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authorChristian König <christian.koenig@amd.com>2015-05-22 11:55:47 +0300
committerAlex Deucher <alexander.deucher@amd.com>2015-06-04 04:03:50 +0300
commit9269a606866012c472e6dc614fd7b7c0eaa647a2 (patch)
tree720c029cc8b39234769d541bb569a3478fabad50 /drivers/gpu/drm/amd/amdgpu/amdgpu_fence.c
parent5fb1941d0ce70d8ce56b12edcb1a1f2ba07629dd (diff)
downloadlinux-9269a606866012c472e6dc614fd7b7c0eaa647a2.tar.xz
drm/amdgpu: drop AMDGPU_FENCE_SIGNALED_SEQ
It's causing issues with VMID handling and comparing the fence value two times actually doesn't make handling faster. Port of radeon commit "d6d5c5b8364bcc4d52cddc68bcb0a330d2af20f3". Signed-off-by: Christian König <christian.koenig@amd.com> Reviewed-by: Alex Deucher <alexander.deucher@amd.com> Reviewed-by: Monk Liu <monk.liu@amd.com>
Diffstat (limited to 'drivers/gpu/drm/amd/amdgpu/amdgpu_fence.c')
-rw-r--r--drivers/gpu/drm/amd/amdgpu/amdgpu_fence.c12
1 files changed, 0 insertions, 12 deletions
diff --git a/drivers/gpu/drm/amd/amdgpu/amdgpu_fence.c b/drivers/gpu/drm/amd/amdgpu/amdgpu_fence.c
index be4d53508680..9ce6023a4261 100644
--- a/drivers/gpu/drm/amd/amdgpu/amdgpu_fence.c
+++ b/drivers/gpu/drm/amd/amdgpu/amdgpu_fence.c
@@ -463,11 +463,7 @@ bool amdgpu_fence_signaled(struct amdgpu_fence *fence)
if (!fence)
return true;
- if (fence->seq == AMDGPU_FENCE_SIGNALED_SEQ)
- return true;
-
if (amdgpu_fence_seq_signaled(fence->ring, fence->seq)) {
- fence->seq = AMDGPU_FENCE_SIGNALED_SEQ;
if (!fence_signal(&fence->base))
FENCE_TRACE(&fence->base, "signaled from amdgpu_fence_signaled\n");
return true;
@@ -637,15 +633,11 @@ int amdgpu_fence_wait(struct amdgpu_fence *fence, bool intr)
long r;
seq[fence->ring->idx] = fence->seq;
- if (seq[fence->ring->idx] == AMDGPU_FENCE_SIGNALED_SEQ)
- return 0;
-
r = amdgpu_fence_wait_seq_timeout(fence->ring->adev, seq, intr, MAX_SCHEDULE_TIMEOUT);
if (r < 0) {
return r;
}
- fence->seq = AMDGPU_FENCE_SIGNALED_SEQ;
r = fence_signal(&fence->base);
if (!r)
FENCE_TRACE(&fence->base, "signaled from fence_wait\n");
@@ -682,10 +674,6 @@ int amdgpu_fence_wait_any(struct amdgpu_device *adev,
seq[i] = fences[i]->seq;
++num_rings;
-
- /* test if something was allready signaled */
- if (seq[i] == AMDGPU_FENCE_SIGNALED_SEQ)
- return 0;
}
/* nothing to wait for ? */