diff options
Diffstat (limited to 'drivers/media/pci/zoran/videocodec.h')
-rw-r--r-- | drivers/media/pci/zoran/videocodec.h | 325 |
1 files changed, 325 insertions, 0 deletions
diff --git a/drivers/media/pci/zoran/videocodec.h b/drivers/media/pci/zoran/videocodec.h new file mode 100644 index 000000000000..6b69f69667f9 --- /dev/null +++ b/drivers/media/pci/zoran/videocodec.h @@ -0,0 +1,325 @@ +/* SPDX-License-Identifier: GPL-2.0-or-later */ +/* + * VIDEO MOTION CODECs internal API for video devices + * + * Interface for MJPEG (and maybe later MPEG/WAVELETS) codec's + * bound to a master device. + * + * (c) 2002 Wolfgang Scherr <scherr@net4you.at> + */ + +/* =================== */ +/* general description */ +/* =================== */ + +/* + * Should ease the (re-)usage of drivers supporting cards with (different) + * video codecs. The codecs register to this module their functionality, + * and the processors (masters) can attach to them if they fit. + * + * The codecs are typically have a "strong" binding to their master - so I + * don't think it makes sense to have a full blown interfacing as with e.g. + * i2c. If you have an other opinion, let's discuss & implement it :-))) + * + * Usage: + * + * The slave has just to setup the videocodec structure and use two functions: + * videocodec_register(codecdata); + * videocodec_unregister(codecdata); + * The best is just calling them at module (de-)initialisation. + * + * The master sets up the structure videocodec_master and calls: + * codecdata=videocodec_attach(master_codecdata); + * videocodec_detach(codecdata); + * + * The slave is called during attach/detach via functions setup previously + * during register. At that time, the master_data pointer is set up + * and the slave can access any io registers of the master device (in the case + * the slave is bound to it). Otherwise it doesn't need this functions and + * therefor they may not be initialized. + * + * The other functions are just for convenience, as they are for sure used by + * most/all of the codecs. The last ones may be omitted, too. + * + * See the structure declaration below for more information and which data has + * to be set up for the master and the slave. + * + * ---------------------------------------------------------------------------- + * The master should have "knowledge" of the slave and vice versa. So the data + * structures sent to/from slave via set_data/get_data set_image/get_image are + * device dependent and vary between MJPEG/MPEG/WAVELET/... devices. (!!!!) + * ---------------------------------------------------------------------------- + */ + +/* ========================================== */ +/* description of the videocodec_io structure */ +/* ========================================== */ + +/* + * ==== master setup ==== + * name -> name of the device structure for reference and debugging + * master_data -> data ref. for the master (e.g. the zr36055,57,67) + * readreg -> ref. to read-fn from register (setup by master, used by slave) + * writereg -> ref. to write-fn to register (setup by master, used by slave) + * this two functions do the lowlevel I/O job + * + * ==== slave functionality setup ==== + * slave_data -> data ref. for the slave (e.g. the zr36050,60) + * check -> fn-ref. checks availability of an device, returns -EIO on failure or + * the type on success + * this makes espcecially sense if a driver module supports more than + * one codec which may be quite similar to access, nevertheless it + * is good for a first functionality check + * + * -- main functions you always need for compression/decompression -- + * + * set_mode -> this fn-ref. resets the entire codec, and sets up the mode + * with the last defined norm/size (or device default if not + * available) - it returns 0 if the mode is possible + * set_size -> this fn-ref. sets the norm and image size for + * compression/decompression (returns 0 on success) + * the norm param is defined in videodev2.h (V4L2_STD_*) + * + * additional setup may be available, too - but the codec should work with + * some default values even without this + * + * set_data -> sets device-specific data (tables, quality etc.) + * get_data -> query device-specific data (tables, quality etc.) + * + * if the device delivers interrupts, they may be setup/handled here + * setup_interrupt -> codec irq setup (not needed for 36050/60) + * handle_interrupt -> codec irq handling (not needed for 36050/60) + + * if the device delivers pictures, they may be handled here + * put_image -> puts image data to the codec (not needed for 36050/60) + * get_image -> gets image data from the codec (not needed for 36050/60) + * the calls include frame numbers and flags (even/odd/...) + * if needed and a flag which allows blocking until its ready + */ + +/* ============== */ +/* user interface */ +/* ============== */ + +/* + * Currently there is only a information display planned, as the layer + * is not visible for the user space at all. + * + * Information is available via procfs. The current entry is "/proc/videocodecs" + * but it makes sense to "hide" it in the /proc/video tree of v4l(2) --TODO--. + * + * A example for such an output is: + * + * <S>lave or attached <M>aster name type flags magic (connected as) + * S zr36050 0002 0000d001 00000000 (TEMPLATE) + * M zr36055[0] 0001 0000c001 00000000 (zr36050[0]) + * M zr36055[1] 0001 0000c001 00000000 (zr36050[1]) + */ + +/* =============================================== */ +/* special defines for the videocodec_io structure */ +/* =============================================== */ + +#ifndef __LINUX_VIDEOCODEC_H +#define __LINUX_VIDEOCODEC_H + +#include <linux/debugfs.h> +#include <linux/videodev2.h> + +#define CODEC_DO_COMPRESSION 0 +#define CODEC_DO_EXPANSION 1 + +/* this are the current codec flags I think they are needed */ +/* -> type value in structure */ +#define CODEC_FLAG_JPEG 0x00000001L // JPEG codec +#define CODEC_FLAG_MPEG 0x00000002L // MPEG1/2/4 codec +#define CODEC_FLAG_DIVX 0x00000004L // DIVX codec +#define CODEC_FLAG_WAVELET 0x00000008L // WAVELET codec + // room for other types + +#define CODEC_FLAG_MAGIC 0x00000800L // magic key must match +#define CODEC_FLAG_HARDWARE 0x00001000L // is a hardware codec +#define CODEC_FLAG_VFE 0x00002000L // has direct video frontend +#define CODEC_FLAG_ENCODER 0x00004000L // compression capability +#define CODEC_FLAG_DECODER 0x00008000L // decompression capability +#define CODEC_FLAG_NEEDIRQ 0x00010000L // needs irq handling +#define CODEC_FLAG_RDWRPIC 0x00020000L // handles picture I/O + +/* a list of modes, some are just examples (is there any HW?) */ +#define CODEC_MODE_BJPG 0x0001 // Baseline JPEG +#define CODEC_MODE_LJPG 0x0002 // Lossless JPEG +#define CODEC_MODE_MPEG1 0x0003 // MPEG 1 +#define CODEC_MODE_MPEG2 0x0004 // MPEG 2 +#define CODEC_MODE_MPEG4 0x0005 // MPEG 4 +#define CODEC_MODE_MSDIVX 0x0006 // MS DivX +#define CODEC_MODE_ODIVX 0x0007 // Open DivX +#define CODEC_MODE_WAVELET 0x0008 // Wavelet + +/* this are the current codec types I want to implement */ +/* -> type value in structure */ +#define CODEC_TYPE_NONE 0 +#define CODEC_TYPE_L64702 1 +#define CODEC_TYPE_ZR36050 2 +#define CODEC_TYPE_ZR36016 3 +#define CODEC_TYPE_ZR36060 4 + +/* the type of data may be enhanced by future implementations (data-fn.'s) */ +/* -> used in command */ +#define CODEC_G_STATUS 0x0000 /* codec status (query only) */ +#define CODEC_S_CODEC_MODE 0x0001 /* codec mode (baseline JPEG, MPEG1,... */ +#define CODEC_G_CODEC_MODE 0x8001 +#define CODEC_S_VFE 0x0002 /* additional video frontend setup */ +#define CODEC_G_VFE 0x8002 +#define CODEC_S_MMAP 0x0003 /* MMAP setup (if available) */ + +#define CODEC_S_JPEG_TDS_BYTE 0x0010 /* target data size in bytes */ +#define CODEC_G_JPEG_TDS_BYTE 0x8010 +#define CODEC_S_JPEG_SCALE 0x0011 /* scaling factor for quant. tables */ +#define CODEC_G_JPEG_SCALE 0x8011 +#define CODEC_S_JPEG_HDT_DATA 0x0018 /* huffman-tables */ +#define CODEC_G_JPEG_HDT_DATA 0x8018 +#define CODEC_S_JPEG_QDT_DATA 0x0019 /* quantizing-tables */ +#define CODEC_G_JPEG_QDT_DATA 0x8019 +#define CODEC_S_JPEG_APP_DATA 0x001A /* APP marker */ +#define CODEC_G_JPEG_APP_DATA 0x801A +#define CODEC_S_JPEG_COM_DATA 0x001B /* COM marker */ +#define CODEC_G_JPEG_COM_DATA 0x801B + +#define CODEC_S_PRIVATE 0x1000 /* "private" commands start here */ +#define CODEC_G_PRIVATE 0x9000 + +#define CODEC_G_FLAG 0x8000 /* this is how 'get' is detected */ + +/* types of transfer, directly user space or a kernel buffer (image-fn.'s) */ +/* -> used in get_image, put_image */ +#define CODEC_TRANSFER_KERNEL 0 /* use "memcopy" */ +#define CODEC_TRANSFER_USER 1 /* use "to/from_user" */ + +/* ========================= */ +/* the structures itself ... */ +/* ========================= */ + +struct vfe_polarity { + unsigned int vsync_pol:1; + unsigned int hsync_pol:1; + unsigned int field_pol:1; + unsigned int blank_pol:1; + unsigned int subimg_pol:1; + unsigned int poe_pol:1; + unsigned int pvalid_pol:1; + unsigned int vclk_pol:1; +}; + +struct vfe_settings { + __u32 x, y; /* Offsets into image */ + __u32 width, height; /* Area to capture */ + __u16 decimation; /* Decimation divider */ + __u16 flags; /* Flags for capture */ + __u16 quality; /* quality of the video */ +}; + +struct tvnorm { + u16 wt, wa, h_start, h_sync_start, ht, ha, v_start; +}; + +struct jpeg_com_marker { + int len; /* number of usable bytes in data */ + char data[60]; +}; + +struct jpeg_app_marker { + int appn; /* number app segment */ + int len; /* number of usable bytes in data */ + char data[60]; +}; + +struct videocodec { + /* -- filled in by slave device during register -- */ + char name[32]; + unsigned long magic; /* may be used for client<->master attaching */ + unsigned long flags; /* functionality flags */ + unsigned int type; /* codec type */ + + /* -- these is filled in later during master device attach -- */ + + struct videocodec_master *master_data; + + /* -- these are filled in by the slave device during register -- */ + + void *data; /* private slave data */ + + /* attach/detach client functions (indirect call) */ + int (*setup)(struct videocodec *codec); + int (*unset)(struct videocodec *codec); + + /* main functions, every client needs them for sure! */ + // set compression or decompression (or freeze, stop, standby, etc) + int (*set_mode)(struct videocodec *codec, int mode); + // setup picture size and norm (for the codec's video frontend) + int (*set_video)(struct videocodec *codec, const struct tvnorm *norm, + struct vfe_settings *cap, struct vfe_polarity *pol); + // other control commands, also mmap setup etc. + int (*control)(struct videocodec *codec, int type, int size, void *data); + + /* additional setup/query/processing (may be NULL pointer) */ + // interrupt setup / handling (for irq's delivered by master) + int (*setup_interrupt)(struct videocodec *codec, long mode); + int (*handle_interrupt)(struct videocodec *codec, int source, long flag); + // picture interface (if any) + long (*put_image)(struct videocodec *codec, int tr_type, int block, + long *fr_num, long *flag, long size, void *buf); + long (*get_image)(struct videocodec *codec, int tr_type, int block, + long *fr_num, long *flag, long size, void *buf); +}; + +struct videocodec_master { + /* -- filled in by master device for registration -- */ + char name[32]; + unsigned long magic; /* may be used for client<->master attaching */ + unsigned long flags; /* functionality flags */ + unsigned int type; /* master type */ + + void *data; /* private master data */ + + __u32 (*readreg)(struct videocodec *codec, __u16 reg); + void (*writereg)(struct videocodec *codec, __u16 reg, __u32 value); +}; + +/* ================================================= */ +/* function prototypes of the master/slave interface */ +/* ================================================= */ + +/* attach and detach commands for the master */ +// * master structure needs to be kmalloc'ed before calling attach +// and free'd after calling detach +// * returns pointer on success, NULL on failure +struct videocodec *videocodec_attach(struct videocodec_master *master); +// * 0 on success, <0 (errno) on failure +int videocodec_detach(struct videocodec *codec); + +/* register and unregister commands for the slaves */ +// * 0 on success, <0 (errno) on failure +int videocodec_register(const struct videocodec *codec); +// * 0 on success, <0 (errno) on failure +int videocodec_unregister(const struct videocodec *codec); + +/* the other calls are directly done via the videocodec structure! */ + +int videocodec_debugfs_show(struct seq_file *m); + +#include "zoran.h" +static inline struct zoran *videocodec_master_to_zoran(struct videocodec_master *master) +{ + struct zoran *zr = master->data; + + return zr; +} + +static inline struct zoran *videocodec_to_zoran(struct videocodec *codec) +{ + struct videocodec_master *master = codec->master_data; + + return videocodec_master_to_zoran(master); +} + +#endif /*ifndef __LINUX_VIDEOCODEC_H */ |