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#include "libgcc.h"
DWtype
__ashldi3(DWtype u, word_type b)
{
const DWunion uu = {.ll = u};
const word_type bm = (sizeof (Wtype) * BITS_PER_UNIT) - b;
DWunion w;
if (b == 0)
return u;
if (bm <= 0) {
w.s.low = 0;
w.s.high = (UWtype) uu.s.low << -bm;
} else {
const UWtype carries = (UWtype) uu.s.low >> bm;
w.s.low = (UWtype) uu.s.low << b;
w.s.high = ((UWtype) uu.s.high << b) | carries;
}
return w.ll;
}
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