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2024-07-19random: note that RNDGETPOOL was removed in 2.6.9-rc2Jason A. Donenfeld1-1/+1
RNDGETPOOL was thankfully removed twenty years ago, but it's stuck around in headers. Probably removing it from uapi headers isn't great in case there are some weird users out there, but we should at least mark this as having been removed, to save future readers the same goose chase I just went on. Link: https://lore.kernel.org/all/E1By1St-0001TS-Qj@thunk.org/ Link: https://lore.kernel.org/all/Pine.LNX.4.58.0409130937050.4094@ppc970.osdl.org/ Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com>
2024-07-19random: introduce generic vDSO getrandom() implementationJason A. Donenfeld1-0/+15
Provide a generic C vDSO getrandom() implementation, which operates on an opaque state returned by vgetrandom_alloc() and produces random bytes the same way as getrandom(). This has the following API signature: ssize_t vgetrandom(void *buffer, size_t len, unsigned int flags, void *opaque_state, size_t opaque_len); The return value and the first three arguments are the same as ordinary getrandom(), while the last two arguments are a pointer to the opaque allocated state and its size. Were all five arguments passed to the getrandom() syscall, nothing different would happen, and the functions would have the exact same behavior. The actual vDSO RNG algorithm implemented is the same one implemented by drivers/char/random.c, using the same fast-erasure techniques as that. Should the in-kernel implementation change, so too will the vDSO one. It requires an implementation of ChaCha20 that does not use any stack, in order to maintain forward secrecy if a multi-threaded program forks (though this does not account for a similar issue with SA_SIGINFO copying registers to the stack), so this is left as an architecture-specific fill-in. Stack-less ChaCha20 is an easy algorithm to implement on a variety of architectures, so this shouldn't be too onerous. Initially, the state is keyless, and so the first call makes a getrandom() syscall to generate that key, and then uses it for subsequent calls. By keeping track of a generation counter, it knows when its key is invalidated and it should fetch a new one using the syscall. Later, more than just a generation counter might be used. Since MADV_WIPEONFORK is set on the opaque state, the key and related state is wiped during a fork(), so secrets don't roll over into new processes, and the same state doesn't accidentally generate the same random stream. The generation counter, as well, is always >0, so that the 0 counter is a useful indication of a fork() or otherwise uninitialized state. If the kernel RNG is not yet initialized, then the vDSO always calls the syscall, because that behavior cannot be emulated in userspace, but fortunately that state is short lived and only during early boot. If it has been initialized, then there is no need to inspect the `flags` argument, because the behavior does not change post-initialization regardless of the `flags` value. Since the opaque state passed to it is mutated, vDSO getrandom() is not reentrant, when used with the same opaque state, which libc should be mindful of. The function works over an opaque per-thread state of a particular size, which must be marked VM_WIPEONFORK, VM_DONTDUMP, VM_NORESERVE, and VM_DROPPABLE for proper operation. Over time, the nuances of these allocations may change or grow or even differ based on architectural features. The opaque state passed to vDSO getrandom() must be allocated using the mmap_flags and mmap_prot parameters provided by the vgetrandom_opaque_params struct, which also contains the size of each state. That struct can be obtained with a call to vgetrandom(NULL, 0, 0, &params, ~0UL). Then, libc can call mmap(2) and slice up the returned array into a state per each thread, while ensuring that no single state straddles a page boundary. Libc is expected to allocate a chunk of these on first use, and then dole them out to threads as they're created, allocating more when needed. vDSO getrandom() provides the ability for userspace to generate random bytes quickly and safely, and is intended to be integrated into libc's thread management. As an illustrative example, the introduced code in the vdso_test_getrandom self test later in this series might be used to do the same outside of libc. In a libc the various pthread-isms are expected to be elided into libc internals. Reviewed-by: Thomas Gleixner <tglx@linutronix.de> Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com>
2022-06-28treewide: uapi: Replace zero-length arrays with flexible-array membersGustavo A. R. Silva1-1/+1
There is a regular need in the kernel to provide a way to declare having a dynamically sized set of trailing elements in a structure. Kernel code should always use “flexible array members”[1] for these cases. The older style of one-element or zero-length arrays should no longer be used[2]. This code was transformed with the help of Coccinelle: (linux-5.19-rc2$ spatch --jobs $(getconf _NPROCESSORS_ONLN) --sp-file script.cocci --include-headers --dir . > output.patch) @@ identifier S, member, array; type T1, T2; @@ struct S { ... T1 member; T2 array[ - 0 ]; }; -fstrict-flex-arrays=3 is coming and we need to land these changes to prevent issues like these in the short future: ../fs/minix/dir.c:337:3: warning: 'strcpy' will always overflow; destination buffer has size 0, but the source string has length 2 (including NUL byte) [-Wfortify-source] strcpy(de3->name, "."); ^ Since these are all [0] to [] changes, the risk to UAPI is nearly zero. If this breaks anything, we can use a union with a new member name. [1] https://en.wikipedia.org/wiki/Flexible_array_member [2] https://www.kernel.org/doc/html/v5.16/process/deprecated.html#zero-length-and-one-element-arrays Link: https://github.com/KSPP/linux/issues/78 Build-tested-by: kernel test robot <lkp@intel.com> Link: https://lore.kernel.org/lkml/62b675ec.wKX6AOZ6cbE71vtF%25lkp@intel.com/ Acked-by: Dan Williams <dan.j.williams@intel.com> # For ndctl.h Signed-off-by: Gustavo A. R. Silva <gustavoars@kernel.org>
2020-01-08random: ignore GRND_RANDOM in getentropy(2)Andy Lutomirski1-1/+1
The separate blocking pool is going away. Start by ignoring GRND_RANDOM in getentropy(2). This should not materially break any API. Any code that worked without this change should work at least as well with this change. Signed-off-by: Andy Lutomirski <luto@kernel.org> Link: https://lore.kernel.org/r/705c5a091b63cc5da70c99304bb97e0109be0a26.1577088521.git.luto@kernel.org Signed-off-by: Theodore Ts'o <tytso@mit.edu>
2020-01-08random: add GRND_INSECURE to return best-effort non-cryptographic bytesAndy Lutomirski1-0/+2
Signed-off-by: Andy Lutomirski <luto@kernel.org> Link: https://lore.kernel.org/r/d5473b56cf1fa900ca4bd2b3fc1e5b8874399919.1577088521.git.luto@kernel.org Signed-off-by: Theodore Ts'o <tytso@mit.edu>
2018-04-14random: add new ioctl RNDRESEEDCRNGTheodore Ts'o1-0/+3
Add a new ioctl which forces the the crng to be reseeded. Signed-off-by: Theodore Ts'o <tytso@mit.edu> Cc: stable@kernel.org
2017-11-02License cleanup: add SPDX license identifier to uapi header files with no ↵Greg Kroah-Hartman1-0/+1
license Many user space API headers are missing licensing information, which makes it hard for compliance tools to determine the correct license. By default are files without license information under the default license of the kernel, which is GPLV2. Marking them GPLV2 would exclude them from being included in non GPLV2 code, which is obviously not intended. The user space API headers fall under the syscall exception which is in the kernels COPYING file: NOTE! This copyright does *not* cover user programs that use kernel services by normal system calls - this is merely considered normal use of the kernel, and does *not* fall under the heading of "derived work". otherwise syscall usage would not be possible. Update the files which contain no license information with an SPDX license identifier. The chosen identifier is 'GPL-2.0 WITH Linux-syscall-note' which is the officially assigned identifier for the Linux syscall exception. SPDX license identifiers are a legally binding shorthand, which can be used instead of the full boiler plate text. This patch is based on work done by Thomas Gleixner and Kate Stewart and Philippe Ombredanne. See the previous patch in this series for the methodology of how this patch was researched. Reviewed-by: Kate Stewart <kstewart@linuxfoundation.org> Reviewed-by: Philippe Ombredanne <pombredanne@nexb.com> Reviewed-by: Thomas Gleixner <tglx@linutronix.de> Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
2014-08-06random: introduce getrandom(2) system callTheodore Ts'o1-0/+9
The getrandom(2) system call was requested by the LibreSSL Portable developers. It is analoguous to the getentropy(2) system call in OpenBSD. The rationale of this system call is to provide resiliance against file descriptor exhaustion attacks, where the attacker consumes all available file descriptors, forcing the use of the fallback code where /dev/[u]random is not available. Since the fallback code is often not well-tested, it is better to eliminate this potential failure mode entirely. The other feature provided by this new system call is the ability to request randomness from the /dev/urandom entropy pool, but to block until at least 128 bits of entropy has been accumulated in the /dev/urandom entropy pool. Historically, the emphasis in the /dev/urandom development has been to ensure that urandom pool is initialized as quickly as possible after system boot, and preferably before the init scripts start execution. This is because changing /dev/urandom reads to block represents an interface change that could potentially break userspace which is not acceptable. In practice, on most x86 desktop and server systems, in general the entropy pool can be initialized before it is needed (and in modern kernels, we will printk a warning message if not). However, on an embedded system, this may not be the case. And so with this new interface, we can provide the functionality of blocking until the urandom pool has been initialized. Any userspace program which uses this new functionality must take care to assure that if it is used during the boot process, that it will not cause the init scripts or other portions of the system startup to hang indefinitely. SYNOPSIS #include <linux/random.h> int getrandom(void *buf, size_t buflen, unsigned int flags); DESCRIPTION The system call getrandom() fills the buffer pointed to by buf with up to buflen random bytes which can be used to seed user space random number generators (i.e., DRBG's) or for other cryptographic uses. It should not be used for Monte Carlo simulations or other programs/algorithms which are doing probabilistic sampling. If the GRND_RANDOM flags bit is set, then draw from the /dev/random pool instead of the /dev/urandom pool. The /dev/random pool is limited based on the entropy that can be obtained from environmental noise, so if there is insufficient entropy, the requested number of bytes may not be returned. If there is no entropy available at all, getrandom(2) will either block, or return an error with errno set to EAGAIN if the GRND_NONBLOCK bit is set in flags. If the GRND_RANDOM bit is not set, then the /dev/urandom pool will be used. Unlike using read(2) to fetch data from /dev/urandom, if the urandom pool has not been sufficiently initialized, getrandom(2) will block (or return -1 with the errno set to EAGAIN if the GRND_NONBLOCK bit is set in flags). The getentropy(2) system call in OpenBSD can be emulated using the following function: int getentropy(void *buf, size_t buflen) { int ret; if (buflen > 256) goto failure; ret = getrandom(buf, buflen, 0); if (ret < 0) return ret; if (ret == buflen) return 0; failure: errno = EIO; return -1; } RETURN VALUE On success, the number of bytes that was filled in the buf is returned. This may not be all the bytes requested by the caller via buflen if insufficient entropy was present in the /dev/random pool, or if the system call was interrupted by a signal. On error, -1 is returned, and errno is set appropriately. ERRORS EINVAL An invalid flag was passed to getrandom(2) EFAULT buf is outside the accessible address space. EAGAIN The requested entropy was not available, and getentropy(2) would have blocked if the GRND_NONBLOCK flag was not set. EINTR While blocked waiting for entropy, the call was interrupted by a signal handler; see the description of how interrupted read(2) calls on "slow" devices are handled with and without the SA_RESTART flag in the signal(7) man page. NOTES For small requests (buflen <= 256) getrandom(2) will not return EINTR when reading from the urandom pool once the entropy pool has been initialized, and it will return all of the bytes that have been requested. This is the recommended way to use getrandom(2), and is designed for compatibility with OpenBSD's getentropy() system call. However, if you are using GRND_RANDOM, then getrandom(2) may block until the entropy accounting determines that sufficient environmental noise has been gathered such that getrandom(2) will be operating as a NRBG instead of a DRBG for those people who are working in the NIST SP 800-90 regime. Since it may block for a long time, these guarantees do *not* apply. The user may want to interrupt a hanging process using a signal, so blocking until all of the requested bytes are returned would be unfriendly. For this reason, the user of getrandom(2) MUST always check the return value, in case it returns some error, or if fewer bytes than requested was returned. In the case of !GRND_RANDOM and small request, the latter should never happen, but the careful userspace code (and all crypto code should be careful) should check for this anyway! Finally, unless you are doing long-term key generation (and perhaps not even then), you probably shouldn't be using GRND_RANDOM. The cryptographic algorithms used for /dev/urandom are quite conservative, and so should be sufficient for all purposes. The disadvantage of GRND_RANDOM is that it can block, and the increased complexity required to deal with partially fulfilled getrandom(2) requests. Signed-off-by: Theodore Ts'o <tytso@mit.edu> Reviewed-by: Zach Brown <zab@zabbo.net>
2013-11-11random32: move rnd_state to linux/random.hDaniel Borkmann1-7/+0
struct rnd_state got mistakenly pulled into uapi header. It is not used anywhere and does also not belong there! Commit 5960164fde ("lib/random32: export pseudo-random number generator for modules"), the last commit on rnd_state before it got moved to uapi, says: This patch moves the definition of struct rnd_state and the inline __seed() function to linux/random.h. It renames the static __random32() function to prandom32() and exports it for use in modules. Hence, the structure was moved from lib/random32.c to linux/random.h so that it can be used within modules (FCoE-related code in this case), but not from user space. However, it seems to have been mistakenly moved to uapi header through the uapi script. Since no-one should make use of it from the linux headers, move the structure back to the kernel for internal use, so that it can be modified on demand. Joint work with Hannes Frederic Sowa. Cc: Joe Eykholt <jeykholt@cisco.com> Signed-off-by: Daniel Borkmann <dborkman@redhat.com> Signed-off-by: Hannes Frederic Sowa <hannes@stressinduktion.org> Signed-off-by: David S. Miller <davem@davemloft.net>
2012-10-13UAPI: (Scripted) Disintegrate include/linuxDavid Howells1-0/+50
Signed-off-by: David Howells <dhowells@redhat.com> Acked-by: Arnd Bergmann <arnd@arndb.de> Acked-by: Thomas Gleixner <tglx@linutronix.de> Acked-by: Michael Kerrisk <mtk.manpages@gmail.com> Acked-by: Paul E. McKenney <paulmck@linux.vnet.ibm.com> Acked-by: Dave Jones <davej@redhat.com>