diff options
Diffstat (limited to 'drivers/gpu/drm/v3d/v3d_drv.c')
-rw-r--r-- | drivers/gpu/drm/v3d/v3d_drv.c | 371 |
1 files changed, 371 insertions, 0 deletions
diff --git a/drivers/gpu/drm/v3d/v3d_drv.c b/drivers/gpu/drm/v3d/v3d_drv.c new file mode 100644 index 000000000000..cdb582043b4f --- /dev/null +++ b/drivers/gpu/drm/v3d/v3d_drv.c @@ -0,0 +1,371 @@ +// SPDX-License-Identifier: GPL-2.0+ +/* Copyright (C) 2014-2018 Broadcom */ + +/** + * DOC: Broadcom V3D Graphics Driver + * + * This driver supports the Broadcom V3D 3.3 and 4.1 OpenGL ES GPUs. + * For V3D 2.x support, see the VC4 driver. + * + * Currently only single-core rendering using the binner and renderer + * is supported. The TFU (texture formatting unit) and V3D 4.x's CSD + * (compute shader dispatch) are not yet supported. + */ + +#include <linux/clk.h> +#include <linux/device.h> +#include <linux/io.h> +#include <linux/module.h> +#include <linux/of_platform.h> +#include <linux/platform_device.h> +#include <linux/pm_runtime.h> +#include <drm/drm_fb_cma_helper.h> +#include <drm/drm_fb_helper.h> + +#include "uapi/drm/v3d_drm.h" +#include "v3d_drv.h" +#include "v3d_regs.h" + +#define DRIVER_NAME "v3d" +#define DRIVER_DESC "Broadcom V3D graphics" +#define DRIVER_DATE "20180419" +#define DRIVER_MAJOR 1 +#define DRIVER_MINOR 0 +#define DRIVER_PATCHLEVEL 0 + +#ifdef CONFIG_PM +static int v3d_runtime_suspend(struct device *dev) +{ + struct drm_device *drm = dev_get_drvdata(dev); + struct v3d_dev *v3d = to_v3d_dev(drm); + + v3d_irq_disable(v3d); + + clk_disable_unprepare(v3d->clk); + + return 0; +} + +static int v3d_runtime_resume(struct device *dev) +{ + struct drm_device *drm = dev_get_drvdata(dev); + struct v3d_dev *v3d = to_v3d_dev(drm); + int ret; + + ret = clk_prepare_enable(v3d->clk); + if (ret != 0) + return ret; + + /* XXX: VPM base */ + + v3d_mmu_set_page_table(v3d); + v3d_irq_enable(v3d); + + return 0; +} +#endif + +static const struct dev_pm_ops v3d_v3d_pm_ops = { + SET_RUNTIME_PM_OPS(v3d_runtime_suspend, v3d_runtime_resume, NULL) +}; + +static int v3d_get_param_ioctl(struct drm_device *dev, void *data, + struct drm_file *file_priv) +{ + struct v3d_dev *v3d = to_v3d_dev(dev); + struct drm_v3d_get_param *args = data; + int ret; + static const u32 reg_map[] = { + [DRM_V3D_PARAM_V3D_UIFCFG] = V3D_HUB_UIFCFG, + [DRM_V3D_PARAM_V3D_HUB_IDENT1] = V3D_HUB_IDENT1, + [DRM_V3D_PARAM_V3D_HUB_IDENT2] = V3D_HUB_IDENT2, + [DRM_V3D_PARAM_V3D_HUB_IDENT3] = V3D_HUB_IDENT3, + [DRM_V3D_PARAM_V3D_CORE0_IDENT0] = V3D_CTL_IDENT0, + [DRM_V3D_PARAM_V3D_CORE0_IDENT1] = V3D_CTL_IDENT1, + [DRM_V3D_PARAM_V3D_CORE0_IDENT2] = V3D_CTL_IDENT2, + }; + + if (args->pad != 0) + return -EINVAL; + + /* Note that DRM_V3D_PARAM_V3D_CORE0_IDENT0 is 0, so we need + * to explicitly allow it in the "the register in our + * parameter map" check. + */ + if (args->param < ARRAY_SIZE(reg_map) && + (reg_map[args->param] || + args->param == DRM_V3D_PARAM_V3D_CORE0_IDENT0)) { + u32 offset = reg_map[args->param]; + + if (args->value != 0) + return -EINVAL; + + ret = pm_runtime_get_sync(v3d->dev); + if (args->param >= DRM_V3D_PARAM_V3D_CORE0_IDENT0 && + args->param <= DRM_V3D_PARAM_V3D_CORE0_IDENT2) { + args->value = V3D_CORE_READ(0, offset); + } else { + args->value = V3D_READ(offset); + } + pm_runtime_mark_last_busy(v3d->dev); + pm_runtime_put_autosuspend(v3d->dev); + return 0; + } + + /* Any params that aren't just register reads would go here. */ + + DRM_DEBUG("Unknown parameter %d\n", args->param); + return -EINVAL; +} + +static int +v3d_open(struct drm_device *dev, struct drm_file *file) +{ + struct v3d_dev *v3d = to_v3d_dev(dev); + struct v3d_file_priv *v3d_priv; + int i; + + v3d_priv = kzalloc(sizeof(*v3d_priv), GFP_KERNEL); + if (!v3d_priv) + return -ENOMEM; + + v3d_priv->v3d = v3d; + + for (i = 0; i < V3D_MAX_QUEUES; i++) { + drm_sched_entity_init(&v3d->queue[i].sched, + &v3d_priv->sched_entity[i], + &v3d->queue[i].sched.sched_rq[DRM_SCHED_PRIORITY_NORMAL], + NULL); + } + + file->driver_priv = v3d_priv; + + return 0; +} + +static void +v3d_postclose(struct drm_device *dev, struct drm_file *file) +{ + struct v3d_dev *v3d = to_v3d_dev(dev); + struct v3d_file_priv *v3d_priv = file->driver_priv; + enum v3d_queue q; + + for (q = 0; q < V3D_MAX_QUEUES; q++) { + drm_sched_entity_fini(&v3d->queue[q].sched, + &v3d_priv->sched_entity[q]); + } + + kfree(v3d_priv); +} + +static const struct file_operations v3d_drm_fops = { + .owner = THIS_MODULE, + .open = drm_open, + .release = drm_release, + .unlocked_ioctl = drm_ioctl, + .mmap = v3d_mmap, + .poll = drm_poll, + .read = drm_read, + .compat_ioctl = drm_compat_ioctl, + .llseek = noop_llseek, +}; + +/* DRM_AUTH is required on SUBMIT_CL for now, while we don't have GMP + * protection between clients. Note that render nodes would be be + * able to submit CLs that could access BOs from clients authenticated + * with the master node. + */ +static const struct drm_ioctl_desc v3d_drm_ioctls[] = { + DRM_IOCTL_DEF_DRV(V3D_SUBMIT_CL, v3d_submit_cl_ioctl, DRM_RENDER_ALLOW | DRM_AUTH), + DRM_IOCTL_DEF_DRV(V3D_WAIT_BO, v3d_wait_bo_ioctl, DRM_RENDER_ALLOW), + DRM_IOCTL_DEF_DRV(V3D_CREATE_BO, v3d_create_bo_ioctl, DRM_RENDER_ALLOW), + DRM_IOCTL_DEF_DRV(V3D_MMAP_BO, v3d_mmap_bo_ioctl, DRM_RENDER_ALLOW), + DRM_IOCTL_DEF_DRV(V3D_GET_PARAM, v3d_get_param_ioctl, DRM_RENDER_ALLOW), + DRM_IOCTL_DEF_DRV(V3D_GET_BO_OFFSET, v3d_get_bo_offset_ioctl, DRM_RENDER_ALLOW), +}; + +static const struct vm_operations_struct v3d_vm_ops = { + .fault = v3d_gem_fault, + .open = drm_gem_vm_open, + .close = drm_gem_vm_close, +}; + +static struct drm_driver v3d_drm_driver = { + .driver_features = (DRIVER_GEM | + DRIVER_RENDER | + DRIVER_PRIME | + DRIVER_SYNCOBJ), + + .open = v3d_open, + .postclose = v3d_postclose, + +#if defined(CONFIG_DEBUG_FS) + .debugfs_init = v3d_debugfs_init, +#endif + + .gem_free_object_unlocked = v3d_free_object, + .gem_vm_ops = &v3d_vm_ops, + + .prime_handle_to_fd = drm_gem_prime_handle_to_fd, + .prime_fd_to_handle = drm_gem_prime_fd_to_handle, + .gem_prime_import = drm_gem_prime_import, + .gem_prime_export = drm_gem_prime_export, + .gem_prime_res_obj = v3d_prime_res_obj, + .gem_prime_get_sg_table = v3d_prime_get_sg_table, + .gem_prime_import_sg_table = v3d_prime_import_sg_table, + .gem_prime_mmap = v3d_prime_mmap, + + .ioctls = v3d_drm_ioctls, + .num_ioctls = ARRAY_SIZE(v3d_drm_ioctls), + .fops = &v3d_drm_fops, + + .name = DRIVER_NAME, + .desc = DRIVER_DESC, + .date = DRIVER_DATE, + .major = DRIVER_MAJOR, + .minor = DRIVER_MINOR, + .patchlevel = DRIVER_PATCHLEVEL, +}; + +static const struct of_device_id v3d_of_match[] = { + { .compatible = "brcm,7268-v3d" }, + { .compatible = "brcm,7278-v3d" }, + {}, +}; +MODULE_DEVICE_TABLE(of, v3d_of_match); + +static int +map_regs(struct v3d_dev *v3d, void __iomem **regs, const char *name) +{ + struct resource *res = + platform_get_resource_byname(v3d->pdev, IORESOURCE_MEM, name); + + *regs = devm_ioremap_resource(v3d->dev, res); + return PTR_ERR_OR_ZERO(*regs); +} + +static int v3d_platform_drm_probe(struct platform_device *pdev) +{ + struct device *dev = &pdev->dev; + struct drm_device *drm; + struct v3d_dev *v3d; + int ret; + u32 ident1; + + dev->coherent_dma_mask = DMA_BIT_MASK(36); + + v3d = kzalloc(sizeof(*v3d), GFP_KERNEL); + if (!v3d) + return -ENOMEM; + v3d->dev = dev; + v3d->pdev = pdev; + drm = &v3d->drm; + + ret = map_regs(v3d, &v3d->bridge_regs, "bridge"); + if (ret) + goto dev_free; + + ret = map_regs(v3d, &v3d->hub_regs, "hub"); + if (ret) + goto dev_free; + + ret = map_regs(v3d, &v3d->core_regs[0], "core0"); + if (ret) + goto dev_free; + + ident1 = V3D_READ(V3D_HUB_IDENT1); + v3d->ver = (V3D_GET_FIELD(ident1, V3D_HUB_IDENT1_TVER) * 10 + + V3D_GET_FIELD(ident1, V3D_HUB_IDENT1_REV)); + v3d->cores = V3D_GET_FIELD(ident1, V3D_HUB_IDENT1_NCORES); + WARN_ON(v3d->cores > 1); /* multicore not yet implemented */ + + if (v3d->ver < 41) { + ret = map_regs(v3d, &v3d->gca_regs, "gca"); + if (ret) + goto dev_free; + } + + v3d->mmu_scratch = dma_alloc_wc(dev, 4096, &v3d->mmu_scratch_paddr, + GFP_KERNEL | __GFP_NOWARN | __GFP_ZERO); + if (!v3d->mmu_scratch) { + dev_err(dev, "Failed to allocate MMU scratch page\n"); + ret = -ENOMEM; + goto dev_free; + } + + pm_runtime_use_autosuspend(dev); + pm_runtime_set_autosuspend_delay(dev, 50); + pm_runtime_enable(dev); + + ret = drm_dev_init(&v3d->drm, &v3d_drm_driver, dev); + if (ret) + goto dma_free; + + platform_set_drvdata(pdev, drm); + drm->dev_private = v3d; + + ret = v3d_gem_init(drm); + if (ret) + goto dev_destroy; + + v3d_irq_init(v3d); + + ret = drm_dev_register(drm, 0); + if (ret) + goto gem_destroy; + + return 0; + +gem_destroy: + v3d_gem_destroy(drm); +dev_destroy: + drm_dev_put(drm); +dma_free: + dma_free_wc(dev, 4096, v3d->mmu_scratch, v3d->mmu_scratch_paddr); +dev_free: + kfree(v3d); + return ret; +} + +static int v3d_platform_drm_remove(struct platform_device *pdev) +{ + struct drm_device *drm = platform_get_drvdata(pdev); + struct v3d_dev *v3d = to_v3d_dev(drm); + + drm_dev_unregister(drm); + + v3d_gem_destroy(drm); + + drm_dev_put(drm); + + dma_free_wc(v3d->dev, 4096, v3d->mmu_scratch, v3d->mmu_scratch_paddr); + + return 0; +} + +static struct platform_driver v3d_platform_driver = { + .probe = v3d_platform_drm_probe, + .remove = v3d_platform_drm_remove, + .driver = { + .name = "v3d", + .of_match_table = v3d_of_match, + }, +}; + +static int __init v3d_drm_register(void) +{ + return platform_driver_register(&v3d_platform_driver); +} + +static void __exit v3d_drm_unregister(void) +{ + platform_driver_unregister(&v3d_platform_driver); +} + +module_init(v3d_drm_register); +module_exit(v3d_drm_unregister); + +MODULE_ALIAS("platform:v3d-drm"); +MODULE_DESCRIPTION("Broadcom V3D DRM Driver"); +MODULE_AUTHOR("Eric Anholt <eric@anholt.net>"); +MODULE_LICENSE("GPL v2"); |