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authorVille Syrjälä <ville.syrjala@linux.intel.com>2012-10-31 19:50:18 +0400
committerDaniel Vetter <daniel.vetter@ffwll.ch>2012-11-12 02:51:12 +0400
commit5d7bd705ddb362d5bd8ef2f3b294cd8f9d93c39e (patch)
tree0c3598e06d266e35b18a607a200b233330315c76 /tools/perf/scripts/python/bin
parent57779d06367a915ee03e6cb918d7575f0a46e419 (diff)
downloadlinux-5d7bd705ddb362d5bd8ef2f3b294cd8f9d93c39e.tar.xz
drm/i915: Check framebuffer stride more thoroughly
Make sure the the framebuffer stride is smaller than 32k. That seems to be the limit on recent hardware. Not quite sure if <=Gen4 has smaller limits. Also when using a tiled memory make sure the object stride matches the framebuffer stride. Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com> Reviewed-by: Jesse Barnes <jbarnes@virtuousgeek.org> Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
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