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#ifndef __LINUX_COMPLETION_H
#define __LINUX_COMPLETION_H
/*
* (C) Copyright 2001 Linus Torvalds
*
* Atomic wait-for-completion handler data structures.
* See kernel/sched/completion.c for details.
*/
#include <linux/wait.h>
#ifdef CONFIG_LOCKDEP_COMPLETIONS
#include <linux/lockdep.h>
#endif
/*
* struct completion - structure used to maintain state for a "completion"
*
* This is the opaque structure used to maintain the state for a "completion".
* Completions currently use a FIFO to queue threads that have to wait for
* the "completion" event.
*
* See also: complete(), wait_for_completion() (and friends _timeout,
* _interruptible, _interruptible_timeout, and _killable), init_completion(),
* reinit_completion(), and macros DECLARE_COMPLETION(),
* DECLARE_COMPLETION_ONSTACK().
*/
struct completion {
unsigned int done;
wait_queue_head_t wait;
#ifdef CONFIG_LOCKDEP_COMPLETIONS
struct lockdep_map_cross map;
#endif
};
#ifdef CONFIG_LOCKDEP_COMPLETIONS
static inline void complete_acquire(struct completion *x)
{
lock_acquire_exclusive((struct lockdep_map *)&x->map, 0, 0, NULL, _RET_IP_);
}
static inline void complete_release(struct completion *x)
{
lock_release((struct lockdep_map *)&x->map, 0, _RET_IP_);
}
static inline void complete_release_commit(struct completion *x)
{
lock_commit_crosslock((struct lockdep_map *)&x->map);
}
#define init_completion_map(x, m) \
do { \
lockdep_init_map_crosslock((struct lockdep_map *)&(x)->map, \
(m)->name, (m)->key, 0); \
__init_completion(x); \
} while (0)
#define init_completion(x) \
do { \
static struct lock_class_key __key; \
lockdep_init_map_crosslock((struct lockdep_map *)&(x)->map, \
"(completion)" #x, \
&__key, 0); \
__init_completion(x); \
} while (0)
#else
#define init_completion_map(x, m) __init_completion(x)
#define init_completion(x) __init_completion(x)
static inline void complete_acquire(struct completion *x) {}
static inline void complete_release(struct completion *x) {}
static inline void complete_release_commit(struct completion *x) {}
#endif
#ifdef CONFIG_LOCKDEP_COMPLETIONS
#define COMPLETION_INITIALIZER(work) \
{ 0, __WAIT_QUEUE_HEAD_INITIALIZER((work).wait), \
STATIC_CROSS_LOCKDEP_MAP_INIT("(completion)" #work, &(work)) }
#else
#define COMPLETION_INITIALIZER(work) \
{ 0, __WAIT_QUEUE_HEAD_INITIALIZER((work).wait) }
#endif
#define COMPLETION_INITIALIZER_ONSTACK_MAP(work, map) \
(*({ init_completion_map(&(work), &(map)); &(work); }))
#define COMPLETION_INITIALIZER_ONSTACK(work) \
(*({ init_completion(&work); &work; }))
/**
* DECLARE_COMPLETION - declare and initialize a completion structure
* @work: identifier for the completion structure
*
* This macro declares and initializes a completion structure. Generally used
* for static declarations. You should use the _ONSTACK variant for automatic
* variables.
*/
#define DECLARE_COMPLETION(work) \
struct completion work = COMPLETION_INITIALIZER(work)
/*
* Lockdep needs to run a non-constant initializer for on-stack
* completions - so we use the _ONSTACK() variant for those that
* are on the kernel stack:
*/
/**
* DECLARE_COMPLETION_ONSTACK - declare and initialize a completion structure
* @work: identifier for the completion structure
*
* This macro declares and initializes a completion structure on the kernel
* stack.
*/
#ifdef CONFIG_LOCKDEP
# define DECLARE_COMPLETION_ONSTACK(work) \
struct completion work = COMPLETION_INITIALIZER_ONSTACK(work)
# define DECLARE_COMPLETION_ONSTACK_MAP(work, map) \
struct completion work = COMPLETION_INITIALIZER_ONSTACK_MAP(work, map)
#else
# define DECLARE_COMPLETION_ONSTACK(work) DECLARE_COMPLETION(work)
# define DECLARE_COMPLETION_ONSTACK_MAP(work, map) DECLARE_COMPLETION(work)
#endif
/**
* init_completion - Initialize a dynamically allocated completion
* @x: pointer to completion structure that is to be initialized
*
* This inline function will initialize a dynamically created completion
* structure.
*/
static inline void __init_completion(struct completion *x)
{
x->done = 0;
init_waitqueue_head(&x->wait);
}
/**
* reinit_completion - reinitialize a completion structure
* @x: pointer to completion structure that is to be reinitialized
*
* This inline function should be used to reinitialize a completion structure so it can
* be reused. This is especially important after complete_all() is used.
*/
static inline void reinit_completion(struct completion *x)
{
x->done = 0;
}
extern void wait_for_completion(struct completion *);
extern void wait_for_completion_io(struct completion *);
extern int wait_for_completion_interruptible(struct completion *x);
extern int wait_for_completion_killable(struct completion *x);
extern unsigned long wait_for_completion_timeout(struct completion *x,
unsigned long timeout);
extern unsigned long wait_for_completion_io_timeout(struct completion *x,
unsigned long timeout);
extern long wait_for_completion_interruptible_timeout(
struct completion *x, unsigned long timeout);
extern long wait_for_completion_killable_timeout(
struct completion *x, unsigned long timeout);
extern bool try_wait_for_completion(struct completion *x);
extern bool completion_done(struct completion *x);
extern void complete(struct completion *);
extern void complete_all(struct completion *);
#endif
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