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authorAnna Maniscalco <anna.maniscalco2000@gmail.com>2026-02-10 19:29:42 +0300
committerRob Clark <robin.clark@oss.qualcomm.com>2026-03-31 23:47:27 +0300
commit01a0d6cd7032e9993feea19fadb03ef9d5b488f2 (patch)
tree15213198329f772750e772e274888bd24c1802ee
parent6a0b843a16751e3b1ebac794984d4e48384f9078 (diff)
downloadlinux-01a0d6cd7032e9993feea19fadb03ef9d5b488f2.tar.xz
drm/msm: always recover the gpu
Previously, in case there was no more work to do, recover worker wouldn't trigger recovery and would instead rely on the gpu going to sleep and then resuming when more work is submitted. Recover_worker will first increment the fence of the hung ring so, if there's only one job submitted to a ring and that causes an hang, it will early out. There's no guarantee that the gpu will suspend and resume before more work is submitted and if the gpu is in a hung state it will stay in that state and probably trigger a timeout again. Just stop checking and always recover the gpu. Signed-off-by: Anna Maniscalco <anna.maniscalco2000@gmail.com> Cc: stable@vger.kernel.org Patchwork: https://patchwork.freedesktop.org/patch/704066/ Message-ID: <20260210-recovery_suspend_fix-v1-1-00ed9013da04@gmail.com> Signed-off-by: Rob Clark <robin.clark@oss.qualcomm.com>
-rw-r--r--drivers/gpu/drm/msm/msm_gpu.c42
1 files changed, 20 insertions, 22 deletions
diff --git a/drivers/gpu/drm/msm/msm_gpu.c b/drivers/gpu/drm/msm/msm_gpu.c
index ddcd9e1c217a..d901304fff6d 100644
--- a/drivers/gpu/drm/msm/msm_gpu.c
+++ b/drivers/gpu/drm/msm/msm_gpu.c
@@ -553,32 +553,30 @@ static void recover_worker(struct kthread_work *work)
msm_update_fence(ring->fctx, fence);
}
- if (msm_gpu_active(gpu)) {
- /* retire completed submits, plus the one that hung: */
- retire_submits(gpu);
+ /* retire completed submits, plus the one that hung: */
+ retire_submits(gpu);
- gpu->funcs->recover(gpu);
+ gpu->funcs->recover(gpu);
- /*
- * Replay all remaining submits starting with highest priority
- * ring
- */
- for (i = 0; i < gpu->nr_rings; i++) {
- struct msm_ringbuffer *ring = gpu->rb[i];
- unsigned long flags;
+ /*
+ * Replay all remaining submits starting with highest priority
+ * ring
+ */
+ for (i = 0; i < gpu->nr_rings; i++) {
+ struct msm_ringbuffer *ring = gpu->rb[i];
+ unsigned long flags;
- spin_lock_irqsave(&ring->submit_lock, flags);
- list_for_each_entry(submit, &ring->submits, node) {
- /*
- * If the submit uses an unusable vm make sure
- * we don't actually run it
- */
- if (to_msm_vm(submit->vm)->unusable)
- submit->nr_cmds = 0;
- gpu->funcs->submit(gpu, submit);
- }
- spin_unlock_irqrestore(&ring->submit_lock, flags);
+ spin_lock_irqsave(&ring->submit_lock, flags);
+ list_for_each_entry(submit, &ring->submits, node) {
+ /*
+ * If the submit uses an unusable vm make sure
+ * we don't actually run it
+ */
+ if (to_msm_vm(submit->vm)->unusable)
+ submit->nr_cmds = 0;
+ gpu->funcs->submit(gpu, submit);
}
+ spin_unlock_irqrestore(&ring->submit_lock, flags);
}
pm_runtime_put(&gpu->pdev->dev);