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author | Chris Wilson <chris@chris-wilson.co.uk> | 2020-06-11 11:01:38 +0300 |
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committer | Chris Wilson <chris@chris-wilson.co.uk> | 2020-06-11 18:11:39 +0300 |
commit | c3b93a943f2c9ee4a106db100a2fc3b2f126bfc5 (patch) | |
tree | a2437831989dcd50889fb84113b18a01bf54d5b4 /drivers/gpu/drm/i915/gt/intel_workarounds.c | |
parent | 7331c356b6d2d8a01422cacab27478a1dba9fa2a (diff) | |
download | linux-c3b93a943f2c9ee4a106db100a2fc3b2f126bfc5.tar.xz |
drm/i915/gt: Move snb GT workarounds from init_clock_gating to workarounds
Rescue the GT workarounds from being buried inside init_clock_gating so
that we remember to apply them after a GT reset, and that they are
included in our verification that the workarounds are applied.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Mika Kuoppala <mika.kuoppala@linux.intel.com>
Cc: stable@vger.kernel.org
Link: https://patchwork.freedesktop.org/patch/msgid/20200611080140.30228-4-chris@chris-wilson.co.uk
Diffstat (limited to 'drivers/gpu/drm/i915/gt/intel_workarounds.c')
-rw-r--r-- | drivers/gpu/drm/i915/gt/intel_workarounds.c | 41 |
1 files changed, 41 insertions, 0 deletions
diff --git a/drivers/gpu/drm/i915/gt/intel_workarounds.c b/drivers/gpu/drm/i915/gt/intel_workarounds.c index 6f78c2f02ca1..239ce935653b 100644 --- a/drivers/gpu/drm/i915/gt/intel_workarounds.c +++ b/drivers/gpu/drm/i915/gt/intel_workarounds.c @@ -715,6 +715,45 @@ int intel_engine_emit_ctx_wa(struct i915_request *rq) } static void +snb_gt_workarounds_init(struct drm_i915_private *i915, struct i915_wa_list *wal) +{ + /* WaDisableHiZPlanesWhenMSAAEnabled:snb */ + wa_masked_en(wal, + _3D_CHICKEN, + _3D_CHICKEN_HIZ_PLANE_DISABLE_MSAA_4X_SNB); + + /* WaDisable_RenderCache_OperationalFlush:snb */ + wa_masked_dis(wal, CACHE_MODE_0, RC_OP_FLUSH_ENABLE); + + /* + * BSpec recommends 8x4 when MSAA is used, + * however in practice 16x4 seems fastest. + * + * Note that PS/WM thread counts depend on the WIZ hashing + * disable bit, which we don't touch here, but it's good + * to keep in mind (see 3DSTATE_PS and 3DSTATE_WM). + */ + wa_add(wal, + GEN6_GT_MODE, 0, + _MASKED_FIELD(GEN6_WIZ_HASHING_MASK, GEN6_WIZ_HASHING_16x4), + GEN6_WIZ_HASHING_16x4); + + wa_masked_dis(wal, CACHE_MODE_0, CM0_STC_EVICT_DISABLE_LRA_SNB); + + wa_masked_en(wal, + _3D_CHICKEN3, + /* WaStripsFansDisableFastClipPerformanceFix:snb */ + _3D_CHICKEN3_SF_DISABLE_FASTCLIP_CULL | + /* + * Bspec says: + * "This bit must be set if 3DSTATE_CLIP clip mode is set + * to normal and 3DSTATE_SF number of SF output attributes + * is more than 16." + */ + _3D_CHICKEN3_SF_DISABLE_PIPELINED_ATTR_FETCH); +} + +static void ivb_gt_workarounds_init(struct drm_i915_private *i915, struct i915_wa_list *wal) { /* WaDisableEarlyCull:ivb */ @@ -1154,6 +1193,8 @@ gt_init_workarounds(struct drm_i915_private *i915, struct i915_wa_list *wal) vlv_gt_workarounds_init(i915, wal); else if (IS_IVYBRIDGE(i915)) ivb_gt_workarounds_init(i915, wal); + else if (IS_GEN(i915, 6)) + snb_gt_workarounds_init(i915, wal); else if (INTEL_GEN(i915) <= 8) return; else |