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authorVladimir Lypak <vladimir.lypak@gmail.com>2024-09-01 16:54:03 +0300
committerRob Clark <robdclark@chromium.org>2024-09-01 18:17:53 +0300
commita30f9f65b5ac82d4390548c32ed9c7f05de7ddf5 (patch)
tree23e91a0828b16e87914ab809b2d1d5e2c5af60b6 /drivers/gpu/drm/msm/adreno/a5xx_gpu.h
parentce050f307ad93bcc5958d0dd35fc276fd394d274 (diff)
downloadlinux-a30f9f65b5ac82d4390548c32ed9c7f05de7ddf5.tar.xz
drm/msm/a5xx: workaround early ring-buffer emptiness check
There is another cause for soft lock-up of GPU in empty ring-buffer: race between GPU executing last commands and CPU checking ring for emptiness. On GPU side IRQ for retire is triggered by CACHE_FLUSH_TS event and RPTR shadow (which is used to check ring emptiness) is updated a bit later from CP_CONTEXT_SWITCH_YIELD. Thus if GPU is executing its last commands slow enough or we check that ring too fast we will miss a chance to trigger switch to lower priority ring because current ring isn't empty just yet. This can escalate to lock-up situation described in previous patch. To work-around this issue we keep track of last submit sequence number for each ring and compare it with one written to memptrs from GPU during execution of CACHE_FLUSH_TS event. Fixes: b1fc2839d2f9 ("drm/msm: Implement preemption for A5XX targets") Signed-off-by: Vladimir Lypak <vladimir.lypak@gmail.com> Patchwork: https://patchwork.freedesktop.org/patch/612047/ Signed-off-by: Rob Clark <robdclark@chromium.org>
Diffstat (limited to 'drivers/gpu/drm/msm/adreno/a5xx_gpu.h')
-rw-r--r--drivers/gpu/drm/msm/adreno/a5xx_gpu.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/drivers/gpu/drm/msm/adreno/a5xx_gpu.h b/drivers/gpu/drm/msm/adreno/a5xx_gpu.h
index b4d06ca3e499..9c0d701fe4b8 100644
--- a/drivers/gpu/drm/msm/adreno/a5xx_gpu.h
+++ b/drivers/gpu/drm/msm/adreno/a5xx_gpu.h
@@ -34,6 +34,7 @@ struct a5xx_gpu {
struct drm_gem_object *preempt_counters_bo[MSM_GPU_MAX_RINGS];
struct a5xx_preempt_record *preempt[MSM_GPU_MAX_RINGS];
uint64_t preempt_iova[MSM_GPU_MAX_RINGS];
+ uint32_t last_seqno[MSM_GPU_MAX_RINGS];
atomic_t preempt_state;
spinlock_t preempt_start_lock;