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/* SPDX-License-Identifier: GPL-2.0-only */
/*
* FP/SIMD state saving and restoring
*
* Copyright (C) 2012 ARM Ltd.
* Author: Catalin Marinas <catalin.marinas@arm.com>
*/
#include <linux/linkage.h>
#include <asm/assembler.h>
#include <asm/fpsimdmacros.h>
/*
* Save the FP registers.
*
* x0 - pointer to struct fpsimd_state
*/
SYM_FUNC_START(fpsimd_save_state)
fpsimd_save x0, 8
ret
SYM_FUNC_END(fpsimd_save_state)
/*
* Load the FP registers.
*
* x0 - pointer to struct fpsimd_state
*/
SYM_FUNC_START(fpsimd_load_state)
fpsimd_restore x0, 8
ret
SYM_FUNC_END(fpsimd_load_state)
#ifdef CONFIG_ARM64_SVE
/*
* Save the SVE state
*
* x0 - pointer to buffer for state
* x1 - pointer to storage for FPSR
*/
SYM_FUNC_START(sve_save_state)
sve_save 0, x1, 2
ret
SYM_FUNC_END(sve_save_state)
/*
* Load the SVE state
*
* x0 - pointer to buffer for state
* x1 - pointer to storage for FPSR
* x2 - VQ-1
*/
SYM_FUNC_START(sve_load_state)
sve_load 0, x1, x2, 3, x4
ret
SYM_FUNC_END(sve_load_state)
SYM_FUNC_START(sve_get_vl)
_sve_rdvl 0, 1
ret
SYM_FUNC_END(sve_get_vl)
SYM_FUNC_START(sve_set_vq)
sve_load_vq x0, x1, x2
ret
SYM_FUNC_END(sve_set_vq)
/*
* Load SVE state from FPSIMD state.
*
* x0 = pointer to struct fpsimd_state
* x1 = VQ - 1
*
* Each SVE vector will be loaded with the first 128-bits taken from FPSIMD
* and the rest zeroed. All the other SVE registers will be zeroed.
*/
SYM_FUNC_START(sve_load_from_fpsimd_state)
sve_load_vq x1, x2, x3
fpsimd_restore x0, 8
sve_flush_p_ffr
ret
SYM_FUNC_END(sve_load_from_fpsimd_state)
/*
* Zero all SVE registers but the first 128-bits of each vector
*
* VQ must already be configured by caller, any further updates of VQ
* will need to ensure that the register state remains valid.
*
* x0 = VQ - 1
*/
SYM_FUNC_START(sve_flush_live)
cbz x0, 1f // A VQ-1 of 0 is 128 bits so no extra Z state
sve_flush_z
1: sve_flush_p_ffr
ret
SYM_FUNC_END(sve_flush_live)
#endif /* CONFIG_ARM64_SVE */
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