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authorAlex Deucher <alexander.deucher@amd.com>2023-10-10 13:17:41 +0300
committerAlex Deucher <alexander.deucher@amd.com>2025-04-08 23:48:14 +0300
commit7eb61c2dffa635e4fb05f89736d8fcf39bb24d42 (patch)
tree67f5f8de040e72260c54efd495a3fd4aaa506252
parent9cfb23021023f2e6c12fabe92bb666277843279f (diff)
downloadlinux-7eb61c2dffa635e4fb05f89736d8fcf39bb24d42.tar.xz
drm/amdgpu: UAPI for user queue management
This patch intorduces new UAPI/IOCTL for usermode graphics queue. The userspace app will fill this structure and request the graphics driver to add a graphics work queue for it. The output of this UAPI is a queue id. This UAPI maps the queue into GPU, so the graphics app can start submitting work to the queue as soon as the call returns. V2: Addressed review comments from Alex and Christian - Make the doorbell offset's comment clearer - Change the output parameter name to queue_id V3: Integration with doorbell manager V4: - Updated the UAPI doc (Pierre-Eric) - Created a Union for engine specific MQDs (Alex) - Added Christian's R-B V5: - Add variables for GDS and CSA in MQD structure (Alex) - Make MQD data a ptr-size pair instead of union (Alex) V9: - renamed struct drm_amdgpu_userq_mqd_gfx_v11 to struct drm_amdgpu_userq_mqd as its being used for SDMA and compute queues as well V10: - keeping the drm_amdgpu_userq_mqd IP independent, moving the _gfx_v11 objects in a separate structure in other patch. (Alex) Cc: Alex Deucher <alexander.deucher@amd.com> Cc: Christian Koenig <christian.koenig@amd.com> Reviewed-by: Christian König <christian.koenig@amd.com> Signed-off-by: Shashank Sharma <shashank.sharma@amd.com> Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
-rw-r--r--include/uapi/drm/amdgpu_drm.h90
1 files changed, 90 insertions, 0 deletions
diff --git a/include/uapi/drm/amdgpu_drm.h b/include/uapi/drm/amdgpu_drm.h
index 25d5c6e90a99..53081050cb3e 100644
--- a/include/uapi/drm/amdgpu_drm.h
+++ b/include/uapi/drm/amdgpu_drm.h
@@ -54,6 +54,7 @@ extern "C" {
#define DRM_AMDGPU_VM 0x13
#define DRM_AMDGPU_FENCE_TO_HANDLE 0x14
#define DRM_AMDGPU_SCHED 0x15
+#define DRM_AMDGPU_USERQ 0x16
#define DRM_IOCTL_AMDGPU_GEM_CREATE DRM_IOWR(DRM_COMMAND_BASE + DRM_AMDGPU_GEM_CREATE, union drm_amdgpu_gem_create)
#define DRM_IOCTL_AMDGPU_GEM_MMAP DRM_IOWR(DRM_COMMAND_BASE + DRM_AMDGPU_GEM_MMAP, union drm_amdgpu_gem_mmap)
@@ -71,6 +72,7 @@ extern "C" {
#define DRM_IOCTL_AMDGPU_VM DRM_IOWR(DRM_COMMAND_BASE + DRM_AMDGPU_VM, union drm_amdgpu_vm)
#define DRM_IOCTL_AMDGPU_FENCE_TO_HANDLE DRM_IOWR(DRM_COMMAND_BASE + DRM_AMDGPU_FENCE_TO_HANDLE, union drm_amdgpu_fence_to_handle)
#define DRM_IOCTL_AMDGPU_SCHED DRM_IOW(DRM_COMMAND_BASE + DRM_AMDGPU_SCHED, union drm_amdgpu_sched)
+#define DRM_IOCTL_AMDGPU_USERQ DRM_IOWR(DRM_COMMAND_BASE + DRM_AMDGPU_USERQ, union drm_amdgpu_userq)
/**
* DOC: memory domains
@@ -319,6 +321,94 @@ union drm_amdgpu_ctx {
union drm_amdgpu_ctx_out out;
};
+/* user queue IOCTL */
+#define AMDGPU_USERQ_OP_CREATE 1
+#define AMDGPU_USERQ_OP_FREE 2
+
+/* Flag to indicate secure buffer related workload, unused for now */
+#define AMDGPU_USERQ_MQD_FLAGS_SECURE (1 << 0)
+/* Flag to indicate AQL workload, unused for now */
+#define AMDGPU_USERQ_MQD_FLAGS_AQL (1 << 1)
+
+/*
+ * MQD (memory queue descriptor) is a set of parameters which allow
+ * the GPU to uniquely define and identify a usermode queue. This
+ * structure defines the MQD for GFX-V11 IP ver 0.
+ */
+struct drm_amdgpu_userq_in {
+ /** AMDGPU_USERQ_OP_* */
+ __u32 op;
+ /** Queue handle for USERQ_OP_FREE */
+ __u32 queue_id;
+ /** the target GPU engine to execute workload (AMDGPU_HW_IP_*) */
+ __u32 ip_type;
+ /**
+ * @flags: flags to indicate special function for queue like secure
+ * buffer (TMZ). Unused for now.
+ */
+ __u32 flags;
+ /**
+ * @doorbell_handle: the handle of doorbell GEM object
+ * associated to this client.
+ */
+ __u32 doorbell_handle;
+ /**
+ * @doorbell_offset: 32-bit offset of the doorbell in the doorbell bo.
+ * Kernel will generate absolute doorbell offset using doorbell_handle
+ * and doorbell_offset in the doorbell bo.
+ */
+ __u32 doorbell_offset;
+
+ /**
+ * @queue_va: Virtual address of the GPU memory which holds the queue
+ * object. The queue holds the workload packets.
+ */
+ __u64 queue_va;
+ /**
+ * @queue_size: Size of the queue in bytes, this needs to be 256-byte
+ * aligned.
+ */
+ __u64 queue_size;
+ /**
+ * @rptr_va : Virtual address of the GPU memory which holds the ring RPTR.
+ * This object must be at least 8 byte in size and aligned to 8-byte offset.
+ */
+ __u64 rptr_va;
+ /**
+ * @wptr_va : Virtual address of the GPU memory which holds the ring WPTR.
+ * This object must be at least 8 byte in size and aligned to 8-byte offset.
+ *
+ * Queue, RPTR and WPTR can come from the same object, as long as the size
+ * and alignment related requirements are met.
+ */
+ __u64 wptr_va;
+ /**
+ * @mqd: Queue descriptor for USERQ_OP_CREATE
+ * MQD data can be of different size for different GPU IP/engine and
+ * their respective versions/revisions, so this points to a __u64 *
+ * which holds MQD of this usermode queue.
+ */
+ __u64 mqd;
+ /**
+ * @size: size of MQD data in bytes, it must match the MQD structure
+ * size of the respective engine/revision defined in UAPI for ex, for
+ * gfx_v11 workloads, size = sizeof(drm_amdgpu_userq_mqd_gfx_v11).
+ */
+ __u64 mqd_size;
+};
+
+struct drm_amdgpu_userq_out {
+ /** Queue handle */
+ __u32 queue_id;
+ /** Flags */
+ __u32 flags;
+};
+
+union drm_amdgpu_userq {
+ struct drm_amdgpu_userq_in in;
+ struct drm_amdgpu_userq_out out;
+};
+
/* vm ioctl */
#define AMDGPU_VM_OP_RESERVE_VMID 1
#define AMDGPU_VM_OP_UNRESERVE_VMID 2