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author | Dmitry Torokhov <dmitry.torokhov@gmail.com> | 2008-05-06 20:11:29 +0400 |
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committer | Dmitry Torokhov <dmitry.torokhov@gmail.com> | 2008-05-16 22:50:42 +0400 |
commit | 3e582db0783872a645f5236ef142be6579b300ad (patch) | |
tree | a0249ae35f2e88affefd2426d6c6dbd5ec77169b /include | |
parent | 2ff98147847de3d27d7aa174d58467d21fe372aa (diff) | |
download | linux-3e582db0783872a645f5236ef142be6579b300ad.tar.xz |
Input: gameport - remove rescan/reconnect facilities
They have never been used and are unlikely to be used in the future
so remove them altogether.
Reported-by: Adrian Bunk <bunk@kernel.org>
Signed-off-by: Dmitry Torokhov <dtor@mail.ru>
Diffstat (limited to 'include')
-rw-r--r-- | include/linux/gameport.h | 1 |
1 files changed, 0 insertions, 1 deletions
diff --git a/include/linux/gameport.h b/include/linux/gameport.h index afad95272841..f64e29c0ef3f 100644 --- a/include/linux/gameport.h +++ b/include/linux/gameport.h @@ -68,7 +68,6 @@ struct gameport_driver { int gameport_open(struct gameport *gameport, struct gameport_driver *drv, int mode); void gameport_close(struct gameport *gameport); -void gameport_rescan(struct gameport *gameport); #if defined(CONFIG_GAMEPORT) || (defined(MODULE) && defined(CONFIG_GAMEPORT_MODULE)) |