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| author | Alex Deucher <alexander.deucher@amd.com> | 2023-10-10 13:17:41 +0300 |
|---|---|---|
| committer | Alex Deucher <alexander.deucher@amd.com> | 2025-04-08 23:48:14 +0300 |
| commit | 7eb61c2dffa635e4fb05f89736d8fcf39bb24d42 (patch) | |
| tree | 67f5f8de040e72260c54efd495a3fd4aaa506252 | |
| parent | 9cfb23021023f2e6c12fabe92bb666277843279f (diff) | |
| download | linux-7eb61c2dffa635e4fb05f89736d8fcf39bb24d42.tar.xz | |
drm/amdgpu: UAPI for user queue management
This patch intorduces new UAPI/IOCTL for usermode graphics
queue. The userspace app will fill this structure and request
the graphics driver to add a graphics work queue for it. The
output of this UAPI is a queue id.
This UAPI maps the queue into GPU, so the graphics app can start
submitting work to the queue as soon as the call returns.
V2: Addressed review comments from Alex and Christian
- Make the doorbell offset's comment clearer
- Change the output parameter name to queue_id
V3: Integration with doorbell manager
V4:
- Updated the UAPI doc (Pierre-Eric)
- Created a Union for engine specific MQDs (Alex)
- Added Christian's R-B
V5:
- Add variables for GDS and CSA in MQD structure (Alex)
- Make MQD data a ptr-size pair instead of union (Alex)
V9:
- renamed struct drm_amdgpu_userq_mqd_gfx_v11 to struct
drm_amdgpu_userq_mqd as its being used for SDMA and
compute queues as well
V10:
- keeping the drm_amdgpu_userq_mqd IP independent, moving the
_gfx_v11 objects in a separate structure in other patch.
(Alex)
Cc: Alex Deucher <alexander.deucher@amd.com>
Cc: Christian Koenig <christian.koenig@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Shashank Sharma <shashank.sharma@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
| -rw-r--r-- | include/uapi/drm/amdgpu_drm.h | 90 |
1 files changed, 90 insertions, 0 deletions
diff --git a/include/uapi/drm/amdgpu_drm.h b/include/uapi/drm/amdgpu_drm.h index 25d5c6e90a99..53081050cb3e 100644 --- a/include/uapi/drm/amdgpu_drm.h +++ b/include/uapi/drm/amdgpu_drm.h @@ -54,6 +54,7 @@ extern "C" { #define DRM_AMDGPU_VM 0x13 #define DRM_AMDGPU_FENCE_TO_HANDLE 0x14 #define DRM_AMDGPU_SCHED 0x15 +#define DRM_AMDGPU_USERQ 0x16 #define DRM_IOCTL_AMDGPU_GEM_CREATE DRM_IOWR(DRM_COMMAND_BASE + DRM_AMDGPU_GEM_CREATE, union drm_amdgpu_gem_create) #define DRM_IOCTL_AMDGPU_GEM_MMAP DRM_IOWR(DRM_COMMAND_BASE + DRM_AMDGPU_GEM_MMAP, union drm_amdgpu_gem_mmap) @@ -71,6 +72,7 @@ extern "C" { #define DRM_IOCTL_AMDGPU_VM DRM_IOWR(DRM_COMMAND_BASE + DRM_AMDGPU_VM, union drm_amdgpu_vm) #define DRM_IOCTL_AMDGPU_FENCE_TO_HANDLE DRM_IOWR(DRM_COMMAND_BASE + DRM_AMDGPU_FENCE_TO_HANDLE, union drm_amdgpu_fence_to_handle) #define DRM_IOCTL_AMDGPU_SCHED DRM_IOW(DRM_COMMAND_BASE + DRM_AMDGPU_SCHED, union drm_amdgpu_sched) +#define DRM_IOCTL_AMDGPU_USERQ DRM_IOWR(DRM_COMMAND_BASE + DRM_AMDGPU_USERQ, union drm_amdgpu_userq) /** * DOC: memory domains @@ -319,6 +321,94 @@ union drm_amdgpu_ctx { union drm_amdgpu_ctx_out out; }; +/* user queue IOCTL */ +#define AMDGPU_USERQ_OP_CREATE 1 +#define AMDGPU_USERQ_OP_FREE 2 + +/* Flag to indicate secure buffer related workload, unused for now */ +#define AMDGPU_USERQ_MQD_FLAGS_SECURE (1 << 0) +/* Flag to indicate AQL workload, unused for now */ +#define AMDGPU_USERQ_MQD_FLAGS_AQL (1 << 1) + +/* + * MQD (memory queue descriptor) is a set of parameters which allow + * the GPU to uniquely define and identify a usermode queue. This + * structure defines the MQD for GFX-V11 IP ver 0. + */ +struct drm_amdgpu_userq_in { + /** AMDGPU_USERQ_OP_* */ + __u32 op; + /** Queue handle for USERQ_OP_FREE */ + __u32 queue_id; + /** the target GPU engine to execute workload (AMDGPU_HW_IP_*) */ + __u32 ip_type; + /** + * @flags: flags to indicate special function for queue like secure + * buffer (TMZ). Unused for now. + */ + __u32 flags; + /** + * @doorbell_handle: the handle of doorbell GEM object + * associated to this client. + */ + __u32 doorbell_handle; + /** + * @doorbell_offset: 32-bit offset of the doorbell in the doorbell bo. + * Kernel will generate absolute doorbell offset using doorbell_handle + * and doorbell_offset in the doorbell bo. + */ + __u32 doorbell_offset; + + /** + * @queue_va: Virtual address of the GPU memory which holds the queue + * object. The queue holds the workload packets. + */ + __u64 queue_va; + /** + * @queue_size: Size of the queue in bytes, this needs to be 256-byte + * aligned. + */ + __u64 queue_size; + /** + * @rptr_va : Virtual address of the GPU memory which holds the ring RPTR. + * This object must be at least 8 byte in size and aligned to 8-byte offset. + */ + __u64 rptr_va; + /** + * @wptr_va : Virtual address of the GPU memory which holds the ring WPTR. + * This object must be at least 8 byte in size and aligned to 8-byte offset. + * + * Queue, RPTR and WPTR can come from the same object, as long as the size + * and alignment related requirements are met. + */ + __u64 wptr_va; + /** + * @mqd: Queue descriptor for USERQ_OP_CREATE + * MQD data can be of different size for different GPU IP/engine and + * their respective versions/revisions, so this points to a __u64 * + * which holds MQD of this usermode queue. + */ + __u64 mqd; + /** + * @size: size of MQD data in bytes, it must match the MQD structure + * size of the respective engine/revision defined in UAPI for ex, for + * gfx_v11 workloads, size = sizeof(drm_amdgpu_userq_mqd_gfx_v11). + */ + __u64 mqd_size; +}; + +struct drm_amdgpu_userq_out { + /** Queue handle */ + __u32 queue_id; + /** Flags */ + __u32 flags; +}; + +union drm_amdgpu_userq { + struct drm_amdgpu_userq_in in; + struct drm_amdgpu_userq_out out; +}; + /* vm ioctl */ #define AMDGPU_VM_OP_RESERVE_VMID 1 #define AMDGPU_VM_OP_UNRESERVE_VMID 2 |
