diff options
Diffstat (limited to 'drivers/gpu/drm/v3d/v3d_drv.h')
-rw-r--r-- | drivers/gpu/drm/v3d/v3d_drv.h | 63 |
1 files changed, 63 insertions, 0 deletions
diff --git a/drivers/gpu/drm/v3d/v3d_drv.h b/drivers/gpu/drm/v3d/v3d_drv.h index 8a390738d65b..270134779073 100644 --- a/drivers/gpu/drm/v3d/v3d_drv.h +++ b/drivers/gpu/drm/v3d/v3d_drv.h @@ -37,6 +37,40 @@ struct v3d_queue_state { u64 emit_seqno; }; +/* Performance monitor object. The perform lifetime is controlled by userspace + * using perfmon related ioctls. A perfmon can be attached to a submit_cl + * request, and when this is the case, HW perf counters will be activated just + * before the submit_cl is submitted to the GPU and disabled when the job is + * done. This way, only events related to a specific job will be counted. + */ +struct v3d_perfmon { + /* Tracks the number of users of the perfmon, when this counter reaches + * zero the perfmon is destroyed. + */ + refcount_t refcnt; + + /* Protects perfmon stop, as it can be invoked from multiple places. */ + struct mutex lock; + + /* Number of counters activated in this perfmon instance + * (should be less than DRM_V3D_MAX_PERF_COUNTERS). + */ + u8 ncounters; + + /* Events counted by the HW perf counters. */ + u8 counters[DRM_V3D_MAX_PERF_COUNTERS]; + + /* Storage for counter values. Counters are incremented by the + * HW perf counter values every time the perfmon is attached + * to a GPU job. This way, perfmon users don't have to + * retrieve the results after each job if they want to track + * events covering several submissions. Note that counter + * values can't be reset, but you can fake a reset by + * destroying the perfmon and creating a new one. + */ + u64 values[]; +}; + struct v3d_dev { struct drm_device drm; @@ -89,6 +123,9 @@ struct v3d_dev { */ spinlock_t job_lock; + /* Used to track the active perfmon if any. */ + struct v3d_perfmon *active_perfmon; + /* Protects bo_stats */ struct mutex bo_lock; @@ -133,6 +170,11 @@ v3d_has_csd(struct v3d_dev *v3d) struct v3d_file_priv { struct v3d_dev *v3d; + struct { + struct idr idr; + struct mutex lock; + } perfmon; + struct drm_sched_entity sched_entity[V3D_MAX_QUEUES]; }; @@ -205,6 +247,11 @@ struct v3d_job { */ struct dma_fence *done_fence; + /* Pointer to a performance monitor object if the user requested it, + * NULL otherwise. + */ + struct v3d_perfmon *perfmon; + /* Callback for the freeing of the job on refcount going to 0. */ void (*free)(struct kref *ref); }; @@ -353,3 +400,19 @@ void v3d_mmu_remove_ptes(struct v3d_bo *bo); /* v3d_sched.c */ int v3d_sched_init(struct v3d_dev *v3d); void v3d_sched_fini(struct v3d_dev *v3d); + +/* v3d_perfmon.c */ +void v3d_perfmon_get(struct v3d_perfmon *perfmon); +void v3d_perfmon_put(struct v3d_perfmon *perfmon); +void v3d_perfmon_start(struct v3d_dev *v3d, struct v3d_perfmon *perfmon); +void v3d_perfmon_stop(struct v3d_dev *v3d, struct v3d_perfmon *perfmon, + bool capture); +struct v3d_perfmon *v3d_perfmon_find(struct v3d_file_priv *v3d_priv, int id); +void v3d_perfmon_open_file(struct v3d_file_priv *v3d_priv); +void v3d_perfmon_close_file(struct v3d_file_priv *v3d_priv); +int v3d_perfmon_create_ioctl(struct drm_device *dev, void *data, + struct drm_file *file_priv); +int v3d_perfmon_destroy_ioctl(struct drm_device *dev, void *data, + struct drm_file *file_priv); +int v3d_perfmon_get_values_ioctl(struct drm_device *dev, void *data, + struct drm_file *file_priv); |