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authorkx <kx@radix-linux.su>2026-10-17 16:39:23 +0300
committerkx <kx@radix-linux.su>2026-10-17 16:39:23 +0300
commitec1891d58b9514b621725620453cec0e31e18389 (patch)
tree6721f92c0afae3d933343b4a573ac8e5389827c6 /examples/oscilator/main.c
parent73d23259a690cd29c0ac74a4de963e23ecfebfac (diff)
downloadsvgc-trunk.tar.xz
Version 1.1.0HEAD1.1.0trunk
Diffstat (limited to 'examples/oscilator/main.c')
-rw-r--r--examples/oscilator/main.c441
1 files changed, 441 insertions, 0 deletions
diff --git a/examples/oscilator/main.c b/examples/oscilator/main.c
new file mode 100644
index 0000000..813f64f
--- /dev/null
+++ b/examples/oscilator/main.c
@@ -0,0 +1,441 @@
+
+
+#include <stdlib.h>
+#include <stdio.h>
+#include <string.h>
+#include <time.h>
+#include <unistd.h>
+
+#include <math.h>
+
+#include <svgc.h>
+
+struct __svg_sheet *sheet;
+struct __svg_line *line;
+struct __svg_rect *rect;
+struct __svg_circle *circle;
+struct __svg_ellipse *ellipse;
+struct __svg_text *text;
+
+struct __svg_points *points;
+struct __svg_polygon *polygon;
+struct __svg_polyline *polyline;
+
+struct __svg_cmd *cmd;
+struct __svg_cmds *cmds;
+struct __svg_path *path;
+
+
+struct __svg_scene *scene;
+
+void arrow( double sx0, double sy0, double f0 )
+{
+ double sx1, sy1, sx2, sy2, sx3, sy3, sx4, sy4;
+ double px1, py1, px2, py2, px3, py3, px4, py4;
+
+ sx1 = sx0 - 3.0;
+ sy1 = sy0 + 3.0;
+ sx2 = sx0;
+ sy2 = sy0 - 6.0;
+ sx3 = sx0 + 3.0;
+ sy3 = sy0 + 3.0;
+ sx4 = sx0;
+ sy4 = sy0 + 1.0;
+
+ px1 = sx0 + ( sx1 - sx0 )*cos( f0 ) - ( sy1 - sy0 )*sin( f0 );
+ py1 = sy0 + ( sx1 - sx0 )*sin( f0 ) + ( sy1 - sy0 )*cos( f0 );
+ px2 = sx0 + ( sx2 - sx0 )*cos( f0 ) - ( sy2 - sy0 )*sin( f0 );
+ py2 = sy0 + ( sx2 - sx0 )*sin( f0 ) + ( sy2 - sy0 )*cos( f0 );
+ px3 = sx0 + ( sx3 - sx0 )*cos( f0 ) - ( sy3 - sy0 )*sin( f0 );
+ py3 = sy0 + ( sx3 - sx0 )*sin( f0 ) + ( sy3 - sy0 )*cos( f0 );
+ px4 = sx0 + ( sx4 - sx0 )*cos( f0 ) - ( sy4 - sy0 )*sin( f0 );
+ py4 = sy0 + ( sx4 - sx0 )*sin( f0 ) + ( sy4 - sy0 )*cos( f0 );
+
+ cmds = __svg_new_cmds();
+ __svg_add_moveto_cmd( cmds, ABSOLUTE, px1, py1 );
+ __svg_add_lineto_cmd( cmds, ABSOLUTE, px2, py2 );
+ __svg_add_lineto_cmd( cmds, ABSOLUTE, px3, py3 );
+ __svg_add_short_curveto_cmd( cmds, ABSOLUTE, px4, py4, px1, py1 );
+ __svg_add_closepath_cmd( cmds, ABSOLUTE );
+ path = (struct __svg_path *)__svg_new_path( cmds );
+ (void)__svg_set_stroke_rgb( (struct __svg_node *)path, 0, 0, 0 );
+ (void)__svg_set_stroke_width( (struct __svg_node *)path, 1.0 );
+ (void)__svg_set_stroke_linecap( (struct __svg_node *)path, "square" );
+ (void)__svg_set_stroke_linejoin( (struct __svg_node *)path, "miter" );
+ (void)__svg_set_fill_rgb( (struct __svg_node *)path, 255, 255, 255 );
+
+ (void)__svg_scene_add_node( scene, (struct __svg_node *)path );
+}
+
+void small_arrow( double sx0, double sy0, double f0 )
+{
+ double sx1, sy1, sx2, sy2, sx3, sy3, sx4, sy4;
+ double px1, py1, px2, py2, px3, py3, px4, py4;
+
+ sx1 = sx0 - 2.0;
+ sy1 = sy0 + 2.0;
+ sx2 = sx0;
+ sy2 = sy0 - 4.0;
+ sx3 = sx0 + 2.0;
+ sy3 = sy0 + 2.0;
+ sx4 = sx0;
+ sy4 = sy0 + 1.0;
+
+ px1 = sx0 + ( sx1 - sx0 )*cos( f0 ) - ( sy1 - sy0 )*sin( f0 );
+ py1 = sy0 + ( sx1 - sx0 )*sin( f0 ) + ( sy1 - sy0 )*cos( f0 );
+ px2 = sx0 + ( sx2 - sx0 )*cos( f0 ) - ( sy2 - sy0 )*sin( f0 );
+ py2 = sy0 + ( sx2 - sx0 )*sin( f0 ) + ( sy2 - sy0 )*cos( f0 );
+ px3 = sx0 + ( sx3 - sx0 )*cos( f0 ) - ( sy3 - sy0 )*sin( f0 );
+ py3 = sy0 + ( sx3 - sx0 )*sin( f0 ) + ( sy3 - sy0 )*cos( f0 );
+ px4 = sx0 + ( sx4 - sx0 )*cos( f0 ) - ( sy4 - sy0 )*sin( f0 );
+ py4 = sy0 + ( sx4 - sx0 )*sin( f0 ) + ( sy4 - sy0 )*cos( f0 );
+
+ cmds = __svg_new_cmds();
+ __svg_add_moveto_cmd( cmds, ABSOLUTE, px1, py1 );
+ __svg_add_lineto_cmd( cmds, ABSOLUTE, px2, py2 );
+ __svg_add_lineto_cmd( cmds, ABSOLUTE, px3, py3 );
+ __svg_add_short_curveto_cmd( cmds, ABSOLUTE, px4, py4, px1, py1 );
+ __svg_add_closepath_cmd( cmds, ABSOLUTE );
+ path = (struct __svg_path *)__svg_new_path( cmds );
+ (void)__svg_set_stroke_rgb( (struct __svg_node *)path, 0, 0, 0 );
+ (void)__svg_set_stroke_width( (struct __svg_node *)path, 0.5 );
+ (void)__svg_set_stroke_linecap( (struct __svg_node *)path, "square" );
+ (void)__svg_set_stroke_linejoin( (struct __svg_node *)path, "miter" );
+ (void)__svg_set_fill_rgb( (struct __svg_node *)path, 255, 255, 255 );
+
+ (void)__svg_scene_add_node( scene, (struct __svg_node *)path );
+}
+
+
+int main( void )
+{
+ int i;
+ double x0 = 100.0,
+ y0 = 30.0,
+ r0 = 250.0,
+ a0 = 60.0 * M_PI / 180.0,
+ xM, yM;
+
+ sheet = (struct __svg_sheet *)__svg_new_sheet( 350, 380, 10, 10, 10, 10 );
+ if( !sheet )
+ {
+ printf( "Unable to create sheet\n" );
+ }
+ (void)__svg_set_stroke_width( (struct __svg_node *)sheet, 1024.1236 );
+
+ scene = __svg_new_scene( sheet );
+ if( !scene )
+ {
+ printf( "Unable to create scene\n" );
+ }
+
+ __svg_set_scene_stroke( "black" );
+ __svg_set_scene_stroke_width( 1.0 );
+ __svg_set_scene_stroke_linecap( LINECAP_SQUARE );
+
+
+ rect = (struct __svg_rect *)__svg_new_rect( x0-25.0, y0-1.0, 50, 2, 0, 0 );
+ (void)__svg_set_fill_rgb( (struct __svg_node *)rect, 0, 0, 0 );
+ (void)__svg_scene_add_node( scene, (struct __svg_node *)rect );
+
+ {
+ int x1 = x0-24.0, y1 = y0-1.0, x2 = x0-18.0, y2 = y0-7.0;
+
+ for( i = 0; i < 8; ++i )
+ {
+ line = (struct __svg_line *)__svg_new_line( x1, y1, x2, y2 );
+ (void)__svg_scene_add_node( scene, (struct __svg_node *)line );
+
+ x1 += 6; x2 += 6;
+ }
+ }
+
+
+ xM = x0 + r0 * cos( a0 );
+ yM = y0 + r0 * sin( a0 );
+
+ __svg_set_scene_stroke_width( 0.5 );
+
+ line = (struct __svg_line *)__svg_new_line( x0, y0, xM, yM );
+ (void)__svg_scene_add_node( scene, (struct __svg_node *)line );
+
+ /* Set current values for newest objects: */
+ __svg_set_scene_stroke_width( 0.5 );
+ __svg_set_scene_stroke_rgb( 99, 99, 99 );
+ __svg_set_scene_stroke_dasharray( "3,2" );
+
+ line = (struct __svg_line *)__svg_new_line( x0, y0, x0, y0+r0 );
+ (void)__svg_scene_add_node( scene, (struct __svg_node *)line );
+
+ {
+ double x1, y1, x2, y2, a1 = 45.0, a2 = 75.0;
+
+ a1 = a1 * M_PI / 180.0;
+ a2 = a2 * M_PI / 180.0;
+ x1 = x0 + r0 * cos(a1);
+ y1 = y0 + r0 * sin(a1);
+ x2 = x0 - r0 * cos(a2);
+ y2 = y0 + r0 * sin(a2);
+
+ cmds = __svg_new_cmds();
+ /* M x1,y1 */
+ __svg_add_moveto_cmd( cmds, ABSOLUTE, x1, y1 );
+
+ __svg_add_arc_cmd( cmds,
+ ABSOLUTE,
+ r0, r0, /* rx, ry */
+ 0.0, /* angle */
+ 0,1, /* lf, sf */
+ x2, y2 );
+
+ path = (struct __svg_path *)__svg_new_path( cmds );
+ (void)__svg_scene_add_node( scene, (struct __svg_node *)path );
+ }
+
+ {
+ double x1, y1, x2, y2, x3, y3, x4, y4, x5, y5, x6, y6,
+ x7, y7, x8, y8, x9, y9, x10, y10, x11, y11, x12, y12;
+
+ double x3_a, y3_a, x11_a, y11_a, x12_a, y12_a;
+
+ double r1 = 120.0,
+ r2 = 100.0,
+ r3 = 90.0,
+ r4 = 100.0,
+ r5 = 90.0,
+ r6 = 30.0,
+ r7 = 100.0,
+ r8 = 30.0,
+ r9 = 60.0,
+ r10 = 60.0,
+ r11, r12;
+
+ /* Set current values for newest objects: */
+ __svg_set_scene_stroke_rgb( 99, 99, 99 );
+ __svg_set_scene_stroke_width( 0.5 );
+ __svg_set_scene_stroke_dasharray( "3,2" );
+ __svg_set_scene_fill( "none" );
+
+ x1 = xM - r1 * sin( a0 );
+ y1 = yM + r1 * cos( a0 );
+
+ x2 = xM - r2 * sin( a0 );
+ y2 = yM + r2 * cos( a0 );
+
+ x3 = xM;
+ y3 = yM + r3;
+
+ x3_a = xM;
+ y3_a = yM + r3 + 6.0;
+
+ x4 = xM + r4 * cos( a0 );
+ y4 = yM + r4 * sin( a0 );
+
+ x5 = xM + r5 * sin( a0 );
+ y5 = yM - r5 * cos( a0 );
+
+ x6 = xM + r6 * sin( a0 );
+ y6 = yM - r6 * cos( a0 );
+
+ x7 = xM - r7 * cos( a0 );
+ y7 = yM - r7 * sin( a0 );
+
+ x8 = xM - r8 * cos( a0 );
+ y8 = yM - r8 * sin( a0 );
+
+ x9 = x0 + r9 * cos( a0 );
+ y9 = y0 + r9 * sin( a0 );
+
+ x10 = x0;
+ y10 = y0 + r10;
+
+ r11 = r3 * cos( a0 );
+ x11 = xM - r11 * sin( a0 );
+ y11 = yM + r11 * cos( a0 );
+ x11_a = xM - (r11+6.0) * sin( a0 );
+ y11_a = yM + (r11+6.0) * cos( a0 );
+
+
+ r12 = r3 * sin( a0 );
+ x12 = xM + r12 * cos( a0 );
+ y12 = yM + r12 * sin( a0 );
+ x12_a = xM + (r12+6.0) * cos( a0 );
+ y12_a = yM + (r12+6.0) * sin( a0 );
+
+ line = (struct __svg_line *)__svg_new_line( x1, y1, xM, yM );
+ (void)__svg_scene_add_node( scene, (struct __svg_node *)line );
+
+ line = (struct __svg_line *)__svg_new_line( x4, y4, xM, yM );
+ (void)__svg_scene_add_node( scene, (struct __svg_node *)line );
+
+ line = (struct __svg_line *)__svg_new_line( x3_a, y3_a, x11_a, y11_a );
+ (void)__svg_scene_add_node( scene, (struct __svg_node *)line );
+
+ line = (struct __svg_line *)__svg_new_line( x3_a, y3_a, x12_a, y12_a );
+ (void)__svg_scene_add_node( scene, (struct __svg_node *)line );
+
+ __svg_set_scene_stroke( "black" );
+ __svg_set_scene_stroke_width( 0.5 );
+ __svg_set_scene_stroke_dasharray( "none" );
+
+ cmds = __svg_new_cmds();
+ /* M x1,y1 */
+ __svg_add_moveto_cmd( cmds, ABSOLUTE, x9, y9 );
+
+ __svg_add_arc_cmd( cmds,
+ ABSOLUTE,
+ r10, r10, /* rx, ry */
+ 0.0, /* angle */
+ 0,1, /* lf, sf */
+ x10, y10 );
+
+ path = (struct __svg_path *)__svg_new_path( cmds );
+ (void)__svg_scene_add_node( scene, (struct __svg_node *)path );
+
+ __svg_set_scene_stroke_width( 1.0 );
+
+ line = (struct __svg_line *)__svg_new_line( x2, y2, xM, yM );
+ (void)__svg_scene_add_node( scene, (struct __svg_node *)line );
+
+ line = (struct __svg_line *)__svg_new_line( x5, y5, xM, yM );
+ (void)__svg_scene_add_node( scene, (struct __svg_node *)line );
+
+ line = (struct __svg_line *)__svg_new_line( x7, y7, xM, yM );
+ (void)__svg_scene_add_node( scene, (struct __svg_node *)line );
+
+ __svg_set_scene_stroke_width( 2.0 );
+
+ line = (struct __svg_line *)__svg_new_line( x3, y3, xM, yM );
+ (void)__svg_scene_add_node( scene, (struct __svg_node *)line );
+
+ line = (struct __svg_line *)__svg_new_line( x6, y6, xM, yM );
+ (void)__svg_scene_add_node( scene, (struct __svg_node *)line );
+
+ line = (struct __svg_line *)__svg_new_line( x8, y8, xM, yM );
+ (void)__svg_scene_add_node( scene, (struct __svg_node *)line );
+
+ line = (struct __svg_line *)__svg_new_line( x11, y11, xM, yM );
+ (void)__svg_scene_add_node( scene, (struct __svg_node *)line );
+
+ line = (struct __svg_line *)__svg_new_line( x12, y12, xM, yM );
+ (void)__svg_scene_add_node( scene, (struct __svg_node *)line );
+
+
+ /* стрелки */
+ arrow( x2, y2, M_PI + a0 );
+ arrow( x3, y3, M_PI );
+ arrow( x11, y11, M_PI + a0 );
+ arrow( x12, y12, M_PI - (M_PI / 2 - a0) );
+ arrow( x5, y5, a0 );
+ arrow( x6, y6, a0 );
+ arrow( x7, y7, -(M_PI /2 - a0) );
+ arrow( x8, y8, -(M_PI /2 - a0) );
+
+ {
+ double fx1, fy1;
+ fx1 = x9 - 4.0 * sin( a0 );
+ fy1 = y9 + 4.0 * cos( a0 );
+ small_arrow( fx1, fy1, a0 );
+ }
+
+ __svg_set_scene_text_fill_rgb( 0, 99, 99 );
+ text = (struct __svg_text *)__svg_new_text( x2, y2+15,
+ "<tspan font-style=\"oblique\">B</tspan>",
+ "Verdana", 0 );
+ (void)__svg_scene_add_node( scene, (struct __svg_node *)text );
+
+ text = (struct __svg_text *)__svg_new_text( x11+7, y11+15,
+ "<tspan font-style=\"oblique\">G<tspan dy=\"4\" font-family=\"Georgia\" font-size=\"10\">&#x3c4;</tspan></tspan>",
+ "Verdana", 0 );
+ (void)__svg_scene_add_node( scene, (struct __svg_node *)text );
+
+ text = (struct __svg_text *)__svg_new_text( x12+7, y12,
+ "<tspan font-style=\"oblique\">G<tspan dy=\"4\" font-family=\"Georgia\" font-size=\"10\">n</tspan></tspan>",
+ "Verdana", 0 );
+ (void)__svg_scene_add_node( scene, (struct __svg_node *)text );
+
+ text = (struct __svg_text *)__svg_new_text( x3, y3+20,
+ "<tspan font-style=\"oblique\">G</tspan>",
+ "Verdana", 0 );
+ (void)__svg_scene_add_node( scene, (struct __svg_node *)text );
+
+ text = (struct __svg_text *)__svg_new_text( xM-20, yM,
+ "<tspan font-weight=\"bold\" font-style=\"oblique\">M</tspan>",
+ "Verdana", 0 );
+ (void)__svg_scene_add_node( scene, (struct __svg_node *)text );
+
+ text = (struct __svg_text *)__svg_new_text( x6+5, y6+12,
+ "<tspan font-family=\"Georgia\" font-style=\"oblique\">&#x3c4;</tspan>",
+ "Verdana", 0 );
+ (void)__svg_scene_add_node( scene, (struct __svg_node *)text );
+
+ text = (struct __svg_text *)__svg_new_text( x8+5, y8-5,
+ "<tspan font-family=\"Georgia\" font-style=\"oblique\">n</tspan>",
+ "Verdana", 0 );
+ (void)__svg_scene_add_node( scene, (struct __svg_node *)text );
+
+ text = (struct __svg_text *)__svg_new_text( x5+5, y5+12,
+ "<tspan font-family=\"Georgia\" font-style=\"oblique\">&#x3bd;</tspan>",
+ "Verdana", 0 );
+ (void)__svg_scene_add_node( scene, (struct __svg_node *)text );
+
+ text = (struct __svg_text *)__svg_new_text( x7+5, y7-5,
+ "<tspan font-style=\"oblique\">N</tspan>",
+ "Verdana", 0 );
+ (void)__svg_scene_add_node( scene, (struct __svg_node *)text );
+
+ text = (struct __svg_text *)__svg_new_text( x0+10, y0+r9+10,
+ "<tspan font-family=\"Georgia\" font-style=\"oblique\">&#x3c6;</tspan>",
+ "Verdana", 0 );
+ (void)__svg_scene_add_node( scene, (struct __svg_node *)text );
+
+ text = (struct __svg_text *)__svg_new_text( x0-10, y0+r0+20,
+ "<tspan font-style=\"oblique\">O<tspan dy=\"4\" font-size=\"8\">1</tspan></tspan>",
+ "Verdana", 0 );
+ (void)__svg_scene_add_node( scene, (struct __svg_node *)text );
+
+ text = (struct __svg_text *)__svg_new_text( x0-15, y0+15,
+ "<tspan font-style=\"oblique\">O</tspan>",
+ "Verdana", 0 );
+ (void)__svg_scene_add_node( scene, (struct __svg_node *)text );
+
+ text = (struct __svg_text *)__svg_new_text( x0-15, y0+r0-5,
+ "<tspan font-style=\"oblique\">-</tspan>",
+ "Verdana", 0 );
+ (void)__svg_scene_add_node( scene, (struct __svg_node *)text );
+
+ text = (struct __svg_text *)__svg_new_text( x0+7, y0+r0-5,
+ "<tspan font-style=\"oblique\">+</tspan>",
+ "Verdana", 0 );
+ (void)__svg_scene_add_node( scene, (struct __svg_node *)text );
+
+ text = (struct __svg_text *)__svg_new_text( x0+40, y0+r0-10,
+ "<tspan font-style=\"oblique\">s</tspan>",
+ "Verdana", 0 );
+ (void)__svg_scene_add_node( scene, (struct __svg_node *)text );
+ }
+
+ /* Set current values for newest objects: */
+ __svg_set_scene_stroke( "black" );
+ __svg_set_scene_stroke_width( 1.0 );
+ __svg_set_scene_stroke_dasharray( "none" );
+ __svg_set_scene_fill_rgb( 255, 255, 255 );
+
+ circle = (struct __svg_circle *)__svg_new_circle( x0, y0, 3 );
+ (void)__svg_scene_add_node( scene, (struct __svg_node *)circle );
+
+ circle = (struct __svg_circle *)__svg_new_circle( xM, yM, 3 );
+ (void)__svg_scene_add_node( scene, (struct __svg_node *)circle );
+
+ circle = (struct __svg_circle *)__svg_new_circle( x0, y0+r0, 3 );
+ (void)__svg_scene_add_node( scene, (struct __svg_node *)circle );
+
+ __svg_set_scene_fill( "none" );
+
+ __svg_paint_scene( scene, 0, "M.svg" );
+
+ __svg_free_scene( scene );
+
+ return( 0 );
+}
+