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authorMark Brown <broonie@opensource.wolfsonmicro.com>2010-05-31 14:07:15 +0400
committerMark Brown <broonie@opensource.wolfsonmicro.com>2010-05-31 14:07:15 +0400
commite37c83c06c2690157a989df40dc99a6b61c9ea15 (patch)
tree024dfb8b2c9abeec9ca7cb0c0136c276d9aacc91 /drivers/input/joydev.c
parentce1f7d30766f6549db6fa0b9e595e0d26a5b7d9a (diff)
parent67a3e12b05e055c0415c556a315a3d3eb637e29e (diff)
downloadlinux-e37c83c06c2690157a989df40dc99a6b61c9ea15.tar.xz
Merge commit 'v2.6.35-rc1' into for-2.6.36
Diffstat (limited to 'drivers/input/joydev.c')
-rw-r--r--drivers/input/joydev.c28
1 files changed, 23 insertions, 5 deletions
diff --git a/drivers/input/joydev.c b/drivers/input/joydev.c
index c52bec4d0530..34157bb97ed6 100644
--- a/drivers/input/joydev.c
+++ b/drivers/input/joydev.c
@@ -47,15 +47,15 @@ struct joydev {
struct mutex mutex;
struct device dev;
- struct js_corr corr[ABS_MAX + 1];
+ struct js_corr corr[ABS_CNT];
struct JS_DATA_SAVE_TYPE glue;
int nabs;
int nkey;
__u16 keymap[KEY_MAX - BTN_MISC + 1];
__u16 keypam[KEY_MAX - BTN_MISC + 1];
- __u8 absmap[ABS_MAX + 1];
- __u8 abspam[ABS_MAX + 1];
- __s16 abs[ABS_MAX + 1];
+ __u8 absmap[ABS_CNT];
+ __u8 abspam[ABS_CNT];
+ __s16 abs[ABS_CNT];
};
struct joydev_client {
@@ -826,7 +826,7 @@ static int joydev_connect(struct input_handler *handler, struct input_dev *dev,
joydev->handle.handler = handler;
joydev->handle.private = joydev;
- for (i = 0; i < ABS_MAX + 1; i++)
+ for (i = 0; i < ABS_CNT; i++)
if (test_bit(i, dev->absbit)) {
joydev->absmap[i] = joydev->nabs;
joydev->abspam[joydev->nabs] = i;
@@ -929,6 +929,24 @@ static const struct input_device_id joydev_ids[] = {
.evbit = { BIT_MASK(EV_ABS) },
.absbit = { BIT_MASK(ABS_THROTTLE) },
},
+ {
+ .flags = INPUT_DEVICE_ID_MATCH_EVBIT |
+ INPUT_DEVICE_ID_MATCH_KEYBIT,
+ .evbit = { BIT_MASK(EV_KEY) },
+ .keybit = {[BIT_WORD(BTN_JOYSTICK)] = BIT_MASK(BTN_JOYSTICK) },
+ },
+ {
+ .flags = INPUT_DEVICE_ID_MATCH_EVBIT |
+ INPUT_DEVICE_ID_MATCH_KEYBIT,
+ .evbit = { BIT_MASK(EV_KEY) },
+ .keybit = { [BIT_WORD(BTN_GAMEPAD)] = BIT_MASK(BTN_GAMEPAD) },
+ },
+ {
+ .flags = INPUT_DEVICE_ID_MATCH_EVBIT |
+ INPUT_DEVICE_ID_MATCH_KEYBIT,
+ .evbit = { BIT_MASK(EV_KEY) },
+ .keybit = { [BIT_WORD(BTN_TRIGGER_HAPPY)] = BIT_MASK(BTN_TRIGGER_HAPPY) },
+ },
{ } /* Terminating entry */
};