diff options
author | Tomi Valkeinen <tomi.valkeinen@ti.com> | 2014-02-13 17:31:38 +0400 |
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committer | Tomi Valkeinen <tomi.valkeinen@ti.com> | 2014-04-17 09:10:19 +0400 |
commit | f7018c21350204c4cf628462f229d44d03545254 (patch) | |
tree | 408787177164cf51cc06f7aabdb04fcff8d2b6aa /drivers/video/fbdev/c2p_core.h | |
parent | c26ef3eb3c11274bad1b64498d0a134f85755250 (diff) | |
download | linux-f7018c21350204c4cf628462f229d44d03545254.tar.xz |
video: move fbdev to drivers/video/fbdev
The drivers/video directory is a mess. It contains generic video related
files, directories for backlight, console, linux logo, lots of fbdev
device drivers, fbdev framework files.
Make some order into the chaos by creating drivers/video/fbdev
directory, and move all fbdev related files there.
No functionality is changed, although I guess it is possible that some
subtle Makefile build order related issue could be created by this
patch.
Signed-off-by: Tomi Valkeinen <tomi.valkeinen@ti.com>
Acked-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Acked-by: Geert Uytterhoeven <geert@linux-m68k.org>
Acked-by: Rob Clark <robdclark@gmail.com>
Acked-by: Jingoo Han <jg1.han@samsung.com>
Acked-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Diffstat (limited to 'drivers/video/fbdev/c2p_core.h')
-rw-r--r-- | drivers/video/fbdev/c2p_core.h | 153 |
1 files changed, 153 insertions, 0 deletions
diff --git a/drivers/video/fbdev/c2p_core.h b/drivers/video/fbdev/c2p_core.h new file mode 100644 index 000000000000..e1035a865fb9 --- /dev/null +++ b/drivers/video/fbdev/c2p_core.h @@ -0,0 +1,153 @@ +/* + * Fast C2P (Chunky-to-Planar) Conversion + * + * Copyright (C) 2003-2008 Geert Uytterhoeven + * + * NOTES: + * - This code was inspired by Scout's C2P tutorial + * - It assumes to run on a big endian system + * + * This file is subject to the terms and conditions of the GNU General Public + * License. See the file COPYING in the main directory of this archive + * for more details. + */ + + + /* + * Basic transpose step + */ + +static inline void _transp(u32 d[], unsigned int i1, unsigned int i2, + unsigned int shift, u32 mask) +{ + u32 t = (d[i1] ^ (d[i2] >> shift)) & mask; + + d[i1] ^= t; + d[i2] ^= t << shift; +} + + +extern void c2p_unsupported(void); + +static inline u32 get_mask(unsigned int n) +{ + switch (n) { + case 1: + return 0x55555555; + + case 2: + return 0x33333333; + + case 4: + return 0x0f0f0f0f; + + case 8: + return 0x00ff00ff; + + case 16: + return 0x0000ffff; + } + + c2p_unsupported(); + return 0; +} + + + /* + * Transpose operations on 8 32-bit words + */ + +static inline void transp8(u32 d[], unsigned int n, unsigned int m) +{ + u32 mask = get_mask(n); + + switch (m) { + case 1: + /* First n x 1 block */ + _transp(d, 0, 1, n, mask); + /* Second n x 1 block */ + _transp(d, 2, 3, n, mask); + /* Third n x 1 block */ + _transp(d, 4, 5, n, mask); + /* Fourth n x 1 block */ + _transp(d, 6, 7, n, mask); + return; + + case 2: + /* First n x 2 block */ + _transp(d, 0, 2, n, mask); + _transp(d, 1, 3, n, mask); + /* Second n x 2 block */ + _transp(d, 4, 6, n, mask); + _transp(d, 5, 7, n, mask); + return; + + case 4: + /* Single n x 4 block */ + _transp(d, 0, 4, n, mask); + _transp(d, 1, 5, n, mask); + _transp(d, 2, 6, n, mask); + _transp(d, 3, 7, n, mask); + return; + } + + c2p_unsupported(); +} + + + /* + * Transpose operations on 4 32-bit words + */ + +static inline void transp4(u32 d[], unsigned int n, unsigned int m) +{ + u32 mask = get_mask(n); + + switch (m) { + case 1: + /* First n x 1 block */ + _transp(d, 0, 1, n, mask); + /* Second n x 1 block */ + _transp(d, 2, 3, n, mask); + return; + + case 2: + /* Single n x 2 block */ + _transp(d, 0, 2, n, mask); + _transp(d, 1, 3, n, mask); + return; + } + + c2p_unsupported(); +} + + + /* + * Transpose operations on 4 32-bit words (reverse order) + */ + +static inline void transp4x(u32 d[], unsigned int n, unsigned int m) +{ + u32 mask = get_mask(n); + + switch (m) { + case 2: + /* Single n x 2 block */ + _transp(d, 2, 0, n, mask); + _transp(d, 3, 1, n, mask); + return; + } + + c2p_unsupported(); +} + + + /* + * Compose two values, using a bitmask as decision value + * This is equivalent to (a & mask) | (b & ~mask) + */ + +static inline u32 comp(u32 a, u32 b, u32 mask) +{ + return ((a ^ b) & mask) ^ b; +} |