diff options
| -rw-r--r-- | arch/arm64/kernel/signal.c | 54 |
1 files changed, 43 insertions, 11 deletions
diff --git a/arch/arm64/kernel/signal.c b/arch/arm64/kernel/signal.c index 08ffc5a5aea4..38e6fa204c17 100644 --- a/arch/arm64/kernel/signal.c +++ b/arch/arm64/kernel/signal.c @@ -67,6 +67,9 @@ struct rt_sigframe_user_layout { unsigned long end_offset; }; +#define TERMINATOR_SIZE round_up(sizeof(struct _aarch64_ctx), 16) +#define EXTRA_CONTEXT_SIZE round_up(sizeof(struct extra_context), 16) + /* * Holds any EL0-controlled state that influences unprivileged memory accesses. * This includes both accesses done in userspace and uaccess done in the kernel. @@ -74,13 +77,35 @@ struct rt_sigframe_user_layout { * This state needs to be carefully managed to ensure that it doesn't cause * uaccess to fail when setting up the signal frame, and the signal handler * itself also expects a well-defined state when entered. + * + * The struct should be zero-initialised. Its members should only be accessed + * via the accessors below. __valid_fields tracks which of the fields are valid + * (have been set to some value). */ struct user_access_state { - u64 por_el0; + unsigned int __valid_fields; + u64 __por_el0; }; -#define TERMINATOR_SIZE round_up(sizeof(struct _aarch64_ctx), 16) -#define EXTRA_CONTEXT_SIZE round_up(sizeof(struct extra_context), 16) +#define UA_STATE_HAS_POR_EL0 BIT(0) + +static void set_ua_state_por_el0(struct user_access_state *ua_state, + u64 por_el0) +{ + ua_state->__por_el0 = por_el0; + ua_state->__valid_fields |= UA_STATE_HAS_POR_EL0; +} + +static int get_ua_state_por_el0(const struct user_access_state *ua_state, + u64 *por_el0) +{ + if (ua_state->__valid_fields & UA_STATE_HAS_POR_EL0) { + *por_el0 = ua_state->__por_el0; + return 0; + } + + return -ENOENT; +} /* * Save the user access state into ua_state and reset it to disable any @@ -94,7 +119,7 @@ static void save_reset_user_access_state(struct user_access_state *ua_state) for (int pkey = 0; pkey < arch_max_pkey(); pkey++) por_enable_all |= POR_ELx_PERM_PREP(pkey, POE_RWX); - ua_state->por_el0 = read_sysreg_s(SYS_POR_EL0); + set_ua_state_por_el0(ua_state, read_sysreg_s(SYS_POR_EL0)); write_sysreg_s(por_enable_all, SYS_POR_EL0); /* * No ISB required as we can tolerate spurious Overlay faults - @@ -122,8 +147,10 @@ static void set_handler_user_access_state(void) */ static void restore_user_access_state(const struct user_access_state *ua_state) { - if (system_supports_poe()) - write_sysreg_s(ua_state->por_el0, SYS_POR_EL0); + u64 por_el0; + + if (get_ua_state_por_el0(ua_state, &por_el0) == 0) + write_sysreg_s(por_el0, SYS_POR_EL0); } static void init_user_layout(struct rt_sigframe_user_layout *user) @@ -333,11 +360,16 @@ static int restore_fpmr_context(struct user_ctxs *user) static int preserve_poe_context(struct poe_context __user *ctx, const struct user_access_state *ua_state) { - int err = 0; + int err; + u64 por_el0; + + err = get_ua_state_por_el0(ua_state, &por_el0); + if (WARN_ON_ONCE(err)) + return err; __put_user_error(POE_MAGIC, &ctx->head.magic, err); __put_user_error(sizeof(*ctx), &ctx->head.size, err); - __put_user_error(ua_state->por_el0, &ctx->por_el0, err); + __put_user_error(por_el0, &ctx->por_el0, err); return err; } @@ -353,7 +385,7 @@ static int restore_poe_context(struct user_ctxs *user, __get_user_error(por_el0, &(user->poe->por_el0), err); if (!err) - ua_state->por_el0 = por_el0; + set_ua_state_por_el0(ua_state, por_el0); return err; } @@ -1095,7 +1127,7 @@ SYSCALL_DEFINE0(rt_sigreturn) { struct pt_regs *regs = current_pt_regs(); struct rt_sigframe __user *frame; - struct user_access_state ua_state; + struct user_access_state ua_state = {}; /* Always make any pending restarted system calls return -EINTR */ current->restart_block.fn = do_no_restart_syscall; @@ -1507,7 +1539,7 @@ static int setup_rt_frame(int usig, struct ksignal *ksig, sigset_t *set, { struct rt_sigframe_user_layout user; struct rt_sigframe __user *frame; - struct user_access_state ua_state; + struct user_access_state ua_state = {}; int err = 0; fpsimd_save_and_flush_current_state(); |
