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author | Jens Axboe <axboe@kernel.dk> | 2018-12-04 19:38:05 +0300 |
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committer | Jens Axboe <axboe@kernel.dk> | 2018-12-04 19:38:05 +0300 |
commit | 89d04ec3491bea6d69943b5aed62fdebfad49638 (patch) | |
tree | 2388242bc908a4bca33878e109b6f0828069c679 /drivers/hid/hid-steam.c | |
parent | 8c2def893afc60d88160d524acf345765cf0c447 (diff) | |
parent | 2595646791c319cadfdbf271563aac97d0843dc7 (diff) | |
download | linux-89d04ec3491bea6d69943b5aed62fdebfad49638.tar.xz |
Merge tag 'v4.20-rc5' into for-4.21/block
Pull in v4.20-rc5, solving a conflict we'll otherwise get in aio.c and
also getting the merge fix that went into mainline that users are
hitting testing for-4.21/block and/or for-next.
* tag 'v4.20-rc5': (664 commits)
Linux 4.20-rc5
PCI: Fix incorrect value returned from pcie_get_speed_cap()
MAINTAINERS: Update linux-mips mailing list address
ocfs2: fix potential use after free
mm/khugepaged: fix the xas_create_range() error path
mm/khugepaged: collapse_shmem() do not crash on Compound
mm/khugepaged: collapse_shmem() without freezing new_page
mm/khugepaged: minor reorderings in collapse_shmem()
mm/khugepaged: collapse_shmem() remember to clear holes
mm/khugepaged: fix crashes due to misaccounted holes
mm/khugepaged: collapse_shmem() stop if punched or truncated
mm/huge_memory: fix lockdep complaint on 32-bit i_size_read()
mm/huge_memory: splitting set mapping+index before unfreeze
mm/huge_memory: rename freeze_page() to unmap_page()
initramfs: clean old path before creating a hardlink
kernel/kcov.c: mark funcs in __sanitizer_cov_trace_pc() as notrace
psi: make disabling/enabling easier for vendor kernels
proc: fixup map_files test on arm
debugobjects: avoid recursive calls with kmemleak
userfaultfd: shmem: UFFDIO_COPY: set the page dirty if VM_WRITE is not set
...
Diffstat (limited to 'drivers/hid/hid-steam.c')
-rw-r--r-- | drivers/hid/hid-steam.c | 154 |
1 files changed, 90 insertions, 64 deletions
diff --git a/drivers/hid/hid-steam.c b/drivers/hid/hid-steam.c index 0422ec2b13d2..dc4128bfe2ca 100644 --- a/drivers/hid/hid-steam.c +++ b/drivers/hid/hid-steam.c @@ -23,8 +23,9 @@ * In order to avoid breaking them this driver creates a layered hidraw device, * so it can detect when the client is running and then: * - it will not send any command to the controller. - * - this input device will be disabled, to avoid double input of the same + * - this input device will be removed, to avoid double input of the same * user action. + * When the client is closed, this input device will be created again. * * For additional functions, such as changing the right-pad margin or switching * the led, you can use the user-space tool at: @@ -113,7 +114,7 @@ struct steam_device { spinlock_t lock; struct hid_device *hdev, *client_hdev; struct mutex mutex; - bool client_opened, input_opened; + bool client_opened; struct input_dev __rcu *input; unsigned long quirks; struct work_struct work_connect; @@ -279,18 +280,6 @@ static void steam_set_lizard_mode(struct steam_device *steam, bool enable) } } -static void steam_update_lizard_mode(struct steam_device *steam) -{ - mutex_lock(&steam->mutex); - if (!steam->client_opened) { - if (steam->input_opened) - steam_set_lizard_mode(steam, false); - else - steam_set_lizard_mode(steam, lizard_mode); - } - mutex_unlock(&steam->mutex); -} - static int steam_input_open(struct input_dev *dev) { struct steam_device *steam = input_get_drvdata(dev); @@ -301,7 +290,6 @@ static int steam_input_open(struct input_dev *dev) return ret; mutex_lock(&steam->mutex); - steam->input_opened = true; if (!steam->client_opened && lizard_mode) steam_set_lizard_mode(steam, false); mutex_unlock(&steam->mutex); @@ -313,7 +301,6 @@ static void steam_input_close(struct input_dev *dev) struct steam_device *steam = input_get_drvdata(dev); mutex_lock(&steam->mutex); - steam->input_opened = false; if (!steam->client_opened && lizard_mode) steam_set_lizard_mode(steam, true); mutex_unlock(&steam->mutex); @@ -400,7 +387,7 @@ static int steam_battery_register(struct steam_device *steam) return 0; } -static int steam_register(struct steam_device *steam) +static int steam_input_register(struct steam_device *steam) { struct hid_device *hdev = steam->hdev; struct input_dev *input; @@ -414,17 +401,6 @@ static int steam_register(struct steam_device *steam) return 0; } - /* - * Unlikely, but getting the serial could fail, and it is not so - * important, so make up a serial number and go on. - */ - if (steam_get_serial(steam) < 0) - strlcpy(steam->serial_no, "XXXXXXXXXX", - sizeof(steam->serial_no)); - - hid_info(hdev, "Steam Controller '%s' connected", - steam->serial_no); - input = input_allocate_device(); if (!input) return -ENOMEM; @@ -492,11 +468,6 @@ static int steam_register(struct steam_device *steam) goto input_register_fail; rcu_assign_pointer(steam->input, input); - - /* ignore battery errors, we can live without it */ - if (steam->quirks & STEAM_QUIRK_WIRELESS) - steam_battery_register(steam); - return 0; input_register_fail: @@ -504,27 +475,88 @@ input_register_fail: return ret; } -static void steam_unregister(struct steam_device *steam) +static void steam_input_unregister(struct steam_device *steam) { struct input_dev *input; + rcu_read_lock(); + input = rcu_dereference(steam->input); + rcu_read_unlock(); + if (!input) + return; + RCU_INIT_POINTER(steam->input, NULL); + synchronize_rcu(); + input_unregister_device(input); +} + +static void steam_battery_unregister(struct steam_device *steam) +{ struct power_supply *battery; rcu_read_lock(); - input = rcu_dereference(steam->input); battery = rcu_dereference(steam->battery); rcu_read_unlock(); - if (battery) { - RCU_INIT_POINTER(steam->battery, NULL); - synchronize_rcu(); - power_supply_unregister(battery); + if (!battery) + return; + RCU_INIT_POINTER(steam->battery, NULL); + synchronize_rcu(); + power_supply_unregister(battery); +} + +static int steam_register(struct steam_device *steam) +{ + int ret; + + /* + * This function can be called several times in a row with the + * wireless adaptor, without steam_unregister() between them, because + * another client send a get_connection_status command, for example. + * The battery and serial number are set just once per device. + */ + if (!steam->serial_no[0]) { + /* + * Unlikely, but getting the serial could fail, and it is not so + * important, so make up a serial number and go on. + */ + if (steam_get_serial(steam) < 0) + strlcpy(steam->serial_no, "XXXXXXXXXX", + sizeof(steam->serial_no)); + + hid_info(steam->hdev, "Steam Controller '%s' connected", + steam->serial_no); + + /* ignore battery errors, we can live without it */ + if (steam->quirks & STEAM_QUIRK_WIRELESS) + steam_battery_register(steam); + + mutex_lock(&steam_devices_lock); + list_add(&steam->list, &steam_devices); + mutex_unlock(&steam_devices_lock); } - if (input) { - RCU_INIT_POINTER(steam->input, NULL); - synchronize_rcu(); + + mutex_lock(&steam->mutex); + if (!steam->client_opened) { + steam_set_lizard_mode(steam, lizard_mode); + ret = steam_input_register(steam); + } else { + ret = 0; + } + mutex_unlock(&steam->mutex); + + return ret; +} + +static void steam_unregister(struct steam_device *steam) +{ + steam_battery_unregister(steam); + steam_input_unregister(steam); + if (steam->serial_no[0]) { hid_info(steam->hdev, "Steam Controller '%s' disconnected", steam->serial_no); - input_unregister_device(input); + mutex_lock(&steam_devices_lock); + list_del(&steam->list); + mutex_unlock(&steam_devices_lock); + steam->serial_no[0] = 0; } } @@ -600,6 +632,9 @@ static int steam_client_ll_open(struct hid_device *hdev) mutex_lock(&steam->mutex); steam->client_opened = true; mutex_unlock(&steam->mutex); + + steam_input_unregister(steam); + return ret; } @@ -609,13 +644,13 @@ static void steam_client_ll_close(struct hid_device *hdev) mutex_lock(&steam->mutex); steam->client_opened = false; - if (steam->input_opened) - steam_set_lizard_mode(steam, false); - else - steam_set_lizard_mode(steam, lizard_mode); mutex_unlock(&steam->mutex); hid_hw_close(steam->hdev); + if (steam->connected) { + steam_set_lizard_mode(steam, lizard_mode); + steam_input_register(steam); + } } static int steam_client_ll_raw_request(struct hid_device *hdev, @@ -744,11 +779,6 @@ static int steam_probe(struct hid_device *hdev, } } - mutex_lock(&steam_devices_lock); - steam_update_lizard_mode(steam); - list_add(&steam->list, &steam_devices); - mutex_unlock(&steam_devices_lock); - return 0; hid_hw_open_fail: @@ -774,10 +804,6 @@ static void steam_remove(struct hid_device *hdev) return; } - mutex_lock(&steam_devices_lock); - list_del(&steam->list); - mutex_unlock(&steam_devices_lock); - hid_destroy_device(steam->client_hdev); steam->client_opened = false; cancel_work_sync(&steam->work_connect); @@ -792,12 +818,14 @@ static void steam_remove(struct hid_device *hdev) static void steam_do_connect_event(struct steam_device *steam, bool connected) { unsigned long flags; + bool changed; spin_lock_irqsave(&steam->lock, flags); + changed = steam->connected != connected; steam->connected = connected; spin_unlock_irqrestore(&steam->lock, flags); - if (schedule_work(&steam->work_connect) == 0) + if (changed && schedule_work(&steam->work_connect) == 0) dbg_hid("%s: connected=%d event already queued\n", __func__, connected); } @@ -1019,13 +1047,8 @@ static int steam_raw_event(struct hid_device *hdev, return 0; rcu_read_lock(); input = rcu_dereference(steam->input); - if (likely(input)) { + if (likely(input)) steam_do_input_event(steam, input, data); - } else { - dbg_hid("%s: input data without connect event\n", - __func__); - steam_do_connect_event(steam, true); - } rcu_read_unlock(); break; case STEAM_EV_CONNECT: @@ -1074,7 +1097,10 @@ static int steam_param_set_lizard_mode(const char *val, mutex_lock(&steam_devices_lock); list_for_each_entry(steam, &steam_devices, list) { - steam_update_lizard_mode(steam); + mutex_lock(&steam->mutex); + if (!steam->client_opened) + steam_set_lizard_mode(steam, lizard_mode); + mutex_unlock(&steam->mutex); } mutex_unlock(&steam_devices_lock); return 0; |