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author | Takashi Iwai <tiwai@suse.de> | 2018-04-02 20:50:41 +0300 |
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committer | Takashi Iwai <tiwai@suse.de> | 2018-04-02 20:50:59 +0300 |
commit | bc334cb61b9ee6e85b9bb01519989a3ae8fe03f6 (patch) | |
tree | 34424a812537fe11beeee727b30b19c67193fe36 /include/linux/usb | |
parent | 5607dddbfca774fb38bffadcb077fe03aa4ac5c6 (diff) | |
parent | b44d419b98fae759b4f746186b1d1c8d01d962f2 (diff) | |
download | linux-bc334cb61b9ee6e85b9bb01519989a3ae8fe03f6.tar.xz |
Merge branch 'for-next' into for-linus
Preparation for 4.17 merge.
Signed-off-by: Takashi Iwai <tiwai@suse.de>
Diffstat (limited to 'include/linux/usb')
-rw-r--r-- | include/linux/usb/audio-v2.h | 8 | ||||
-rw-r--r-- | include/linux/usb/audio-v3.h | 395 |
2 files changed, 399 insertions, 4 deletions
diff --git a/include/linux/usb/audio-v2.h b/include/linux/usb/audio-v2.h index 3119d0ace7aa..aaafecf073ff 100644 --- a/include/linux/usb/audio-v2.h +++ b/include/linux/usb/audio-v2.h @@ -34,14 +34,14 @@ * */ -static inline bool uac2_control_is_readable(u32 bmControls, u8 control) +static inline bool uac_v2v3_control_is_readable(u32 bmControls, u8 control) { - return (bmControls >> (control * 2)) & 0x1; + return (bmControls >> ((control - 1) * 2)) & 0x1; } -static inline bool uac2_control_is_writeable(u32 bmControls, u8 control) +static inline bool uac_v2v3_control_is_writeable(u32 bmControls, u8 control) { - return (bmControls >> (control * 2)) & 0x2; + return (bmControls >> ((control - 1) * 2)) & 0x2; } /* 4.7.2 Class-Specific AC Interface Descriptor */ diff --git a/include/linux/usb/audio-v3.h b/include/linux/usb/audio-v3.h new file mode 100644 index 000000000000..a8959aaba0ae --- /dev/null +++ b/include/linux/usb/audio-v3.h @@ -0,0 +1,395 @@ +// SPDX-License-Identifier: GPL-2.0+ +/* + * Copyright (c) 2017 Ruslan Bilovol <ruslan.bilovol@gmail.com> + * + * This file holds USB constants and structures defined + * by the USB DEVICE CLASS DEFINITION FOR AUDIO DEVICES Release 3.0. + */ + +#ifndef __LINUX_USB_AUDIO_V3_H +#define __LINUX_USB_AUDIO_V3_H + +#include <linux/types.h> + +/* + * v1.0, v2.0 and v3.0 of this standard have many things in common. For the rest + * of the definitions, please refer to audio.h and audio-v2.h + */ + +/* All High Capability descriptors have these 2 fields at the beginning */ +struct uac3_hc_descriptor_header { + __le16 wLength; + __u8 bDescriptorType; + __u8 bDescriptorSubtype; + __le16 wDescriptorID; +} __attribute__ ((packed)); + +/* 4.3.1 CLUSTER DESCRIPTOR HEADER */ +struct uac3_cluster_header_descriptor { + __le16 wLength; + __u8 bDescriptorType; + __u8 bDescriptorSubtype; + __le16 wDescriptorID; + __u8 bNrChannels; +} __attribute__ ((packed)); + +/* 4.3.2.1 SEGMENTS */ +struct uac3_cluster_segment_descriptor { + __le16 wLength; + __u8 bSegmentType; + /* __u8[0]; segment-specific data */ +} __attribute__ ((packed)); + +/* 4.3.2.1.1 END SEGMENT */ +struct uac3_cluster_end_segment_descriptor { + __le16 wLength; + __u8 bSegmentType; /* Constant END_SEGMENT */ +} __attribute__ ((packed)); + +/* 4.3.2.1.3.1 INFORMATION SEGMENT */ +struct uac3_cluster_information_segment_descriptor { + __le16 wLength; + __u8 bSegmentType; + __u8 bChPurpose; + __u8 bChRelationship; + __u8 bChGroupID; +} __attribute__ ((packed)); + +/* 4.5.2 CLASS-SPECIFIC AC INTERFACE DESCRIPTOR */ +struct uac3_ac_header_descriptor { + __u8 bLength; /* 10 */ + __u8 bDescriptorType; /* CS_INTERFACE descriptor type */ + __u8 bDescriptorSubtype; /* HEADER descriptor subtype */ + __u8 bCategory; + + /* includes Clock Source, Unit, Terminal, and Power Domain desc. */ + __le16 wTotalLength; + + __le32 bmControls; +} __attribute__ ((packed)); + +/* 4.5.2.1 INPUT TERMINAL DESCRIPTOR */ +struct uac3_input_terminal_descriptor { + __u8 bLength; + __u8 bDescriptorType; + __u8 bDescriptorSubtype; + __u8 bTerminalID; + __le16 wTerminalType; + __u8 bAssocTerminal; + __u8 bCSourceID; + __le32 bmControls; + __le16 wClusterDescrID; + __le16 wExTerminalDescrID; + __le16 wConnectorsDescrID; + __le16 wTerminalDescrStr; +} __attribute__((packed)); + +/* 4.5.2.2 OUTPUT TERMINAL DESCRIPTOR */ +struct uac3_output_terminal_descriptor { + __u8 bLength; + __u8 bDescriptorType; + __u8 bDescriptorSubtype; + __u8 bTerminalID; + __le16 wTerminalType; + __u8 bAssocTerminal; + __u8 bSourceID; + __u8 bCSourceID; + __le32 bmControls; + __le16 wExTerminalDescrID; + __le16 wConnectorsDescrID; + __le16 wTerminalDescrStr; +} __attribute__((packed)); + +/* 4.5.2.7 FEATURE UNIT DESCRIPTOR */ +struct uac3_feature_unit_descriptor { + __u8 bLength; + __u8 bDescriptorType; + __u8 bDescriptorSubtype; + __u8 bUnitID; + __u8 bSourceID; + /* bmaControls is actually u32, + * but u8 is needed for the hybrid parser */ + __u8 bmaControls[0]; /* variable length */ + /* wFeatureDescrStr omitted */ +} __attribute__((packed)); + +#define UAC3_DT_FEATURE_UNIT_SIZE(ch) (7 + ((ch) + 1) * 4) + +/* As above, but more useful for defining your own descriptors */ +#define DECLARE_UAC3_FEATURE_UNIT_DESCRIPTOR(ch) \ +struct uac3_feature_unit_descriptor_##ch { \ + __u8 bLength; \ + __u8 bDescriptorType; \ + __u8 bDescriptorSubtype; \ + __u8 bUnitID; \ + __u8 bSourceID; \ + __le32 bmaControls[ch + 1]; \ + __le16 wFeatureDescrStr; \ +} __attribute__ ((packed)) + +/* 4.5.2.12 CLOCK SOURCE DESCRIPTOR */ +struct uac3_clock_source_descriptor { + __u8 bLength; + __u8 bDescriptorType; + __u8 bDescriptorSubtype; + __u8 bClockID; + __u8 bmAttributes; + __le32 bmControls; + __u8 bReferenceTerminal; + __le16 wClockSourceStr; +} __attribute__((packed)); + +/* bmAttribute fields */ +#define UAC3_CLOCK_SOURCE_TYPE_EXT 0x0 +#define UAC3_CLOCK_SOURCE_TYPE_INT 0x1 +#define UAC3_CLOCK_SOURCE_ASYNC (0 << 2) +#define UAC3_CLOCK_SOURCE_SYNCED_TO_SOF (1 << 1) + +/* 4.5.2.13 CLOCK SELECTOR DESCRIPTOR */ +struct uac3_clock_selector_descriptor { + __u8 bLength; + __u8 bDescriptorType; + __u8 bDescriptorSubtype; + __u8 bClockID; + __u8 bNrInPins; + __u8 baCSourceID[]; + /* bmControls and wCSelectorDescrStr omitted */ +} __attribute__((packed)); + +/* 4.5.2.14 CLOCK MULTIPLIER DESCRIPTOR */ +struct uac3_clock_multiplier_descriptor { + __u8 bLength; + __u8 bDescriptorType; + __u8 bDescriptorSubtype; + __u8 bClockID; + __u8 bCSourceID; + __le32 bmControls; + __le16 wCMultiplierDescrStr; +} __attribute__((packed)); + +/* 4.5.2.15 POWER DOMAIN DESCRIPTOR */ +struct uac3_power_domain_descriptor { + __u8 bLength; + __u8 bDescriptorType; + __u8 bDescriptorSubtype; + __u8 bPowerDomainID; + __le16 waRecoveryTime1; + __le16 waRecoveryTime2; + __u8 bNrEntities; + __u8 baEntityID[]; + /* wPDomainDescrStr omitted */ +} __attribute__((packed)); + +/* As above, but more useful for defining your own descriptors */ +#define DECLARE_UAC3_POWER_DOMAIN_DESCRIPTOR(n) \ +struct uac3_power_domain_descriptor_##n { \ + __u8 bLength; \ + __u8 bDescriptorType; \ + __u8 bDescriptorSubtype; \ + __u8 bPowerDomainID; \ + __le16 waRecoveryTime1; \ + __le16 waRecoveryTime2; \ + __u8 bNrEntities; \ + __u8 baEntityID[n]; \ + __le16 wPDomainDescrStr; \ +} __attribute__ ((packed)) + +/* 4.7.2 CLASS-SPECIFIC AS INTERFACE DESCRIPTOR */ +struct uac3_as_header_descriptor { + __u8 bLength; + __u8 bDescriptorType; + __u8 bDescriptorSubtype; + __u8 bTerminalLink; + __le32 bmControls; + __le16 wClusterDescrID; + __le64 bmFormats; + __u8 bSubslotSize; + __u8 bBitResolution; + __le16 bmAuxProtocols; + __u8 bControlSize; +} __attribute__((packed)); + +#define UAC3_FORMAT_TYPE_I_RAW_DATA (1 << 6) + +/* 4.8.1.2 CLASS-SPECIFIC AS ISOCHRONOUS AUDIO DATA ENDPOINT DESCRIPTOR */ +struct uac3_iso_endpoint_descriptor { + __u8 bLength; + __u8 bDescriptorType; + __u8 bDescriptorSubtype; + __le32 bmControls; + __u8 bLockDelayUnits; + __le16 wLockDelay; +} __attribute__((packed)); + +/* 6.1 INTERRUPT DATA MESSAGE */ +struct uac3_interrupt_data_msg { + __u8 bInfo; + __u8 bSourceType; + __le16 wValue; + __le16 wIndex; +} __attribute__((packed)); + +/* A.2 AUDIO AUDIO FUNCTION SUBCLASS CODES */ +#define UAC3_FUNCTION_SUBCLASS_UNDEFINED 0x00 +#define UAC3_FUNCTION_SUBCLASS_FULL_ADC_3_0 0x01 +/* BADD profiles */ +#define UAC3_FUNCTION_SUBCLASS_GENERIC_IO 0x20 +#define UAC3_FUNCTION_SUBCLASS_HEADPHONE 0x21 +#define UAC3_FUNCTION_SUBCLASS_SPEAKER 0x22 +#define UAC3_FUNCTION_SUBCLASS_MICROPHONE 0x23 +#define UAC3_FUNCTION_SUBCLASS_HEADSET 0x24 +#define UAC3_FUNCTION_SUBCLASS_HEADSET_ADAPTER 0x25 +#define UAC3_FUNCTION_SUBCLASS_SPEAKERPHONE 0x26 + +/* A.7 AUDIO FUNCTION CATEGORY CODES */ +#define UAC3_FUNCTION_SUBCLASS_UNDEFINED 0x00 +#define UAC3_FUNCTION_DESKTOP_SPEAKER 0x01 +#define UAC3_FUNCTION_HOME_THEATER 0x02 +#define UAC3_FUNCTION_MICROPHONE 0x03 +#define UAC3_FUNCTION_HEADSET 0x04 +#define UAC3_FUNCTION_TELEPHONE 0x05 +#define UAC3_FUNCTION_CONVERTER 0x06 +#define UAC3_FUNCTION_SOUND_RECORDER 0x07 +#define UAC3_FUNCTION_IO_BOX 0x08 +#define UAC3_FUNCTION_MUSICAL_INSTRUMENT 0x09 +#define UAC3_FUNCTION_PRO_AUDIO 0x0a +#define UAC3_FUNCTION_AUDIO_VIDEO 0x0b +#define UAC3_FUNCTION_CONTROL_PANEL 0x0c +#define UAC3_FUNCTION_HEADPHONE 0x0d +#define UAC3_FUNCTION_GENERIC_SPEAKER 0x0e +#define UAC3_FUNCTION_HEADSET_ADAPTER 0x0f +#define UAC3_FUNCTION_SPEAKERPHONE 0x10 +#define UAC3_FUNCTION_OTHER 0xff + +/* A.8 AUDIO CLASS-SPECIFIC DESCRIPTOR TYPES */ +#define UAC3_CS_UNDEFINED 0x20 +#define UAC3_CS_DEVICE 0x21 +#define UAC3_CS_CONFIGURATION 0x22 +#define UAC3_CS_STRING 0x23 +#define UAC3_CS_INTERFACE 0x24 +#define UAC3_CS_ENDPOINT 0x25 +#define UAC3_CS_CLUSTER 0x26 + +/* A.10 CLUSTER DESCRIPTOR SEGMENT TYPES */ +#define UAC3_SEGMENT_UNDEFINED 0x00 +#define UAC3_CLUSTER_DESCRIPTION 0x01 +#define UAC3_CLUSTER_VENDOR_DEFINED 0x1F +#define UAC3_CHANNEL_INFORMATION 0x20 +#define UAC3_CHANNEL_AMBISONIC 0x21 +#define UAC3_CHANNEL_DESCRIPTION 0x22 +#define UAC3_CHANNEL_VENDOR_DEFINED 0xFE +#define UAC3_END_SEGMENT 0xFF + +/* A.11 CHANNEL PURPOSE DEFINITIONS */ +#define UAC3_PURPOSE_UNDEFINED 0x00 +#define UAC3_PURPOSE_GENERIC_AUDIO 0x01 +#define UAC3_PURPOSE_VOICE 0x02 +#define UAC3_PURPOSE_SPEECH 0x03 +#define UAC3_PURPOSE_AMBIENT 0x04 +#define UAC3_PURPOSE_REFERENCE 0x05 +#define UAC3_PURPOSE_ULTRASONIC 0x06 +#define UAC3_PURPOSE_VIBROKINETIC 0x07 +#define UAC3_PURPOSE_NON_AUDIO 0xFF + +/* A.12 CHANNEL RELATIONSHIP DEFINITIONS */ +#define UAC3_CH_RELATIONSHIP_UNDEFINED 0x00 +#define UAC3_CH_MONO 0x01 +#define UAC3_CH_LEFT 0x02 +#define UAC3_CH_RIGHT 0x03 +#define UAC3_CH_ARRAY 0x04 +#define UAC3_CH_PATTERN_X 0x20 +#define UAC3_CH_PATTERN_Y 0x21 +#define UAC3_CH_PATTERN_A 0x22 +#define UAC3_CH_PATTERN_B 0x23 +#define UAC3_CH_PATTERN_M 0x24 +#define UAC3_CH_PATTERN_S 0x25 +#define UAC3_CH_FRONT_LEFT 0x80 +#define UAC3_CH_FRONT_RIGHT 0x81 +#define UAC3_CH_FRONT_CENTER 0x82 +#define UAC3_CH_FRONT_LEFT_OF_CENTER 0x83 +#define UAC3_CH_FRONT_RIGHT_OF_CENTER 0x84 +#define UAC3_CH_FRONT_WIDE_LEFT 0x85 +#define UAC3_CH_FRONT_WIDE_RIGHT 0x86 +#define UAC3_CH_SIDE_LEFT 0x87 +#define UAC3_CH_SIDE_RIGHT 0x88 +#define UAC3_CH_SURROUND_ARRAY_LEFT 0x89 +#define UAC3_CH_SURROUND_ARRAY_RIGHT 0x8A +#define UAC3_CH_BACK_LEFT 0x8B +#define UAC3_CH_BACK_RIGHT 0x8C +#define UAC3_CH_BACK_CENTER 0x8D +#define UAC3_CH_BACK_LEFT_OF_CENTER 0x8E +#define UAC3_CH_BACK_RIGHT_OF_CENTER 0x8F +#define UAC3_CH_BACK_WIDE_LEFT 0x90 +#define UAC3_CH_BACK_WIDE_RIGHT 0x91 +#define UAC3_CH_TOP_CENTER 0x92 +#define UAC3_CH_TOP_FRONT_LEFT 0x93 +#define UAC3_CH_TOP_FRONT_RIGHT 0x94 +#define UAC3_CH_TOP_FRONT_CENTER 0x95 +#define UAC3_CH_TOP_FRONT_LOC 0x96 +#define UAC3_CH_TOP_FRONT_ROC 0x97 +#define UAC3_CH_TOP_FRONT_WIDE_LEFT 0x98 +#define UAC3_CH_TOP_FRONT_WIDE_RIGHT 0x99 +#define UAC3_CH_TOP_SIDE_LEFT 0x9A +#define UAC3_CH_TOP_SIDE_RIGHT 0x9B +#define UAC3_CH_TOP_SURR_ARRAY_LEFT 0x9C +#define UAC3_CH_TOP_SURR_ARRAY_RIGHT 0x9D +#define UAC3_CH_TOP_BACK_LEFT 0x9E +#define UAC3_CH_TOP_BACK_RIGHT 0x9F +#define UAC3_CH_TOP_BACK_CENTER 0xA0 +#define UAC3_CH_TOP_BACK_LOC 0xA1 +#define UAC3_CH_TOP_BACK_ROC 0xA2 +#define UAC3_CH_TOP_BACK_WIDE_LEFT 0xA3 +#define UAC3_CH_TOP_BACK_WIDE_RIGHT 0xA4 +#define UAC3_CH_BOTTOM_CENTER 0xA5 +#define UAC3_CH_BOTTOM_FRONT_LEFT 0xA6 +#define UAC3_CH_BOTTOM_FRONT_RIGHT 0xA7 +#define UAC3_CH_BOTTOM_FRONT_CENTER 0xA8 +#define UAC3_CH_BOTTOM_FRONT_LOC 0xA9 +#define UAC3_CH_BOTTOM_FRONT_ROC 0xAA +#define UAC3_CH_BOTTOM_FRONT_WIDE_LEFT 0xAB +#define UAC3_CH_BOTTOM_FRONT_WIDE_RIGHT 0xAC +#define UAC3_CH_BOTTOM_SIDE_LEFT 0xAD +#define UAC3_CH_BOTTOM_SIDE_RIGHT 0xAE +#define UAC3_CH_BOTTOM_SURR_ARRAY_LEFT 0xAF +#define UAC3_CH_BOTTOM_SURR_ARRAY_RIGHT 0xB0 +#define UAC3_CH_BOTTOM_BACK_LEFT 0xB1 +#define UAC3_CH_BOTTOM_BACK_RIGHT 0xB2 +#define UAC3_CH_BOTTOM_BACK_CENTER 0xB3 +#define UAC3_CH_BOTTOM_BACK_LOC 0xB4 +#define UAC3_CH_BOTTOM_BACK_ROC 0xB5 +#define UAC3_CH_BOTTOM_BACK_WIDE_LEFT 0xB6 +#define UAC3_CH_BOTTOM_BACK_WIDE_RIGHT 0xB7 +#define UAC3_CH_LOW_FREQUENCY_EFFECTS 0xB8 +#define UAC3_CH_LFE_LEFT 0xB9 +#define UAC3_CH_LFE_RIGHT 0xBA +#define UAC3_CH_HEADPHONE_LEFT 0xBB +#define UAC3_CH_HEADPHONE_RIGHT 0xBC + +/* A.15 AUDIO CLASS-SPECIFIC AC INTERFACE DESCRIPTOR SUBTYPES */ +/* see audio.h for the rest, which is identical to v1 */ +#define UAC3_EXTENDED_TERMINAL 0x04 +#define UAC3_MIXER_UNIT 0x05 +#define UAC3_SELECTOR_UNIT 0x06 +#define UAC3_FEATURE_UNIT 0x07 +#define UAC3_EFFECT_UNIT 0x08 +#define UAC3_PROCESSING_UNIT 0x09 +#define UAC3_EXTENSION_UNIT 0x0a +#define UAC3_CLOCK_SOURCE 0x0b +#define UAC3_CLOCK_SELECTOR 0x0c +#define UAC3_CLOCK_MULTIPLIER 0x0d +#define UAC3_SAMPLE_RATE_CONVERTER 0x0e +#define UAC3_CONNECTORS 0x0f +#define UAC3_POWER_DOMAIN 0x10 + +/* A.22 AUDIO CLASS-SPECIFIC REQUEST CODES */ +/* see audio-v2.h for the rest, which is identical to v2 */ +#define UAC3_CS_REQ_INTEN 0x04 +#define UAC3_CS_REQ_STRING 0x05 +#define UAC3_CS_REQ_HIGH_CAPABILITY_DESCRIPTOR 0x06 + +/* A.23.1 AUDIOCONTROL INTERFACE CONTROL SELECTORS */ +#define UAC3_AC_CONTROL_UNDEFINED 0x00 +#define UAC3_AC_ACTIVE_INTERFACE_CONTROL 0x01 +#define UAC3_AC_POWER_DOMAIN_CONTROL 0x02 + +#endif /* __LINUX_USB_AUDIO_V3_H */ |