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author | Namhyung Kim <namhyung.kim@lge.com> | 2012-11-13 17:30:31 +0400 |
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committer | Arnaldo Carvalho de Melo <acme@redhat.com> | 2012-11-14 23:52:33 +0400 |
commit | 7da5c85dd34dd67846fec965e4bf1f761eecca05 (patch) | |
tree | 65e45f829df49b79a3222a60a56bb62bdd8fd65d /tools/perf/ui/tui | |
parent | 534123f458f196bcc269f97d20ccf125925c2e7b (diff) | |
download | linux-7da5c85dd34dd67846fec965e4bf1f761eecca05.tar.xz |
perf ui tui: Move progress.c under ui/tui directory
Current ui_progress functions are implemented for TUI only. So move the
file under the tui directory. This is needed for providing an UI-
agnostic wrapper.
Signed-off-by: Namhyung Kim <namhyung@kernel.org>
Cc: Ingo Molnar <mingo@kernel.org>
Cc: Pekka Enberg <penberg@kernel.org>
Cc: Peter Zijlstra <peterz@infradead.org>
Link: http://lkml.kernel.org/r/1352813436-14173-1-git-send-email-namhyung@kernel.org
Signed-off-by: Arnaldo Carvalho de Melo <acme@redhat.com>
Diffstat (limited to 'tools/perf/ui/tui')
-rw-r--r-- | tools/perf/ui/tui/progress.c | 32 |
1 files changed, 32 insertions, 0 deletions
diff --git a/tools/perf/ui/tui/progress.c b/tools/perf/ui/tui/progress.c new file mode 100644 index 000000000000..f8dc986e427d --- /dev/null +++ b/tools/perf/ui/tui/progress.c @@ -0,0 +1,32 @@ +#include "../cache.h" +#include "../progress.h" +#include "../libslang.h" +#include "../ui.h" +#include "../browser.h" + +void ui_progress__update(u64 curr, u64 total, const char *title) +{ + int bar, y; + /* + * FIXME: We should have a per UI backend way of showing progress, + * stdio will just show a percentage as NN%, etc. + */ + if (use_browser <= 0) + return; + + if (total == 0) + return; + + ui__refresh_dimensions(true); + pthread_mutex_lock(&ui__lock); + y = SLtt_Screen_Rows / 2 - 2; + SLsmg_set_color(0); + SLsmg_draw_box(y, 0, 3, SLtt_Screen_Cols); + SLsmg_gotorc(y++, 1); + SLsmg_write_string((char *)title); + SLsmg_set_color(HE_COLORSET_SELECTED); + bar = ((SLtt_Screen_Cols - 2) * curr) / total; + SLsmg_fill_region(y, 1, 1, bar, ' '); + SLsmg_refresh(); + pthread_mutex_unlock(&ui__lock); +} |