diff options
Diffstat (limited to 'drivers/gpu/drm/panthor/panthor_heap.c')
-rw-r--r-- | drivers/gpu/drm/panthor/panthor_heap.c | 36 |
1 files changed, 22 insertions, 14 deletions
diff --git a/drivers/gpu/drm/panthor/panthor_heap.c b/drivers/gpu/drm/panthor/panthor_heap.c index 143fa35f2e74..3796a9eb22af 100644 --- a/drivers/gpu/drm/panthor/panthor_heap.c +++ b/drivers/gpu/drm/panthor/panthor_heap.c @@ -127,7 +127,7 @@ static void panthor_free_heap_chunk(struct panthor_vm *vm, heap->chunk_count--; mutex_unlock(&heap->lock); - panthor_kernel_bo_destroy(vm, chunk->bo); + panthor_kernel_bo_destroy(chunk->bo); kfree(chunk); } @@ -183,7 +183,7 @@ static int panthor_alloc_heap_chunk(struct panthor_device *ptdev, return 0; err_destroy_bo: - panthor_kernel_bo_destroy(vm, chunk->bo); + panthor_kernel_bo_destroy(chunk->bo); err_free_chunk: kfree(chunk); @@ -253,8 +253,8 @@ int panthor_heap_destroy(struct panthor_heap_pool *pool, u32 handle) * @pool: Pool to instantiate the heap context from. * @initial_chunk_count: Number of chunk allocated at initialization time. * Must be at least 1. - * @chunk_size: The size of each chunk. Must be a power of two between 256k - * and 2M. + * @chunk_size: The size of each chunk. Must be page-aligned and lie in the + * [128k:8M] range. * @max_chunks: Maximum number of chunks that can be allocated. * @target_in_flight: Maximum number of in-flight render passes. * @heap_ctx_gpu_va: Pointer holding the GPU address of the allocated heap @@ -281,8 +281,11 @@ int panthor_heap_create(struct panthor_heap_pool *pool, if (initial_chunk_count == 0) return -EINVAL; - if (hweight32(chunk_size) != 1 || - chunk_size < SZ_256K || chunk_size > SZ_2M) + if (initial_chunk_count > max_chunks) + return -EINVAL; + + if (!IS_ALIGNED(chunk_size, PAGE_SIZE) || + chunk_size < SZ_128K || chunk_size > SZ_8M) return -EINVAL; down_read(&pool->lock); @@ -320,7 +323,8 @@ int panthor_heap_create(struct panthor_heap_pool *pool, if (!pool->vm) { ret = -EINVAL; } else { - ret = xa_alloc(&pool->xa, &id, heap, XA_LIMIT(1, MAX_HEAPS_PER_POOL), GFP_KERNEL); + ret = xa_alloc(&pool->xa, &id, heap, + XA_LIMIT(0, MAX_HEAPS_PER_POOL - 1), GFP_KERNEL); if (!ret) { void *gpu_ctx = panthor_get_heap_ctx(pool, id); @@ -391,7 +395,7 @@ int panthor_heap_return_chunk(struct panthor_heap_pool *pool, mutex_unlock(&heap->lock); if (removed) { - panthor_kernel_bo_destroy(pool->vm, chunk->bo); + panthor_kernel_bo_destroy(chunk->bo); kfree(chunk); ret = 0; } else { @@ -410,6 +414,13 @@ out_unlock: * @renderpasses_in_flight: Number of render passes currently in-flight. * @pending_frag_count: Number of fragment jobs waiting for execution/completion. * @new_chunk_gpu_va: Pointer used to return the chunk VA. + * + * Return: + * - 0 if a new heap was allocated + * - -ENOMEM if the tiler context reached the maximum number of chunks + * or if too many render passes are in-flight + * or if the allocation failed + * - -EINVAL if any of the arguments passed to panthor_heap_grow() is invalid */ int panthor_heap_grow(struct panthor_heap_pool *pool, u64 heap_gpu_va, @@ -439,10 +450,7 @@ int panthor_heap_grow(struct panthor_heap_pool *pool, * handler provided by the userspace driver, if any). */ if (renderpasses_in_flight > heap->target_in_flight || - (pending_frag_count > 0 && heap->chunk_count >= heap->max_chunks)) { - ret = -EBUSY; - goto out_unlock; - } else if (heap->chunk_count >= heap->max_chunks) { + heap->chunk_count >= heap->max_chunks) { ret = -ENOMEM; goto out_unlock; } @@ -536,7 +544,7 @@ panthor_heap_pool_create(struct panthor_device *ptdev, struct panthor_vm *vm) pool->vm = vm; pool->ptdev = ptdev; init_rwsem(&pool->lock); - xa_init_flags(&pool->xa, XA_FLAGS_ALLOC1); + xa_init_flags(&pool->xa, XA_FLAGS_ALLOC); kref_init(&pool->refcount); pool->gpu_contexts = panthor_kernel_bo_create(ptdev, vm, bosize, @@ -587,7 +595,7 @@ void panthor_heap_pool_destroy(struct panthor_heap_pool *pool) drm_WARN_ON(&pool->ptdev->base, panthor_heap_destroy_locked(pool, i)); if (!IS_ERR_OR_NULL(pool->gpu_contexts)) - panthor_kernel_bo_destroy(pool->vm, pool->gpu_contexts); + panthor_kernel_bo_destroy(pool->gpu_contexts); /* Reflects the fact the pool has been destroyed. */ pool->vm = NULL; |