:0] Y:x [10:6] little endian
* index 1 = Cr:Cb plane, [31:0] Cr:x:Cb:x [10:6:10:6] little endian
*/
#define DRM_FORMAT_P210 fourcc_code('P', '2', '1', '0') /* 2x1 subsampled Cr:Cb plane, 10 bit per channel */
/*
* 2 plane YCbCr MSB aligned
* index 0 = Y plane, [15:0] Y:x [10:6] little endian
* index 1 = Cr:Cb plane, [31:0] Cr:x:Cb:x [10:6:10:6] little endian
*/
#define DRM_FORMAT_P010 fourcc_code('P', '0', '1', '0') /* 2x2 subsampled Cr:Cb plane 10 bits per channel */
/*
* 2 plane YCbCr MSB aligned
* index 0 = Y plane, [15:0] Y:x [12:4] little endian
* index 1 = Cr:Cb plane, [31:0] Cr:x:Cb:x [12:4:12:4] little endian
*/
#define DRM_FORMAT_P012 fourcc_code('P', '0', '1', '2') /* 2x2 subsampled Cr:Cb plane 12 bits per channel */
/*
* 2 plane YCbCr MSB aligned
* index 0 = Y plane, [15:0] Y little endian
* index 1 = Cr:Cb plane, [31:0] Cr:Cb [16:16] little endian
*/
#define DRM_FORMAT_P016 fourcc_code('P', '0', '1', '6') /* 2x2 subsampled Cr:Cb plane 16 bits per channel */
/* 2 plane YCbCr420.
* 3 10 bit components and 2 padding bits packed into 4 bytes.
* index 0 = Y plane, [31:0] x:Y2:Y1:Y0 2:10:10:10 little endian
* index 1 = Cr:Cb plane, [63:0] x:Cr2:Cb2:Cr1:x:Cb1:Cr0:Cb0 [2:10:10:10:2:10:10:10] little endian
*/
#define DRM_FORMAT_P030 fourcc_code('P', '0', '3', '0') /* 2x2 subsampled Cr:Cb plane 10 bits per channel packed */
/* 3 plane non-subsampled (444) YCbCr
* 16 bits per component, but only 10 bits are used and 6 bits are padded
* index 0: Y plane, [15:0] Y:x [10:6] little endian
* index 1: Cb plane, [15:0] Cb:x [10:6] little endian
* index 2: Cr plane, [15:0] Cr:x [10:6] little endian
*/
#define DRM_FORMAT_Q410 fourcc_code('Q', '4', '1', '0')
/* 3 plane non-subsampled (444) YCrCb
* 16 bits per component, but only 10 bits are used and 6 bits are padded
* index 0: Y plane, [15:0] Y:x [10:6] little endian
* index 1: Cr plane, [15:0] Cr:x [10:6] little endian
* index 2: Cb plane, [15:0] Cb:x [10:6] little endian
*/
#define DRM_FORMAT_Q401 fourcc_code('Q', '4', '0', '1')
/*
* 3 plane YCbCr
* index 0: Y plane, [7:0] Y
* index 1: Cb plane, [7:0] Cb
* index 2: Cr plane, [7:0] Cr
* or
* index 1: Cr plane, [7:0] Cr
* index 2: Cb plane, [7:0] Cb
*/
#define DRM_FORMAT_YUV410 fourcc_code('Y', 'U', 'V', '9') /* 4x4 subsampled Cb (1) and Cr (2) planes */
#define DRM_FORMAT_YVU410 fourcc_code('Y', 'V', 'U', '9') /* 4x4 subsampled Cr (1) and Cb (2) planes */
#define DRM_FORMAT_YUV411 fourcc_code('Y', 'U', '1', '1') /* 4x1 subsampled Cb (1) and Cr (2) planes */
#define DRM_FORMAT_YVU411 fourcc_code('Y', 'V', '1', '1') /* 4x1 subsampled Cr (1) and Cb (2) planes */
#define DRM_FORMAT_YUV420 fourcc_code('Y', 'U', '1', '2') /* 2x2 subsampled Cb (1) and Cr (2) planes */
#define DRM_FORMAT_YVU420 fourcc_code('Y', 'V', '1', '2') /* 2x2 subsampled Cr (1) and Cb (2) planes */
#define DRM_FORMAT_YUV422 fourcc_code('Y', 'U', '1', '6') /* 2x1 subsampled Cb (1) and Cr (2) planes */
#define DRM_FORMAT_YVU422 fourcc_code('Y', 'V', '1', '6') /* 2x1 subsampled Cr (1) and Cb (2) planes */
#define DRM_FORMAT_YUV444 fourcc_code('Y', 'U', '2', '4') /* non-subsampled Cb (1) and Cr (2) planes */
#define DRM_FORMAT_YVU444 fourcc_code('Y', 'V', '2', '4') /* non-subsampled Cr (1) and Cb (2) planes */
/*
* Format Modifiers:
*
* Format modifiers describe, typically, a re-ordering or modification
* of the data in a plane of an FB. This can be used to express tiled/
* swizzled formats, or compression, or a combination of the two.
*
* The upper 8 bits of the format modifier are a vendor-id as assigned
* below. The lower 56 bits are assigned as vendor sees fit.
*/
/* Vendor Ids: */
#define DRM_FORMAT_MOD_VENDOR_NONE 0
#define DRM_FORMAT_MOD_VENDOR_INTEL 0x01
#define DRM_FORMAT_MOD_VENDOR_AMD 0x02
#define DRM_FORMAT_MOD_VENDOR_NVIDIA 0x03
#define DRM_FORMAT_MOD_VENDOR_SAMSUNG 0x04
#define DRM_FORMAT_MOD_VENDOR_QCOM 0x05
#define DRM_FORMAT_MOD_VENDOR_VIVANTE 0x06
#define DRM_FORMAT_MOD_VENDOR_BROADCOM 0x07
#define DRM_FORMAT_MOD_VENDOR_ARM 0x08
#define DRM_FORMAT_MOD_VENDOR_ALLWINNER 0x09
#define DRM_FORMAT_MOD_VENDOR_AMLOGIC 0x0a
/* add more to the end as needed */
#define DRM_FORMAT_RESERVED ((1ULL << 56) - 1)
#define fourcc_mod_get_vendor(modifier) \
(((modifier) >> 56) & 0xff)
#define fourcc_mod_is_vendor(modifier, vendor) \
(fourcc_mod_get_vendor(modifier) == DRM_FORMAT_MOD_VENDOR_## vendor)
#define fourcc_mod_code(vendor, val) \
((((__u64)DRM_FORMAT_MOD_VENDOR_## vendor) << 56) | ((val) & 0x00ffffffffffffffULL))
/*
* Format Modifier tokens:
*
* When adding a new token please document the layout with a code comment,
* similar to the fourcc codes above. drm_fourcc.h is considered the
* authoritative source for all of these.
*
* Generic modifier names:
*
* DRM_FORMAT_MOD_GENERIC_* definitions are used to provide vendor-neutral names
* for layouts which are common across multiple vendors. To preserve
* compatibility, in cases where a vendor-specific definition already exists and
* a generic name for it is desired, the common name is a purely symbolic alias
* and must use the same numerical value as the original definition.
*
* Note that generic names should only be used for modifiers which describe
* generic layouts (such as pixel re-ordering), which may have
* independently-developed support across multiple vendors.
*
* In future cases where a generic layout is identified before merging with a
* vendor-specific modifier, a new 'GENERIC' vendor or modifier using vendor
* 'NONE' could be considered. This should only be for obvious, exceptional
* cases to avoid polluting the 'GENERIC' namespace with modifiers which only
* apply to a single vendor.
*
* Generic names should not be used for cases where multiple hardware vendors
* have implementations of the same standardised compression scheme (such as
* AFBC). In those cases, all implementations should use the same format
* modifier(s), reflecting the vendor of the standard.
*/
#define DRM_FORMAT_MOD_GENERIC_16_16_TILE DRM_FORMAT_MOD_SAMSUNG_16_16_TILE
/*
* Invalid Modifier
*
* This modifier can be used as a sentinel to terminate the format modifiers
* list, or to initialize a variable with an invalid modifier. It might also be
* used to report an error back to userspace for certain APIs.
*/
#define DRM_FORMAT_MOD_INVALID fourcc_mod_code(NONE, DRM_FORMAT_RESERVED)
/*
* Linear Layout
*
* Just plain linear layout. Note that this is different from no specifying any
* modifier (e.g. not setting DRM_MODE_FB_MODIFIERS in the DRM_ADDFB2 ioctl),
* which tells the driver to also take driver-internal information into account
* and so might actually result in a tiled framebuffer.
*/
#define DRM_FORMAT_MOD_LINEAR fourcc_mod_code(NONE, 0)
/*
* Deprecated: use DRM_FORMAT_MOD_LINEAR instead
*
* The "none" format modifier doesn't actually mean that the modifier is
* implicit, instead it means that the layout is linear. Whether modifiers are
* used is out-of-band information carried in an API-specific way (e.g. in a
* flag for drm_mode_fb_cmd2).
*/
#define DRM_FORMAT_MOD_NONE 0
/* Intel framebuffer modifiers */
/*
* Intel X-tiling layout
*
* This is a tiled layout using 4Kb tiles (except on gen2 where the tiles 2Kb)
* in row-major layout. Within the tile bytes are laid out row-major, with
* a platform-dependent stride. On top of that the memory can apply
* platform-depending swizzling of some higher address bits into bit6.
*
* Note that this layout is only accurate on intel gen 8+ or valleyview chipsets.
* On earlier platforms the is highly platforms specific and not useful for
* cross-driver sharing. It exists since on a given platform it does uniquely
* identify the layout in a simple way for i915-specific userspace, which
* facilitated conversion of userspace to modifiers. Additionally the exact
* format on some really old platforms is not known.
*/
#define I915_FORMAT_MOD_X_TILED fourcc_mod_code(INTEL, 1)
/*
* Intel Y-tiling layout
*
* This is a tiled layout using 4Kb tiles (except on gen2 where the tiles 2Kb)
* in row-major layout. Within the tile bytes are laid out in OWORD (16 bytes)
* chunks column-major, with a platform-dependent height. On top of that the
* memory can apply platform-depending swizzling of some higher address bits
* into bit6.
*
* Note that this layout is only accurate on intel gen 8+ or valleyview chipsets.
* On earlier platforms the is highly platforms specific and not useful for
* cross-driver sharing. It exists since on a given platform it does uniquely
* identify the layout in a simple way for i915-specific userspace, which
* facilitated conversion of userspace to modifiers. Additionally the exact
* format on some really old platforms is not known.
*/
#define I915_FORMAT_MOD_Y_TILED fourcc_mod_code(INTEL, 2)
/*
* Intel Yf-tiling layout
*
* This is a tiled layout using 4Kb tiles in row-major layout.
* Within the tile pixels are laid out in 16 256 byte units / sub-tiles which
* are arranged in four groups (two wide, two high) with column-major layout.
* Each group therefore consits out of four 256 byte units, which are also laid
* out as 2x2 column-major.
* 256 byte units are made out of four 64 byte blocks of pixels, producing
* either a square block or a 2:1 unit.
* 64 byte blocks of pixels contain four pixel rows of 16 bytes, where the width
* in pixel depends on the pixel depth.
*/
#define I915_FORMAT_MOD_Yf_TILED fourcc_mod_code(INTEL, 3)
/*
* Intel color control surface (CCS) for render compression
*
* The framebuffer format must be one of the 8:8:8:8 RGB formats.
* The main surface will be plane index 0 and must be Y/Yf-tiled,
* the CCS will be plane index 1.
*
* Each CCS tile matches a 1024x512 pixel area of the main surface.
* To match certain aspects of the 3D hardware the CCS is
* considered to be made up of normal 128Bx32 Y tiles, Thus
* the CCS pitch must be specified in multiples of 128 bytes.
*
* In reality the CCS tile appears to be a 64Bx64 Y tile, composed
* of QWORD (8 bytes) chunks instead of OWORD (16 bytes) chunks.
* But that fact is not relevant unless the memory is accessed
* directly.
*/
#define I915_FORMAT_MOD_Y_TILED_CCS fourcc_mod_code(INTEL, 4)
#define I915_FORMAT_MOD_Yf_TILED_CCS fourcc_mod_code(INTEL, 5)
/*
* Intel color control surfaces (CCS) for Gen-12 render compression.
*
* The main surface is Y-tiled and at plane index 0, the CCS is linear and
* at index 1. A 64B CCS cache line corresponds to an area of 4x1 tiles in
* main surface. In other words, 4 bits in CCS map to a main surface cache
* line pair. The main surface pitch is required to be a multiple of four
* Y-tile widths.
*/
#define I915_FORMAT_MOD_Y_TILED_GEN12_RC_CCS fourcc_mod_code(INTEL, 6)
/*
* Intel color control surfaces (CCS) for Gen-12 media compression
*
* The main surface is Y-tiled and at plane index 0, the CCS is linear and
* at index 1. A 64B CCS cache line corresponds to an area of 4x1 tiles in
* main surface. In other words, 4 bits in CCS map to a main surface cache
* line pair. The main surface pitch is required to be a multiple of four
* Y-tile widths. For semi-planar formats like NV12, CCS planes follow the
* Y and UV planes i.e., planes 0 and 1 are used for Y and UV surfaces,
* planes 2 and 3 for the respective CCS.
*/
#define I915_FORMAT_MOD_Y_TILED_GEN12_MC_CCS fourcc_mod_code(INTEL, 7)
/*
* Intel Color Control Surface with Clear Color (CCS) for Gen-12 render
* compression.
*
* The main surface is Y-tiled and is at plane index 0 whereas CCS is linear
* and at index 1. The clear color is stored at index 2, and the pitch should
* be 64 bytes aligned. The clear color structure is 256 bits. The first 128 bits
* represents Raw Clear Color Red, Green, Blue and Alpha color each represented
* by 32 bits. The raw clear color is consumed by the 3d engine and generates
* the converted clear color of size 64 bits. The first 32 bits store the Lower
* Converted Clear Color value and the next 32 bits store the Higher Converted
* Clear Color value when applicable. The Converted Clear Color values are
* consumed by the DE. The last 64 bits are used to store Color Discard Enable
* and Depth Clear Value Valid which are ignored by the DE. A CCS cache line
* corresponds to an area of 4x1 tiles in the main surface. The main surface
* pitch is required to be a multiple of 4 tile widths.
*/
#define I915_FORMAT_MOD_Y_TILED_GEN12_RC_CCS_CC fourcc_mod_code(INTEL, 8)
/*
* Intel Tile 4 layout
*
* This is a tiled layout using 4KB tiles in a row-major layout. It has the same
* shape as Tile Y at two granularities: 4KB (128B x 32) and 64B (16B x 4). It
* only differs from Tile Y at the 256B granularity in between. At this
* granularity, Tile Y has a shape of 16B x 32 rows, but this tiling has a shape
* of 64B x 8 rows.
*/
#define I915_FORMAT_MOD_4_TILED fourcc_mod_code(INTEL, 9)
/*
* Intel color control surfaces (CCS) for DG2 render compression.
*
* The main surface is Tile 4 and at plane index 0. The CCS data is stored
* outside of the GEM object in a reserved memory area dedicated for the
* storage of the CCS data for all RC/RC_CC/MC compressible GEM objects. The
* main surface pitch is required to be a multiple of four Tile 4 widths.
*/
#define I915_FORMAT_MOD_4_TILED_DG2_RC_CCS fourcc_mod_code(INTEL, 10)
/*
* Intel color control surfaces (CCS) for DG2 media compression.
*
* The main surface is Tile 4 and at plane index 0. For semi-planar formats
* like NV12, the Y and UV planes are Tile 4 and are located at plane indices
* 0 and 1, respectively. The CCS for all planes are stored outside of the
* GEM object in a reserved memory area dedicated for the storage of the
* CCS data for all RC/RC_CC/MC compressible GEM objects. The main surface
* pitch is required to be a multiple of four Tile 4 widths.
*/
#define I915_FORMAT_MOD_4_TILED_DG2_MC_CCS fourcc_mod_code(INTEL, 11)
/*
* Intel Color Control Surface with Clear Color (CCS) for DG2 render compression.
*
* The main surface is Tile 4 and at plane index 0. The CCS data is stored
* outside of the GEM object in a reserved memory area dedicated for the
* storage of the CCS data for all RC/RC_CC/MC compressible GEM objects. The
* main surface pitch is required to be a multiple of four Tile 4 widths. The
* clear color is stored at plane index 1 and the pitch should be 64 bytes
* aligned. The format of the 256 bits of clear color data matches the one used
* for the I915_FORMAT_MOD_Y_TILED_GEN12_RC_CCS_CC modifier, see its description
* for details.
*/
#define I915_FORMAT_MOD_4_TILED_DG2_RC_CCS_CC fourcc_mod_code(INTEL, 12)
/*
* Intel Color Control Surfaces (CCS) for display ver. 14 render compression.
*
* The main surface is tile4 and at plane index 0, the CCS is linear and
* at index 1. A 64B CCS cache line corresponds to an area of 4x1 tiles in
* main surface. In other words, 4 bits in CCS map to a main surface cache
* line pair. The main surface pitch is required to be a multiple of four
* tile4 widths.
*/
#define I915_FORMAT_MOD_4_TILED_MTL_RC_CCS fourcc_mod_code(INTEL, 13)
/*
* Intel Color Control Surfaces (CCS) for display ver. 14 media compression
*
* The main surface is tile4 and at plane index 0, the CCS is linear and
* at index 1. A 64B CCS cache line corresponds to an area of 4x1 tiles in
* main surface. In other words, 4 bits in CCS map to a main surface cache
* line pair. The main surface pitch is required to be a multiple of four
* tile4 widths. For semi-planar formats like NV12, CCS planes follow the
* Y and UV planes i.e., planes 0 and 1 are used for Y and UV surfaces,
* planes 2 and 3 for the respective CCS.
*/
#define I915_FORMAT_MOD_4_TILED_MTL_MC_CCS fourcc_mod_code(INTEL, 14)
/*
* Intel Color Control Surface with Clear Color (CCS) for display ver. 14 render
* compression.
*
* The main surface is tile4 and is at plane index 0 whereas CCS is linear
* and at index 1. The clear color is stored at index 2, and the pitch should
* be ignored. The clear color structure is 256 bits. The first 128 bits
* represents Raw Clear Color Red, Green, Blue and Alpha color each represented
* by 32 bits. The raw clear color is consumed by the 3d engine and generates
* the converted clear color of size 64 bits. The first 32 bits store the Lower
* Converted Clear Color value and the next 32 bits store the Higher Converted
* Clear Color value when applicable. The Converted Clear Color values are
* consumed by the DE. The last 64 bits are used to store Color Discard Enable
* and Depth Clear Value Valid which are ignored by the DE. A CCS cache line
* corresponds to an area of 4x1 tiles in the main surface. The main surface
* pitch is required to be a multiple of 4 tile widths.
*/
#define I915_FORMAT_MOD_4_TILED_MTL_RC_CCS_CC fourcc_mod_code(INTEL, 15)
/*
* Tiled, NV12MT, grouped in 64 (pixels) x 32 (lines) -sized macroblocks
*
* Macroblocks are laid in a Z-shape, and each pixel data is following the
* standard NV12 style.
* As for NV12, an image is the result of two frame buffers: one for Y,
* one for the interleaved Cb/Cr components (1/2 the height of the Y buffer).
* Alignment requirements are (for each buffer):
* - multiple of 128 pixels for the width
* - multiple of 32 pixels for the height
*
* For more information: see https://linuxtv.org/downloads/v4l-dvb-apis/re32.html
*/
#define DRM_FORMAT_MOD_SAMSUNG_64_32_TILE fourcc_mod_code(SAMSUNG, 1)
/*
* Tiled, 16 (pixels) x 16 (lines) - sized macroblocks
*
* This is a simple tiled layout using tiles of 16x16 pixels in a row-major
* layout. For YCbCr formats Cb/Cr components are taken in such a way that
* they correspond to their 16x16 luma block.
*/
#define DRM_FORMAT_MOD_SAMSUNG_16_16_TILE fourcc_mod_code(SAMSUNG, 2)
/*
* Qualcomm Compressed Format
*
* Refers to a compressed variant of the base format that is compressed.
* Implementation may be platform and base-format specific.
*
* Each macrotile consists of m x n (mostly 4 x 4) tiles.
* Pixel data pitch/stride is aligned with macrotile width.
* Pixel data height is aligned with macrotile height.
* Entire pixel data buffer is aligned with 4k(bytes).
*/
#define DRM_FORMAT_MOD_QCOM_COMPRESSED fourcc_mod_code(QCOM, 1)
/*
* Qualcomm Tiled Format
*
* Similar to DRM_FORMAT_MOD_QCOM_COMPRESSED but not compressed.
* Implementation may be platform and base-format specific.
*
* Each macrotile consists of m x n (mostly 4 x 4) tiles.
* Pixel data pitch/stride is aligned with macrotile width.
* Pixel data height is aligned with macrotile height.
* Entire pixel data buffer is aligned with 4k(bytes).
*/
#define DRM_FORMAT_MOD_QCOM_TILED3 fourcc_mod_code(QCOM, 3)
/*
* Qualcomm Alternate Tiled Format
*
* Alternate tiled format typically only used within GMEM.
* Implementation may be platform and base-format specific.
*/
#define DRM_FORMAT_MOD_QCOM_TILED2 fourcc_mod_code(QCOM, 2)
/* Vivante framebuffer modifiers */
/*
* Vivante 4x4 tiling layout
*
* This is a simple tiled layout using tiles of 4x4 pixels in a row-major
* layout.
*/
#define DRM_FORMAT_MOD_VIVANTE_TILED fourcc_mod_code(VIVANTE, 1)
/*
* Vivante 64x64 super-tiling layout
*
* This is a tiled layout using 64x64 pixel super-tiles, where each super-tile
* contains 8x4 groups of 2x4 tiles of 4x4 pixels (like above) each, all in row-
* major layout.
*
* For more information: see
* https://github.com/etnaviv/etna_viv/blob/master/doc/hardware.md#texture-tiling
*/
#define DRM_FORMAT_MOD_VIVANTE_SUPER_TILED fourcc_mod_code(VIVANTE, 2)
/*
* Vivante 4x4 tiling layout for dual-pipe
*
* Same as the 4x4 tiling layout, except every second 4x4 pixel tile starts at a
* different base address. Offsets from the base addresses are therefore halved
* compared to the non-split tiled layout.
*/
#define DRM_FORMAT_MOD_VIVANTE_SPLIT_TILED fourcc_mod_code(VIVANTE, 3)
/*
* Vivante 64x64 super-tiling layout for dual-pipe
*
* Same as the 64x64 super-tiling layout, except every second 4x4 pixel tile
* starts at a different base address. Offsets from the base addresses are
* therefore halved compared to the non-split super-tiled layout.
*/
#define DRM_FORMAT_MOD_VIVANTE_SPLIT_SUPER_TILED fourcc_mod_code(VIVANTE, 4)
/*
* Vivante TS (tile-status) buffer modifiers. They can be combined with all of
* the color buffer tiling modifiers defined above. When TS is present it's a
* separate buffer containing the clear/compression status of each tile. The
* modifiers are defined as VIVANTE_MOD_TS_c_s, where c is the color buffer
* tile size in bytes covered by one entry in the status buffer and s is the
* number of status bits per entry.
* We reserve the top 8 bits of the Vivante modifier space for tile status
* clear/compression modifiers, as future cores might add some more TS layout
* variations.
*/
#define VIVANTE_MOD_TS_64_4 (1ULL << 48)
#define VIVANTE_MOD_TS_64_2 (2ULL << 48)
#define VIVANTE_MOD_TS_128_4 (3ULL << 48)
#define VIVANTE_MOD_TS_256_4 (4ULL << 48)
#define VIVANTE_MOD_TS_MASK (0xfULL << 48)
/*
* Vivante compression modifiers. Those depend on a TS modifier being present
* as the TS bits get reinterpreted as compression tags instead of simple
* clear markers when compression is enabled.
*/
#define VIVANTE_MOD_COMP_DEC400 (1ULL << 52)
#define VIVANTE_MOD_COMP_MASK (0xfULL << 52)
/* Masking out the extension bits will yield the base modifier. */
#define VIVANTE_MOD_EXT_MASK (VIVANTE_MOD_TS_MASK | \
VIVANTE_MOD_COMP_MASK)
/* NVIDIA frame buffer modifiers */
/*
* Tegra Tiled Layout, used by Tegra 2, 3 and 4.
*
* Pixels are arranged in simple tiles of 16 x 16 bytes.
*/
#define DRM_FORMAT_MOD_NVIDIA_TEGRA_TILED fourcc_mod_code(NVIDIA, 1)
/*
* Generalized Block Linear layout, used by desktop GPUs starting with NV50/G80,
* and Tegra GPUs starting with Tegra K1.
*
* Pixels are arranged in Groups of Bytes (GOBs). GOB size and layout varies
* based on the architecture generation. GOBs themselves are then arranged in
* 3D blocks, with the block dimensions (in terms of GOBs) always being a power
* of two, and hence expressible as their log2 equivalent (E.g., "2" represents
* a block depth or height of "4").
*
* Chapter 20 "Pixel Memory Formats" of the Tegra X1 TRM describes this format
* in full detail.
*
* Macro
* Bits Param Description
* ---- ----- -----------------------------------------------------------------
*
* 3:0 h log2(height) of each block, in GOBs. Placed here for
* compatibility with the existing
* DRM_FORMAT_MOD_NVIDIA_16BX2_BLOCK()-based modifiers.
*
* 4:4 - Must be 1, to indicate block-linear layout. Necessary for
* compatibility with the existing
* DRM_FORMAT_MOD_NVIDIA_16BX2_BLOCK()-based modifiers.
*
* 8:5 - Reserved (To support 3D-surfaces with variable log2(depth) block
* size). Must be zero.
*
* Note there is no log2(width) parameter. Some portions of the
* hardware support a block width of two gobs, but it is impractical
* to use due to lack of support elsewhere, and has no known
* benefits.
*
* 11:9 - Reserved (To support 2D-array textures with variable array stride
* in blocks, specified via log2(tile width in blocks)). Must be
* zero.
*
* 19:12 k Page Kind. This value directly maps to a field in the page
* tables of all GPUs >= NV50. It affects the exact layout of bits
* in memory and can be derived from the tuple
*
* (format, GPU model, compression type, samples per pixel)
*
* Where compression type is defined below. If GPU model were
* implied by the format modifier, format, or memory buffer, page
* kind would not need to be included in the modifier itself, but
* since the modifier should define the layout of the associated
* memory buffer independent from any device or other context, it
* must be included here.
*
* 21:20 g GOB Height and Page Kind Generation. The height of a GOB changed
* starting with Fermi GPUs. Additionally, the mapping between page
* kind and bit layout has changed at various points.
*
* 0 = Gob Height 8, Fermi - Volta, Tegra K1+ Page Kind mapping
* 1 = Gob Height 4, G80 - GT2XX Page Kind mapping
* 2 = Gob Height 8, Turing+ Page Kind mapping
* 3 = Reserved for future use.
*
* 22:22 s Sector layout. On Tegra GPUs prior to Xavier, there is a further
* bit remapping step that occurs at an even lower level than the
* page kind and block linear swizzles. This causes the layout of
* surfaces mapped in those SOC's GPUs to be incompatible with the
* equivalent mapping on other GPUs in the same system.
*
* 0 = Tegra K1 - Tegra Parker/TX2 Layout.
* 1 = Desktop GPU and Tegra Xavier+ Layout
*
* 25:23 c Lossless Framebuffer Compression type.
*
* 0 = none
* 1 = ROP/3D, layout 1, exact compression format implied by Page
* Kind field
* 2 = ROP/3D, layout 2, exact compression format implied by Page
* Kind field
* 3 = CDE horizontal
* 4 = CDE vertical
* 5 = Reserved for future use
* 6 = Reserved for future use
* 7 = Reserved for future use
*
* 55:25 - Reserved for future use. Must be zero.
*/
#define DRM_FORMAT_MOD_NVIDIA_BLOCK_LINEAR_2D(c, s, g, k, h) \
fourcc_mod_code(NVIDIA, (0x10 | \
((h) & 0xf) | \
(((k) & 0xff) << 12) | \
(((g) & 0x3) << 20) | \
(((s) & 0x1) << 22) | \
(((c) & 0x7) << 23)))
/* To grandfather in prior block linear format modifiers to the above layout,
* the page kind "0", which corresponds to "pitch/linear" and hence is unusable
* with block-linear layouts, is remapped within drivers to the value 0xfe,
* which corresponds to the "generic" kind used for simple single-sample
* uncompressed color formats on Fermi - Volta GPUs.
*/
static inline __u64
drm_fourcc_canonicalize_nvidia_format_mod(__u64 modifier)
{
if (!(modifier & 0x10) || (modifier & (0xff << 12)))
return modifier;
else
return modifier | (0xfe << 12);
}
/*
* 16Bx2 Block Linear layout, used by Tegra K1 and later
*
* Pixels are arranged in 64x8 Groups Of Bytes (GOBs). GOBs are then stacked
* vertically by a power of 2 (1 to 32 GOBs) to form a block.
*
* Within a GOB, data is ordered as 16B x 2 lines sectors laid in Z-shape.
*
* Parameter 'v' is the log2 encoding of the number of GOBs stacked vertically.
* Valid values are:
*
* 0 == ONE_GOB
* 1 == TWO_GOBS
* 2 == FOUR_GOBS
* 3 == EIGHT_GOBS
* 4 == SIXTEEN_GOBS
* 5 == THIRTYTWO_GOBS
*
* Chapter 20 "Pixel Memory Formats" of the Tegra X1 TRM describes this format
* in full detail.
*/
#define DRM_FORMAT_MOD_NVIDIA_16BX2_BLOCK(v) \
DRM_FORMAT_MOD_NVIDIA_BLOCK_LINEAR_2D(0, 0, 0, 0, (v))
#define DRM_FORMAT_MOD_NVIDIA_16BX2_BLOCK_ONE_GOB \
DRM_FORMAT_MOD_NVIDIA_16BX2_BLOCK(0)
#define DRM_FORMAT_MOD_NVIDIA_16BX2_BLOCK_TWO_GOB \
DRM_FORMAT_MOD_NVIDIA_16BX2_BLOCK(1)
#define DRM_FORMAT_MOD_NVIDIA_16BX2_BLOCK_FOUR_GOB \
DRM_FORMAT_MOD_NVIDIA_16BX2_BLOCK(2)
#define DRM_FORMAT_MOD_NVIDIA_16BX2_BLOCK_EIGHT_GOB \
DRM_FORMAT_MOD_NVIDIA_16BX2_BLOCK(3)
#define DRM_FORMAT_MOD_NVIDIA_16BX2_BLOCK_SIXTEEN_GOB \
DRM_FORMAT_MOD_NVIDIA_16BX2_BLOCK(4)
#define DRM_FORMAT_MOD_NVIDIA_16BX2_BLOCK_THIRTYTWO_GOB \
DRM_FORMAT_MOD_NVIDIA_16BX2_BLOCK(5)
/*
* Some Broadcom modifiers take parameters, for example the number of
* vertical lines in the image. Reserve the lower 32 bits for modifier
* type, and the next 24 bits for parameters. Top 8 bits are the
* vendor code.
*/
#define __fourcc_mod_broadcom_param_shift 8
#define __fourcc_mod_broadcom_param_bits 48
#define fourcc_mod_broadcom_code(val, params) \
fourcc_mod_code(BROADCOM, ((((__u64)params) << __fourcc_mod_broadcom_param_shift) | val))
#define fourcc_mod_broadcom_param(m) \
((int)(((m) >> __fourcc_mod_broadcom_param_shift) & \
((1ULL << __fourcc_mod_broadcom_param_bits) - 1)))
#define fourcc_mod_broadcom_mod(m) \
((m) & ~(((1ULL << __fourcc_mod_broadcom_param_bits) - 1) << \
__fourcc_mod_broadcom_param_shift))
/*
* Broadcom VC4 "T" format
*
* This is the primary layout that the V3D GPU can texture from (it
* can't do linear). The T format has:
*
* - 64b utiles of pixels in a raster-order grid according to cpp. It's 4x4
* pixels at 32 bit depth.
*
* - 1k subtiles made of a 4x4 raster-order grid of 64b utiles (so usually
* 16x16 pixels).
*
* - 4k tiles made of a 2x2 grid of 1k subtiles (so usually 32x32 pixels). On
* even 4k tile rows, they're arranged as (BL, TL, TR, BR), and on odd rows
* they're (TR, BR, BL, TL), where bottom left is start of memory.
*
* - an image made of 4k tiles in rows either left-to-right (even rows of 4k
* tiles) or right-to-left (odd rows of 4k tiles).
*/
#define DRM_FORMAT_MOD_BROADCOM_VC4_T_TILED fourcc_mod_code(BROADCOM, 1)
/*
* Broadcom SAND format
*
* This is the native format that the H.264 codec block uses. For VC4
* HVS, it is only valid for H.264 (NV12/21) and RGBA modes.
*
* The image can be considered to be split into columns, and the
* columns are placed consecutively into memory. The width of those
* columns can be either 32, 64, 128, or 256 pixels, but in practice
* only 128 pixel columns are used.
*
* The pitch between the start of each column is set to optimally
* switch between SDRAM banks. This is passed as the number of lines
* of column width in the modifier (we can't use the stride value due
* to various core checks that look at it , so you should set the
* stride to width*cpp).
*
* Note that the column height for this format modifier is the same
* for all of the planes, assuming that each column contains both Y
* and UV. Some SAND-using hardware stores UV in a separate tiled
* image from Y to reduce the column height, which is not supported
* with these modifiers.
*
* The DRM_FORMAT_MOD_BROADCOM_SAND128_COL_HEIGHT modifier is also
* supported for DRM_FORMAT_P030 where the columns remain as 128 bytes
* wide, but as this is a 10 bpp format that translates to 96 pixels.
*/
#define DRM_FORMAT_MOD_BROADCOM_SAND32_COL_HEIGHT(v) \
fourcc_mod_broadcom_code(2, v)
#define DRM_FORMAT_MOD_BROADCOM_SAND64_COL_HEIGHT(v) \
fourcc_mod_broadcom_code(3, v)
#define DRM_FORMAT_MOD_BROADCOM_SAND128_COL_HEIGHT(v) \
fourcc_mod_broadcom_code(4, v)
#define DRM_FORMAT_MOD_BROADCOM_SAND256_COL_HEIGHT(v) \
fourcc_mod_broadcom_code(5, v)
#define DRM_FORMAT_MOD_BROADCOM_SAND32 \
DRM_FORMAT_MOD_BROADCOM_SAND32_COL_HEIGHT(0)
#define DRM_FORMAT_MOD_BROADCOM_SAND64 \
DRM_FORMAT_MOD_BROADCOM_SAND64_COL_HEIGHT(0)
#define DRM_FORMAT_MOD_BROADCOM_SAND128 \
DRM_FORMAT_MOD_BROADCOM_SAND128_COL_HEIGHT(0)
#define DRM_FORMAT_MOD_BROADCOM_SAND256 \
DRM_FORMAT_MOD_BROADCOM_SAND256_COL_HEIGHT(0)
/* Broadcom UIF format
*
* This is the common format for the current Broadcom multimedia
* blocks, including V3D 3.x and newer, newer video codecs, and
* displays.
*
* The image consists of utiles (64b blocks), UIF blocks (2x2 utiles),
* and macroblocks (4x4 UIF blocks). Those 4x4 UIF block groups are
* stored in columns, with padding between the columns to ensure that
* moving from one column to the next doesn't hit the same SDRAM page
* bank.
*
* To calculate the padding, it is assumed that each hardware block
* and the software driving it knows the platform's SDRAM page size,
* number of banks, and XOR address, and that it's identical between
* all blocks using the format. This tiling modifier will use XOR as
* necessary to reduce the padding. If a hardware block can't do XOR,
* the assumption is that a no-XOR tiling modifier will be created.
*/
#define DRM_FORMAT_MOD_BROADCOM_UIF fourcc_mod_code(BROADCOM, 6)
/*
* Arm Framebuffer Compression (AFBC) modifiers
*
* AFBC is a proprietary lossless image compression protocol and format.
* It provides fine-grained random access and minimizes the amount of data
* transferred between IP blocks.
*
* AFBC has several features which may be supported and/or used, which are
* represented using bits in the modifier. Not all combinations are valid,
* and different devices or use-cases may support different combinations.
*
* Further information on the use of AFBC modifiers can be found in
* Documentation/gpu/afbc.rst
*/
/*
* The top 4 bits (out of the 56 bits alloted for specifying vendor specific
* modifiers) denote the category for modifiers. Currently we have three
* categories of modifiers ie AFBC, MISC and AFRC. We can have a maximum of
* sixteen different categories.
*/
#define DRM_FORMAT_MOD_ARM_CODE(__type, __val) \
fourcc_mod_code(ARM, ((__u64)(__type) << 52) | ((__val) & 0x000fffffffffffffULL))
#define DRM_FORMAT_MOD_ARM_TYPE_AFBC 0x00
#define DRM_FORMAT_MOD_ARM_TYPE_MISC 0x01
#define DRM_FORMAT_MOD_ARM_AFBC(__afbc_mode) \
DRM_FORMAT_MOD_ARM_CODE(DRM_FORMAT_MOD_ARM_TYPE_AFBC, __afbc_mode)
/*
* AFBC superblock size
*
* Indicates the superblock size(s) used for the AFBC buffer. The buffer
* size (in pixels) must be aligned to a multiple of the superblock size.
* Four lowest significant bits(LSBs) are reserved for block size.
*
* Where one superblock size is specified, it applies to all planes of the
* buffer (e.g. 16x16, 32x8). When multiple superblock sizes are specified,
* the first applies to the Luma plane and the second applies to the Chroma
* plane(s). e.g. (32x8_64x4 means 32x8 Luma, with 64x4 Chroma).
* Multiple superblock sizes are only valid for multi-plane YCbCr formats.
*/
#define AFBC_FORMAT_MOD_BLOCK_SIZE_MASK 0xf
#define AFBC_FORMAT_MOD_BLOCK_SIZE_16x16 (1ULL)
#define AFBC_FORMAT_MOD_BLOCK_SIZE_32x8 (2ULL)
#define AFBC_FORMAT_MOD_BLOCK_SIZE_64x4 (3ULL)
#define AFBC_FORMAT_MOD_BLOCK_SIZE_32x8_64x4 (4ULL)
/*
* AFBC lossless colorspace transform
*
* Indicates that the buffer makes use of the AFBC lossless colorspace
* transform.
*/
#define AFBC_FORMAT_MOD_YTR (1ULL << 4)
/*
* AFBC block-split
*
* Indicates that the payload of each superblock is split. The second
* half of the payload is positioned at a predefined offset from the start
* of the superblock payload.
*/
#define AFBC_FORMAT_MOD_SPLIT (1ULL << 5)
/*
* AFBC sparse layout
*
* This flag indicates that the payload of each superblock must be stored at a
* predefined position relative to the other superblocks in the same AFBC
* buffer. This order is the same order used by the header buffer. In this mode
* each superblock is given the same amount of space as an uncompressed
* superblock of the particular format would require, rounding up to the next
* multiple of 128 bytes in size.
*/
#define AFBC_FORMAT_MOD_SPARSE (1ULL << 6)
/*
* AFBC copy-block restrict
*
* Buffers with this flag must obey the copy-block restriction. The restriction
* is such that there are no copy-blocks referring across the border of 8x8
* blocks. For the subsampled data the 8x8 limitation is also subsampled.
*/
#define AFBC_FORMAT_MOD_CBR (1ULL << 7)
/*
* AFBC tiled layout
*
* The tiled layout groups superblocks in 8x8 or 4x4 tiles, where all
* superblocks inside a tile are stored together in memory. 8x8 tiles are used
* for pixel formats up to and including 32 bpp while 4x4 tiles are used for
* larger bpp formats. The order between the tiles is scan line.
* When the tiled layout is used, the buffer size (in pixels) must be aligned
* to the tile size.
*/
#define AFBC_FORMAT_MOD_TILED (1ULL << 8)
/*
* AFBC solid color blocks
*
* Indicates that the buffer makes use of solid-color blocks, whereby bandwidth
* can be reduced if a whole superblock is a single color.
*/
#define AFBC_FORMAT_MOD_SC (1ULL << 9)
/*
* AFBC double-buffer
*
* Indicates that the buffer is allocated in a layout safe for front-buffer
* rendering.
*/
#define AFBC_FORMAT_MOD_DB (1ULL << 10)
/*
* AFBC buffer content hints
*
* Indicates that the buffer includes per-superblock content hints.
*/
#define AFBC_FORMAT_MOD_BCH (1ULL << 11)
/* AFBC uncompressed storage mode
*
* Indicates that the buffer is using AFBC uncompressed storage mode.
* In this mode all superblock payloads in the buffer use the uncompressed
* storage mode, which is usually only used for data which cannot be compressed.
* The buffer layout is the same as for AFBC buffers without USM set, this only
* affects the storage mode of the individual superblocks. Note that even a
* buffer without USM set may use uncompressed storage mode for some or all
* superblocks, USM just guarantees it for all.
*/
#define AFBC_FORMAT_MOD_USM (1ULL << 12)
/*
* Arm Fixed-Rate Compression (AFRC) modifiers
*
* AFRC is a proprietary fixed rate image compression protocol and format,
* designed to provide guaranteed bandwidth and memory footprint
* reductions in graphics and media use-cases.
*
* AFRC buffers consist of one or more planes, with the same components
* and meaning as an uncompressed buffer using the same pixel format.
*
* Within each plane, the pixel/luma/chroma values are grouped into
* "coding unit" blocks which are individually compressed to a
* fixed size (in bytes). All coding units within a given plane of a buffer
* store the same number of values, and have the same compressed size.
*
* The coding unit size is configurable, allowing different rates of compression.
*
* The start of each AFRC buffer plane must be aligned to an alignment granule which
* depends on the coding unit size.
*
* Coding Unit Size Plane Alignment
* ---------------- ---------------
* 16 bytes 1024 bytes
* 24 bytes 512 bytes
* 32 bytes 2048 bytes
*
* Coding units are grouped into paging tiles. AFRC buffer dimensions must be aligned
* to a multiple of the paging tile dimensions.
* The dimensions of each paging tile depend on whether the buffer is optimised for
* scanline (SCAN layout) or rotated (ROT layout) access.
*
* Layout Paging Tile Width Paging Tile Height
* ------ ----------------- ------------------
* SCAN 16 coding units 4 coding units
* ROT 8 coding units 8 coding units
*
* The dimensions of each coding unit depend on the number of components
* in the compressed plane and whether the buffer is optimised for
* scanline (SCAN layout) or rotated (ROT layout) access.
*
* Number of Components in Plane Layout Coding Unit Width Coding Unit Height
* ----------------------------- --------- ----------------- ------------------
* 1 SCAN 16 samples 4 samples
* Example: 16x4 luma samples in a 'Y' plane
* 16x4 chroma 'V' values, in the 'V' plane of a fully-planar YUV buffer
* ----------------------------- --------- ----------------- ------------------
* 1 ROT 8 samples 8 samples
* Example: 8x8 luma samples in a 'Y' plane
* 8x8 chroma 'V' values, in the 'V' plane of a fully-planar YUV buffer
* ----------------------------- --------- ----------------- ------------------
* 2 DONT CARE 8 samples 4 samples
* Example: 8x4 chroma pairs in the 'UV' plane of a semi-planar YUV buffer
* ----------------------------- --------- ----------------- ------------------
* 3 DONT CARE 4 samples 4 samples
* Example: 4x4 pixels in an RGB buffer without alpha
* ----------------------------- --------- ----------------- ------------------
* 4 DONT CARE 4 samples 4 samples
* Example: 4x4 pixels in an RGB buffer with alpha
*/
#define DRM_FORMAT_MOD_ARM_TYPE_AFRC 0x02
#define DRM_FORMAT_MOD_ARM_AFRC(__afrc_mode) \
DRM_FORMAT_MOD_ARM_CODE(DRM_FORMAT_MOD_ARM_TYPE_AFRC, __afrc_mode)
/*
* AFRC coding unit size modifier.
*
* Indicates the number of bytes used to store each compressed coding unit for
* one or more planes in an AFRC encoded buffer. The coding unit size for chrominance
* is the same for both Cb and Cr, which may be stored in separate planes.
*
* AFRC_FORMAT_MOD_CU_SIZE_P0 indicates the number of bytes used to store
* each compressed coding unit in the first plane of the buffer. For RGBA buffers
* this is the only plane, while for semi-planar and fully-planar YUV buffers,
* this corresponds to the luma plane.
*
* AFRC_FORMAT_MOD_CU_SIZE_P12 indicates the number of bytes used to store
* each compressed coding unit in the second and third planes in the buffer.
* For semi-planar and fully-planar YUV buffers, this corresponds to the chroma plane(s).
*
* For single-plane buffers, AFRC_FORMAT_MOD_CU_SIZE_P0 must be specified
* and AFRC_FORMAT_MOD_CU_SIZE_P12 must be zero.
* For semi-planar and fully-planar buffers, both AFRC_FORMAT_MOD_CU_SIZE_P0 and
* AFRC_FORMAT_MOD_CU_SIZE_P12 must be specified.
*/
#define AFRC_FORMAT_MOD_CU_SIZE_MASK 0xf
#define AFRC_FORMAT_MOD_CU_SIZE_16 (1ULL)
#define AFRC_FORMAT_MOD_CU_SIZE_24 (2ULL)
#define AFRC_FORMAT_MOD_CU_SIZE_32 (3ULL)
#define AFRC_FORMAT_MOD_CU_SIZE_P0(__afrc_cu_size) (__afrc_cu_size)
#define AFRC_FORMAT_MOD_CU_SIZE_P12(__afrc_cu_size) ((__afrc_cu_size) << 4)
/*
* AFRC scanline memory layout.
*
* Indicates if the buffer uses the scanline-optimised layout
* for an AFRC encoded buffer, otherwise, it uses the rotation-optimised layout.
* The memory layout is the same for all planes.
*/
#define AFRC_FORMAT_MOD_LAYOUT_SCAN (1ULL << 8)
/*
* Arm 16x16 Block U-Interleaved modifier
*
* This is used by Arm Mali Utgard and Midgard GPUs. It divides the image
* into 16x16 pixel blocks. Blocks are stored linearly in order, but pixels
* in the block are reordered.
*/
#define DRM_FORMAT_MOD_ARM_16X16_BLOCK_U_INTERLEAVED \
DRM_FORMAT_MOD_ARM_CODE(DRM_FORMAT_MOD_ARM_TYPE_MISC, 1ULL)
/*
* Allwinner tiled modifier
*
* This tiling mode is implemented by the VPU found on all Allwinner platforms,
* codenamed sunxi. It is associated with a YUV format that uses either 2 or 3
* planes.
*
* With this tiling, the luminance samples are disposed in tiles representing
* 32x32 pixels and the chrominance samples in tiles representing 32x64 pixels.
* The pixel order in each tile is linear and the tiles are disposed linearly,
* both in row-major order.
*/
#define DRM_FORMAT_MOD_ALLWINNER_TILED fourcc_mod_code(ALLWINNER, 1)
/*
* Amlogic Video Framebuffer Compression modifiers
*
* Amlogic uses a proprietary lossless image compression protocol and format
* for their hardware video codec accelerators, either video decoders or
* video input encoders.
*
* It considerably reduces memory bandwidth while writing and reading
* frames in memory.
*
* The underlying storage is considered to be 3 components, 8bit or 10-bit
* per component YCbCr 420, single plane :
* - DRM_FORMAT_YUV420_8BIT
* - DRM_FORMAT_YUV420_10BIT
*
* The first 8 bits of the mode defines the layout, then the following 8 bits
* defines the options changing the layout.
*
* Not all combinations are valid, and different SoCs may support different
* combinations of layout and options.
*/
#define __fourcc_mod_amlogic_layout_mask 0xff
#define __fourcc_mod_amlogic_options_shift 8
#define __fourcc_mod_amlogic_options_mask 0xff
#define DRM_FORMAT_MOD_AMLOGIC_FBC(__layout, __options) \
fourcc_mod_code(AMLOGIC, \
((__layout) & __fourcc_mod_amlogic_layout_mask) | \
(((__options) & __fourcc_mod_amlogic_options_mask) \
<< __fourcc_mod_amlogic_options_shift))
/* Amlogic FBC Layouts */
/*
* Amlogic FBC Basic Layout
*
* The basic layout is composed of:
* - a body content organized in 64x32 superblocks with 4096 bytes per
* superblock in default mode.
* - a 32 bytes per 128x64 header block
*
* This layout is transferrable between Amlogic SoCs supporting this modifier.
*/
#define AMLOGIC_FBC_LAYOUT_BASIC (1ULL)
/*
* Amlogic FBC Scatter Memory layout
*
* Indicates the header contains IOMMU references to the compressed
* frames content to optimize memory access and layout.
*
* In this mode, only the header memory address is needed, thus the
* content memory organization is tied to the current producer
* execution and cannot be saved/dumped neither transferrable between
* Amlogic SoCs supporting this modifier.
*
* Due to the nature of the layout, these buffers are not expected to
* be accessible by the user-space clients, but only accessible by the
* hardware producers and consumers.
*
* The user-space clients should expect a failure while trying to mmap
* the DMA-BUF handle returned by the producer.
*/
#define AMLOGIC_FBC_LAYOUT_SCATTER (2ULL)
/* Amlogic FBC Layout Options Bit Mask */
/*
* Amlogic FBC Memory Saving mode
*
* Indicates the storage is packed when pixel size is multiple of word
* boudaries, i.e. 8bit should be stored in this mode to save allocation
* memory.
*
* This mode reduces body layout to 3072 bytes per 64x32 superblock with
* the basic layout and 3200 bytes per 64x32 superblock combined with
* the scatter layout.
*/
#define AMLOGIC_FBC_OPTION_MEM_SAVING (1ULL << 0)
/*
* AMD modifiers
*
* Memory layout:
*
* without DCC:
* - main surface
*
* with DCC & without DCC_RETILE:
* - main surface in plane 0
* - DCC surface in plane 1 (RB-aligned, pipe-aligned if DCC_PIPE_ALIGN is set)
*
* with DCC & DCC_RETILE:
* - main surface in plane 0
* - displayable DCC surface in plane 1 (not RB-aligned & not pipe-aligned)
* - pipe-aligned DCC surface in plane 2 (RB-aligned & pipe-aligned)
*
* For multi-plane formats the above surfaces get merged into one plane for
* each format plane, based on the required alignment only.
*
* Bits Parameter Notes
* ----- ------------------------ ---------------------------------------------
*
* 7:0 TILE_VERSION Values are AMD_FMT_MOD_TILE_VER_*
* 12:8 TILE Values are AMD_FMT_MOD_TILE_<version>_*
* 13 DCC
* 14 DCC_RETILE
* 15 DCC_PIPE_ALIGN
* 16 DCC_INDEPENDENT_64B
* 17 DCC_INDEPENDENT_128B
* 19:18 DCC_MAX_COMPRESSED_BLOCK Values are AMD_FMT_MOD_DCC_BLOCK_*
* 20 DCC_CONSTANT_ENCODE
* 23:21 PIPE_XOR_BITS Only for some chips
* 26:24 BANK_XOR_BITS Only for some chips
* 29:27 PACKERS Only for some chips
* 32:30 RB Only for some chips
* 35:33 PIPE Only for some chips
* 55:36 - Reserved for future use, must be zero
*/
#define AMD_FMT_MOD fourcc_mod_code(AMD, 0)
#define IS_AMD_FMT_MOD(val) (((val) >> 56) == DRM_FORMAT_MOD_VENDOR_AMD)
/* Reserve 0 for GFX8 and older */
#define AMD_FMT_MOD_TILE_VER_GFX9 1
#define AMD_FMT_MOD_TILE_VER_GFX10 2
#define AMD_FMT_MOD_TILE_VER_GFX10_RBPLUS 3
#define AMD_FMT_MOD_TILE_VER_GFX11 4
/*
* 64K_S is the same for GFX9/GFX10/GFX10_RBPLUS and hence has GFX9 as canonical
* version.
*/
#define AMD_FMT_MOD_TILE_GFX9_64K_S 9
/*
* 64K_D for non-32 bpp is the same for GFX9/GFX10/GFX10_RBPLUS and hence has
* GFX9 as canonical version.
*/
#define AMD_FMT_MOD_TILE_GFX9_64K_D 10
#define AMD_FMT_MOD_TILE_GFX9_64K_S_X 25
#define AMD_FMT_MOD_TILE_GFX9_64K_D_X 26
#define AMD_FMT_MOD_TILE_GFX9_64K_R_X 27
#define AMD_FMT_MOD_TILE_GFX11_256K_R_X 31
#define AMD_FMT_MOD_DCC_BLOCK_64B 0
#define AMD_FMT_MOD_DCC_BLOCK_128B 1
#define AMD_FMT_MOD_DCC_BLOCK_256B 2
#define AMD_FMT_MOD_TILE_VERSION_SHIFT 0
#define AMD_FMT_MOD_TILE_VERSION_MASK 0xFF
#define AMD_FMT_MOD_TILE_SHIFT 8
#define AMD_FMT_MOD_TILE_MASK 0x1F
/* Whether DCC compression is enabled. */
#define AMD_FMT_MOD_DCC_SHIFT 13
#define AMD_FMT_MOD_DCC_MASK 0x1
/*
* Whether to include two DCC surfaces, one which is rb & pipe aligned, and
* one which is not-aligned.
*/
#define AMD_FMT_MOD_DCC_RETILE_SHIFT 14
#define AMD_FMT_MOD_DCC_RETILE_MASK 0x1
/* Only set if DCC_RETILE = false */
#define AMD_FMT_MOD_DCC_PIPE_ALIGN_SHIFT 15
#define AMD_FMT_MOD_DCC_PIPE_ALIGN_MASK 0x1
#define AMD_FMT_MOD_DCC_INDEPENDENT_64B_SHIFT 16
#define AMD_FMT_MOD_DCC_INDEPENDENT_64B_MASK 0x1
#define AMD_FMT_MOD_DCC_INDEPENDENT_128B_SHIFT 17
#define AMD_FMT_MOD_DCC_INDEPENDENT_128B_MASK 0x1
#define AMD_FMT_MOD_DCC_MAX_COMPRESSED_BLOCK_SHIFT 18
#define AMD_FMT_MOD_DCC_MAX_COMPRESSED_BLOCK_MASK 0x3
/*
* DCC supports embedding some clear colors directly in the DCC surface.
* However, on older GPUs the rendering HW ignores the embedded clear color
* and prefers the driver provided color. This necessitates doing a fastclear
* eliminate operation before a process transfers control.
*
* If this bit is set that means the fastclear eliminate is not needed for these
* embeddable colors.
*/
#define AMD_FMT_MOD_DCC_CONSTANT_ENCODE_SHIFT 20
#define AMD_FMT_MOD_DCC_CONSTANT_ENCODE_MASK 0x1
/*
* The below fields are for accounting for per GPU differences. These are only
* relevant for GFX9 and later and if the tile field is *_X/_T.
*
* PIPE_XOR_BITS = always needed
* BANK_XOR_BITS = only for TILE_VER_GFX9
* PACKERS = only for TILE_VER_GFX10_RBPLUS
* RB = only for TILE_VER_GFX9 & DCC
* PIPE = only for TILE_VER_GFX9 & DCC & (DCC_RETILE | DCC_PIPE_ALIGN)
*/
#define AMD_FMT_MOD_PIPE_XOR_BITS_SHIFT 21
#define AMD_FMT_MOD_PIPE_XOR_BITS_MASK 0x7
#define AMD_FMT_MOD_BANK_XOR_BITS_SHIFT 24
#define AMD_FMT_MOD_BANK_XOR_BITS_MASK 0x7
#define AMD_FMT_MOD_PACKERS_SHIFT 27
#define AMD_FMT_MOD_PACKERS_MASK 0x7
#define AMD_FMT_MOD_RB_SHIFT 30
#define AMD_FMT_MOD_RB_MASK 0x7
#define AMD_FMT_MOD_PIPE_SHIFT 33
#define AMD_FMT_MOD_PIPE_MASK 0x7
#define AMD_FMT_MOD_SET(field, value) \
((__u64)(value) << AMD_FMT_MOD_##field##_SHIFT)
#define AMD_FMT_MOD_GET(field, value) \
(((value) >> AMD_FMT_MOD_##field##_SHIFT) & AMD_FMT_MOD_##field##_MASK)
#define AMD_FMT_MOD_CLEAR(field) \
(~((__u64)AMD_FMT_MOD_##field##_MASK << AMD_FMT_MOD_##field##_SHIFT))
#if defined(__cplusplus)
}
#endif
#endif /* DRM_FOURCC_H */
|