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path: root/drivers/gpu/drm/msm/msm_gpu.h
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Diffstat (limited to 'drivers/gpu/drm/msm/msm_gpu.h')
-rw-r--r--drivers/gpu/drm/msm/msm_gpu.h68
1 files changed, 67 insertions, 1 deletions
diff --git a/drivers/gpu/drm/msm/msm_gpu.h b/drivers/gpu/drm/msm/msm_gpu.h
index b8241179175a..1c6105bc55c7 100644
--- a/drivers/gpu/drm/msm/msm_gpu.h
+++ b/drivers/gpu/drm/msm/msm_gpu.h
@@ -27,6 +27,7 @@
struct msm_gem_submit;
struct msm_gpu_perfcntr;
+struct msm_gpu_state;
struct msm_gpu_config {
const char *ioname;
@@ -64,11 +65,14 @@ struct msm_gpu_funcs {
void (*destroy)(struct msm_gpu *gpu);
#ifdef CONFIG_DEBUG_FS
/* show GPU status in debugfs: */
- void (*show)(struct msm_gpu *gpu, struct seq_file *m);
+ void (*show)(struct msm_gpu *gpu, struct msm_gpu_state *state,
+ struct drm_printer *p);
/* for generation specific debugfs: */
int (*debugfs_init)(struct msm_gpu *gpu, struct drm_minor *minor);
#endif
int (*gpu_busy)(struct msm_gpu *gpu, uint64_t *value);
+ struct msm_gpu_state *(*gpu_state_get)(struct msm_gpu *gpu);
+ int (*gpu_state_put)(struct msm_gpu_state *state);
};
struct msm_gpu {
@@ -129,6 +133,8 @@ struct msm_gpu {
u64 busy_cycles;
ktime_t time;
} devfreq;
+
+ struct msm_gpu_state *crashstate;
};
/* It turns out that all targets use the same ringbuffer size */
@@ -175,6 +181,38 @@ struct msm_gpu_submitqueue {
struct kref ref;
};
+struct msm_gpu_state_bo {
+ u64 iova;
+ size_t size;
+ void *data;
+};
+
+struct msm_gpu_state {
+ struct kref ref;
+ struct timespec64 time;
+
+ struct {
+ u64 iova;
+ u32 fence;
+ u32 seqno;
+ u32 rptr;
+ u32 wptr;
+ void *data;
+ int data_size;
+ } ring[MSM_GPU_MAX_RINGS];
+
+ int nr_registers;
+ u32 *registers;
+
+ u32 rbbm_status;
+
+ char *comm;
+ char *cmd;
+
+ int nr_bos;
+ struct msm_gpu_state_bo *bos;
+};
+
static inline void gpu_write(struct msm_gpu *gpu, u32 reg, u32 data)
{
msm_writel(data, gpu->mmio + (reg << 2));
@@ -254,4 +292,32 @@ static inline void msm_submitqueue_put(struct msm_gpu_submitqueue *queue)
kref_put(&queue->ref, msm_submitqueue_destroy);
}
+static inline struct msm_gpu_state *msm_gpu_crashstate_get(struct msm_gpu *gpu)
+{
+ struct msm_gpu_state *state = NULL;
+
+ mutex_lock(&gpu->dev->struct_mutex);
+
+ if (gpu->crashstate) {
+ kref_get(&gpu->crashstate->ref);
+ state = gpu->crashstate;
+ }
+
+ mutex_unlock(&gpu->dev->struct_mutex);
+
+ return state;
+}
+
+static inline void msm_gpu_crashstate_put(struct msm_gpu *gpu)
+{
+ mutex_lock(&gpu->dev->struct_mutex);
+
+ if (gpu->crashstate) {
+ if (gpu->funcs->gpu_state_put(gpu->crashstate))
+ gpu->crashstate = NULL;
+ }
+
+ mutex_unlock(&gpu->dev->struct_mutex);
+}
+
#endif /* __MSM_GPU_H__ */