diff options
Diffstat (limited to 'include/uapi/drm')
-rw-r--r-- | include/uapi/drm/drm.h | 14 | ||||
-rw-r--r-- | include/uapi/drm/drm_fourcc.h | 109 | ||||
-rw-r--r-- | include/uapi/drm/drm_mode.h | 92 | ||||
-rw-r--r-- | include/uapi/drm/i915_drm.h | 498 | ||||
-rw-r--r-- | include/uapi/drm/msm_drm.h | 14 | ||||
-rw-r--r-- | include/uapi/drm/tegra_drm.h | 425 | ||||
-rw-r--r-- | include/uapi/drm/v3d_drm.h | 136 | ||||
-rw-r--r-- | include/uapi/drm/vmwgfx_drm.h | 41 |
8 files changed, 1215 insertions, 114 deletions
diff --git a/include/uapi/drm/drm.h b/include/uapi/drm/drm.h index d043752a74cf..3b810b53ba8b 100644 --- a/include/uapi/drm/drm.h +++ b/include/uapi/drm/drm.h @@ -635,8 +635,8 @@ struct drm_gem_open { /** * DRM_CAP_VBLANK_HIGH_CRTC * - * If set to 1, the kernel supports specifying a CRTC index in the high bits of - * &drm_wait_vblank_request.type. + * If set to 1, the kernel supports specifying a :ref:`CRTC index<crtc_index>` + * in the high bits of &drm_wait_vblank_request.type. * * Starting kernel version 2.6.39, this capability is always set to 1. */ @@ -1050,6 +1050,16 @@ extern "C" { #define DRM_IOCTL_MODE_GETPROPBLOB DRM_IOWR(0xAC, struct drm_mode_get_blob) #define DRM_IOCTL_MODE_GETFB DRM_IOWR(0xAD, struct drm_mode_fb_cmd) #define DRM_IOCTL_MODE_ADDFB DRM_IOWR(0xAE, struct drm_mode_fb_cmd) +/** + * DRM_IOCTL_MODE_RMFB - Remove a framebuffer. + * + * This removes a framebuffer previously added via ADDFB/ADDFB2. The IOCTL + * argument is a framebuffer object ID. + * + * Warning: removing a framebuffer currently in-use on an enabled plane will + * disable that plane. The CRTC the plane is linked to may also be disabled + * (depending on driver capabilities). + */ #define DRM_IOCTL_MODE_RMFB DRM_IOWR(0xAF, unsigned int) #define DRM_IOCTL_MODE_PAGE_FLIP DRM_IOWR(0xB0, struct drm_mode_crtc_page_flip) #define DRM_IOCTL_MODE_DIRTYFB DRM_IOWR(0xB1, struct drm_mode_fb_dirty_cmd) diff --git a/include/uapi/drm/drm_fourcc.h b/include/uapi/drm/drm_fourcc.h index f7156322aba5..9f4bb4a6f358 100644 --- a/include/uapi/drm/drm_fourcc.h +++ b/include/uapi/drm/drm_fourcc.h @@ -900,9 +900,9 @@ drm_fourcc_canonicalize_nvidia_format_mod(__u64 modifier) /* * The top 4 bits (out of the 56 bits alloted for specifying vendor specific - * modifiers) denote the category for modifiers. Currently we have only two - * categories of modifiers ie AFBC and MISC. We can have a maximum of sixteen - * different categories. + * modifiers) denote the category for modifiers. Currently we have three + * categories of modifiers ie AFBC, MISC and AFRC. We can have a maximum of + * sixteen different categories. */ #define DRM_FORMAT_MOD_ARM_CODE(__type, __val) \ fourcc_mod_code(ARM, ((__u64)(__type) << 52) | ((__val) & 0x000fffffffffffffULL)) @@ -1018,6 +1018,109 @@ drm_fourcc_canonicalize_nvidia_format_mod(__u64 modifier) #define AFBC_FORMAT_MOD_USM (1ULL << 12) /* + * Arm Fixed-Rate Compression (AFRC) modifiers + * + * AFRC is a proprietary fixed rate image compression protocol and format, + * designed to provide guaranteed bandwidth and memory footprint + * reductions in graphics and media use-cases. + * + * AFRC buffers consist of one or more planes, with the same components + * and meaning as an uncompressed buffer using the same pixel format. + * + * Within each plane, the pixel/luma/chroma values are grouped into + * "coding unit" blocks which are individually compressed to a + * fixed size (in bytes). All coding units within a given plane of a buffer + * store the same number of values, and have the same compressed size. + * + * The coding unit size is configurable, allowing different rates of compression. + * + * The start of each AFRC buffer plane must be aligned to an alignment granule which + * depends on the coding unit size. + * + * Coding Unit Size Plane Alignment + * ---------------- --------------- + * 16 bytes 1024 bytes + * 24 bytes 512 bytes + * 32 bytes 2048 bytes + * + * Coding units are grouped into paging tiles. AFRC buffer dimensions must be aligned + * to a multiple of the paging tile dimensions. + * The dimensions of each paging tile depend on whether the buffer is optimised for + * scanline (SCAN layout) or rotated (ROT layout) access. + * + * Layout Paging Tile Width Paging Tile Height + * ------ ----------------- ------------------ + * SCAN 16 coding units 4 coding units + * ROT 8 coding units 8 coding units + * + * The dimensions of each coding unit depend on the number of components + * in the compressed plane and whether the buffer is optimised for + * scanline (SCAN layout) or rotated (ROT layout) access. + * + * Number of Components in Plane Layout Coding Unit Width Coding Unit Height + * ----------------------------- --------- ----------------- ------------------ + * 1 SCAN 16 samples 4 samples + * Example: 16x4 luma samples in a 'Y' plane + * 16x4 chroma 'V' values, in the 'V' plane of a fully-planar YUV buffer + * ----------------------------- --------- ----------------- ------------------ + * 1 ROT 8 samples 8 samples + * Example: 8x8 luma samples in a 'Y' plane + * 8x8 chroma 'V' values, in the 'V' plane of a fully-planar YUV buffer + * ----------------------------- --------- ----------------- ------------------ + * 2 DONT CARE 8 samples 4 samples + * Example: 8x4 chroma pairs in the 'UV' plane of a semi-planar YUV buffer + * ----------------------------- --------- ----------------- ------------------ + * 3 DONT CARE 4 samples 4 samples + * Example: 4x4 pixels in an RGB buffer without alpha + * ----------------------------- --------- ----------------- ------------------ + * 4 DONT CARE 4 samples 4 samples + * Example: 4x4 pixels in an RGB buffer with alpha + */ + +#define DRM_FORMAT_MOD_ARM_TYPE_AFRC 0x02 + +#define DRM_FORMAT_MOD_ARM_AFRC(__afrc_mode) \ + DRM_FORMAT_MOD_ARM_CODE(DRM_FORMAT_MOD_ARM_TYPE_AFRC, __afrc_mode) + +/* + * AFRC coding unit size modifier. + * + * Indicates the number of bytes used to store each compressed coding unit for + * one or more planes in an AFRC encoded buffer. The coding unit size for chrominance + * is the same for both Cb and Cr, which may be stored in separate planes. + * + * AFRC_FORMAT_MOD_CU_SIZE_P0 indicates the number of bytes used to store + * each compressed coding unit in the first plane of the buffer. For RGBA buffers + * this is the only plane, while for semi-planar and fully-planar YUV buffers, + * this corresponds to the luma plane. + * + * AFRC_FORMAT_MOD_CU_SIZE_P12 indicates the number of bytes used to store + * each compressed coding unit in the second and third planes in the buffer. + * For semi-planar and fully-planar YUV buffers, this corresponds to the chroma plane(s). + * + * For single-plane buffers, AFRC_FORMAT_MOD_CU_SIZE_P0 must be specified + * and AFRC_FORMAT_MOD_CU_SIZE_P12 must be zero. + * For semi-planar and fully-planar buffers, both AFRC_FORMAT_MOD_CU_SIZE_P0 and + * AFRC_FORMAT_MOD_CU_SIZE_P12 must be specified. + */ +#define AFRC_FORMAT_MOD_CU_SIZE_MASK 0xf +#define AFRC_FORMAT_MOD_CU_SIZE_16 (1ULL) +#define AFRC_FORMAT_MOD_CU_SIZE_24 (2ULL) +#define AFRC_FORMAT_MOD_CU_SIZE_32 (3ULL) + +#define AFRC_FORMAT_MOD_CU_SIZE_P0(__afrc_cu_size) (__afrc_cu_size) +#define AFRC_FORMAT_MOD_CU_SIZE_P12(__afrc_cu_size) ((__afrc_cu_size) << 4) + +/* + * AFRC scanline memory layout. + * + * Indicates if the buffer uses the scanline-optimised layout + * for an AFRC encoded buffer, otherwise, it uses the rotation-optimised layout. + * The memory layout is the same for all planes. + */ +#define AFRC_FORMAT_MOD_LAYOUT_SCAN (1ULL << 8) + +/* * Arm 16x16 Block U-Interleaved modifier * * This is used by Arm Mali Utgard and Midgard GPUs. It divides the image diff --git a/include/uapi/drm/drm_mode.h b/include/uapi/drm/drm_mode.h index 9b6722d45f36..90c55383f1ee 100644 --- a/include/uapi/drm/drm_mode.h +++ b/include/uapi/drm/drm_mode.h @@ -312,16 +312,48 @@ struct drm_mode_set_plane { __u32 src_w; }; +/** + * struct drm_mode_get_plane - Get plane metadata. + * + * Userspace can perform a GETPLANE ioctl to retrieve information about a + * plane. + * + * To retrieve the number of formats supported, set @count_format_types to zero + * and call the ioctl. @count_format_types will be updated with the value. + * + * To retrieve these formats, allocate an array with the memory needed to store + * @count_format_types formats. Point @format_type_ptr to this array and call + * the ioctl again (with @count_format_types still set to the value returned in + * the first ioctl call). + */ struct drm_mode_get_plane { + /** + * @plane_id: Object ID of the plane whose information should be + * retrieved. Set by caller. + */ __u32 plane_id; + /** @crtc_id: Object ID of the current CRTC. */ __u32 crtc_id; + /** @fb_id: Object ID of the current fb. */ __u32 fb_id; + /** + * @possible_crtcs: Bitmask of CRTC's compatible with the plane. CRTC's + * are created and they receive an index, which corresponds to their + * position in the bitmask. Bit N corresponds to + * :ref:`CRTC index<crtc_index>` N. + */ __u32 possible_crtcs; + /** @gamma_size: Never used. */ __u32 gamma_size; + /** @count_format_types: Number of formats. */ __u32 count_format_types; + /** + * @format_type_ptr: Pointer to ``__u32`` array of formats that are + * supported by the plane. These formats do not require modifiers. + */ __u64 format_type_ptr; }; @@ -509,22 +541,74 @@ struct drm_mode_get_connector { */ #define DRM_MODE_PROP_ATOMIC 0x80000000 +/** + * struct drm_mode_property_enum - Description for an enum/bitfield entry. + * @value: numeric value for this enum entry. + * @name: symbolic name for this enum entry. + * + * See struct drm_property_enum for details. + */ struct drm_mode_property_enum { __u64 value; char name[DRM_PROP_NAME_LEN]; }; +/** + * struct drm_mode_get_property - Get property metadata. + * + * User-space can perform a GETPROPERTY ioctl to retrieve information about a + * property. The same property may be attached to multiple objects, see + * "Modeset Base Object Abstraction". + * + * The meaning of the @values_ptr field changes depending on the property type. + * See &drm_property.flags for more details. + * + * The @enum_blob_ptr and @count_enum_blobs fields are only meaningful when the + * property has the type &DRM_MODE_PROP_ENUM or &DRM_MODE_PROP_BITMASK. For + * backwards compatibility, the kernel will always set @count_enum_blobs to + * zero when the property has the type &DRM_MODE_PROP_BLOB. User-space must + * ignore these two fields if the property has a different type. + * + * User-space is expected to retrieve values and enums by performing this ioctl + * at least twice: the first time to retrieve the number of elements, the + * second time to retrieve the elements themselves. + * + * To retrieve the number of elements, set @count_values and @count_enum_blobs + * to zero, then call the ioctl. @count_values will be updated with the number + * of elements. If the property has the type &DRM_MODE_PROP_ENUM or + * &DRM_MODE_PROP_BITMASK, @count_enum_blobs will be updated as well. + * + * To retrieve the elements themselves, allocate an array for @values_ptr and + * set @count_values to its capacity. If the property has the type + * &DRM_MODE_PROP_ENUM or &DRM_MODE_PROP_BITMASK, allocate an array for + * @enum_blob_ptr and set @count_enum_blobs to its capacity. Calling the ioctl + * again will fill the arrays. + */ struct drm_mode_get_property { - __u64 values_ptr; /* values and blob lengths */ - __u64 enum_blob_ptr; /* enum and blob id ptrs */ + /** @values_ptr: Pointer to a ``__u64`` array. */ + __u64 values_ptr; + /** @enum_blob_ptr: Pointer to a struct drm_mode_property_enum array. */ + __u64 enum_blob_ptr; + /** + * @prop_id: Object ID of the property which should be retrieved. Set + * by the caller. + */ __u32 prop_id; + /** + * @flags: ``DRM_MODE_PROP_*`` bitfield. See &drm_property.flags for + * a definition of the flags. + */ __u32 flags; + /** + * @name: Symbolic property name. User-space should use this field to + * recognize properties. + */ char name[DRM_PROP_NAME_LEN]; + /** @count_values: Number of elements in @values_ptr. */ __u32 count_values; - /* This is only used to count enum values, not blobs. The _blobs is - * simply because of a historical reason, i.e. backwards compat. */ + /** @count_enum_blobs: Number of elements in @enum_blob_ptr. */ __u32 count_enum_blobs; }; diff --git a/include/uapi/drm/i915_drm.h b/include/uapi/drm/i915_drm.h index c2c7759b7d2e..bde5860b3686 100644 --- a/include/uapi/drm/i915_drm.h +++ b/include/uapi/drm/i915_drm.h @@ -572,6 +572,15 @@ typedef struct drm_i915_irq_wait { #define I915_SCHEDULER_CAP_PREEMPTION (1ul << 2) #define I915_SCHEDULER_CAP_SEMAPHORES (1ul << 3) #define I915_SCHEDULER_CAP_ENGINE_BUSY_STATS (1ul << 4) +/* + * Indicates the 2k user priority levels are statically mapped into 3 buckets as + * follows: + * + * -1k to -1 Low priority + * 0 Normal priority + * 1 to 1k Highest priority + */ +#define I915_SCHEDULER_CAP_STATIC_PRIORITY_MAP (1ul << 5) #define I915_PARAM_HUC_STATUS 42 @@ -674,6 +683,9 @@ typedef struct drm_i915_irq_wait { */ #define I915_PARAM_HAS_EXEC_TIMELINE_FENCES 55 +/* Query if the kernel supports the I915_USERPTR_PROBE flag. */ +#define I915_PARAM_HAS_USERPTR_PROBE 56 + /* Must be kept compact -- no holes and well documented */ typedef struct drm_i915_getparam { @@ -849,45 +861,113 @@ struct drm_i915_gem_mmap_gtt { __u64 offset; }; +/** + * struct drm_i915_gem_mmap_offset - Retrieve an offset so we can mmap this buffer object. + * + * This struct is passed as argument to the `DRM_IOCTL_I915_GEM_MMAP_OFFSET` ioctl, + * and is used to retrieve the fake offset to mmap an object specified by &handle. + * + * The legacy way of using `DRM_IOCTL_I915_GEM_MMAP` is removed on gen12+. + * `DRM_IOCTL_I915_GEM_MMAP_GTT` is an older supported alias to this struct, but will behave + * as setting the &extensions to 0, and &flags to `I915_MMAP_OFFSET_GTT`. + */ struct drm_i915_gem_mmap_offset { - /** Handle for the object being mapped. */ + /** @handle: Handle for the object being mapped. */ __u32 handle; + /** @pad: Must be zero */ __u32 pad; /** - * Fake offset to use for subsequent mmap call + * @offset: The fake offset to use for subsequent mmap call * * This is a fixed-size type for 32/64 compatibility. */ __u64 offset; /** - * Flags for extended behaviour. + * @flags: Flags for extended behaviour. + * + * It is mandatory that one of the `MMAP_OFFSET` types + * should be included: * - * It is mandatory that one of the MMAP_OFFSET types - * (GTT, WC, WB, UC, etc) should be included. + * - `I915_MMAP_OFFSET_GTT`: Use mmap with the object bound to GTT. (Write-Combined) + * - `I915_MMAP_OFFSET_WC`: Use Write-Combined caching. + * - `I915_MMAP_OFFSET_WB`: Use Write-Back caching. + * - `I915_MMAP_OFFSET_FIXED`: Use object placement to determine caching. + * + * On devices with local memory `I915_MMAP_OFFSET_FIXED` is the only valid + * type. On devices without local memory, this caching mode is invalid. + * + * As caching mode when specifying `I915_MMAP_OFFSET_FIXED`, WC or WB will + * be used, depending on the object placement on creation. WB will be used + * when the object can only exist in system memory, WC otherwise. */ __u64 flags; -#define I915_MMAP_OFFSET_GTT 0 -#define I915_MMAP_OFFSET_WC 1 -#define I915_MMAP_OFFSET_WB 2 -#define I915_MMAP_OFFSET_UC 3 - /* - * Zero-terminated chain of extensions. +#define I915_MMAP_OFFSET_GTT 0 +#define I915_MMAP_OFFSET_WC 1 +#define I915_MMAP_OFFSET_WB 2 +#define I915_MMAP_OFFSET_UC 3 +#define I915_MMAP_OFFSET_FIXED 4 + + /** + * @extensions: Zero-terminated chain of extensions. * * No current extensions defined; mbz. */ __u64 extensions; }; +/** + * struct drm_i915_gem_set_domain - Adjust the objects write or read domain, in + * preparation for accessing the pages via some CPU domain. + * + * Specifying a new write or read domain will flush the object out of the + * previous domain(if required), before then updating the objects domain + * tracking with the new domain. + * + * Note this might involve waiting for the object first if it is still active on + * the GPU. + * + * Supported values for @read_domains and @write_domain: + * + * - I915_GEM_DOMAIN_WC: Uncached write-combined domain + * - I915_GEM_DOMAIN_CPU: CPU cache domain + * - I915_GEM_DOMAIN_GTT: Mappable aperture domain + * + * All other domains are rejected. + * + * Note that for discrete, starting from DG1, this is no longer supported, and + * is instead rejected. On such platforms the CPU domain is effectively static, + * where we also only support a single &drm_i915_gem_mmap_offset cache mode, + * which can't be set explicitly and instead depends on the object placements, + * as per the below. + * + * Implicit caching rules, starting from DG1: + * + * - If any of the object placements (see &drm_i915_gem_create_ext_memory_regions) + * contain I915_MEMORY_CLASS_DEVICE then the object will be allocated and + * mapped as write-combined only. + * + * - Everything else is always allocated and mapped as write-back, with the + * guarantee that everything is also coherent with the GPU. + * + * Note that this is likely to change in the future again, where we might need + * more flexibility on future devices, so making this all explicit as part of a + * new &drm_i915_gem_create_ext extension is probable. + */ struct drm_i915_gem_set_domain { - /** Handle for the object */ + /** @handle: Handle for the object. */ __u32 handle; - /** New read domains */ + /** @read_domains: New read domains. */ __u32 read_domains; - /** New write domain */ + /** + * @write_domain: New write domain. + * + * Note that having something in the write domain implies it's in the + * read domain, and only that read domain. + */ __u32 write_domain; }; @@ -1348,12 +1428,11 @@ struct drm_i915_gem_busy { * reading from the object simultaneously. * * The value of each engine class is the same as specified in the - * I915_CONTEXT_SET_ENGINES parameter and via perf, i.e. + * I915_CONTEXT_PARAM_ENGINES context parameter and via perf, i.e. * I915_ENGINE_CLASS_RENDER, I915_ENGINE_CLASS_COPY, etc. - * reported as active itself. Some hardware may have parallel - * execution engines, e.g. multiple media engines, which are - * mapped to the same class identifier and so are not separately - * reported for busyness. + * Some hardware may have parallel execution engines, e.g. multiple + * media engines, which are mapped to the same class identifier and so + * are not separately reported for busyness. * * Caveat emptor: * Only the boolean result of this query is reliable; that is whether @@ -1364,43 +1443,79 @@ struct drm_i915_gem_busy { }; /** - * I915_CACHING_NONE - * - * GPU access is not coherent with cpu caches. Default for machines without an - * LLC. - */ -#define I915_CACHING_NONE 0 -/** - * I915_CACHING_CACHED - * - * GPU access is coherent with cpu caches and furthermore the data is cached in - * last-level caches shared between cpu cores and the gpu GT. Default on - * machines with HAS_LLC. + * struct drm_i915_gem_caching - Set or get the caching for given object + * handle. + * + * Allow userspace to control the GTT caching bits for a given object when the + * object is later mapped through the ppGTT(or GGTT on older platforms lacking + * ppGTT support, or if the object is used for scanout). Note that this might + * require unbinding the object from the GTT first, if its current caching value + * doesn't match. + * + * Note that this all changes on discrete platforms, starting from DG1, the + * set/get caching is no longer supported, and is now rejected. Instead the CPU + * caching attributes(WB vs WC) will become an immutable creation time property + * for the object, along with the GTT caching level. For now we don't expose any + * new uAPI for this, instead on DG1 this is all implicit, although this largely + * shouldn't matter since DG1 is coherent by default(without any way of + * controlling it). + * + * Implicit caching rules, starting from DG1: + * + * - If any of the object placements (see &drm_i915_gem_create_ext_memory_regions) + * contain I915_MEMORY_CLASS_DEVICE then the object will be allocated and + * mapped as write-combined only. + * + * - Everything else is always allocated and mapped as write-back, with the + * guarantee that everything is also coherent with the GPU. + * + * Note that this is likely to change in the future again, where we might need + * more flexibility on future devices, so making this all explicit as part of a + * new &drm_i915_gem_create_ext extension is probable. + * + * Side note: Part of the reason for this is that changing the at-allocation-time CPU + * caching attributes for the pages might be required(and is expensive) if we + * need to then CPU map the pages later with different caching attributes. This + * inconsistent caching behaviour, while supported on x86, is not universally + * supported on other architectures. So for simplicity we opt for setting + * everything at creation time, whilst also making it immutable, on discrete + * platforms. */ -#define I915_CACHING_CACHED 1 -/** - * I915_CACHING_DISPLAY - * - * Special GPU caching mode which is coherent with the scanout engines. - * Transparently falls back to I915_CACHING_NONE on platforms where no special - * cache mode (like write-through or gfdt flushing) is available. The kernel - * automatically sets this mode when using a buffer as a scanout target. - * Userspace can manually set this mode to avoid a costly stall and clflush in - * the hotpath of drawing the first frame. - */ -#define I915_CACHING_DISPLAY 2 - struct drm_i915_gem_caching { /** - * Handle of the buffer to set/get the caching level of. */ + * @handle: Handle of the buffer to set/get the caching level. + */ __u32 handle; /** - * Cacheing level to apply or return value + * @caching: The GTT caching level to apply or possible return value. + * + * The supported @caching values: * - * bits0-15 are for generic caching control (i.e. the above defined - * values). bits16-31 are reserved for platform-specific variations - * (e.g. l3$ caching on gen7). */ + * I915_CACHING_NONE: + * + * GPU access is not coherent with CPU caches. Default for machines + * without an LLC. This means manual flushing might be needed, if we + * want GPU access to be coherent. + * + * I915_CACHING_CACHED: + * + * GPU access is coherent with CPU caches and furthermore the data is + * cached in last-level caches shared between CPU cores and the GPU GT. + * + * I915_CACHING_DISPLAY: + * + * Special GPU caching mode which is coherent with the scanout engines. + * Transparently falls back to I915_CACHING_NONE on platforms where no + * special cache mode (like write-through or gfdt flushing) is + * available. The kernel automatically sets this mode when using a + * buffer as a scanout target. Userspace can manually set this mode to + * avoid a costly stall and clflush in the hotpath of drawing the first + * frame. + */ +#define I915_CACHING_NONE 0 +#define I915_CACHING_CACHED 1 +#define I915_CACHING_DISPLAY 2 __u32 caching; }; @@ -1639,6 +1754,10 @@ struct drm_i915_gem_context_param { __u32 size; __u64 param; #define I915_CONTEXT_PARAM_BAN_PERIOD 0x1 +/* I915_CONTEXT_PARAM_NO_ZEROMAP has been removed. On the off chance + * someone somewhere has attempted to use it, never re-use this context + * param number. + */ #define I915_CONTEXT_PARAM_NO_ZEROMAP 0x2 #define I915_CONTEXT_PARAM_GTT_SIZE 0x3 #define I915_CONTEXT_PARAM_NO_ERROR_CAPTURE 0x4 @@ -1723,24 +1842,8 @@ struct drm_i915_gem_context_param { */ #define I915_CONTEXT_PARAM_PERSISTENCE 0xb -/* - * I915_CONTEXT_PARAM_RINGSIZE: - * - * Sets the size of the CS ringbuffer to use for logical ring contexts. This - * applies a limit of how many batches can be queued to HW before the caller - * is blocked due to lack of space for more commands. - * - * Only reliably possible to be set prior to first use, i.e. during - * construction. At any later point, the current execution must be flushed as - * the ring can only be changed while the context is idle. Note, the ringsize - * can be specified as a constructor property, see - * I915_CONTEXT_CREATE_EXT_SETPARAM, but can also be set later if required. - * - * Only applies to the current set of engine and lost when those engines - * are replaced by a new mapping (see I915_CONTEXT_PARAM_ENGINES). - * - * Must be between 4 - 512 KiB, in intervals of page size [4 KiB]. - * Default is 16 KiB. +/* This API has been removed. On the off chance someone somewhere has + * attempted to use it, never re-use this context param number. */ #define I915_CONTEXT_PARAM_RINGSIZE 0xc /* Must be kept compact -- no holes and well documented */ @@ -1807,6 +1910,69 @@ struct drm_i915_gem_context_param_sseu { __u32 rsvd; }; +/** + * DOC: Virtual Engine uAPI + * + * Virtual engine is a concept where userspace is able to configure a set of + * physical engines, submit a batch buffer, and let the driver execute it on any + * engine from the set as it sees fit. + * + * This is primarily useful on parts which have multiple instances of a same + * class engine, like for example GT3+ Skylake parts with their two VCS engines. + * + * For instance userspace can enumerate all engines of a certain class using the + * previously described `Engine Discovery uAPI`_. After that userspace can + * create a GEM context with a placeholder slot for the virtual engine (using + * `I915_ENGINE_CLASS_INVALID` and `I915_ENGINE_CLASS_INVALID_NONE` for class + * and instance respectively) and finally using the + * `I915_CONTEXT_ENGINES_EXT_LOAD_BALANCE` extension place a virtual engine in + * the same reserved slot. + * + * Example of creating a virtual engine and submitting a batch buffer to it: + * + * .. code-block:: C + * + * I915_DEFINE_CONTEXT_ENGINES_LOAD_BALANCE(virtual, 2) = { + * .base.name = I915_CONTEXT_ENGINES_EXT_LOAD_BALANCE, + * .engine_index = 0, // Place this virtual engine into engine map slot 0 + * .num_siblings = 2, + * .engines = { { I915_ENGINE_CLASS_VIDEO, 0 }, + * { I915_ENGINE_CLASS_VIDEO, 1 }, }, + * }; + * I915_DEFINE_CONTEXT_PARAM_ENGINES(engines, 1) = { + * .engines = { { I915_ENGINE_CLASS_INVALID, + * I915_ENGINE_CLASS_INVALID_NONE } }, + * .extensions = to_user_pointer(&virtual), // Chains after load_balance extension + * }; + * struct drm_i915_gem_context_create_ext_setparam p_engines = { + * .base = { + * .name = I915_CONTEXT_CREATE_EXT_SETPARAM, + * }, + * .param = { + * .param = I915_CONTEXT_PARAM_ENGINES, + * .value = to_user_pointer(&engines), + * .size = sizeof(engines), + * }, + * }; + * struct drm_i915_gem_context_create_ext create = { + * .flags = I915_CONTEXT_CREATE_FLAGS_USE_EXTENSIONS, + * .extensions = to_user_pointer(&p_engines); + * }; + * + * ctx_id = gem_context_create_ext(drm_fd, &create); + * + * // Now we have created a GEM context with its engine map containing a + * // single virtual engine. Submissions to this slot can go either to + * // vcs0 or vcs1, depending on the load balancing algorithm used inside + * // the driver. The load balancing is dynamic from one batch buffer to + * // another and transparent to userspace. + * + * ... + * execbuf.rsvd1 = ctx_id; + * execbuf.flags = 0; // Submits to index 0 which is the virtual engine + * gem_execbuf(drm_fd, &execbuf); + */ + /* * i915_context_engines_load_balance: * @@ -1883,6 +2049,61 @@ struct i915_context_engines_bond { struct i915_engine_class_instance engines[N__]; \ } __attribute__((packed)) name__ +/** + * DOC: Context Engine Map uAPI + * + * Context engine map is a new way of addressing engines when submitting batch- + * buffers, replacing the existing way of using identifiers like `I915_EXEC_BLT` + * inside the flags field of `struct drm_i915_gem_execbuffer2`. + * + * To use it created GEM contexts need to be configured with a list of engines + * the user is intending to submit to. This is accomplished using the + * `I915_CONTEXT_PARAM_ENGINES` parameter and `struct + * i915_context_param_engines`. + * + * For such contexts the `I915_EXEC_RING_MASK` field becomes an index into the + * configured map. + * + * Example of creating such context and submitting against it: + * + * .. code-block:: C + * + * I915_DEFINE_CONTEXT_PARAM_ENGINES(engines, 2) = { + * .engines = { { I915_ENGINE_CLASS_RENDER, 0 }, + * { I915_ENGINE_CLASS_COPY, 0 } } + * }; + * struct drm_i915_gem_context_create_ext_setparam p_engines = { + * .base = { + * .name = I915_CONTEXT_CREATE_EXT_SETPARAM, + * }, + * .param = { + * .param = I915_CONTEXT_PARAM_ENGINES, + * .value = to_user_pointer(&engines), + * .size = sizeof(engines), + * }, + * }; + * struct drm_i915_gem_context_create_ext create = { + * .flags = I915_CONTEXT_CREATE_FLAGS_USE_EXTENSIONS, + * .extensions = to_user_pointer(&p_engines); + * }; + * + * ctx_id = gem_context_create_ext(drm_fd, &create); + * + * // We have now created a GEM context with two engines in the map: + * // Index 0 points to rcs0 while index 1 points to bcs0. Other engines + * // will not be accessible from this context. + * + * ... + * execbuf.rsvd1 = ctx_id; + * execbuf.flags = 0; // Submits to index 0, which is rcs0 for this context + * gem_execbuf(drm_fd, &execbuf); + * + * ... + * execbuf.rsvd1 = ctx_id; + * execbuf.flags = 1; // Submits to index 0, which is bcs0 for this context + * gem_execbuf(drm_fd, &execbuf); + */ + struct i915_context_param_engines { __u64 extensions; /* linked chain of extension blocks, 0 terminates */ #define I915_CONTEXT_ENGINES_EXT_LOAD_BALANCE 0 /* see i915_context_engines_load_balance */ @@ -1901,20 +2122,10 @@ struct drm_i915_gem_context_create_ext_setparam { struct drm_i915_gem_context_param param; }; -struct drm_i915_gem_context_create_ext_clone { +/* This API has been removed. On the off chance someone somewhere has + * attempted to use it, never re-use this extension number. + */ #define I915_CONTEXT_CREATE_EXT_CLONE 1 - struct i915_user_extension base; - __u32 clone_id; - __u32 flags; -#define I915_CONTEXT_CLONE_ENGINES (1u << 0) -#define I915_CONTEXT_CLONE_FLAGS (1u << 1) -#define I915_CONTEXT_CLONE_SCHEDATTR (1u << 2) -#define I915_CONTEXT_CLONE_SSEU (1u << 3) -#define I915_CONTEXT_CLONE_TIMELINE (1u << 4) -#define I915_CONTEXT_CLONE_VM (1u << 5) -#define I915_CONTEXT_CLONE_UNKNOWN -(I915_CONTEXT_CLONE_VM << 1) - __u64 rsvd; -}; struct drm_i915_gem_context_destroy { __u32 ctx_id; @@ -1986,14 +2197,69 @@ struct drm_i915_reset_stats { __u32 pad; }; +/** + * struct drm_i915_gem_userptr - Create GEM object from user allocated memory. + * + * Userptr objects have several restrictions on what ioctls can be used with the + * object handle. + */ struct drm_i915_gem_userptr { + /** + * @user_ptr: The pointer to the allocated memory. + * + * Needs to be aligned to PAGE_SIZE. + */ __u64 user_ptr; + + /** + * @user_size: + * + * The size in bytes for the allocated memory. This will also become the + * object size. + * + * Needs to be aligned to PAGE_SIZE, and should be at least PAGE_SIZE, + * or larger. + */ __u64 user_size; + + /** + * @flags: + * + * Supported flags: + * + * I915_USERPTR_READ_ONLY: + * + * Mark the object as readonly, this also means GPU access can only be + * readonly. This is only supported on HW which supports readonly access + * through the GTT. If the HW can't support readonly access, an error is + * returned. + * + * I915_USERPTR_PROBE: + * + * Probe the provided @user_ptr range and validate that the @user_ptr is + * indeed pointing to normal memory and that the range is also valid. + * For example if some garbage address is given to the kernel, then this + * should complain. + * + * Returns -EFAULT if the probe failed. + * + * Note that this doesn't populate the backing pages, and also doesn't + * guarantee that the object will remain valid when the object is + * eventually used. + * + * The kernel supports this feature if I915_PARAM_HAS_USERPTR_PROBE + * returns a non-zero value. + * + * I915_USERPTR_UNSYNCHRONIZED: + * + * NOT USED. Setting this flag will result in an error. + */ __u32 flags; #define I915_USERPTR_READ_ONLY 0x1 +#define I915_USERPTR_PROBE 0x2 #define I915_USERPTR_UNSYNCHRONIZED 0x80000000 /** - * Returned handle for the object. + * @handle: Returned handle for the object. * * Object handles are nonzero. */ @@ -2377,6 +2643,76 @@ struct drm_i915_query_topology_info { }; /** + * DOC: Engine Discovery uAPI + * + * Engine discovery uAPI is a way of enumerating physical engines present in a + * GPU associated with an open i915 DRM file descriptor. This supersedes the old + * way of using `DRM_IOCTL_I915_GETPARAM` and engine identifiers like + * `I915_PARAM_HAS_BLT`. + * + * The need for this interface came starting with Icelake and newer GPUs, which + * started to establish a pattern of having multiple engines of a same class, + * where not all instances were always completely functionally equivalent. + * + * Entry point for this uapi is `DRM_IOCTL_I915_QUERY` with the + * `DRM_I915_QUERY_ENGINE_INFO` as the queried item id. + * + * Example for getting the list of engines: + * + * .. code-block:: C + * + * struct drm_i915_query_engine_info *info; + * struct drm_i915_query_item item = { + * .query_id = DRM_I915_QUERY_ENGINE_INFO; + * }; + * struct drm_i915_query query = { + * .num_items = 1, + * .items_ptr = (uintptr_t)&item, + * }; + * int err, i; + * + * // First query the size of the blob we need, this needs to be large + * // enough to hold our array of engines. The kernel will fill out the + * // item.length for us, which is the number of bytes we need. + * // + * // Alternatively a large buffer can be allocated straight away enabling + * // querying in one pass, in which case item.length should contain the + * // length of the provided buffer. + * err = ioctl(fd, DRM_IOCTL_I915_QUERY, &query); + * if (err) ... + * + * info = calloc(1, item.length); + * // Now that we allocated the required number of bytes, we call the ioctl + * // again, this time with the data_ptr pointing to our newly allocated + * // blob, which the kernel can then populate with info on all engines. + * item.data_ptr = (uintptr_t)&info, + * + * err = ioctl(fd, DRM_IOCTL_I915_QUERY, &query); + * if (err) ... + * + * // We can now access each engine in the array + * for (i = 0; i < info->num_engines; i++) { + * struct drm_i915_engine_info einfo = info->engines[i]; + * u16 class = einfo.engine.class; + * u16 instance = einfo.engine.instance; + * .... + * } + * + * free(info); + * + * Each of the enumerated engines, apart from being defined by its class and + * instance (see `struct i915_engine_class_instance`), also can have flags and + * capabilities defined as documented in i915_drm.h. + * + * For instance video engines which support HEVC encoding will have the + * `I915_VIDEO_CLASS_CAPABILITY_HEVC` capability bit set. + * + * Engine discovery only fully comes to its own when combined with the new way + * of addressing engines when submitting batch buffers using contexts with + * engine maps configured. + */ + +/** * struct drm_i915_engine_info * * Describes one engine and it's capabilities as known to the driver. diff --git a/include/uapi/drm/msm_drm.h b/include/uapi/drm/msm_drm.h index f075851021c3..6b8fffc28a50 100644 --- a/include/uapi/drm/msm_drm.h +++ b/include/uapi/drm/msm_drm.h @@ -73,11 +73,19 @@ struct drm_msm_timespec { #define MSM_PARAM_MAX_FREQ 0x04 #define MSM_PARAM_TIMESTAMP 0x05 #define MSM_PARAM_GMEM_BASE 0x06 -#define MSM_PARAM_NR_RINGS 0x07 +#define MSM_PARAM_PRIORITIES 0x07 /* The # of priority levels */ #define MSM_PARAM_PP_PGTABLE 0x08 /* => 1 for per-process pagetables, else 0 */ #define MSM_PARAM_FAULTS 0x09 #define MSM_PARAM_SUSPENDS 0x0a +/* For backwards compat. The original support for preemption was based on + * a single ring per priority level so # of priority levels equals the # + * of rings. With drm/scheduler providing additional levels of priority, + * the number of priorities is greater than the # of rings. The param is + * renamed to better reflect this. + */ +#define MSM_PARAM_NR_RINGS MSM_PARAM_PRIORITIES + struct drm_msm_param { __u32 pipe; /* in, MSM_PIPE_x */ __u32 param; /* in, MSM_PARAM_x */ @@ -304,6 +312,10 @@ struct drm_msm_gem_madvise { #define MSM_SUBMITQUEUE_FLAGS (0) +/* + * The submitqueue priority should be between 0 and MSM_PARAM_PRIORITIES-1, + * a lower numeric value is higher priority. + */ struct drm_msm_submitqueue { __u32 flags; /* in, MSM_SUBMITQUEUE_x */ __u32 prio; /* in, Priority level */ diff --git a/include/uapi/drm/tegra_drm.h b/include/uapi/drm/tegra_drm.h index c4df3c3668b3..94cfc306d50a 100644 --- a/include/uapi/drm/tegra_drm.h +++ b/include/uapi/drm/tegra_drm.h @@ -1,24 +1,5 @@ -/* - * Copyright (c) 2012-2013, NVIDIA CORPORATION. All rights reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice shall be included in - * all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR - * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * THE COPYRIGHT HOLDER(S) OR AUTHOR(S) BE LIABLE FOR ANY CLAIM, DAMAGES OR - * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, - * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR - * OTHER DEALINGS IN THE SOFTWARE. - */ +/* SPDX-License-Identifier: MIT */ +/* Copyright (c) 2012-2020 NVIDIA Corporation */ #ifndef _UAPI_TEGRA_DRM_H_ #define _UAPI_TEGRA_DRM_H_ @@ -29,6 +10,8 @@ extern "C" { #endif +/* Tegra DRM legacy UAPI. Only enabled with STAGING */ + #define DRM_TEGRA_GEM_CREATE_TILED (1 << 0) #define DRM_TEGRA_GEM_CREATE_BOTTOM_UP (1 << 1) @@ -649,8 +632,8 @@ struct drm_tegra_gem_get_flags { #define DRM_TEGRA_SYNCPT_READ 0x02 #define DRM_TEGRA_SYNCPT_INCR 0x03 #define DRM_TEGRA_SYNCPT_WAIT 0x04 -#define DRM_TEGRA_OPEN_CHANNEL 0x05 -#define DRM_TEGRA_CLOSE_CHANNEL 0x06 +#define DRM_TEGRA_OPEN_CHANNEL 0x05 +#define DRM_TEGRA_CLOSE_CHANNEL 0x06 #define DRM_TEGRA_GET_SYNCPT 0x07 #define DRM_TEGRA_SUBMIT 0x08 #define DRM_TEGRA_GET_SYNCPT_BASE 0x09 @@ -674,6 +657,402 @@ struct drm_tegra_gem_get_flags { #define DRM_IOCTL_TEGRA_GEM_SET_FLAGS DRM_IOWR(DRM_COMMAND_BASE + DRM_TEGRA_GEM_SET_FLAGS, struct drm_tegra_gem_set_flags) #define DRM_IOCTL_TEGRA_GEM_GET_FLAGS DRM_IOWR(DRM_COMMAND_BASE + DRM_TEGRA_GEM_GET_FLAGS, struct drm_tegra_gem_get_flags) +/* New Tegra DRM UAPI */ + +/* + * Reported by the driver in the `capabilities` field. + * + * DRM_TEGRA_CHANNEL_CAP_CACHE_COHERENT: If set, the engine is cache coherent + * with regard to the system memory. + */ +#define DRM_TEGRA_CHANNEL_CAP_CACHE_COHERENT (1 << 0) + +struct drm_tegra_channel_open { + /** + * @host1x_class: [in] + * + * Host1x class of the engine that will be programmed using this + * channel. + */ + __u32 host1x_class; + + /** + * @flags: [in] + * + * Flags. + */ + __u32 flags; + + /** + * @context: [out] + * + * Opaque identifier corresponding to the opened channel. + */ + __u32 context; + + /** + * @version: [out] + * + * Version of the engine hardware. This can be used by userspace + * to determine how the engine needs to be programmed. + */ + __u32 version; + + /** + * @capabilities: [out] + * + * Flags describing the hardware capabilities. + */ + __u32 capabilities; + __u32 padding; +}; + +struct drm_tegra_channel_close { + /** + * @context: [in] + * + * Identifier of the channel to close. + */ + __u32 context; + __u32 padding; +}; + +/* + * Mapping flags that can be used to influence how the mapping is created. + * + * DRM_TEGRA_CHANNEL_MAP_READ: create mapping that allows HW read access + * DRM_TEGRA_CHANNEL_MAP_WRITE: create mapping that allows HW write access + */ +#define DRM_TEGRA_CHANNEL_MAP_READ (1 << 0) +#define DRM_TEGRA_CHANNEL_MAP_WRITE (1 << 1) +#define DRM_TEGRA_CHANNEL_MAP_READ_WRITE (DRM_TEGRA_CHANNEL_MAP_READ | \ + DRM_TEGRA_CHANNEL_MAP_WRITE) + +struct drm_tegra_channel_map { + /** + * @context: [in] + * + * Identifier of the channel to which make memory available for. + */ + __u32 context; + + /** + * @handle: [in] + * + * GEM handle of the memory to map. + */ + __u32 handle; + + /** + * @flags: [in] + * + * Flags. + */ + __u32 flags; + + /** + * @mapping: [out] + * + * Identifier corresponding to the mapping, to be used for + * relocations or unmapping later. + */ + __u32 mapping; +}; + +struct drm_tegra_channel_unmap { + /** + * @context: [in] + * + * Channel identifier of the channel to unmap memory from. + */ + __u32 context; + + /** + * @mapping: [in] + * + * Mapping identifier of the memory mapping to unmap. + */ + __u32 mapping; +}; + +/* Submission */ + +/** + * Specify that bit 39 of the patched-in address should be set to switch + * swizzling between Tegra and non-Tegra sector layout on systems that store + * surfaces in system memory in non-Tegra sector layout. + */ +#define DRM_TEGRA_SUBMIT_RELOC_SECTOR_LAYOUT (1 << 0) + +struct drm_tegra_submit_buf { + /** + * @mapping: [in] + * + * Identifier of the mapping to use in the submission. + */ + __u32 mapping; + + /** + * @flags: [in] + * + * Flags. + */ + __u32 flags; + + /** + * Information for relocation patching. + */ + struct { + /** + * @target_offset: [in] + * + * Offset from the start of the mapping of the data whose + * address is to be patched into the gather. + */ + __u64 target_offset; + + /** + * @gather_offset_words: [in] + * + * Offset in words from the start of the gather data to + * where the address should be patched into. + */ + __u32 gather_offset_words; + + /** + * @shift: [in] + * + * Number of bits the address should be shifted right before + * patching in. + */ + __u32 shift; + } reloc; +}; + +/** + * Execute `words` words of Host1x opcodes specified in the `gather_data_ptr` + * buffer. Each GATHER_UPTR command uses successive words from the buffer. + */ +#define DRM_TEGRA_SUBMIT_CMD_GATHER_UPTR 0 +/** + * Wait for a syncpoint to reach a value before continuing with further + * commands. + */ +#define DRM_TEGRA_SUBMIT_CMD_WAIT_SYNCPT 1 +/** + * Wait for a syncpoint to reach a value before continuing with further + * commands. The threshold is calculated relative to the start of the job. + */ +#define DRM_TEGRA_SUBMIT_CMD_WAIT_SYNCPT_RELATIVE 2 + +struct drm_tegra_submit_cmd_gather_uptr { + __u32 words; + __u32 reserved[3]; +}; + +struct drm_tegra_submit_cmd_wait_syncpt { + __u32 id; + __u32 value; + __u32 reserved[2]; +}; + +struct drm_tegra_submit_cmd { + /** + * @type: [in] + * + * Command type to execute. One of the DRM_TEGRA_SUBMIT_CMD* + * defines. + */ + __u32 type; + + /** + * @flags: [in] + * + * Flags. + */ + __u32 flags; + + union { + struct drm_tegra_submit_cmd_gather_uptr gather_uptr; + struct drm_tegra_submit_cmd_wait_syncpt wait_syncpt; + __u32 reserved[4]; + }; +}; + +struct drm_tegra_submit_syncpt { + /** + * @id: [in] + * + * ID of the syncpoint that the job will increment. + */ + __u32 id; + + /** + * @flags: [in] + * + * Flags. + */ + __u32 flags; + + /** + * @increments: [in] + * + * Number of times the job will increment this syncpoint. + */ + __u32 increments; + + /** + * @value: [out] + * + * Value the syncpoint will have once the job has completed all + * its specified syncpoint increments. + * + * Note that the kernel may increment the syncpoint before or after + * the job. These increments are not reflected in this field. + * + * If the job hangs or times out, not all of the increments may + * get executed. + */ + __u32 value; +}; + +struct drm_tegra_channel_submit { + /** + * @context: [in] + * + * Identifier of the channel to submit this job to. + */ + __u32 context; + + /** + * @num_bufs: [in] + * + * Number of elements in the `bufs_ptr` array. + */ + __u32 num_bufs; + + /** + * @num_cmds: [in] + * + * Number of elements in the `cmds_ptr` array. + */ + __u32 num_cmds; + + /** + * @gather_data_words: [in] + * + * Number of 32-bit words in the `gather_data_ptr` array. + */ + __u32 gather_data_words; + + /** + * @bufs_ptr: [in] + * + * Pointer to an array of drm_tegra_submit_buf structures. + */ + __u64 bufs_ptr; + + /** + * @cmds_ptr: [in] + * + * Pointer to an array of drm_tegra_submit_cmd structures. + */ + __u64 cmds_ptr; + + /** + * @gather_data_ptr: [in] + * + * Pointer to an array of Host1x opcodes to be used by GATHER_UPTR + * commands. + */ + __u64 gather_data_ptr; + + /** + * @syncobj_in: [in] + * + * Handle for DRM syncobj that will be waited before submission. + * Ignored if zero. + */ + __u32 syncobj_in; + + /** + * @syncobj_out: [in] + * + * Handle for DRM syncobj that will have its fence replaced with + * the job's completion fence. Ignored if zero. + */ + __u32 syncobj_out; + + /** + * @syncpt_incr: [in,out] + * + * Information about the syncpoint the job will increment. + */ + struct drm_tegra_submit_syncpt syncpt; +}; + +struct drm_tegra_syncpoint_allocate { + /** + * @id: [out] + * + * ID of allocated syncpoint. + */ + __u32 id; + __u32 padding; +}; + +struct drm_tegra_syncpoint_free { + /** + * @id: [in] + * + * ID of syncpoint to free. + */ + __u32 id; + __u32 padding; +}; + +struct drm_tegra_syncpoint_wait { + /** + * @timeout: [in] + * + * Absolute timestamp at which the wait will time out. + */ + __s64 timeout_ns; + + /** + * @id: [in] + * + * ID of syncpoint to wait on. + */ + __u32 id; + + /** + * @threshold: [in] + * + * Threshold to wait for. + */ + __u32 threshold; + + /** + * @value: [out] + * + * Value of the syncpoint upon wait completion. + */ + __u32 value; + + __u32 padding; +}; + +#define DRM_IOCTL_TEGRA_CHANNEL_OPEN DRM_IOWR(DRM_COMMAND_BASE + 0x10, struct drm_tegra_channel_open) +#define DRM_IOCTL_TEGRA_CHANNEL_CLOSE DRM_IOWR(DRM_COMMAND_BASE + 0x11, struct drm_tegra_channel_close) +#define DRM_IOCTL_TEGRA_CHANNEL_MAP DRM_IOWR(DRM_COMMAND_BASE + 0x12, struct drm_tegra_channel_map) +#define DRM_IOCTL_TEGRA_CHANNEL_UNMAP DRM_IOWR(DRM_COMMAND_BASE + 0x13, struct drm_tegra_channel_unmap) +#define DRM_IOCTL_TEGRA_CHANNEL_SUBMIT DRM_IOWR(DRM_COMMAND_BASE + 0x14, struct drm_tegra_channel_submit) + +#define DRM_IOCTL_TEGRA_SYNCPOINT_ALLOCATE DRM_IOWR(DRM_COMMAND_BASE + 0x20, struct drm_tegra_syncpoint_allocate) +#define DRM_IOCTL_TEGRA_SYNCPOINT_FREE DRM_IOWR(DRM_COMMAND_BASE + 0x21, struct drm_tegra_syncpoint_free) +#define DRM_IOCTL_TEGRA_SYNCPOINT_WAIT DRM_IOWR(DRM_COMMAND_BASE + 0x22, struct drm_tegra_syncpoint_wait) + #if defined(__cplusplus) } #endif diff --git a/include/uapi/drm/v3d_drm.h b/include/uapi/drm/v3d_drm.h index 1ce746e228d9..4104f22fb3d3 100644 --- a/include/uapi/drm/v3d_drm.h +++ b/include/uapi/drm/v3d_drm.h @@ -38,6 +38,9 @@ extern "C" { #define DRM_V3D_GET_BO_OFFSET 0x05 #define DRM_V3D_SUBMIT_TFU 0x06 #define DRM_V3D_SUBMIT_CSD 0x07 +#define DRM_V3D_PERFMON_CREATE 0x08 +#define DRM_V3D_PERFMON_DESTROY 0x09 +#define DRM_V3D_PERFMON_GET_VALUES 0x0a #define DRM_IOCTL_V3D_SUBMIT_CL DRM_IOWR(DRM_COMMAND_BASE + DRM_V3D_SUBMIT_CL, struct drm_v3d_submit_cl) #define DRM_IOCTL_V3D_WAIT_BO DRM_IOWR(DRM_COMMAND_BASE + DRM_V3D_WAIT_BO, struct drm_v3d_wait_bo) @@ -47,6 +50,12 @@ extern "C" { #define DRM_IOCTL_V3D_GET_BO_OFFSET DRM_IOWR(DRM_COMMAND_BASE + DRM_V3D_GET_BO_OFFSET, struct drm_v3d_get_bo_offset) #define DRM_IOCTL_V3D_SUBMIT_TFU DRM_IOW(DRM_COMMAND_BASE + DRM_V3D_SUBMIT_TFU, struct drm_v3d_submit_tfu) #define DRM_IOCTL_V3D_SUBMIT_CSD DRM_IOW(DRM_COMMAND_BASE + DRM_V3D_SUBMIT_CSD, struct drm_v3d_submit_csd) +#define DRM_IOCTL_V3D_PERFMON_CREATE DRM_IOWR(DRM_COMMAND_BASE + DRM_V3D_PERFMON_CREATE, \ + struct drm_v3d_perfmon_create) +#define DRM_IOCTL_V3D_PERFMON_DESTROY DRM_IOWR(DRM_COMMAND_BASE + DRM_V3D_PERFMON_DESTROY, \ + struct drm_v3d_perfmon_destroy) +#define DRM_IOCTL_V3D_PERFMON_GET_VALUES DRM_IOWR(DRM_COMMAND_BASE + DRM_V3D_PERFMON_GET_VALUES, \ + struct drm_v3d_perfmon_get_values) #define DRM_V3D_SUBMIT_CL_FLUSH_CACHE 0x01 @@ -127,6 +136,11 @@ struct drm_v3d_submit_cl { __u32 bo_handle_count; __u32 flags; + + /* ID of the perfmon to attach to this job. 0 means no perfmon. */ + __u32 perfmon_id; + + __u32 pad; }; /** @@ -195,6 +209,7 @@ enum drm_v3d_param { DRM_V3D_PARAM_SUPPORTS_TFU, DRM_V3D_PARAM_SUPPORTS_CSD, DRM_V3D_PARAM_SUPPORTS_CACHE_FLUSH, + DRM_V3D_PARAM_SUPPORTS_PERFMON, }; struct drm_v3d_get_param { @@ -258,6 +273,127 @@ struct drm_v3d_submit_csd { __u32 in_sync; /* Sync object to signal when the CSD job is done. */ __u32 out_sync; + + /* ID of the perfmon to attach to this job. 0 means no perfmon. */ + __u32 perfmon_id; +}; + +enum { + V3D_PERFCNT_FEP_VALID_PRIMTS_NO_PIXELS, + V3D_PERFCNT_FEP_VALID_PRIMS, + V3D_PERFCNT_FEP_EZ_NFCLIP_QUADS, + V3D_PERFCNT_FEP_VALID_QUADS, + V3D_PERFCNT_TLB_QUADS_STENCIL_FAIL, + V3D_PERFCNT_TLB_QUADS_STENCILZ_FAIL, + V3D_PERFCNT_TLB_QUADS_STENCILZ_PASS, + V3D_PERFCNT_TLB_QUADS_ZERO_COV, + V3D_PERFCNT_TLB_QUADS_NONZERO_COV, + V3D_PERFCNT_TLB_QUADS_WRITTEN, + V3D_PERFCNT_PTB_PRIM_VIEWPOINT_DISCARD, + V3D_PERFCNT_PTB_PRIM_CLIP, + V3D_PERFCNT_PTB_PRIM_REV, + V3D_PERFCNT_QPU_IDLE_CYCLES, + V3D_PERFCNT_QPU_ACTIVE_CYCLES_VERTEX_COORD_USER, + V3D_PERFCNT_QPU_ACTIVE_CYCLES_FRAG, + V3D_PERFCNT_QPU_CYCLES_VALID_INSTR, + V3D_PERFCNT_QPU_CYCLES_TMU_STALL, + V3D_PERFCNT_QPU_CYCLES_SCOREBOARD_STALL, + V3D_PERFCNT_QPU_CYCLES_VARYINGS_STALL, + V3D_PERFCNT_QPU_IC_HIT, + V3D_PERFCNT_QPU_IC_MISS, + V3D_PERFCNT_QPU_UC_HIT, + V3D_PERFCNT_QPU_UC_MISS, + V3D_PERFCNT_TMU_TCACHE_ACCESS, + V3D_PERFCNT_TMU_TCACHE_MISS, + V3D_PERFCNT_VPM_VDW_STALL, + V3D_PERFCNT_VPM_VCD_STALL, + V3D_PERFCNT_BIN_ACTIVE, + V3D_PERFCNT_RDR_ACTIVE, + V3D_PERFCNT_L2T_HITS, + V3D_PERFCNT_L2T_MISSES, + V3D_PERFCNT_CYCLE_COUNT, + V3D_PERFCNT_QPU_CYCLES_STALLED_VERTEX_COORD_USER, + V3D_PERFCNT_QPU_CYCLES_STALLED_FRAGMENT, + V3D_PERFCNT_PTB_PRIMS_BINNED, + V3D_PERFCNT_AXI_WRITES_WATCH_0, + V3D_PERFCNT_AXI_READS_WATCH_0, + V3D_PERFCNT_AXI_WRITE_STALLS_WATCH_0, + V3D_PERFCNT_AXI_READ_STALLS_WATCH_0, + V3D_PERFCNT_AXI_WRITE_BYTES_WATCH_0, + V3D_PERFCNT_AXI_READ_BYTES_WATCH_0, + V3D_PERFCNT_AXI_WRITES_WATCH_1, + V3D_PERFCNT_AXI_READS_WATCH_1, + V3D_PERFCNT_AXI_WRITE_STALLS_WATCH_1, + V3D_PERFCNT_AXI_READ_STALLS_WATCH_1, + V3D_PERFCNT_AXI_WRITE_BYTES_WATCH_1, + V3D_PERFCNT_AXI_READ_BYTES_WATCH_1, + V3D_PERFCNT_TLB_PARTIAL_QUADS, + V3D_PERFCNT_TMU_CONFIG_ACCESSES, + V3D_PERFCNT_L2T_NO_ID_STALL, + V3D_PERFCNT_L2T_COM_QUE_STALL, + V3D_PERFCNT_L2T_TMU_WRITES, + V3D_PERFCNT_TMU_ACTIVE_CYCLES, + V3D_PERFCNT_TMU_STALLED_CYCLES, + V3D_PERFCNT_CLE_ACTIVE, + V3D_PERFCNT_L2T_TMU_READS, + V3D_PERFCNT_L2T_CLE_READS, + V3D_PERFCNT_L2T_VCD_READS, + V3D_PERFCNT_L2T_TMUCFG_READS, + V3D_PERFCNT_L2T_SLC0_READS, + V3D_PERFCNT_L2T_SLC1_READS, + V3D_PERFCNT_L2T_SLC2_READS, + V3D_PERFCNT_L2T_TMU_W_MISSES, + V3D_PERFCNT_L2T_TMU_R_MISSES, + V3D_PERFCNT_L2T_CLE_MISSES, + V3D_PERFCNT_L2T_VCD_MISSES, + V3D_PERFCNT_L2T_TMUCFG_MISSES, + V3D_PERFCNT_L2T_SLC0_MISSES, + V3D_PERFCNT_L2T_SLC1_MISSES, + V3D_PERFCNT_L2T_SLC2_MISSES, + V3D_PERFCNT_CORE_MEM_WRITES, + V3D_PERFCNT_L2T_MEM_WRITES, + V3D_PERFCNT_PTB_MEM_WRITES, + V3D_PERFCNT_TLB_MEM_WRITES, + V3D_PERFCNT_CORE_MEM_READS, + V3D_PERFCNT_L2T_MEM_READS, + V3D_PERFCNT_PTB_MEM_READS, + V3D_PERFCNT_PSE_MEM_READS, + V3D_PERFCNT_TLB_MEM_READS, + V3D_PERFCNT_GMP_MEM_READS, + V3D_PERFCNT_PTB_W_MEM_WORDS, + V3D_PERFCNT_TLB_W_MEM_WORDS, + V3D_PERFCNT_PSE_R_MEM_WORDS, + V3D_PERFCNT_TLB_R_MEM_WORDS, + V3D_PERFCNT_TMU_MRU_HITS, + V3D_PERFCNT_COMPUTE_ACTIVE, + V3D_PERFCNT_NUM, +}; + +#define DRM_V3D_MAX_PERF_COUNTERS 32 + +struct drm_v3d_perfmon_create { + __u32 id; + __u32 ncounters; + __u8 counters[DRM_V3D_MAX_PERF_COUNTERS]; +}; + +struct drm_v3d_perfmon_destroy { + __u32 id; +}; + +/* + * Returns the values of the performance counters tracked by this + * perfmon (as an array of ncounters u64 values). + * + * No implicit synchronization is performed, so the user has to + * guarantee that any jobs using this perfmon have already been + * completed (probably by blocking on the seqno returned by the + * last exec that used the perfmon). + */ +struct drm_v3d_perfmon_get_values { + __u32 id; + __u32 pad; + __u64 values_ptr; }; #if defined(__cplusplus) diff --git a/include/uapi/drm/vmwgfx_drm.h b/include/uapi/drm/vmwgfx_drm.h index 02e917507479..9078775feb51 100644 --- a/include/uapi/drm/vmwgfx_drm.h +++ b/include/uapi/drm/vmwgfx_drm.h @@ -72,6 +72,9 @@ extern "C" { #define DRM_VMW_GB_SURFACE_CREATE_EXT 27 #define DRM_VMW_GB_SURFACE_REF_EXT 28 #define DRM_VMW_MSG 29 +#define DRM_VMW_MKSSTAT_RESET 30 +#define DRM_VMW_MKSSTAT_ADD 31 +#define DRM_VMW_MKSSTAT_REMOVE 32 /*************************************************************************/ /** @@ -1236,6 +1239,44 @@ struct drm_vmw_msg_arg { __u32 receive_len; }; +/** + * struct drm_vmw_mksstat_add_arg + * + * @stat: Pointer to user-space stat-counters array, page-aligned. + * @info: Pointer to user-space counter-infos array, page-aligned. + * @strs: Pointer to user-space stat strings, page-aligned. + * @stat_len: Length in bytes of stat-counters array. + * @info_len: Length in bytes of counter-infos array. + * @strs_len: Length in bytes of the stat strings, terminators included. + * @description: Pointer to instance descriptor string; will be truncated + * to MKS_GUEST_STAT_INSTANCE_DESC_LENGTH chars. + * @id: Output identifier of the produced record; -1 if error. + * + * Argument to the DRM_VMW_MKSSTAT_ADD ioctl. + */ +struct drm_vmw_mksstat_add_arg { + __u64 stat; + __u64 info; + __u64 strs; + __u64 stat_len; + __u64 info_len; + __u64 strs_len; + __u64 description; + __u64 id; +}; + +/** + * struct drm_vmw_mksstat_remove_arg + * + * @id: Identifier of the record being disposed, originally obtained through + * DRM_VMW_MKSSTAT_ADD ioctl. + * + * Argument to the DRM_VMW_MKSSTAT_REMOVE ioctl. + */ +struct drm_vmw_mksstat_remove_arg { + __u64 id; +}; + #if defined(__cplusplus) } #endif |