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author | Chris Wilson <chris@chris-wilson.co.uk> | 2020-01-28 23:43:15 +0300 |
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committer | Chris Wilson <chris@chris-wilson.co.uk> | 2020-01-29 18:16:52 +0300 |
commit | 70a76a9b8e9d553c02deaf8503cd01a316016be0 (patch) | |
tree | e547bf99e3a9f96c0739357696410aeac962b8be /README | |
parent | 8a5746982e0fdabae85990d90a9b80e107fcd450 (diff) | |
download | linux-70a76a9b8e9d553c02deaf8503cd01a316016be0.tar.xz |
drm/i915/gt: Hook up CS_MASTER_ERROR_INTERRUPT
Now that we have offline error capture and can reset an engine from
inside an atomic context while also preserving the GPU state for
post-mortem analysis, it is time to handle error interrupts thrown by
the command parser.
This provides a much, much faster mechanism for us to detect known
problems than using heartbeats/hangchecks, and also provides a mechanism
for when those are disabled. However, it is limited to problems the HW
can detect in the CS and so not a complete solution for detecting lockups.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Reviewed-by: Mika Kuoppala <mika.kuoppala@linux.intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20200128204318.4182039-2-chris@chris-wilson.co.uk
Diffstat (limited to 'README')
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