diff options
Diffstat (limited to 'include')
| -rw-r--r-- | include/drm/drm_atomic.h | 7 | ||||
| -rw-r--r-- | include/drm/drm_gem.h | 1 | ||||
| -rw-r--r-- | include/uapi/drm/msm_drm.h | 18 |
3 files changed, 24 insertions, 2 deletions
diff --git a/include/drm/drm_atomic.h b/include/drm/drm_atomic.h index 92586ab55ef5..9a022caacf93 100644 --- a/include/drm/drm_atomic.h +++ b/include/drm/drm_atomic.h @@ -528,6 +528,13 @@ struct drm_connector * drm_atomic_get_new_connector_for_encoder(const struct drm_atomic_state *state, struct drm_encoder *encoder); +struct drm_crtc * +drm_atomic_get_old_crtc_for_encoder(struct drm_atomic_state *state, + struct drm_encoder *encoder); +struct drm_crtc * +drm_atomic_get_new_crtc_for_encoder(struct drm_atomic_state *state, + struct drm_encoder *encoder); + /** * drm_atomic_get_existing_crtc_state - get CRTC state, if it exists * @state: global atomic state object diff --git a/include/drm/drm_gem.h b/include/drm/drm_gem.h index 7bd8e2bbbb36..b8efd836edef 100644 --- a/include/drm/drm_gem.h +++ b/include/drm/drm_gem.h @@ -485,6 +485,7 @@ int drm_gem_dumb_map_offset(struct drm_file *file, struct drm_device *dev, void drm_gem_lru_init(struct drm_gem_lru *lru, struct mutex *lock); void drm_gem_lru_remove(struct drm_gem_object *obj); +void drm_gem_lru_move_tail_locked(struct drm_gem_lru *lru, struct drm_gem_object *obj); void drm_gem_lru_move_tail(struct drm_gem_lru *lru, struct drm_gem_object *obj); unsigned long drm_gem_lru_scan(struct drm_gem_lru *lru, unsigned int nr_to_scan, diff --git a/include/uapi/drm/msm_drm.h b/include/uapi/drm/msm_drm.h index 329100016e7c..6c34272a13fd 100644 --- a/include/uapi/drm/msm_drm.h +++ b/include/uapi/drm/msm_drm.h @@ -151,8 +151,13 @@ struct drm_msm_gem_info { #define MSM_PREP_READ 0x01 #define MSM_PREP_WRITE 0x02 #define MSM_PREP_NOSYNC 0x04 +#define MSM_PREP_BOOST 0x08 -#define MSM_PREP_FLAGS (MSM_PREP_READ | MSM_PREP_WRITE | MSM_PREP_NOSYNC) +#define MSM_PREP_FLAGS (MSM_PREP_READ | \ + MSM_PREP_WRITE | \ + MSM_PREP_NOSYNC | \ + MSM_PREP_BOOST | \ + 0) struct drm_msm_gem_cpu_prep { __u32 handle; /* in */ @@ -181,7 +186,11 @@ struct drm_msm_gem_cpu_fini { */ struct drm_msm_gem_submit_reloc { __u32 submit_offset; /* in, offset from submit_bo */ +#ifdef __cplusplus + __u32 _or; /* in, value OR'd with result */ +#else __u32 or; /* in, value OR'd with result */ +#endif __s32 shift; /* in, amount of left shift (can be negative) */ __u32 reloc_idx; /* in, index of reloc_bo buffer */ __u64 reloc_offset; /* in, offset from start of reloc_bo */ @@ -286,6 +295,11 @@ struct drm_msm_gem_submit { }; +#define MSM_WAIT_FENCE_BOOST 0x00000001 +#define MSM_WAIT_FENCE_FLAGS ( \ + MSM_WAIT_FENCE_BOOST | \ + 0) + /* The normal way to synchronize with the GPU is just to CPU_PREP on * a buffer if you need to access it from the CPU (other cmdstream * submission from same or other contexts, PAGE_FLIP ioctl, etc, all @@ -295,7 +309,7 @@ struct drm_msm_gem_submit { */ struct drm_msm_wait_fence { __u32 fence; /* in */ - __u32 pad; + __u32 flags; /* in, bitmask of MSM_WAIT_FENCE_x */ struct drm_msm_timespec timeout; /* in */ __u32 queueid; /* in, submitqueue id */ }; |
