diff options
Diffstat (limited to 'drivers/gpu/drm/i915/gem/i915_gem_execbuffer.c')
-rw-r--r-- | drivers/gpu/drm/i915/gem/i915_gem_execbuffer.c | 59 |
1 files changed, 30 insertions, 29 deletions
diff --git a/drivers/gpu/drm/i915/gem/i915_gem_execbuffer.c b/drivers/gpu/drm/i915/gem/i915_gem_execbuffer.c index ca7e9216934a..39c7c32e1e74 100644 --- a/drivers/gpu/drm/i915/gem/i915_gem_execbuffer.c +++ b/drivers/gpu/drm/i915/gem/i915_gem_execbuffer.c @@ -182,7 +182,7 @@ enum { * the object. Simple! ... The relocation entries are stored in user memory * and so to access them we have to copy them into a local buffer. That copy * has to avoid taking any pagefaults as they may lead back to a GEM object - * requiring the struct_mutex (i.e. recursive deadlock). So once again we split + * requiring the vm->mutex (i.e. recursive deadlock). So once again we split * the relocation into multiple passes. First we try to do everything within an * atomic context (avoid the pagefaults) which requires that we never wait. If * we detect that we may wait, or if we need to fault, then we have to fallback @@ -1382,8 +1382,9 @@ static void clflush_write32(u32 *addr, u32 value, unsigned int flushes) */ if (flushes & CLFLUSH_AFTER) drm_clflush_virt_range(addr, sizeof(*addr)); - } else + } else { *addr = value; + } } static u64 @@ -1567,36 +1568,36 @@ static int eb_relocate_vma(struct i915_execbuffer *eb, struct eb_vma *ev) do { u64 offset = eb_relocate_entry(eb, ev, r); - if (likely(offset == 0)) { - } else if ((s64)offset < 0) { + if (likely(offset == 0)) + continue; + + if ((s64)offset < 0) { remain = (int)offset; goto out; - } else { - /* - * Note that reporting an error now - * leaves everything in an inconsistent - * state as we have *already* changed - * the relocation value inside the - * object. As we have not changed the - * reloc.presumed_offset or will not - * change the execobject.offset, on the - * call we may not rewrite the value - * inside the object, leaving it - * dangling and causing a GPU hang. Unless - * userspace dynamically rebuilds the - * relocations on each execbuf rather than - * presume a static tree. - * - * We did previously check if the relocations - * were writable (access_ok), an error now - * would be a strange race with mprotect, - * having already demonstrated that we - * can read from this userspace address. - */ - offset = gen8_canonical_addr(offset & ~UPDATE); - __put_user(offset, - &urelocs[r - stack].presumed_offset); } + /* + * Note that reporting an error now + * leaves everything in an inconsistent + * state as we have *already* changed + * the relocation value inside the + * object. As we have not changed the + * reloc.presumed_offset or will not + * change the execobject.offset, on the + * call we may not rewrite the value + * inside the object, leaving it + * dangling and causing a GPU hang. Unless + * userspace dynamically rebuilds the + * relocations on each execbuf rather than + * presume a static tree. + * + * We did previously check if the relocations + * were writable (access_ok), an error now + * would be a strange race with mprotect, + * having already demonstrated that we + * can read from this userspace address. + */ + offset = gen8_canonical_addr(offset & ~UPDATE); + __put_user(offset, &urelocs[r - stack].presumed_offset); } while (r++, --count); urelocs += ARRAY_SIZE(stack); } while (remain); |