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author | Carlos Santa <carlos.santa@intel.com> | 2016-08-17 22:30:54 +0300 |
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committer | Rodrigo Vivi <rodrigo.vivi@intel.com> | 2016-09-08 02:07:09 +0300 |
commit | ca9c4523882bb0ce86b4adb2b5ee4f29d2f0fc5b (patch) | |
tree | eb80383217525ea8aa35d3c07e4a9366607d7bd0 /mm/slab.h | |
parent | 4586f1d067c73e1865d6e1af251fabe5334265cd (diff) | |
download | linux-ca9c4523882bb0ce86b4adb2b5ee4f29d2f0fc5b.tar.xz |
drm/i915: Move HAS_L3_DPF definition to platform definition
Moving all GPU features to the platform definition allows for
- standard place when adding new features from new platforms
- possible to see supported features when dumping struct
definitions
Signed-off-by: Carlos Santa <carlos.santa@intel.com>
Reviewed-by: Rodrigo Vivi <rodrigo.vivi@intel.com>
Signed-off-by: Rodrigo Vivi <rodrigo.vivi@intel.com>
Diffstat (limited to 'mm/slab.h')
0 files changed, 0 insertions, 0 deletions