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path: root/drivers/gpu/drm/vc4
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Diffstat (limited to 'drivers/gpu/drm/vc4')
-rw-r--r--drivers/gpu/drm/vc4/vc4_bo.c3
-rw-r--r--drivers/gpu/drm/vc4/vc4_gem.c4
-rw-r--r--drivers/gpu/drm/vc4/vc4_hdmi.c3
-rw-r--r--drivers/gpu/drm/vc4/vc4_irq.c7
4 files changed, 14 insertions, 3 deletions
diff --git a/drivers/gpu/drm/vc4/vc4_bo.c b/drivers/gpu/drm/vc4/vc4_bo.c
index 4ae45d7dac42..2decc8e2c79f 100644
--- a/drivers/gpu/drm/vc4/vc4_bo.c
+++ b/drivers/gpu/drm/vc4/vc4_bo.c
@@ -637,7 +637,8 @@ int vc4_bo_inc_usecnt(struct vc4_bo *bo)
mutex_lock(&bo->madv_lock);
switch (bo->madv) {
case VC4_MADV_WILLNEED:
- refcount_inc(&bo->usecnt);
+ if (!refcount_inc_not_zero(&bo->usecnt))
+ refcount_set(&bo->usecnt, 1);
ret = 0;
break;
case VC4_MADV_DONTNEED:
diff --git a/drivers/gpu/drm/vc4/vc4_gem.c b/drivers/gpu/drm/vc4/vc4_gem.c
index 6c32c89a83a9..638540943c61 100644
--- a/drivers/gpu/drm/vc4/vc4_gem.c
+++ b/drivers/gpu/drm/vc4/vc4_gem.c
@@ -888,8 +888,10 @@ vc4_complete_exec(struct drm_device *dev, struct vc4_exec_info *exec)
/* If we got force-completed because of GPU reset rather than
* through our IRQ handler, signal the fence now.
*/
- if (exec->fence)
+ if (exec->fence) {
dma_fence_signal(exec->fence);
+ dma_fence_put(exec->fence);
+ }
if (exec->bo) {
for (i = 0; i < exec->bo_count; i++) {
diff --git a/drivers/gpu/drm/vc4/vc4_hdmi.c b/drivers/gpu/drm/vc4/vc4_hdmi.c
index fa37a1c07cf6..0b2088264039 100644
--- a/drivers/gpu/drm/vc4/vc4_hdmi.c
+++ b/drivers/gpu/drm/vc4/vc4_hdmi.c
@@ -424,7 +424,8 @@ static void vc4_hdmi_set_avi_infoframe(struct drm_encoder *encoder)
vc4_encoder->limited_rgb_range ?
HDMI_QUANTIZATION_RANGE_LIMITED :
HDMI_QUANTIZATION_RANGE_FULL,
- vc4_encoder->rgb_range_selectable);
+ vc4_encoder->rgb_range_selectable,
+ false);
vc4_hdmi_write_infoframe(encoder, &frame);
}
diff --git a/drivers/gpu/drm/vc4/vc4_irq.c b/drivers/gpu/drm/vc4/vc4_irq.c
index 7d7af3a93d94..26eddbb62893 100644
--- a/drivers/gpu/drm/vc4/vc4_irq.c
+++ b/drivers/gpu/drm/vc4/vc4_irq.c
@@ -139,6 +139,7 @@ vc4_irq_finish_render_job(struct drm_device *dev)
list_move_tail(&exec->head, &vc4->job_done_list);
if (exec->fence) {
dma_fence_signal_locked(exec->fence);
+ dma_fence_put(exec->fence);
exec->fence = NULL;
}
vc4_submit_next_render_job(dev);
@@ -208,6 +209,9 @@ vc4_irq_postinstall(struct drm_device *dev)
{
struct vc4_dev *vc4 = to_vc4_dev(dev);
+ /* Undo the effects of a previous vc4_irq_uninstall. */
+ enable_irq(dev->irq);
+
/* Enable both the render done and out of memory interrupts. */
V3D_WRITE(V3D_INTENA, V3D_DRIVER_IRQS);
@@ -225,6 +229,9 @@ vc4_irq_uninstall(struct drm_device *dev)
/* Clear any pending interrupts we might have left. */
V3D_WRITE(V3D_INTCTL, V3D_DRIVER_IRQS);
+ /* Finish any interrupt handler still in flight. */
+ disable_irq(dev->irq);
+
cancel_work_sync(&vc4->overflow_mem_work);
}