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authorDavid Francis <David.Francis@amd.com>2018-07-19 22:48:24 +0300
committerAlex Deucher <alexander.deucher@amd.com>2018-08-06 22:35:24 +0300
commitd90e9a3bf5e747f0e3b0c8bec96d8699493f63ab (patch)
treea8910ec9de691f0d22a002a9845b90c09d86541e /drivers/gpu/drm/amd/display/dc/dc_hw_types.h
parent53a53f8687faf492df2644d8c18ff0217fc18730 (diff)
downloadlinux-d90e9a3bf5e747f0e3b0c8bec96d8699493f63ab.tar.xz
drm/amd/display: Destroy aux_engines only once
[Why] In the dce112 function to destroy the resource pool, engines (the aux engines) is destroyed twice. This has no ill effects but is a tad redundant. [How] Remove the redundant call Signed-off-by: David Francis <David.Francis@amd.com> Reviewed-by: Bhawanpreet Lakha <Bhawanpreet.Lakha@amd.com> Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Diffstat (limited to 'drivers/gpu/drm/amd/display/dc/dc_hw_types.h')
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