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path: root/drivers/gpu/drm/sun4i/sun4i_backend.c
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Diffstat (limited to 'drivers/gpu/drm/sun4i/sun4i_backend.c')
-rw-r--r--drivers/gpu/drm/sun4i/sun4i_backend.c442
1 files changed, 427 insertions, 15 deletions
diff --git a/drivers/gpu/drm/sun4i/sun4i_backend.c b/drivers/gpu/drm/sun4i/sun4i_backend.c
index 847eecbe4d14..9bad54f3de38 100644
--- a/drivers/gpu/drm/sun4i/sun4i_backend.c
+++ b/drivers/gpu/drm/sun4i/sun4i_backend.c
@@ -11,6 +11,7 @@
*/
#include <drm/drmP.h>
+#include <drm/drm_atomic.h>
#include <drm/drm_atomic_helper.h>
#include <drm/drm_crtc.h>
#include <drm/drm_crtc_helper.h>
@@ -26,6 +27,7 @@
#include "sun4i_backend.h"
#include "sun4i_drv.h"
+#include "sun4i_frontend.h"
#include "sun4i_layer.h"
#include "sunxi_engine.h"
@@ -40,6 +42,56 @@ static const u32 sunxi_rgb2yuv_coef[12] = {
0x000001c1, 0x00003e88, 0x00003fb8, 0x00000808
};
+/*
+ * These coefficients are taken from the A33 BSP from Allwinner.
+ *
+ * The formula is for each component, each coefficient being multiplied by
+ * 1024 and each constant being multiplied by 16:
+ * G = 1.164 * Y - 0.391 * U - 0.813 * V + 135
+ * R = 1.164 * Y + 1.596 * V - 222
+ * B = 1.164 * Y + 2.018 * U + 276
+ *
+ * This seems to be a conversion from Y[16:235] UV[16:240] to RGB[0:255],
+ * following the BT601 spec.
+ */
+static const u32 sunxi_bt601_yuv2rgb_coef[12] = {
+ 0x000004a7, 0x00001e6f, 0x00001cbf, 0x00000877,
+ 0x000004a7, 0x00000000, 0x00000662, 0x00003211,
+ 0x000004a7, 0x00000812, 0x00000000, 0x00002eb1,
+};
+
+static inline bool sun4i_backend_format_is_planar_yuv(uint32_t format)
+{
+ switch (format) {
+ case DRM_FORMAT_YUV411:
+ case DRM_FORMAT_YUV422:
+ case DRM_FORMAT_YUV444:
+ return true;
+ default:
+ return false;
+ }
+}
+
+static inline bool sun4i_backend_format_is_packed_yuv422(uint32_t format)
+{
+ switch (format) {
+ case DRM_FORMAT_YUYV:
+ case DRM_FORMAT_YVYU:
+ case DRM_FORMAT_UYVY:
+ case DRM_FORMAT_VYUY:
+ return true;
+
+ default:
+ return false;
+ }
+}
+
+static inline bool sun4i_backend_format_is_yuv(uint32_t format)
+{
+ return sun4i_backend_format_is_planar_yuv(format) ||
+ sun4i_backend_format_is_packed_yuv422(format);
+}
+
static void sun4i_backend_apply_color_correction(struct sunxi_engine *engine)
{
int i;
@@ -90,13 +142,8 @@ void sun4i_backend_layer_enable(struct sun4i_backend *backend,
SUN4I_BACKEND_MODCTL_LAY_EN(layer), val);
}
-static int sun4i_backend_drm_format_to_layer(struct drm_plane *plane,
- u32 format, u32 *mode)
+static int sun4i_backend_drm_format_to_layer(u32 format, u32 *mode)
{
- if ((plane->type == DRM_PLANE_TYPE_PRIMARY) &&
- (format == DRM_FORMAT_ARGB8888))
- format = DRM_FORMAT_XRGB8888;
-
switch (format) {
case DRM_FORMAT_ARGB8888:
*mode = SUN4I_BACKEND_LAY_FBFMT_ARGB8888;
@@ -141,7 +188,6 @@ int sun4i_backend_update_layer_coord(struct sun4i_backend *backend,
int layer, struct drm_plane *plane)
{
struct drm_plane_state *state = plane->state;
- struct drm_framebuffer *fb = state->fb;
DRM_DEBUG_DRIVER("Updating layer %d\n", layer);
@@ -153,12 +199,6 @@ int sun4i_backend_update_layer_coord(struct sun4i_backend *backend,
state->crtc_h));
}
- /* Set the line width */
- DRM_DEBUG_DRIVER("Layer line width: %d bits\n", fb->pitches[0] * 8);
- regmap_write(backend->engine.regs,
- SUN4I_BACKEND_LAYLINEWIDTH_REG(layer),
- fb->pitches[0] * 8);
-
/* Set height and width */
DRM_DEBUG_DRIVER("Layer size W: %u H: %u\n",
state->crtc_w, state->crtc_h);
@@ -176,6 +216,61 @@ int sun4i_backend_update_layer_coord(struct sun4i_backend *backend,
return 0;
}
+static int sun4i_backend_update_yuv_format(struct sun4i_backend *backend,
+ int layer, struct drm_plane *plane)
+{
+ struct drm_plane_state *state = plane->state;
+ struct drm_framebuffer *fb = state->fb;
+ uint32_t format = fb->format->format;
+ u32 val = SUN4I_BACKEND_IYUVCTL_EN;
+ int i;
+
+ for (i = 0; i < ARRAY_SIZE(sunxi_bt601_yuv2rgb_coef); i++)
+ regmap_write(backend->engine.regs,
+ SUN4I_BACKEND_YGCOEF_REG(i),
+ sunxi_bt601_yuv2rgb_coef[i]);
+
+ /*
+ * We should do that only for a single plane, but the
+ * framebuffer's atomic_check has our back on this.
+ */
+ regmap_update_bits(backend->engine.regs, SUN4I_BACKEND_ATTCTL_REG0(layer),
+ SUN4I_BACKEND_ATTCTL_REG0_LAY_YUVEN,
+ SUN4I_BACKEND_ATTCTL_REG0_LAY_YUVEN);
+
+ /* TODO: Add support for the multi-planar YUV formats */
+ if (sun4i_backend_format_is_packed_yuv422(format))
+ val |= SUN4I_BACKEND_IYUVCTL_FBFMT_PACKED_YUV422;
+ else
+ DRM_DEBUG_DRIVER("Unsupported YUV format (0x%x)\n", format);
+
+ /*
+ * Allwinner seems to list the pixel sequence from right to left, while
+ * DRM lists it from left to right.
+ */
+ switch (format) {
+ case DRM_FORMAT_YUYV:
+ val |= SUN4I_BACKEND_IYUVCTL_FBPS_VYUY;
+ break;
+ case DRM_FORMAT_YVYU:
+ val |= SUN4I_BACKEND_IYUVCTL_FBPS_UYVY;
+ break;
+ case DRM_FORMAT_UYVY:
+ val |= SUN4I_BACKEND_IYUVCTL_FBPS_YVYU;
+ break;
+ case DRM_FORMAT_VYUY:
+ val |= SUN4I_BACKEND_IYUVCTL_FBPS_YUYV;
+ break;
+ default:
+ DRM_DEBUG_DRIVER("Unsupported YUV pixel sequence (0x%x)\n",
+ format);
+ }
+
+ regmap_write(backend->engine.regs, SUN4I_BACKEND_IYUVCTL_REG, val);
+
+ return 0;
+}
+
int sun4i_backend_update_layer_formats(struct sun4i_backend *backend,
int layer, struct drm_plane *plane)
{
@@ -185,6 +280,10 @@ int sun4i_backend_update_layer_formats(struct sun4i_backend *backend,
u32 val;
int ret;
+ /* Clear the YUV mode */
+ regmap_update_bits(backend->engine.regs, SUN4I_BACKEND_ATTCTL_REG0(layer),
+ SUN4I_BACKEND_ATTCTL_REG0_LAY_YUVEN, 0);
+
if (plane->state->crtc)
interlaced = plane->state->crtc->state->adjusted_mode.flags
& DRM_MODE_FLAG_INTERLACE;
@@ -196,8 +295,10 @@ int sun4i_backend_update_layer_formats(struct sun4i_backend *backend,
DRM_DEBUG_DRIVER("Switching display backend interlaced mode %s\n",
interlaced ? "on" : "off");
- ret = sun4i_backend_drm_format_to_layer(plane, fb->format->format,
- &val);
+ if (sun4i_backend_format_is_yuv(fb->format->format))
+ return sun4i_backend_update_yuv_format(backend, layer, plane);
+
+ ret = sun4i_backend_drm_format_to_layer(fb->format->format, &val);
if (ret) {
DRM_DEBUG_DRIVER("Invalid format\n");
return ret;
@@ -210,6 +311,45 @@ int sun4i_backend_update_layer_formats(struct sun4i_backend *backend,
return 0;
}
+int sun4i_backend_update_layer_frontend(struct sun4i_backend *backend,
+ int layer, uint32_t fmt)
+{
+ u32 val;
+ int ret;
+
+ ret = sun4i_backend_drm_format_to_layer(fmt, &val);
+ if (ret) {
+ DRM_DEBUG_DRIVER("Invalid format\n");
+ return ret;
+ }
+
+ regmap_update_bits(backend->engine.regs,
+ SUN4I_BACKEND_ATTCTL_REG0(layer),
+ SUN4I_BACKEND_ATTCTL_REG0_LAY_VDOEN,
+ SUN4I_BACKEND_ATTCTL_REG0_LAY_VDOEN);
+
+ regmap_update_bits(backend->engine.regs,
+ SUN4I_BACKEND_ATTCTL_REG1(layer),
+ SUN4I_BACKEND_ATTCTL_REG1_LAY_FBFMT, val);
+
+ return 0;
+}
+
+static int sun4i_backend_update_yuv_buffer(struct sun4i_backend *backend,
+ struct drm_framebuffer *fb,
+ dma_addr_t paddr)
+{
+ /* TODO: Add support for the multi-planar YUV formats */
+ DRM_DEBUG_DRIVER("Setting packed YUV buffer address to %pad\n", &paddr);
+ regmap_write(backend->engine.regs, SUN4I_BACKEND_IYUVADD_REG(0), paddr);
+
+ DRM_DEBUG_DRIVER("Layer line width: %d bits\n", fb->pitches[0] * 8);
+ regmap_write(backend->engine.regs, SUN4I_BACKEND_IYUVLINEWIDTH_REG(0),
+ fb->pitches[0] * 8);
+
+ return 0;
+}
+
int sun4i_backend_update_layer_buffer(struct sun4i_backend *backend,
int layer, struct drm_plane *plane)
{
@@ -218,6 +358,12 @@ int sun4i_backend_update_layer_buffer(struct sun4i_backend *backend,
u32 lo_paddr, hi_paddr;
dma_addr_t paddr;
+ /* Set the line width */
+ DRM_DEBUG_DRIVER("Layer line width: %d bits\n", fb->pitches[0] * 8);
+ regmap_write(backend->engine.regs,
+ SUN4I_BACKEND_LAYLINEWIDTH_REG(layer),
+ fb->pitches[0] * 8);
+
/* Get the start of the displayed memory */
paddr = drm_fb_cma_get_gem_addr(fb, state, 0);
DRM_DEBUG_DRIVER("Setting buffer address to %pad\n", &paddr);
@@ -229,6 +375,9 @@ int sun4i_backend_update_layer_buffer(struct sun4i_backend *backend,
*/
paddr -= PHYS_OFFSET;
+ if (sun4i_backend_format_is_yuv(fb->format->format))
+ return sun4i_backend_update_yuv_buffer(backend, fb, paddr);
+
/* Write the 32 lower bits of the address (in bits) */
lo_paddr = paddr << 3;
DRM_DEBUG_DRIVER("Setting address lower bits to 0x%x\n", lo_paddr);
@@ -246,6 +395,225 @@ int sun4i_backend_update_layer_buffer(struct sun4i_backend *backend,
return 0;
}
+int sun4i_backend_update_layer_zpos(struct sun4i_backend *backend, int layer,
+ struct drm_plane *plane)
+{
+ struct drm_plane_state *state = plane->state;
+ struct sun4i_layer_state *p_state = state_to_sun4i_layer_state(state);
+ unsigned int priority = state->normalized_zpos;
+ unsigned int pipe = p_state->pipe;
+
+ DRM_DEBUG_DRIVER("Setting layer %d's priority to %d and pipe %d\n",
+ layer, priority, pipe);
+ regmap_update_bits(backend->engine.regs, SUN4I_BACKEND_ATTCTL_REG0(layer),
+ SUN4I_BACKEND_ATTCTL_REG0_LAY_PIPESEL_MASK |
+ SUN4I_BACKEND_ATTCTL_REG0_LAY_PRISEL_MASK,
+ SUN4I_BACKEND_ATTCTL_REG0_LAY_PIPESEL(p_state->pipe) |
+ SUN4I_BACKEND_ATTCTL_REG0_LAY_PRISEL(priority));
+
+ return 0;
+}
+
+static bool sun4i_backend_plane_uses_scaler(struct drm_plane_state *state)
+{
+ u16 src_h = state->src_h >> 16;
+ u16 src_w = state->src_w >> 16;
+
+ DRM_DEBUG_DRIVER("Input size %dx%d, output size %dx%d\n",
+ src_w, src_h, state->crtc_w, state->crtc_h);
+
+ if ((state->crtc_h != src_h) || (state->crtc_w != src_w))
+ return true;
+
+ return false;
+}
+
+static bool sun4i_backend_plane_uses_frontend(struct drm_plane_state *state)
+{
+ struct sun4i_layer *layer = plane_to_sun4i_layer(state->plane);
+ struct sun4i_backend *backend = layer->backend;
+
+ if (IS_ERR(backend->frontend))
+ return false;
+
+ return sun4i_backend_plane_uses_scaler(state);
+}
+
+static void sun4i_backend_atomic_begin(struct sunxi_engine *engine,
+ struct drm_crtc_state *old_state)
+{
+ u32 val;
+
+ WARN_ON(regmap_read_poll_timeout(engine->regs,
+ SUN4I_BACKEND_REGBUFFCTL_REG,
+ val, !(val & SUN4I_BACKEND_REGBUFFCTL_LOADCTL),
+ 100, 50000));
+}
+
+static int sun4i_backend_atomic_check(struct sunxi_engine *engine,
+ struct drm_crtc_state *crtc_state)
+{
+ struct drm_plane_state *plane_states[SUN4I_BACKEND_NUM_LAYERS] = { 0 };
+ struct drm_atomic_state *state = crtc_state->state;
+ struct drm_device *drm = state->dev;
+ struct drm_plane *plane;
+ unsigned int num_planes = 0;
+ unsigned int num_alpha_planes = 0;
+ unsigned int num_frontend_planes = 0;
+ unsigned int num_yuv_planes = 0;
+ unsigned int current_pipe = 0;
+ unsigned int i;
+
+ DRM_DEBUG_DRIVER("Starting checking our planes\n");
+
+ if (!crtc_state->planes_changed)
+ return 0;
+
+ drm_for_each_plane_mask(plane, drm, crtc_state->plane_mask) {
+ struct drm_plane_state *plane_state =
+ drm_atomic_get_plane_state(state, plane);
+ struct sun4i_layer_state *layer_state =
+ state_to_sun4i_layer_state(plane_state);
+ struct drm_framebuffer *fb = plane_state->fb;
+ struct drm_format_name_buf format_name;
+
+ if (sun4i_backend_plane_uses_frontend(plane_state)) {
+ DRM_DEBUG_DRIVER("Using the frontend for plane %d\n",
+ plane->index);
+
+ layer_state->uses_frontend = true;
+ num_frontend_planes++;
+ } else {
+ layer_state->uses_frontend = false;
+ }
+
+ DRM_DEBUG_DRIVER("Plane FB format is %s\n",
+ drm_get_format_name(fb->format->format,
+ &format_name));
+ if (fb->format->has_alpha)
+ num_alpha_planes++;
+
+ if (sun4i_backend_format_is_yuv(fb->format->format)) {
+ DRM_DEBUG_DRIVER("Plane FB format is YUV\n");
+ num_yuv_planes++;
+ }
+
+ DRM_DEBUG_DRIVER("Plane zpos is %d\n",
+ plane_state->normalized_zpos);
+
+ /* Sort our planes by Zpos */
+ plane_states[plane_state->normalized_zpos] = plane_state;
+
+ num_planes++;
+ }
+
+ /* All our planes were disabled, bail out */
+ if (!num_planes)
+ return 0;
+
+ /*
+ * The hardware is a bit unusual here.
+ *
+ * Even though it supports 4 layers, it does the composition
+ * in two separate steps.
+ *
+ * The first one is assigning a layer to one of its two
+ * pipes. If more that 1 layer is assigned to the same pipe,
+ * and if pixels overlaps, the pipe will take the pixel from
+ * the layer with the highest priority.
+ *
+ * The second step is the actual alpha blending, that takes
+ * the two pipes as input, and uses the eventual alpha
+ * component to do the transparency between the two.
+ *
+ * This two steps scenario makes us unable to guarantee a
+ * robust alpha blending between the 4 layers in all
+ * situations, since this means that we need to have one layer
+ * with alpha at the lowest position of our two pipes.
+ *
+ * However, we cannot even do that, since the hardware has a
+ * bug where the lowest plane of the lowest pipe (pipe 0,
+ * priority 0), if it has any alpha, will discard the pixel
+ * entirely and just display the pixels in the background
+ * color (black by default).
+ *
+ * This means that we effectively have only three valid
+ * configurations with alpha, all of them with the alpha being
+ * on pipe1 with the lowest position, which can be 1, 2 or 3
+ * depending on the number of planes and their zpos.
+ */
+ if (num_alpha_planes > SUN4I_BACKEND_NUM_ALPHA_LAYERS) {
+ DRM_DEBUG_DRIVER("Too many planes with alpha, rejecting...\n");
+ return -EINVAL;
+ }
+
+ /* We can't have an alpha plane at the lowest position */
+ if (plane_states[0]->fb->format->has_alpha)
+ return -EINVAL;
+
+ for (i = 1; i < num_planes; i++) {
+ struct drm_plane_state *p_state = plane_states[i];
+ struct drm_framebuffer *fb = p_state->fb;
+ struct sun4i_layer_state *s_state = state_to_sun4i_layer_state(p_state);
+
+ /*
+ * The only alpha position is the lowest plane of the
+ * second pipe.
+ */
+ if (fb->format->has_alpha)
+ current_pipe++;
+
+ s_state->pipe = current_pipe;
+ }
+
+ /* We can only have a single YUV plane at a time */
+ if (num_yuv_planes > SUN4I_BACKEND_NUM_YUV_PLANES) {
+ DRM_DEBUG_DRIVER("Too many planes with YUV, rejecting...\n");
+ return -EINVAL;
+ }
+
+ if (num_frontend_planes > SUN4I_BACKEND_NUM_FRONTEND_LAYERS) {
+ DRM_DEBUG_DRIVER("Too many planes going through the frontend, rejecting\n");
+ return -EINVAL;
+ }
+
+ DRM_DEBUG_DRIVER("State valid with %u planes, %u alpha, %u video, %u YUV\n",
+ num_planes, num_alpha_planes, num_frontend_planes,
+ num_yuv_planes);
+
+ return 0;
+}
+
+static void sun4i_backend_vblank_quirk(struct sunxi_engine *engine)
+{
+ struct sun4i_backend *backend = engine_to_sun4i_backend(engine);
+ struct sun4i_frontend *frontend = backend->frontend;
+
+ if (!frontend)
+ return;
+
+ /*
+ * In a teardown scenario with the frontend involved, we have
+ * to keep the frontend enabled until the next vblank, and
+ * only then disable it.
+ *
+ * This is due to the fact that the backend will not take into
+ * account the new configuration (with the plane that used to
+ * be fed by the frontend now disabled) until we write to the
+ * commit bit and the hardware fetches the new configuration
+ * during the next vblank.
+ *
+ * So we keep the frontend around in order to prevent any
+ * visual artifacts.
+ */
+ spin_lock(&backend->frontend_lock);
+ if (backend->frontend_teardown) {
+ sun4i_frontend_exit(frontend);
+ backend->frontend_teardown = false;
+ }
+ spin_unlock(&backend->frontend_lock);
+};
+
static int sun4i_backend_init_sat(struct device *dev) {
struct sun4i_backend *backend = dev_get_drvdata(dev);
int ret;
@@ -330,11 +698,43 @@ static int sun4i_backend_of_get_id(struct device_node *node)
return ret;
}
+/* TODO: This needs to take multiple pipelines into account */
+static struct sun4i_frontend *sun4i_backend_find_frontend(struct sun4i_drv *drv,
+ struct device_node *node)
+{
+ struct device_node *port, *ep, *remote;
+ struct sun4i_frontend *frontend;
+
+ port = of_graph_get_port_by_id(node, 0);
+ if (!port)
+ return ERR_PTR(-EINVAL);
+
+ for_each_available_child_of_node(port, ep) {
+ remote = of_graph_get_remote_port_parent(ep);
+ if (!remote)
+ continue;
+
+ /* does this node match any registered engines? */
+ list_for_each_entry(frontend, &drv->frontend_list, list) {
+ if (remote == frontend->node) {
+ of_node_put(remote);
+ of_node_put(port);
+ return frontend;
+ }
+ }
+ }
+
+ return ERR_PTR(-EINVAL);
+}
+
static const struct sunxi_engine_ops sun4i_backend_engine_ops = {
+ .atomic_begin = sun4i_backend_atomic_begin,
+ .atomic_check = sun4i_backend_atomic_check,
.commit = sun4i_backend_commit,
.layers_init = sun4i_layers_init,
.apply_color_correction = sun4i_backend_apply_color_correction,
.disable_color_correction = sun4i_backend_disable_color_correction,
+ .vblank_quirk = sun4i_backend_vblank_quirk,
};
static struct regmap_config sun4i_backend_regmap_config = {
@@ -360,6 +760,7 @@ static int sun4i_backend_bind(struct device *dev, struct device *master,
if (!backend)
return -ENOMEM;
dev_set_drvdata(dev, backend);
+ spin_lock_init(&backend->frontend_lock);
backend->engine.node = dev->of_node;
backend->engine.ops = &sun4i_backend_engine_ops;
@@ -367,6 +768,10 @@ static int sun4i_backend_bind(struct device *dev, struct device *master,
if (backend->engine.id < 0)
return backend->engine.id;
+ backend->frontend = sun4i_backend_find_frontend(drv, dev->of_node);
+ if (IS_ERR(backend->frontend))
+ dev_warn(dev, "Couldn't find matching frontend, frontend features disabled\n");
+
res = platform_get_resource(pdev, IORESOURCE_MEM, 0);
regs = devm_ioremap_resource(dev, res);
if (IS_ERR(regs))
@@ -531,6 +936,9 @@ static const struct sun4i_backend_quirks sun7i_backend_quirks = {
static const struct sun4i_backend_quirks sun8i_a33_backend_quirks = {
};
+static const struct sun4i_backend_quirks sun9i_backend_quirks = {
+};
+
static const struct of_device_id sun4i_backend_of_table[] = {
{
.compatible = "allwinner,sun4i-a10-display-backend",
@@ -552,6 +960,10 @@ static const struct of_device_id sun4i_backend_of_table[] = {
.compatible = "allwinner,sun8i-a33-display-backend",
.data = &sun8i_a33_backend_quirks,
},
+ {
+ .compatible = "allwinner,sun9i-a80-display-backend",
+ .data = &sun9i_backend_quirks,
+ },
{ }
};
MODULE_DEVICE_TABLE(of, sun4i_backend_of_table);