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path: root/drivers/gpu/drm/i915/gem/i915_gem_execbuffer.c
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Diffstat (limited to 'drivers/gpu/drm/i915/gem/i915_gem_execbuffer.c')
-rw-r--r--drivers/gpu/drm/i915/gem/i915_gem_execbuffer.c59
1 files changed, 30 insertions, 29 deletions
diff --git a/drivers/gpu/drm/i915/gem/i915_gem_execbuffer.c b/drivers/gpu/drm/i915/gem/i915_gem_execbuffer.c
index ca7e9216934a..39c7c32e1e74 100644
--- a/drivers/gpu/drm/i915/gem/i915_gem_execbuffer.c
+++ b/drivers/gpu/drm/i915/gem/i915_gem_execbuffer.c
@@ -182,7 +182,7 @@ enum {
* the object. Simple! ... The relocation entries are stored in user memory
* and so to access them we have to copy them into a local buffer. That copy
* has to avoid taking any pagefaults as they may lead back to a GEM object
- * requiring the struct_mutex (i.e. recursive deadlock). So once again we split
+ * requiring the vm->mutex (i.e. recursive deadlock). So once again we split
* the relocation into multiple passes. First we try to do everything within an
* atomic context (avoid the pagefaults) which requires that we never wait. If
* we detect that we may wait, or if we need to fault, then we have to fallback
@@ -1382,8 +1382,9 @@ static void clflush_write32(u32 *addr, u32 value, unsigned int flushes)
*/
if (flushes & CLFLUSH_AFTER)
drm_clflush_virt_range(addr, sizeof(*addr));
- } else
+ } else {
*addr = value;
+ }
}
static u64
@@ -1567,36 +1568,36 @@ static int eb_relocate_vma(struct i915_execbuffer *eb, struct eb_vma *ev)
do {
u64 offset = eb_relocate_entry(eb, ev, r);
- if (likely(offset == 0)) {
- } else if ((s64)offset < 0) {
+ if (likely(offset == 0))
+ continue;
+
+ if ((s64)offset < 0) {
remain = (int)offset;
goto out;
- } else {
- /*
- * Note that reporting an error now
- * leaves everything in an inconsistent
- * state as we have *already* changed
- * the relocation value inside the
- * object. As we have not changed the
- * reloc.presumed_offset or will not
- * change the execobject.offset, on the
- * call we may not rewrite the value
- * inside the object, leaving it
- * dangling and causing a GPU hang. Unless
- * userspace dynamically rebuilds the
- * relocations on each execbuf rather than
- * presume a static tree.
- *
- * We did previously check if the relocations
- * were writable (access_ok), an error now
- * would be a strange race with mprotect,
- * having already demonstrated that we
- * can read from this userspace address.
- */
- offset = gen8_canonical_addr(offset & ~UPDATE);
- __put_user(offset,
- &urelocs[r - stack].presumed_offset);
}
+ /*
+ * Note that reporting an error now
+ * leaves everything in an inconsistent
+ * state as we have *already* changed
+ * the relocation value inside the
+ * object. As we have not changed the
+ * reloc.presumed_offset or will not
+ * change the execobject.offset, on the
+ * call we may not rewrite the value
+ * inside the object, leaving it
+ * dangling and causing a GPU hang. Unless
+ * userspace dynamically rebuilds the
+ * relocations on each execbuf rather than
+ * presume a static tree.
+ *
+ * We did previously check if the relocations
+ * were writable (access_ok), an error now
+ * would be a strange race with mprotect,
+ * having already demonstrated that we
+ * can read from this userspace address.
+ */
+ offset = gen8_canonical_addr(offset & ~UPDATE);
+ __put_user(offset, &urelocs[r - stack].presumed_offset);
} while (r++, --count);
urelocs += ARRAY_SIZE(stack);
} while (remain);