Age | Commit message (Expand) | Author | Files | Lines |
2018-03-17 | drm/vc4_validate: Remove VLA usage | Gustavo A. R. Silva | 1 | -1/+1 |
2017-08-08 | drm/vc4: Demote user-accessible DRM_ERROR paths to DRM_DEBUG. | Eric Anholt | 1 | -39/+39 |
2017-05-16 | drm/vc4: fix spelling mistake: "dimesions" -> "dimensions" | Colin Ian King | 1 | -1/+2 |
2017-04-19 | drm/vc4: Allow using more than 256MB of CMA memory. | Eric Anholt | 1 | -30/+24 |
2017-02-28 | drm/vc4: Extend and edit documentation for output from the RST | Eric Anholt | 1 | -10/+14 |
2017-02-28 | drm/vc4: Convert existing documentation to actual kerneldoc. | Eric Anholt | 1 | -3/+7 |
2016-11-17 | drm/vc4: Add fragment shader threading support | Jonas Pfeil | 1 | -5/+12 |
2016-11-04 | drm/vc4: Add support for rendering with ETC1 textures. | Eric Anholt | 1 | -0/+7 |
2016-10-06 | drm/vc4: Fix races when the CS reads from render targets. | Eric Anholt | 1 | -3/+14 |
2016-07-16 | drm/vc4: Add support for branching in shader validation. | Eric Anholt | 1 | -1/+12 |
2016-02-16 | drm/vc4: Return an ERR_PTR from BO creation instead of NULL. | Eric Anholt | 1 | -2/+2 |
2016-01-18 | drm/vc4: fix warning in validate printf. | Dave Airlie | 1 | -1/+1 |
2015-12-08 | drm/vc4: Add support for drawing 3D frames. | Eric Anholt | 1 | -0/+900 |