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/* SPDX-License-Identifier: GPL-2.0 */
#ifndef __GPU_RANDOM_H__
#define __GPU_RANDOM_H__
/* This is a temporary home for a couple of utility functions that should
* be transposed to lib/ at the earliest convenience.
*/
#include <linux/random.h>
#define GPU_RND_STATE_INITIALIZER(seed__) ({ \
struct rnd_state state__; \
prandom_seed_state(&state__, (seed__)); \
state__; \
})
#define GPU_RND_STATE(name__, seed__) \
struct rnd_state name__ = GPU_RND_STATE_INITIALIZER(seed__)
unsigned int *gpu_random_order(unsigned int count,
struct rnd_state *state);
void gpu_random_reorder(unsigned int *order,
unsigned int count,
struct rnd_state *state);
u32 gpu_prandom_u32_max_state(u32 ep_ro,
struct rnd_state *state);
#endif /* !__GPU_RANDOM_H__ */
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