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-rw-r--r--drivers/gpu/drm/msm/msm_gem.h1
-rw-r--r--drivers/gpu/drm/msm/msm_gem_submit.c1
-rw-r--r--drivers/gpu/drm/msm/msm_gpu.c49
-rw-r--r--drivers/gpu/drm/msm/msm_gpu.h2
4 files changed, 49 insertions, 4 deletions
diff --git a/drivers/gpu/drm/msm/msm_gem.h b/drivers/gpu/drm/msm/msm_gem.h
index 85d481e29276..6fc59bfeedeb 100644
--- a/drivers/gpu/drm/msm/msm_gem.h
+++ b/drivers/gpu/drm/msm/msm_gem.h
@@ -96,6 +96,7 @@ static inline uint32_t msm_gem_fence(struct msm_gem_object *msm_obj,
struct msm_gem_submit {
struct drm_device *dev;
struct msm_gpu *gpu;
+ struct list_head node; /* node in gpu submit_list */
struct list_head bo_list;
struct ww_acquire_ctx ticket;
uint32_t fence;
diff --git a/drivers/gpu/drm/msm/msm_gem_submit.c b/drivers/gpu/drm/msm/msm_gem_submit.c
index cd0554f68316..6d7cd3fe21e7 100644
--- a/drivers/gpu/drm/msm/msm_gem_submit.c
+++ b/drivers/gpu/drm/msm/msm_gem_submit.c
@@ -314,7 +314,6 @@ static void submit_cleanup(struct msm_gem_submit *submit, bool fail)
}
ww_acquire_fini(&submit->ticket);
- kfree(submit);
}
int msm_ioctl_gem_submit(struct drm_device *dev, void *data,
diff --git a/drivers/gpu/drm/msm/msm_gpu.c b/drivers/gpu/drm/msm/msm_gpu.c
index 4016aef56c50..8f70d9248ac5 100644
--- a/drivers/gpu/drm/msm/msm_gpu.c
+++ b/drivers/gpu/drm/msm/msm_gpu.c
@@ -265,6 +265,8 @@ static void inactive_start(struct msm_gpu *gpu)
* Hangcheck detection for locked gpu:
*/
+static void retire_submits(struct msm_gpu *gpu, uint32_t fence);
+
static void recover_worker(struct work_struct *work)
{
struct msm_gpu *gpu = container_of(work, struct msm_gpu, recover_work);
@@ -274,8 +276,19 @@ static void recover_worker(struct work_struct *work)
mutex_lock(&dev->struct_mutex);
if (msm_gpu_active(gpu)) {
+ struct msm_gem_submit *submit;
+ uint32_t fence = gpu->funcs->last_fence(gpu);
+
+ /* retire completed submits, plus the one that hung: */
+ retire_submits(gpu, fence + 1);
+
inactive_cancel(gpu);
gpu->funcs->recover(gpu);
+
+ /* replay the remaining submits after the one that hung: */
+ list_for_each_entry(submit, &gpu->submit_list, node) {
+ gpu->funcs->submit(gpu, submit, NULL);
+ }
}
mutex_unlock(&dev->struct_mutex);
@@ -418,6 +431,27 @@ out:
* Cmdstream submission/retirement:
*/
+static void retire_submits(struct msm_gpu *gpu, uint32_t fence)
+{
+ struct drm_device *dev = gpu->dev;
+
+ WARN_ON(!mutex_is_locked(&dev->struct_mutex));
+
+ while (!list_empty(&gpu->submit_list)) {
+ struct msm_gem_submit *submit;
+
+ submit = list_first_entry(&gpu->submit_list,
+ struct msm_gem_submit, node);
+
+ if (submit->fence <= fence) {
+ list_del(&submit->node);
+ kfree(submit);
+ } else {
+ break;
+ }
+ }
+}
+
static void retire_worker(struct work_struct *work)
{
struct msm_gpu *gpu = container_of(work, struct msm_gpu, retire_work);
@@ -428,6 +462,8 @@ static void retire_worker(struct work_struct *work)
mutex_lock(&dev->struct_mutex);
+ retire_submits(gpu, fence);
+
while (!list_empty(&gpu->active_list)) {
struct msm_gem_object *obj;
@@ -467,21 +503,22 @@ int msm_gpu_submit(struct msm_gpu *gpu, struct msm_gem_submit *submit,
struct msm_drm_private *priv = dev->dev_private;
int i, ret;
+ WARN_ON(!mutex_is_locked(&dev->struct_mutex));
+
submit->fence = ++priv->next_fence;
gpu->submitted_fence = submit->fence;
inactive_cancel(gpu);
+ list_add_tail(&submit->node, &gpu->submit_list);
+
msm_rd_dump_submit(submit);
gpu->submitted_fence = submit->fence;
update_sw_cntrs(gpu);
- ret = gpu->funcs->submit(gpu, submit, ctx);
- priv->lastctx = ctx;
-
for (i = 0; i < submit->nr_bos; i++) {
struct msm_gem_object *msm_obj = submit->bos[i].obj;
@@ -505,6 +542,10 @@ int msm_gpu_submit(struct msm_gpu *gpu, struct msm_gem_submit *submit,
if (submit->bos[i].flags & MSM_SUBMIT_BO_WRITE)
msm_gem_move_to_active(&msm_obj->base, gpu, true, submit->fence);
}
+
+ ret = gpu->funcs->submit(gpu, submit, ctx);
+ priv->lastctx = ctx;
+
hangcheck_timer_reset(gpu);
return ret;
@@ -545,6 +586,8 @@ int msm_gpu_init(struct drm_device *drm, struct platform_device *pdev,
INIT_WORK(&gpu->inactive_work, inactive_worker);
INIT_WORK(&gpu->recover_work, recover_worker);
+ INIT_LIST_HEAD(&gpu->submit_list);
+
setup_timer(&gpu->inactive_timer, inactive_handler,
(unsigned long)gpu);
setup_timer(&gpu->hangcheck_timer, hangcheck_handler,
diff --git a/drivers/gpu/drm/msm/msm_gpu.h b/drivers/gpu/drm/msm/msm_gpu.h
index 7b3ec21d5d77..2bbe85a3d6f6 100644
--- a/drivers/gpu/drm/msm/msm_gpu.h
+++ b/drivers/gpu/drm/msm/msm_gpu.h
@@ -119,6 +119,8 @@ struct msm_gpu {
struct timer_list hangcheck_timer;
uint32_t hangcheck_fence;
struct work_struct recover_work;
+
+ struct list_head submit_list;
};
static inline bool msm_gpu_active(struct msm_gpu *gpu)