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authorDeepak Rawat <drawat.floss@gmail.com>2018-12-14 00:43:20 +0300
committerRoland Scheidegger <sroland@vmware.com>2020-03-24 00:39:34 +0300
commitd2e90ab3744f911c45823b3390fda25b102e76ee (patch)
tree2e81924603c6d95e7e7e303357dc4b54a106820d /tools/perf/scripts/python
parent7ebb47c9f9abf4950f1ab3f952194cb67f9caba7 (diff)
downloadlinux-d2e90ab3744f911c45823b3390fda25b102e76ee.tar.xz
drm/vmwgfx: Support SM5 shader type in command buffer
Virtual device now supports new shader types, allow them as valid shader type in command buffer. Also add per shader bind info in binding manager state for new shader type. Signed-off-by: Deepak Rawat <drawat.floss@gmail.com> Reviewed-by: Thomas Hellström (VMware) <thomas_os@shipmail.org> Reviewed-by: Roland Scheidegger <sroland@vmware.com> Signed-off-by: Roland Scheidegger <sroland@vmware.com>
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