diff options
author | Ville Syrjälä <ville.syrjala@linux.intel.com> | 2016-12-15 00:31:35 +0300 |
---|---|---|
committer | Ville Syrjälä <ville.syrjala@linux.intel.com> | 2016-12-15 15:55:33 +0300 |
commit | b00c600e91531df00aaa551049382416c4db745d (patch) | |
tree | 5cccbc5f6ab85c4bdba95f169c6337e8f87cf332 /drivers/gpu/drm/drm_framebuffer.c | |
parent | 145fcb115052c31f9aa5bed0ae9f9c4dd51b49ae (diff) | |
download | linux-b00c600e91531df00aaa551049382416c4db745d.tar.xz |
drm: Nuke fb->depth
Replace uses of fb->depth with fb->format->depth. Less duplicate
information is a good thing.
@@
struct drm_framebuffer *fb;
expression E;
@@
drm_helper_mode_fill_fb_struct(...) {
...
- fb->depth = E;
...
}
@@
struct nouveau_framebuffer *fb;
@@
- fb->base.depth
+ fb->base.format->depth
@@
struct drm_framebuffer fb;
@@
- fb.depth
+ fb.format->depth
@@
struct drm_framebuffer *fb;
@@
- fb->depth
+ fb->format->depth
@@
struct drm_framebuffer fb;
@@
- (fb.format->depth)
+ fb.format->depth
@@
struct drm_framebuffer *fb;
@@
- (fb->format->depth)
+ fb->format->depth
@@
@@
struct drm_framebuffer {
...
- unsigned int depth;
...
};
v2: Drop the vmw stuff (Daniel)
Rerun spatch due to code changes
Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Reviewed-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Link: http://patchwork.freedesktop.org/patch/msgid/1481751095-18249-1-git-send-email-ville.syrjala@linux.intel.com
Diffstat (limited to 'drivers/gpu/drm/drm_framebuffer.c')
-rw-r--r-- | drivers/gpu/drm/drm_framebuffer.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/drivers/gpu/drm/drm_framebuffer.c b/drivers/gpu/drm/drm_framebuffer.c index 22071d7e3420..556a92359c96 100644 --- a/drivers/gpu/drm/drm_framebuffer.c +++ b/drivers/gpu/drm/drm_framebuffer.c @@ -432,7 +432,7 @@ int drm_mode_getfb(struct drm_device *dev, r->height = fb->height; r->width = fb->width; - r->depth = fb->depth; + r->depth = fb->format->depth; r->bpp = fb->bits_per_pixel; r->pitch = fb->pitches[0]; if (fb->funcs->create_handle) { |