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authorDmitry Osipenko <digetx@gmail.com>2019-04-12 01:12:48 +0300
committerThierry Reding <treding@nvidia.com>2019-04-18 12:35:55 +0300
commitb906c056b6023c390f18347169071193fda57dde (patch)
tree78c7872a2cabbb2c76478c66cd012d5ecfb759b0
parent76b959a44c0b9c60cd41627cecb022c78042ad74 (diff)
downloadlinux-b906c056b6023c390f18347169071193fda57dde.tar.xz
memory: tegra: Fix integer overflow on tick value calculation
Multiplying the Memory Controller clock rate by the tick count results in an integer overflow and in result the truncated tick value is being programmed into hardware, such that the GR3D memory client performance is reduced by two times. Cc: stable <stable@vger.kernel.org> Signed-off-by: Dmitry Osipenko <digetx@gmail.com> Signed-off-by: Thierry Reding <treding@nvidia.com>
-rw-r--r--drivers/memory/tegra/mc.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/drivers/memory/tegra/mc.c b/drivers/memory/tegra/mc.c
index 1735e23dbc28..483ac3c1a762 100644
--- a/drivers/memory/tegra/mc.c
+++ b/drivers/memory/tegra/mc.c
@@ -285,7 +285,7 @@ static int tegra_mc_setup_latency_allowance(struct tegra_mc *mc)
u32 value;
/* compute the number of MC clock cycles per tick */
- tick = mc->tick * clk_get_rate(mc->clk);
+ tick = (unsigned long long)mc->tick * clk_get_rate(mc->clk);
do_div(tick, NSEC_PER_SEC);
value = readl(mc->regs + MC_EMEM_ARB_CFG);