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author | Ilya Dryomov <idryomov@gmail.com> | 2017-01-31 17:55:06 +0300 |
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committer | Ilya Dryomov <idryomov@gmail.com> | 2017-02-20 14:16:11 +0300 |
commit | 66a0e2d579dbec5c676cfe446234ffebb267c564 (patch) | |
tree | 6a2d4307be3e39e4955697a49ed5daf6ea97d927 /include/linux/ceph | |
parent | 1b6a78b5b91cdc07cc0b940b458e90c86835cf73 (diff) | |
download | linux-66a0e2d579dbec5c676cfe446234ffebb267c564.tar.xz |
crush: remove mutable part of CRUSH map
Then add it to the working state. It would be very nice if we didn't
have to take a lock to calculate a crush placement. By moving the
permutation array into the working data, we can treat the CRUSH map as
immutable.
Reflects ceph.git commit cbcd039651c0569551cb90d26ce27e1432671f2a.
Signed-off-by: Ilya Dryomov <idryomov@gmail.com>
Diffstat (limited to 'include/linux/ceph')
-rw-r--r-- | include/linux/ceph/osdmap.h | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/include/linux/ceph/osdmap.h b/include/linux/ceph/osdmap.h index 412906609954..cef1cab789b9 100644 --- a/include/linux/ceph/osdmap.h +++ b/include/linux/ceph/osdmap.h @@ -175,6 +175,7 @@ struct ceph_osdmap { struct mutex crush_scratch_mutex; int crush_scratch_ary[CEPH_PG_MAX_SIZE * 3]; + void *crush_workspace; }; static inline bool ceph_osd_exists(struct ceph_osdmap *map, int osd) |