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path: root/drivers/gpu/drm/amd/amdgpu/amdgpu_sa.c
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Diffstat (limited to 'drivers/gpu/drm/amd/amdgpu/amdgpu_sa.c')
-rw-r--r--drivers/gpu/drm/amd/amdgpu/amdgpu_sa.c419
1 files changed, 419 insertions, 0 deletions
diff --git a/drivers/gpu/drm/amd/amdgpu/amdgpu_sa.c b/drivers/gpu/drm/amd/amdgpu/amdgpu_sa.c
new file mode 100644
index 000000000000..eb20987ce18d
--- /dev/null
+++ b/drivers/gpu/drm/amd/amdgpu/amdgpu_sa.c
@@ -0,0 +1,419 @@
+/*
+ * Copyright 2011 Red Hat Inc.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
+ * THE COPYRIGHT HOLDERS, AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM,
+ * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
+ * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
+ * USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ */
+/*
+ * Authors:
+ * Jerome Glisse <glisse@freedesktop.org>
+ */
+/* Algorithm:
+ *
+ * We store the last allocated bo in "hole", we always try to allocate
+ * after the last allocated bo. Principle is that in a linear GPU ring
+ * progression was is after last is the oldest bo we allocated and thus
+ * the first one that should no longer be in use by the GPU.
+ *
+ * If it's not the case we skip over the bo after last to the closest
+ * done bo if such one exist. If none exist and we are not asked to
+ * block we report failure to allocate.
+ *
+ * If we are asked to block we wait on all the oldest fence of all
+ * rings. We just wait for any of those fence to complete.
+ */
+#include <drm/drmP.h>
+#include "amdgpu.h"
+
+static void amdgpu_sa_bo_remove_locked(struct amdgpu_sa_bo *sa_bo);
+static void amdgpu_sa_bo_try_free(struct amdgpu_sa_manager *sa_manager);
+
+int amdgpu_sa_bo_manager_init(struct amdgpu_device *adev,
+ struct amdgpu_sa_manager *sa_manager,
+ unsigned size, u32 align, u32 domain)
+{
+ int i, r;
+
+ init_waitqueue_head(&sa_manager->wq);
+ sa_manager->bo = NULL;
+ sa_manager->size = size;
+ sa_manager->domain = domain;
+ sa_manager->align = align;
+ sa_manager->hole = &sa_manager->olist;
+ INIT_LIST_HEAD(&sa_manager->olist);
+ for (i = 0; i < AMDGPU_MAX_RINGS; ++i) {
+ INIT_LIST_HEAD(&sa_manager->flist[i]);
+ }
+
+ r = amdgpu_bo_create(adev, size, align, true,
+ domain, 0, NULL, &sa_manager->bo);
+ if (r) {
+ dev_err(adev->dev, "(%d) failed to allocate bo for manager\n", r);
+ return r;
+ }
+
+ return r;
+}
+
+void amdgpu_sa_bo_manager_fini(struct amdgpu_device *adev,
+ struct amdgpu_sa_manager *sa_manager)
+{
+ struct amdgpu_sa_bo *sa_bo, *tmp;
+
+ if (!list_empty(&sa_manager->olist)) {
+ sa_manager->hole = &sa_manager->olist,
+ amdgpu_sa_bo_try_free(sa_manager);
+ if (!list_empty(&sa_manager->olist)) {
+ dev_err(adev->dev, "sa_manager is not empty, clearing anyway\n");
+ }
+ }
+ list_for_each_entry_safe(sa_bo, tmp, &sa_manager->olist, olist) {
+ amdgpu_sa_bo_remove_locked(sa_bo);
+ }
+ amdgpu_bo_unref(&sa_manager->bo);
+ sa_manager->size = 0;
+}
+
+int amdgpu_sa_bo_manager_start(struct amdgpu_device *adev,
+ struct amdgpu_sa_manager *sa_manager)
+{
+ int r;
+
+ if (sa_manager->bo == NULL) {
+ dev_err(adev->dev, "no bo for sa manager\n");
+ return -EINVAL;
+ }
+
+ /* map the buffer */
+ r = amdgpu_bo_reserve(sa_manager->bo, false);
+ if (r) {
+ dev_err(adev->dev, "(%d) failed to reserve manager bo\n", r);
+ return r;
+ }
+ r = amdgpu_bo_pin(sa_manager->bo, sa_manager->domain, &sa_manager->gpu_addr);
+ if (r) {
+ amdgpu_bo_unreserve(sa_manager->bo);
+ dev_err(adev->dev, "(%d) failed to pin manager bo\n", r);
+ return r;
+ }
+ r = amdgpu_bo_kmap(sa_manager->bo, &sa_manager->cpu_ptr);
+ amdgpu_bo_unreserve(sa_manager->bo);
+ return r;
+}
+
+int amdgpu_sa_bo_manager_suspend(struct amdgpu_device *adev,
+ struct amdgpu_sa_manager *sa_manager)
+{
+ int r;
+
+ if (sa_manager->bo == NULL) {
+ dev_err(adev->dev, "no bo for sa manager\n");
+ return -EINVAL;
+ }
+
+ r = amdgpu_bo_reserve(sa_manager->bo, false);
+ if (!r) {
+ amdgpu_bo_kunmap(sa_manager->bo);
+ amdgpu_bo_unpin(sa_manager->bo);
+ amdgpu_bo_unreserve(sa_manager->bo);
+ }
+ return r;
+}
+
+static void amdgpu_sa_bo_remove_locked(struct amdgpu_sa_bo *sa_bo)
+{
+ struct amdgpu_sa_manager *sa_manager = sa_bo->manager;
+ if (sa_manager->hole == &sa_bo->olist) {
+ sa_manager->hole = sa_bo->olist.prev;
+ }
+ list_del_init(&sa_bo->olist);
+ list_del_init(&sa_bo->flist);
+ amdgpu_fence_unref(&sa_bo->fence);
+ kfree(sa_bo);
+}
+
+static void amdgpu_sa_bo_try_free(struct amdgpu_sa_manager *sa_manager)
+{
+ struct amdgpu_sa_bo *sa_bo, *tmp;
+
+ if (sa_manager->hole->next == &sa_manager->olist)
+ return;
+
+ sa_bo = list_entry(sa_manager->hole->next, struct amdgpu_sa_bo, olist);
+ list_for_each_entry_safe_from(sa_bo, tmp, &sa_manager->olist, olist) {
+ if (sa_bo->fence == NULL || !amdgpu_fence_signaled(sa_bo->fence)) {
+ return;
+ }
+ amdgpu_sa_bo_remove_locked(sa_bo);
+ }
+}
+
+static inline unsigned amdgpu_sa_bo_hole_soffset(struct amdgpu_sa_manager *sa_manager)
+{
+ struct list_head *hole = sa_manager->hole;
+
+ if (hole != &sa_manager->olist) {
+ return list_entry(hole, struct amdgpu_sa_bo, olist)->eoffset;
+ }
+ return 0;
+}
+
+static inline unsigned amdgpu_sa_bo_hole_eoffset(struct amdgpu_sa_manager *sa_manager)
+{
+ struct list_head *hole = sa_manager->hole;
+
+ if (hole->next != &sa_manager->olist) {
+ return list_entry(hole->next, struct amdgpu_sa_bo, olist)->soffset;
+ }
+ return sa_manager->size;
+}
+
+static bool amdgpu_sa_bo_try_alloc(struct amdgpu_sa_manager *sa_manager,
+ struct amdgpu_sa_bo *sa_bo,
+ unsigned size, unsigned align)
+{
+ unsigned soffset, eoffset, wasted;
+
+ soffset = amdgpu_sa_bo_hole_soffset(sa_manager);
+ eoffset = amdgpu_sa_bo_hole_eoffset(sa_manager);
+ wasted = (align - (soffset % align)) % align;
+
+ if ((eoffset - soffset) >= (size + wasted)) {
+ soffset += wasted;
+
+ sa_bo->manager = sa_manager;
+ sa_bo->soffset = soffset;
+ sa_bo->eoffset = soffset + size;
+ list_add(&sa_bo->olist, sa_manager->hole);
+ INIT_LIST_HEAD(&sa_bo->flist);
+ sa_manager->hole = &sa_bo->olist;
+ return true;
+ }
+ return false;
+}
+
+/**
+ * amdgpu_sa_event - Check if we can stop waiting
+ *
+ * @sa_manager: pointer to the sa_manager
+ * @size: number of bytes we want to allocate
+ * @align: alignment we need to match
+ *
+ * Check if either there is a fence we can wait for or
+ * enough free memory to satisfy the allocation directly
+ */
+static bool amdgpu_sa_event(struct amdgpu_sa_manager *sa_manager,
+ unsigned size, unsigned align)
+{
+ unsigned soffset, eoffset, wasted;
+ int i;
+
+ for (i = 0; i < AMDGPU_MAX_RINGS; ++i) {
+ if (!list_empty(&sa_manager->flist[i])) {
+ return true;
+ }
+ }
+
+ soffset = amdgpu_sa_bo_hole_soffset(sa_manager);
+ eoffset = amdgpu_sa_bo_hole_eoffset(sa_manager);
+ wasted = (align - (soffset % align)) % align;
+
+ if ((eoffset - soffset) >= (size + wasted)) {
+ return true;
+ }
+
+ return false;
+}
+
+static bool amdgpu_sa_bo_next_hole(struct amdgpu_sa_manager *sa_manager,
+ struct amdgpu_fence **fences,
+ unsigned *tries)
+{
+ struct amdgpu_sa_bo *best_bo = NULL;
+ unsigned i, soffset, best, tmp;
+
+ /* if hole points to the end of the buffer */
+ if (sa_manager->hole->next == &sa_manager->olist) {
+ /* try again with its beginning */
+ sa_manager->hole = &sa_manager->olist;
+ return true;
+ }
+
+ soffset = amdgpu_sa_bo_hole_soffset(sa_manager);
+ /* to handle wrap around we add sa_manager->size */
+ best = sa_manager->size * 2;
+ /* go over all fence list and try to find the closest sa_bo
+ * of the current last
+ */
+ for (i = 0; i < AMDGPU_MAX_RINGS; ++i) {
+ struct amdgpu_sa_bo *sa_bo;
+
+ if (list_empty(&sa_manager->flist[i])) {
+ continue;
+ }
+
+ sa_bo = list_first_entry(&sa_manager->flist[i],
+ struct amdgpu_sa_bo, flist);
+
+ if (!amdgpu_fence_signaled(sa_bo->fence)) {
+ fences[i] = sa_bo->fence;
+ continue;
+ }
+
+ /* limit the number of tries each ring gets */
+ if (tries[i] > 2) {
+ continue;
+ }
+
+ tmp = sa_bo->soffset;
+ if (tmp < soffset) {
+ /* wrap around, pretend it's after */
+ tmp += sa_manager->size;
+ }
+ tmp -= soffset;
+ if (tmp < best) {
+ /* this sa bo is the closest one */
+ best = tmp;
+ best_bo = sa_bo;
+ }
+ }
+
+ if (best_bo) {
+ ++tries[best_bo->fence->ring->idx];
+ sa_manager->hole = best_bo->olist.prev;
+
+ /* we knew that this one is signaled,
+ so it's save to remote it */
+ amdgpu_sa_bo_remove_locked(best_bo);
+ return true;
+ }
+ return false;
+}
+
+int amdgpu_sa_bo_new(struct amdgpu_device *adev,
+ struct amdgpu_sa_manager *sa_manager,
+ struct amdgpu_sa_bo **sa_bo,
+ unsigned size, unsigned align)
+{
+ struct amdgpu_fence *fences[AMDGPU_MAX_RINGS];
+ unsigned tries[AMDGPU_MAX_RINGS];
+ int i, r;
+
+ BUG_ON(align > sa_manager->align);
+ BUG_ON(size > sa_manager->size);
+
+ *sa_bo = kmalloc(sizeof(struct amdgpu_sa_bo), GFP_KERNEL);
+ if ((*sa_bo) == NULL) {
+ return -ENOMEM;
+ }
+ (*sa_bo)->manager = sa_manager;
+ (*sa_bo)->fence = NULL;
+ INIT_LIST_HEAD(&(*sa_bo)->olist);
+ INIT_LIST_HEAD(&(*sa_bo)->flist);
+
+ spin_lock(&sa_manager->wq.lock);
+ do {
+ for (i = 0; i < AMDGPU_MAX_RINGS; ++i) {
+ fences[i] = NULL;
+ tries[i] = 0;
+ }
+
+ do {
+ amdgpu_sa_bo_try_free(sa_manager);
+
+ if (amdgpu_sa_bo_try_alloc(sa_manager, *sa_bo,
+ size, align)) {
+ spin_unlock(&sa_manager->wq.lock);
+ return 0;
+ }
+
+ /* see if we can skip over some allocations */
+ } while (amdgpu_sa_bo_next_hole(sa_manager, fences, tries));
+
+ spin_unlock(&sa_manager->wq.lock);
+ r = amdgpu_fence_wait_any(adev, fences, false);
+ spin_lock(&sa_manager->wq.lock);
+ /* if we have nothing to wait for block */
+ if (r == -ENOENT) {
+ r = wait_event_interruptible_locked(
+ sa_manager->wq,
+ amdgpu_sa_event(sa_manager, size, align)
+ );
+ }
+
+ } while (!r);
+
+ spin_unlock(&sa_manager->wq.lock);
+ kfree(*sa_bo);
+ *sa_bo = NULL;
+ return r;
+}
+
+void amdgpu_sa_bo_free(struct amdgpu_device *adev, struct amdgpu_sa_bo **sa_bo,
+ struct amdgpu_fence *fence)
+{
+ struct amdgpu_sa_manager *sa_manager;
+
+ if (sa_bo == NULL || *sa_bo == NULL) {
+ return;
+ }
+
+ sa_manager = (*sa_bo)->manager;
+ spin_lock(&sa_manager->wq.lock);
+ if (fence && !amdgpu_fence_signaled(fence)) {
+ (*sa_bo)->fence = amdgpu_fence_ref(fence);
+ list_add_tail(&(*sa_bo)->flist,
+ &sa_manager->flist[fence->ring->idx]);
+ } else {
+ amdgpu_sa_bo_remove_locked(*sa_bo);
+ }
+ wake_up_all_locked(&sa_manager->wq);
+ spin_unlock(&sa_manager->wq.lock);
+ *sa_bo = NULL;
+}
+
+#if defined(CONFIG_DEBUG_FS)
+void amdgpu_sa_bo_dump_debug_info(struct amdgpu_sa_manager *sa_manager,
+ struct seq_file *m)
+{
+ struct amdgpu_sa_bo *i;
+
+ spin_lock(&sa_manager->wq.lock);
+ list_for_each_entry(i, &sa_manager->olist, olist) {
+ uint64_t soffset = i->soffset + sa_manager->gpu_addr;
+ uint64_t eoffset = i->eoffset + sa_manager->gpu_addr;
+ if (&i->olist == sa_manager->hole) {
+ seq_printf(m, ">");
+ } else {
+ seq_printf(m, " ");
+ }
+ seq_printf(m, "[0x%010llx 0x%010llx] size %8lld",
+ soffset, eoffset, eoffset - soffset);
+ if (i->fence) {
+ seq_printf(m, " protected by 0x%016llx on ring %d",
+ i->fence->seq, i->fence->ring->idx);
+ }
+ seq_printf(m, "\n");
+ }
+ spin_unlock(&sa_manager->wq.lock);
+}
+#endif