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path: root/drivers/video/nvidia/nv_backlight.c
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Diffstat (limited to 'drivers/video/nvidia/nv_backlight.c')
-rw-r--r--drivers/video/nvidia/nv_backlight.c18
1 files changed, 9 insertions, 9 deletions
diff --git a/drivers/video/nvidia/nv_backlight.c b/drivers/video/nvidia/nv_backlight.c
index 0e2bc519dcab..b7016e9b9e13 100644
--- a/drivers/video/nvidia/nv_backlight.c
+++ b/drivers/video/nvidia/nv_backlight.c
@@ -54,11 +54,11 @@ static int nvidia_bl_update_status(struct backlight_device *bd)
if (!par->FlatPanel)
return 0;
- if (bd->props->power != FB_BLANK_UNBLANK ||
- bd->props->fb_blank != FB_BLANK_UNBLANK)
+ if (bd->props.power != FB_BLANK_UNBLANK ||
+ bd->props.fb_blank != FB_BLANK_UNBLANK)
level = 0;
else
- level = bd->props->brightness;
+ level = bd->props.brightness;
tmp_pmc = NV_RD32(par->PMC, 0x10F0) & 0x0000FFFF;
tmp_pcrt = NV_RD32(par->PCRTC0, 0x081C) & 0xFFFFFFFC;
@@ -81,13 +81,12 @@ static int nvidia_bl_update_status(struct backlight_device *bd)
static int nvidia_bl_get_brightness(struct backlight_device *bd)
{
- return bd->props->brightness;
+ return bd->props.brightness;
}
-static struct backlight_properties nvidia_bl_data = {
+static struct backlight_ops nvidia_bl_ops = {
.get_brightness = nvidia_bl_get_brightness,
.update_status = nvidia_bl_update_status,
- .max_brightness = (FB_BACKLIGHT_LEVELS - 1),
};
void nvidia_bl_init(struct nvidia_par *par)
@@ -107,7 +106,7 @@ void nvidia_bl_init(struct nvidia_par *par)
snprintf(name, sizeof(name), "nvidiabl%d", info->node);
- bd = backlight_device_register(name, info->dev, par, &nvidia_bl_data);
+ bd = backlight_device_register(name, info->dev, par, &nvidia_bl_ops);
if (IS_ERR(bd)) {
info->bl_dev = NULL;
printk(KERN_WARNING "nvidia: Backlight registration failed\n");
@@ -119,8 +118,9 @@ void nvidia_bl_init(struct nvidia_par *par)
0x158 * FB_BACKLIGHT_MAX / MAX_LEVEL,
0x534 * FB_BACKLIGHT_MAX / MAX_LEVEL);
- bd->props->brightness = nvidia_bl_data.max_brightness;
- bd->props->power = FB_BLANK_UNBLANK;
+ bd->props.max_brightness = FB_BACKLIGHT_LEVELS - 1;
+ bd->props.brightness = nvidia_bl_data.max_brightness;
+ bd->props.power = FB_BLANK_UNBLANK;
backlight_update_status(bd);
printk("nvidia: Backlight initialized (%s)\n", name);