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-rw-r--r--drivers/gpu/drm/vc4/vc4_bo.c9
-rw-r--r--drivers/gpu/drm/vc4/vc4_gem.c10
2 files changed, 7 insertions, 12 deletions
diff --git a/drivers/gpu/drm/vc4/vc4_bo.c b/drivers/gpu/drm/vc4/vc4_bo.c
index 98a6cb9f44fc..4ae45d7dac42 100644
--- a/drivers/gpu/drm/vc4/vc4_bo.c
+++ b/drivers/gpu/drm/vc4/vc4_bo.c
@@ -674,10 +674,9 @@ void vc4_bo_dec_usecnt(struct vc4_bo *bo)
mutex_unlock(&bo->madv_lock);
}
-static void vc4_bo_cache_time_timer(unsigned long data)
+static void vc4_bo_cache_time_timer(struct timer_list *t)
{
- struct drm_device *dev = (struct drm_device *)data;
- struct vc4_dev *vc4 = to_vc4_dev(dev);
+ struct vc4_dev *vc4 = from_timer(vc4, t, bo_cache.time_timer);
schedule_work(&vc4->bo_cache.time_work);
}
@@ -1039,9 +1038,7 @@ int vc4_bo_cache_init(struct drm_device *dev)
INIT_LIST_HEAD(&vc4->bo_cache.time_list);
INIT_WORK(&vc4->bo_cache.time_work, vc4_bo_cache_time_work);
- setup_timer(&vc4->bo_cache.time_timer,
- vc4_bo_cache_time_timer,
- (unsigned long)dev);
+ timer_setup(&vc4->bo_cache.time_timer, vc4_bo_cache_time_timer, 0);
return 0;
}
diff --git a/drivers/gpu/drm/vc4/vc4_gem.c b/drivers/gpu/drm/vc4/vc4_gem.c
index e00ac2f3a264..6c32c89a83a9 100644
--- a/drivers/gpu/drm/vc4/vc4_gem.c
+++ b/drivers/gpu/drm/vc4/vc4_gem.c
@@ -312,10 +312,10 @@ vc4_reset_work(struct work_struct *work)
}
static void
-vc4_hangcheck_elapsed(unsigned long data)
+vc4_hangcheck_elapsed(struct timer_list *t)
{
- struct drm_device *dev = (struct drm_device *)data;
- struct vc4_dev *vc4 = to_vc4_dev(dev);
+ struct vc4_dev *vc4 = from_timer(vc4, t, hangcheck.timer);
+ struct drm_device *dev = vc4->dev;
uint32_t ct0ca, ct1ca;
unsigned long irqflags;
struct vc4_exec_info *bin_exec, *render_exec;
@@ -1154,9 +1154,7 @@ vc4_gem_init(struct drm_device *dev)
spin_lock_init(&vc4->job_lock);
INIT_WORK(&vc4->hangcheck.reset_work, vc4_reset_work);
- setup_timer(&vc4->hangcheck.timer,
- vc4_hangcheck_elapsed,
- (unsigned long)dev);
+ timer_setup(&vc4->hangcheck.timer, vc4_hangcheck_elapsed, 0);
INIT_WORK(&vc4->job_done_work, vc4_job_done_work);