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path: root/drivers/gpu/drm/i915/gem/selftests/i915_gem_execbuffer.c
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2021-08-27drm/i915: Actually delete gpu reloc selftestsDaniel Vetter1-190/+0
In commit 8e02cceb1f1f ("drm/i915: delete gpu reloc code") I deleted the gpu relocation code and the selftest include and enabling, but accidentally forgot about the selftest source code. Fix this oversight. Reviewed-by: Rodrigo Vivi <rodrigo.vivi@intel.com> Signed-off-by: Daniel Vetter <daniel.vetter@intel.com> Cc: Jon Bloomfield <jon.bloomfield@intel.com> Cc: Chris Wilson <chris@chris-wilson.co.uk> Cc: Maarten Lankhorst <maarten.lankhorst@linux.intel.com> Cc: Daniel Vetter <daniel.vetter@ffwll.ch> Cc: Joonas Lahtinen <joonas.lahtinen@linux.intel.com> Cc: "Thomas Hellström" <thomas.hellstrom@linux.intel.com> Cc: Matthew Auld <matthew.auld@intel.com> Cc: Lionel Landwerlin <lionel.g.landwerlin@intel.com> Cc: Dave Airlie <airlied@redhat.com> Cc: Jason Ekstrand <jason@jlekstrand.net> Link: https://patchwork.freedesktop.org/patch/msgid/20210820154932.296628-1-daniel.vetter@ffwll.ch
2021-07-16drm/i915: Revert "drm/i915/gem: Asynchronous cmdparser"Jason Ekstrand1-0/+4
This reverts 686c7c35abc2 ("drm/i915/gem: Asynchronous cmdparser"). The justification for this commit in the git history was a vague comment about getting it out from under the struct_mutex. While this may improve perf for some workloads on Gen7 platforms where we rely on the command parser for features such as indirect rendering, no numbers were provided to prove such an improvement. It claims to closed two gitlab/bugzilla issues but with no explanation whatsoever as to why or what bug it's fixing. Meanwhile, by moving command parsing off to an async callback, it leaves us with a problem of what to do on error. When things were synchronous, EXECBUFFER2 would fail with an error code if parsing failed. When moving it to async, we needed another way to handle that error and the solution employed was to set an error on the dma_fence and then trust that said error gets propagated to the client eventually. Moving back to synchronous will help us untangle the fence error propagation mess. This also reverts most of 0edbb9ba1bfe ("drm/i915: Move cmd parser pinning to execbuffer") which is a refactor of some of our allocation paths for asynchronous parsing. Now that everything is synchronous, we don't need it. v2 (Daniel Vetter): - Add stabel Cc and Fixes tag Signed-off-by: Jason Ekstrand <jason@jlekstrand.net> Cc: <stable@vger.kernel.org> # v5.6+ Fixes: 9e31c1fe45d5 ("drm/i915: Propagate errors on awaiting already signaled fences") Cc: Maarten Lankhorst <maarten.lankhorst@linux.intel.com> Reviewed-by: Jon Bloomfield <jon.bloomfield@intel.com> Acked-by: Daniel Vetter <daniel.vetter@ffwll.ch> Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch> Link: https://patchwork.freedesktop.org/patch/msgid/20210714193419.1459723-2-jason@jlekstrand.net
2021-03-24drm/i915/selftests: Prepare execbuf tests for obj->mm.lock removal.Maarten Lankhorst1-1/+1
Also quite simple, a single call needs to use the unlocked version. Signed-off-by: Maarten Lankhorst <maarten.lankhorst@linux.intel.com> Reviewed-by: Thomas Hellström <thomas.hellstrom@linux.intel.com> Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch> Link: https://patchwork.freedesktop.org/patch/msgid/20210323155059.628690-47-maarten.lankhorst@linux.intel.com
2020-09-07drm/i915: Make sure execbuffer always passes ww state to i915_vma_pin.Maarten Lankhorst1-2/+2
As a preparation step for full object locking and wait/wound handling during pin and object mapping, ensure that we always pass the ww context in i915_gem_execbuffer.c to i915_vma_pin, use lockdep to ensure this happens. This also requires changing the order of eb_parse slightly, to ensure we pass ww at a point where we could still handle -EDEADLK safely. Signed-off-by: Maarten Lankhorst <maarten.lankhorst@linux.intel.com> Reviewed-by: Thomas Hellström <thomas.hellstrom@intel.com> Link: https://patchwork.freedesktop.org/patch/msgid/20200819140904.1708856-15-maarten.lankhorst@linux.intel.com Signed-off-by: Joonas Lahtinen <joonas.lahtinen@linux.intel.com>
2020-09-07drm/i915: Pin engine before pinning all objects, v5.Maarten Lankhorst1-0/+3
We want to lock all gem objects, including the engine context objects, rework the throttling to ensure that we can do this. Now we only throttle once, but can take eb_pin_engine while acquiring objects. This means we will have to drop the lock to wait. If we don't have to throttle we can still take the fastpath, if not we will take the slowpath and wait for the throttle request while unlocked. The engine has to be pinned as first step, otherwise gpu relocations won't work. Changes since v1: - Only need to get a throttled request in the fastpath, no need for a global flag any more. - Always free the waited request correctly. Changes since v2: - Use intel_engine_pm_get()/put() to keeep engine pool alive during EDEADLK handling. Changes since v3: - Fix small rq leak. Changes since v4: - Use a single reloc_context, for intel_context_pin_ww(). Signed-off-by: Maarten Lankhorst <maarten.lankhorst@linux.intel.com> Reviewed-by: Thomas Hellström <thomas.hellstrom@intel.com> Link: https://patchwork.freedesktop.org/patch/msgid/20200819140904.1708856-13-maarten.lankhorst@linux.intel.com Signed-off-by: Joonas Lahtinen <joonas.lahtinen@linux.intel.com>
2020-09-07drm/i915: Use per object locking in execbuf, v12.Maarten Lankhorst1-24/+38
Now that we changed execbuf submission slightly to allow us to do all pinning in one place, we can now simply add ww versions on top of struct_mutex. All we have to do is a separate path for -EDEADLK handling, which needs to unpin all gem bo's before dropping the lock, then starting over. This finally allows us to do parallel submission, but because not all of the pinning code uses the ww ctx yet, we cannot completely drop struct_mutex yet. Changes since v1: - Keep struct_mutex for now. :( Changes since v2: - Make sure we always lock the ww context in slowpath. Changes since v3: - Don't call __eb_unreserve_vma in eb_move_to_gpu now; this can be done on normal unlock path. - Unconditionally release vmas and context. Changes since v4: - Rebased on top of struct_mutex reduction. Changes since v5: - Remove training wheels. Changes since v6: - Fix accidentally broken -ENOSPC handling. Changes since v7: - Handle gt buffer pool better. Changes since v8: - Properly clear variables, to make -EDEADLK handling not BUG. Change since v9: - Fix unpinning fence on pnv and below. Changes since v10: - Make relocation gpu chaining working again. Changes since v11: - Remove relocation chaining, pain to make it work. Signed-off-by: Maarten Lankhorst <maarten.lankhorst@linux.intel.com> Reviewed-by: Thomas Hellström <thomas.hellstrom@intel.com> Link: https://patchwork.freedesktop.org/patch/msgid/20200819140904.1708856-9-maarten.lankhorst@linux.intel.com Signed-off-by: Joonas Lahtinen <joonas.lahtinen@linux.intel.com>
2020-09-07drm/i915: Revert relocation chaining commits.Maarten Lankhorst1-5/+3
This reverts commit 964a9b0f611ee ("drm/i915/gem: Use chained reloc batches") and commit 0e97fbb080553 ("drm/i915/gem: Use a single chained reloc batches for a single execbuf"). When adding ww locking to execbuf, it's hard enough to deal with a single BO that is part of relocation execution. Chaining is hard to get right, and with GPU relocation deprecated, it's best to drop this altogether, instead of trying to fix something we will remove. This is not a completely 1:1 revert, we reset rq_size to 0 in reloc_cache_init, this was from e3d291301f99 ("drm/i915/gem: Implement legacy MI_STORE_DATA_IMM"), because we don't want to break the selftests. (Daniel) Signed-off-by: Maarten Lankhorst <maarten.lankhorst@linux.intel.com> Reviewed-by: Daniel Vetter <daniel.vetter@ffwll.ch> Link: https://patchwork.freedesktop.org/patch/msgid/20200819140904.1708856-3-maarten.lankhorst@linux.intel.com Signed-off-by: Joonas Lahtinen <joonas.lahtinen@linux.intel.com>
2020-09-07Revert "drm/i915/gem: Async GPU relocations only"Maarten Lankhorst1-6/+15
This reverts commit 9e0f9464e2ab ("drm/i915/gem: Async GPU relocations only"), and related commit 7ac2d2536dfa7 ("drm/i915/gem: Delete unused code"). Async GPU relocations are not the path forward, we want to remove GPU accelerated relocation support eventually when userspace is fixed to use VM_BIND, and this is the first step towards that. We will keep async gpu relocations around for now, until userspace is fixed. Relocation support will be disabled completely on platforms where there was never any userspace that depends on it, as the hardware doesn't require it from at least gen9+ onward. For older platforms, the plan is to use cpu relocations only. The igt side is fixed in igt commit 39e9aa1032a4e ("tests/i915: Remove subtests that rely on async relocation behavior"). Signed-off-by: Maarten Lankhorst <maarten.lankhorst@linux.intel.com> Reviewed-by: Daniel Vetter <daniel.vetter@ffwll.ch> Link: https://patchwork.freedesktop.org/patch/msgid/20200819140904.1708856-2-maarten.lankhorst@linux.intel.com Signed-off-by: Joonas Lahtinen <joonas.lahtinen@linux.intel.com>
2020-06-05drm/i915/gem: Async GPU relocations onlyChris Wilson1-15/+6
Reduce the 3 relocation paths down to the single path that accommodates all. The primary motivation for this is to guard the relocations with a natural fence (derived from the i915_request used to write the relocation from the GPU). The tradeoff in using async gpu relocations is that it increases latency over using direct CPU relocations, for the cases where the target is idle and accessible by the CPU. The benefit is greatly reduced lock contention and improved concurrency by pipelining. Note that forcing the async gpu relocations does reveal a few issues they have. Firstly, is that they are visible as writes to gem_busy, causing to mark some buffers are being to written to by the GPU even though userspace only reads. Secondly is that, in combination with the cmdparser, they can cause priority inversions. This should be the case where the work is being put into a common workqueue losing our priority information and so being executed in FIFO from the worker, denying us the opportunity to reorder the requests afterwards. Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Reviewed-by: Matthew Auld <matthew.auld@intel.com> Link: https://patchwork.freedesktop.org/patch/msgid/20200604211457.19696-1-chris@chris-wilson.co.uk
2020-05-04drm/i915/gem: Implement legacy MI_STORE_DATA_IMMChris Wilson1-0/+171
The older arches did not convert MI_STORE_DATA_IMM to using the GTT, but left them writing to a physical address. The notes suggest that the primary reason would be so that the writes were cache coherent, as the CPU cache uses physical tagging. As such we did not implement the legacy variant of MI_STORE_DATA_IMM and so left all the relocations synchronous -- but with a small function to convert from the vma address into the physical address, we can implement asynchronous relocs on these older arches, fixing up a few tests that require them. In order to be able to test the legacy paths, refactor the gpu relocations so that we can hook them up to a selftest. v2: Use an array of offsets not enum labels for the selftest v3: Refactor the common igt_hexdump() Closes: https://gitlab.freedesktop.org/drm/intel/-/issues/757 Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Link: https://patchwork.freedesktop.org/patch/msgid/20200504140629.28240-1-chris@chris-wilson.co.uk