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authorJon Hunter <jonathanh@nvidia.com>2026-05-29 20:33:37 +0300
committerThierry Reding <treding@nvidia.com>2026-05-31 08:25:25 +0300
commit040eeafee0146b9d046caef501f387e107a59960 (patch)
tree7b09aec285a16d5cc6974fbf275aa66e455a1f81 /include/linux
parent7ba53a3d1c4dae0124b2c141ae551ab9d9d7f1f9 (diff)
downloadlinux-040eeafee0146b9d046caef501f387e107a59960.tar.xz
firmware: tegra: bpmp: Add support for multi-socket platforms
On multi-socket platforms each socket has its own BPMP that is registered with the kernel, so the existing single fixed "bpmp" debugfs directory name cannot accommodate more than one instance. Group the per-socket BPMP debugfs entries under a shared top-level /sys/kernel/debug/bpmp/ directory, with each socket's BPMP device under a "<numa-node-id>-bpmp" subdirectory: /sys/kernel/debug/bpmp/0-bpmp/... /sys/kernel/debug/bpmp/1-bpmp/... For a multi-socket platform, the root debugfs bpmp/ directory is created by the first BPMP device that is populated. For single-socket platforms, the existing directory structure is preserved. Signed-off-by: Jon Hunter <jonathanh@nvidia.com> Signed-off-by: Thierry Reding <treding@nvidia.com>
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