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authorGraham Sider <Graham.Sider@amd.com>2022-09-23 17:07:15 +0300
committerAlex Deucher <alexander.deucher@amd.com>2022-09-28 00:54:25 +0300
commit664883ddde67971d59764f2dda855183ecf8bc46 (patch)
treeac76dc75d58a3afc9248c58802dd0becdd9c9b40 /tools/perf/scripts/python/export-to-sqlite.py
parent91ef6cfd30bf75763f41e7a4bc119883fe190606 (diff)
downloadlinux-664883ddde67971d59764f2dda855183ecf8bc46.tar.xz
drm/amdkfd: fix dropped interrupt in kfd_int_process_v11
Shader wave interrupts were getting dropped in event_interrupt_wq_v11 if the PRIV bit was set to 1. This would often lead to a hang. Until debugger logic is upstreamed, expand comment to stop early return. Signed-off-by: Graham Sider <Graham.Sider@amd.com> Reviewed-by: Harish Kasiviswanathan <Harish.Kasiviswanathan@amd.com> Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
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