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Diffstat (limited to 'MdeModulePkg/Library/DebugAgentLibNull/DebugAgentLibNull.c')
-rw-r--r--MdeModulePkg/Library/DebugAgentLibNull/DebugAgentLibNull.c154
1 files changed, 77 insertions, 77 deletions
diff --git a/MdeModulePkg/Library/DebugAgentLibNull/DebugAgentLibNull.c b/MdeModulePkg/Library/DebugAgentLibNull/DebugAgentLibNull.c
index 27ba486afa..aa9cb4f6c1 100644
--- a/MdeModulePkg/Library/DebugAgentLibNull/DebugAgentLibNull.c
+++ b/MdeModulePkg/Library/DebugAgentLibNull/DebugAgentLibNull.c
@@ -1,77 +1,77 @@
-/** @file
- Debug Agent library implementition with empty functions.
-
- Copyright (c) 2010, Intel Corporation. All rights reserved.<BR>
- SPDX-License-Identifier: BSD-2-Clause-Patent
-
-**/
-
-#include <Library/DebugAgentLib.h>
-
-/**
- Initialize debug agent.
-
- This function is used to set up debug environment to support source level debugging.
- If certain Debug Agent Library instance has to save some private data in the stack,
- this function must work on the mode that doesn't return to the caller, then
- the caller needs to wrap up all rest of logic after InitializeDebugAgent() into one
- function and pass it into InitializeDebugAgent(). InitializeDebugAgent() is
- responsible to invoke the passing-in function at the end of InitializeDebugAgent().
-
- If the parameter Function is not NULL, Debug Agent Library instance will invoke it by
- passing in the Context to be its parameter.
-
- If Function() is NULL, Debug Agent Library instance will return after setup debug
- environment.
-
- If InitFlag is DEBUG_AGENT_INIT_SMM, Context must point to a BOOLEAN if it's not
- NULL, which indicates SMM Debug Agent supported or not.
-
- @param[in] InitFlag Init flag is used to decide the initialize process.
- @param[in] Context Context needed according to InitFlag; it was optional.
- @param[in] Function Continue function called by debug agent library; it was
- optional.
-
-**/
-VOID
-EFIAPI
-InitializeDebugAgent (
- IN UINT32 InitFlag,
- IN VOID *Context OPTIONAL,
- IN DEBUG_AGENT_CONTINUE Function OPTIONAL
- )
-{
- switch (InitFlag) {
- case DEBUG_AGENT_INIT_SMM:
- if (Context != NULL) {
- *(BOOLEAN *)Context = FALSE;
- }
-
- return;
- }
-
- if (Function != NULL) {
- Function (Context);
- }
-}
-
-/**
- Enable/Disable the interrupt of debug timer and return the interrupt state
- prior to the operation.
-
- If EnableStatus is TRUE, enable the interrupt of debug timer.
- If EnableStatus is FALSE, disable the interrupt of debug timer.
-
- @param[in] EnableStatus Enable/Disable.
-
- @return FALSE always.
-
-**/
-BOOLEAN
-EFIAPI
-SaveAndSetDebugTimerInterrupt (
- IN BOOLEAN EnableStatus
- )
-{
- return FALSE;
-}
+/** @file
+ Debug Agent library implementition with empty functions.
+
+ Copyright (c) 2010, Intel Corporation. All rights reserved.<BR>
+ SPDX-License-Identifier: BSD-2-Clause-Patent
+
+**/
+
+#include <Library/DebugAgentLib.h>
+
+/**
+ Initialize debug agent.
+
+ This function is used to set up debug environment to support source level debugging.
+ If certain Debug Agent Library instance has to save some private data in the stack,
+ this function must work on the mode that doesn't return to the caller, then
+ the caller needs to wrap up all rest of logic after InitializeDebugAgent() into one
+ function and pass it into InitializeDebugAgent(). InitializeDebugAgent() is
+ responsible to invoke the passing-in function at the end of InitializeDebugAgent().
+
+ If the parameter Function is not NULL, Debug Agent Library instance will invoke it by
+ passing in the Context to be its parameter.
+
+ If Function() is NULL, Debug Agent Library instance will return after setup debug
+ environment.
+
+ If InitFlag is DEBUG_AGENT_INIT_SMM, Context must point to a BOOLEAN if it's not
+ NULL, which indicates SMM Debug Agent supported or not.
+
+ @param[in] InitFlag Init flag is used to decide the initialize process.
+ @param[in] Context Context needed according to InitFlag; it was optional.
+ @param[in] Function Continue function called by debug agent library; it was
+ optional.
+
+**/
+VOID
+EFIAPI
+InitializeDebugAgent (
+ IN UINT32 InitFlag,
+ IN VOID *Context OPTIONAL,
+ IN DEBUG_AGENT_CONTINUE Function OPTIONAL
+ )
+{
+ switch (InitFlag) {
+ case DEBUG_AGENT_INIT_SMM:
+ if (Context != NULL) {
+ *(BOOLEAN *)Context = FALSE;
+ }
+
+ return;
+ }
+
+ if (Function != NULL) {
+ Function (Context);
+ }
+}
+
+/**
+ Enable/Disable the interrupt of debug timer and return the interrupt state
+ prior to the operation.
+
+ If EnableStatus is TRUE, enable the interrupt of debug timer.
+ If EnableStatus is FALSE, disable the interrupt of debug timer.
+
+ @param[in] EnableStatus Enable/Disable.
+
+ @return FALSE always.
+
+**/
+BOOLEAN
+EFIAPI
+SaveAndSetDebugTimerInterrupt (
+ IN BOOLEAN EnableStatus
+ )
+{
+ return FALSE;
+}