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authorChris Wilson <chris@chris-wilson.co.uk>2018-07-21 15:50:37 +0300
committerChris Wilson <chris@chris-wilson.co.uk>2018-07-24 11:55:12 +0300
commit6a2f59e45afc6277cb3e9c9dec466935bb8a8295 (patch)
treea7a682dfad880f85806f4ad8acd84650232c6162 /drivers/gpu/drm/i915/i915_vma.c
parent102506d52922345cf17af362b94b869cffefbbe1 (diff)
downloadlinux-6a2f59e45afc6277cb3e9c9dec466935bb8a8295.tar.xz
drm/i915: Pull unpin map into vma release
A reasonably common operation is to pin the map of the vma alongside the vma itself for the lifetime of the vma, and so release both pins at the same time as destroying the vma. It is common enough to pull into the release function, making that central function more attractive to a couple of other callsites. The continual ulterior motive is to sweep over errors on module load aborting... Testcase: igt/drv_module_reload/basic-reload-inject Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Cc: Michał Winiarski <michal.winiarski@intel.com> Cc: Michal Wajdeczko <michal.wajdeczko@intel.com> Reviewed-by: Michał Winiarski <michal.winiarski@intel.com> Link: https://patchwork.freedesktop.org/patch/msgid/20180721125037.20127-1-chris@chris-wilson.co.uk
Diffstat (limited to 'drivers/gpu/drm/i915/i915_vma.c')
-rw-r--r--drivers/gpu/drm/i915/i915_vma.c5
1 files changed, 4 insertions, 1 deletions
diff --git a/drivers/gpu/drm/i915/i915_vma.c b/drivers/gpu/drm/i915/i915_vma.c
index 11d834f94220..274fd2a7bcb6 100644
--- a/drivers/gpu/drm/i915/i915_vma.c
+++ b/drivers/gpu/drm/i915/i915_vma.c
@@ -406,7 +406,7 @@ void i915_vma_unpin_iomap(struct i915_vma *vma)
i915_vma_unpin(vma);
}
-void i915_vma_unpin_and_release(struct i915_vma **p_vma)
+void i915_vma_unpin_and_release(struct i915_vma **p_vma, unsigned int flags)
{
struct i915_vma *vma;
struct drm_i915_gem_object *obj;
@@ -421,6 +421,9 @@ void i915_vma_unpin_and_release(struct i915_vma **p_vma)
i915_vma_unpin(vma);
i915_vma_close(vma);
+ if (flags & I915_VMA_RELEASE_MAP)
+ i915_gem_object_unpin_map(obj);
+
__i915_gem_object_release_unless_active(obj);
}