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Diffstat (limited to 'rust/kernel/sync/condvar.rs')
-rw-r--r-- | rust/kernel/sync/condvar.rs | 174 |
1 files changed, 174 insertions, 0 deletions
diff --git a/rust/kernel/sync/condvar.rs b/rust/kernel/sync/condvar.rs new file mode 100644 index 000000000000..ed353399c4e5 --- /dev/null +++ b/rust/kernel/sync/condvar.rs @@ -0,0 +1,174 @@ +// SPDX-License-Identifier: GPL-2.0 + +//! A condition variable. +//! +//! This module allows Rust code to use the kernel's [`struct wait_queue_head`] as a condition +//! variable. + +use super::{lock::Backend, lock::Guard, LockClassKey}; +use crate::{bindings, init::PinInit, pin_init, str::CStr, types::Opaque}; +use core::marker::PhantomPinned; +use macros::pin_data; + +/// Creates a [`CondVar`] initialiser with the given name and a newly-created lock class. +#[macro_export] +macro_rules! new_condvar { + ($($name:literal)?) => { + $crate::sync::CondVar::new($crate::optional_name!($($name)?), $crate::static_lock_class!()) + }; +} + +/// A conditional variable. +/// +/// Exposes the kernel's [`struct wait_queue_head`] as a condition variable. It allows the caller to +/// atomically release the given lock and go to sleep. It reacquires the lock when it wakes up. And +/// it wakes up when notified by another thread (via [`CondVar::notify_one`] or +/// [`CondVar::notify_all`]) or because the thread received a signal. It may also wake up +/// spuriously. +/// +/// Instances of [`CondVar`] need a lock class and to be pinned. The recommended way to create such +/// instances is with the [`pin_init`](crate::pin_init) and [`new_condvar`] macros. +/// +/// # Examples +/// +/// The following is an example of using a condvar with a mutex: +/// +/// ``` +/// use kernel::sync::{CondVar, Mutex}; +/// use kernel::{new_condvar, new_mutex}; +/// +/// #[pin_data] +/// pub struct Example { +/// #[pin] +/// value: Mutex<u32>, +/// +/// #[pin] +/// value_changed: CondVar, +/// } +/// +/// /// Waits for `e.value` to become `v`. +/// fn wait_for_value(e: &Example, v: u32) { +/// let mut guard = e.value.lock(); +/// while *guard != v { +/// e.value_changed.wait_uninterruptible(&mut guard); +/// } +/// } +/// +/// /// Increments `e.value` and notifies all potential waiters. +/// fn increment(e: &Example) { +/// *e.value.lock() += 1; +/// e.value_changed.notify_all(); +/// } +/// +/// /// Allocates a new boxed `Example`. +/// fn new_example() -> Result<Pin<Box<Example>>> { +/// Box::pin_init(pin_init!(Example { +/// value <- new_mutex!(0), +/// value_changed <- new_condvar!(), +/// })) +/// } +/// ``` +/// +/// [`struct wait_queue_head`]: ../../../include/linux/wait.h +#[pin_data] +pub struct CondVar { + #[pin] + pub(crate) wait_list: Opaque<bindings::wait_queue_head>, + + /// A condvar needs to be pinned because it contains a [`struct list_head`] that is + /// self-referential, so it cannot be safely moved once it is initialised. + #[pin] + _pin: PhantomPinned, +} + +// SAFETY: `CondVar` only uses a `struct wait_queue_head`, which is safe to use on any thread. +#[allow(clippy::non_send_fields_in_send_ty)] +unsafe impl Send for CondVar {} + +// SAFETY: `CondVar` only uses a `struct wait_queue_head`, which is safe to use on multiple threads +// concurrently. +unsafe impl Sync for CondVar {} + +impl CondVar { + /// Constructs a new condvar initialiser. + #[allow(clippy::new_ret_no_self)] + pub fn new(name: &'static CStr, key: &'static LockClassKey) -> impl PinInit<Self> { + pin_init!(Self { + _pin: PhantomPinned, + // SAFETY: `slot` is valid while the closure is called and both `name` and `key` have + // static lifetimes so they live indefinitely. + wait_list <- Opaque::ffi_init(|slot| unsafe { + bindings::__init_waitqueue_head(slot, name.as_char_ptr(), key.as_ptr()) + }), + }) + } + + fn wait_internal<T: ?Sized, B: Backend>(&self, wait_state: u32, guard: &mut Guard<'_, T, B>) { + let wait = Opaque::<bindings::wait_queue_entry>::uninit(); + + // SAFETY: `wait` points to valid memory. + unsafe { bindings::init_wait(wait.get()) }; + + // SAFETY: Both `wait` and `wait_list` point to valid memory. + unsafe { + bindings::prepare_to_wait_exclusive(self.wait_list.get(), wait.get(), wait_state as _) + }; + + // SAFETY: No arguments, switches to another thread. + guard.do_unlocked(|| unsafe { bindings::schedule() }); + + // SAFETY: Both `wait` and `wait_list` point to valid memory. + unsafe { bindings::finish_wait(self.wait_list.get(), wait.get()) }; + } + + /// Releases the lock and waits for a notification in interruptible mode. + /// + /// Atomically releases the given lock (whose ownership is proven by the guard) and puts the + /// thread to sleep, reacquiring the lock on wake up. It wakes up when notified by + /// [`CondVar::notify_one`] or [`CondVar::notify_all`], or when the thread receives a signal. + /// It may also wake up spuriously. + /// + /// Returns whether there is a signal pending. + #[must_use = "wait returns if a signal is pending, so the caller must check the return value"] + pub fn wait<T: ?Sized, B: Backend>(&self, guard: &mut Guard<'_, T, B>) -> bool { + self.wait_internal(bindings::TASK_INTERRUPTIBLE, guard); + crate::current!().signal_pending() + } + + /// Releases the lock and waits for a notification in uninterruptible mode. + /// + /// Similar to [`CondVar::wait`], except that the wait is not interruptible. That is, the + /// thread won't wake up due to signals. It may, however, wake up supirously. + pub fn wait_uninterruptible<T: ?Sized, B: Backend>(&self, guard: &mut Guard<'_, T, B>) { + self.wait_internal(bindings::TASK_UNINTERRUPTIBLE, guard) + } + + /// Calls the kernel function to notify the appropriate number of threads with the given flags. + fn notify(&self, count: i32, flags: u32) { + // SAFETY: `wait_list` points to valid memory. + unsafe { + bindings::__wake_up( + self.wait_list.get(), + bindings::TASK_NORMAL, + count, + flags as _, + ) + }; + } + + /// Wakes a single waiter up, if any. + /// + /// This is not 'sticky' in the sense that if no thread is waiting, the notification is lost + /// completely (as opposed to automatically waking up the next waiter). + pub fn notify_one(&self) { + self.notify(1, 0); + } + + /// Wakes all waiters up, if any. + /// + /// This is not 'sticky' in the sense that if no thread is waiting, the notification is lost + /// completely (as opposed to automatically waking up the next waiter). + pub fn notify_all(&self) { + self.notify(0, 0); + } +} |