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-rw-r--r--include/linux/gameport.h13
1 files changed, 13 insertions, 0 deletions
diff --git a/include/linux/gameport.h b/include/linux/gameport.h
index b456b08d70ed..b986be513406 100644
--- a/include/linux/gameport.h
+++ b/include/linux/gameport.h
@@ -153,6 +153,19 @@ int __must_check __gameport_register_driver(struct gameport_driver *drv,
void gameport_unregister_driver(struct gameport_driver *drv);
+/**
+ * module_gameport_driver() - Helper macro for registering a gameport driver
+ * @__gameport_driver: gameport_driver struct
+ *
+ * Helper macro for gameport drivers which do not do anything special in
+ * module init/exit. This eliminates a lot of boilerplate. Each module may
+ * only use this macro once, and calling it replaces module_init() and
+ * module_exit().
+ */
+#define module_gameport_driver(__gameport_driver) \
+ module_driver(__gameport_driver, gameport_register_driver, \
+ gameport_unregister_driver)
+
#endif /* __KERNEL__ */
#define GAMEPORT_MODE_DISABLED 0